Updated dependencies

This commit is contained in:
tidwall 2021-02-07 17:54:56 -07:00
parent d209edbd59
commit 60678020fa
37 changed files with 1219 additions and 1152 deletions

9
go.mod
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@ -15,19 +15,18 @@ require (
github.com/peterh/liner v1.2.1
github.com/streadway/amqp v1.0.0
github.com/tidwall/btree v0.3.0
github.com/tidwall/buntdb v1.1.8
github.com/tidwall/cities v0.1.0 // indirect
github.com/tidwall/geoindex v1.4.0
github.com/tidwall/geojson v1.2.3
github.com/tidwall/buntdb v1.2.0
github.com/tidwall/geoindex v1.4.1
github.com/tidwall/geojson v1.2.4
github.com/tidwall/gjson v1.6.8
github.com/tidwall/lotsa v1.0.2 // indirect
github.com/tidwall/match v1.0.3
github.com/tidwall/pretty v1.0.2
github.com/tidwall/rbang v1.2.4
github.com/tidwall/redbench v0.1.0
github.com/tidwall/redcon v1.4.0
github.com/tidwall/resp v0.1.0
github.com/tidwall/rhh v1.1.1
github.com/tidwall/rtree v1.2.6
github.com/tidwall/sjson v1.1.5
github.com/yuin/gopher-lua v0.0.0-20200816102855-ee81675732da
golang.org/x/crypto v0.0.0-20201221181555-eec23a3978ad

