The core package uses global variables that keep from having
more than one Tile38 instance runnning in the same process.
Move the core variables in the server.Options type which are
uniquely stated per Server instance.
The build variables are still present in the core package.
* Start on lua scripting
* Implement evalsha, script load, script exists, and script flush
* Type conversions from lua to resp/json.
Refactor to make luastate and luascripts persistent in the controller.
* Change controller.command and all underlying commands to return resp.Value.
Serialize only during the ouput.
* First stab at tile38 call from lua
* Change tile38 into tile38.call in Lua
* Property return errors from scripts
* Minor refactoring. No locking on script run
* Cleanup/refactoring
* Create a pool of 5 lua states, allow for more as needed. Refactor.
* Use safe map for scripts. Add a limit for max number of lua states. Refactor.
* Refactor
* Refactor script commands into atomic, read-only, and non-atomic classes.
Proper locking for all three classes.
Add tests for scripts
* More tests for scripts
* Properly escape newlines in lua-produced errors
* Better test for readonly failure
* Correctly convert ok/err messages between lua and resp.
Add pcall, sha1hex, error_reply, status_reply functions to tile38 namespace in lua.
* Add pcall test. Change writeErr to work with string argument
* Make sure eval/evalsha never attempt to write AOF
* Add eval-set and eval-get to benchmarks
* Fix eval benchmark tests, add more
* Improve benchmarks
* Optimizations and refactoring.
* Add lua memtest
* Typo
* Add dependency
* golint fixes
* gofmt fixes
* Add scripting commands to the core/commands.json
* Use ARGV for args inside lua
This commit includes the ability to search for k nearest neighbors using
a NEARBY command. When the LIMIT keyword is included and the 'meters'
param is excluded, the knn algorithm will be used instead of the
standard overlap+haversine algorithm.
NEARBY fleet LIMIT 10 POINT 33.5 -115.8
This will find the 10 closest points to 33.5,-115.8.
closes#136, #130, and #138.
ping @tomquas, @joernroeder, and @m1ome
JSET key id path value [RAW]
JGET key id path [RAW]
JDEL key id path
Allows for working with JSON strings, for example:
JSET user 901 name Tom
JGET user 901
> '{"name":"Tom"}'
JSET user 901 name.first Tom
JSET user 901 name.last Anderson
> '{"name":{"first":"Tom","last":"Anderson"}'
JDEL user 901 name.last
> '{"name":{"first":"Tom"}'
All commands use the GJSON path syntax, for more information:
Setting JSON: https://github.com/tidwall/sjson
Getting JSON: https://github.com/tidwall/gjson