This commit includes updates that affects the build, testing, and
deployment of Tile38.
- The root level build.sh has been broken up into multiple scripts
and placed in the "scripts" directory.
- The vendor directory has been updated to follow the Go modules
rules, thus `make` should work on isolated environments. Also
some vendored packages may have been updated to a later
version, if needed.
- The Makefile has been updated to allow for making single
binaries such as `make tile38-server`. There is some scaffolding
during the build process, so from now on all binaries should be
made using make. For example, to run a development version of
the tile38-cli binary, do this:
make tile38-cli && ./tile38-cli
not this:
go run cmd/tile38-cli/main.go
- Travis.CI docker push script has been updated to address a
change to Docker's JSON repo meta output, which in turn fixes
a bug where new Tile38 versions were not being properly pushed
to Docker
* Start on lua scripting
* Implement evalsha, script load, script exists, and script flush
* Type conversions from lua to resp/json.
Refactor to make luastate and luascripts persistent in the controller.
* Change controller.command and all underlying commands to return resp.Value.
Serialize only during the ouput.
* First stab at tile38 call from lua
* Change tile38 into tile38.call in Lua
* Property return errors from scripts
* Minor refactoring. No locking on script run
* Cleanup/refactoring
* Create a pool of 5 lua states, allow for more as needed. Refactor.
* Use safe map for scripts. Add a limit for max number of lua states. Refactor.
* Refactor
* Refactor script commands into atomic, read-only, and non-atomic classes.
Proper locking for all three classes.
Add tests for scripts
* More tests for scripts
* Properly escape newlines in lua-produced errors
* Better test for readonly failure
* Correctly convert ok/err messages between lua and resp.
Add pcall, sha1hex, error_reply, status_reply functions to tile38 namespace in lua.
* Add pcall test. Change writeErr to work with string argument
* Make sure eval/evalsha never attempt to write AOF
* Add eval-set and eval-get to benchmarks
* Fix eval benchmark tests, add more
* Improve benchmarks
* Optimizations and refactoring.
* Add lua memtest
* Typo
* Add dependency
* golint fixes
* gofmt fixes
* Add scripting commands to the core/commands.json
* Use ARGV for args inside lua