20
go.sum
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@ -188,14 +188,14 @@ github.com/stretchr/testify v1.6.1/go.mod h1:6Fq8oRcR53rry900zMqJjRRixrwX3KX962/
github.com/tidwall/btree v0.2.2/go.mod h1:huei1BkDWJ3/sLXmO+bsCNELL+Bp2Kks9OLyQFkzvA8=
github.com/tidwall/btree v0.3.0 h1:LcwmLI5kv+AaH/xnBgOuKfbu5eLBWVdWTpD2o+qSRdU=
github.com/tidwall/btree v0.3.0/go.mod h1:huei1BkDWJ3/sLXmO+bsCNELL+Bp2Kks9OLyQFkzvA8=
github.com/tidwall/buntdb v1.1.8 h1:3rHHTlR4uFACKLbC+ws9jH0Ytk1Pd+n/cMEERtbMVKk=
github.com/tidwall/buntdb v1.1.8/go.mod h1:a/Xp8Hsllzxex0WTNdANz2+hOwGaYDHW4xBK9dMp30w=
github.com/tidwall/buntdb v1.2.0 h1:8KOzf5Gg97DoCMSOgcwZjnM0FfROtq0fcZkPW54oGKU=
github.com/tidwall/buntdb v1.2.0/go.mod h1:XLza/dhlwzO6dc5o/KWor4kfZSt3BP8QV+77ZMKfI58=
github.com/tidwall/cities v0.1.0 h1:CVNkmMf7NEC9Bvokf5GoSsArHCKRMTgLuubRTHnH0mE=
github.com/tidwall/cities v0.1.0/go.mod h1:lV/HDp2gCcRcHJWqgt6Di54GiDrTZwh1aG2ZUPNbqa4=
github.com/tidwall/geoindex v1.4.0 h1:6O8bwdRrNDwLzPSb6AhuyBW27PSa24Pa4I70fnoiBGI=
github.com/tidwall/geoindex v1.4.0/go.mod h1:3gTa91BW+eiVIipuR6aU1Y9Sa0q75b1teE/NP2vfsTc=
github.com/tidwall/geojson v1.2.3 h1:z//3h73oC+EkQ1TQr0oLbk7fKtGqAYkhSILtFZi1j8w=
github.com/tidwall/geojson v1.2.3/go.mod h1:tBjfxeALRFLc25LLpjtWzy2nIrNmW1ze1EAhLtd8+QQ=
github.com/tidwall/geoindex v1.4.1 h1:dlhM+2isLqz8ndHn7vOCevD3IPH3XeO/BaFN4rLpimo=
github.com/tidwall/geoindex v1.4.1/go.mod h1:NQJQszWCH4+KlD0wY+mgQ2hK/GdSH+9+ZRknDY8bOHc=
github.com/tidwall/geojson v1.2.4 h1:INKsEJULXKiKSuFQZQ7Vy3v9zchg0VPtcQl2+KeTlvc=
github.com/tidwall/geojson v1.2.4/go.mod h1:ZaA93utbJL8CLGaJ5L/M8gV/YC81lvW3ydzo5fI7yp0=
github.com/tidwall/gjson v1.6.7/go.mod h1:zeFuBCIqD4sN/gmqBzZ4j7Jd6UcA2Fc56x7QFsv+8fI=
github.com/tidwall/gjson v1.6.8 h1:CTmXMClGYPAmln7652e69B7OLXfTi5ABcPPwjIWUv7w=
github.com/tidwall/gjson v1.6.8/go.mod h1:zeFuBCIqD4sN/gmqBzZ4j7Jd6UcA2Fc56x7QFsv+8fI=
@ -209,8 +209,6 @@ github.com/tidwall/match v1.0.3 h1:FQUVvBImDutD8wJLN6c5eMzWtjgONK9MwIBCOrUJKeE=
github.com/tidwall/match v1.0.3/go.mod h1:eRSPERbgtNPcGhD8UCthc6PmLEQXEWd3PRB5JTxsfmM=
github.com/tidwall/pretty v1.0.2 h1:Z7S3cePv9Jwm1KwS0513MRaoUe3S01WPbLNV40pwWZU=
github.com/tidwall/pretty v1.0.2/go.mod h1:XNkn88O1ChpSDQmQeStsy+sBenx6DDtFZJxhVysOjyk=
github.com/tidwall/rbang v1.2.4 h1:A0kWtX9lKr9YzWkKzmVYZFqLyo0L6tlkpO+kswDWp7E=
github.com/tidwall/rbang v1.2.4/go.mod h1:aMGOM1Wj50tooEO/0aO9j+7gyHUs3bUW0t4Q+xiuOjg=
github.com/tidwall/redbench v0.1.0 h1:UZYUMhwMMObQRq5xU4SA3lmlJRztXzqtushDii+AmPo=
github.com/tidwall/redbench v0.1.0/go.mod h1:zxcRGCq/JcqV48YjK9WxBNJL7JSpMzbLXaHvMcnanKQ=
github.com/tidwall/redcon v1.4.0 h1:y2PmDD55STRdy4S98qP/Dn+gZG+cPVvIDi9BJV2aOwA=
@ -219,8 +217,10 @@ github.com/tidwall/resp v0.1.0 h1:zZ6Hq+2cY4QqhZ4LqrV05T5yLOSPspj+l+DgAoJ25Ak=
github.com/tidwall/resp v0.1.0/go.mod h1:18xEj855iMY2bK6tNF2A4x+nZy5gWO1iO7OOl3jETKw=
github.com/tidwall/rhh v1.1.1 h1:8zDpMKcK1pA1zU+Jyuo1UdzTFvME8pH3Sx/MdYgM5sE=
github.com/tidwall/rhh v1.1.1/go.mod h1:DmqiIRtSnlVEi5CSKqNaX6m3YTa3YNSYrGB4FlfdLUU=
github.com/tidwall/rtree v0.1.0 h1:w/RoiV3WvrKF/EzLaK6CT0MXAV6KveGy3EOyeJACoFA=
github.com/tidwall/rtree v0.1.0/go.mod h1:xsujlpupsrYVnWaok1pqGtxhj9TKHSbMbY8eKPatQ4U=
github.com/tidwall/rtred v0.1.2 h1:exmoQtOLvDoO8ud++6LwVsAMTu0KPzLTUrMln8u1yu8=
github.com/tidwall/rtred v0.1.2/go.mod h1:hd69WNXQ5RP9vHd7dqekAz+RIdtfBogmglkZSRxCHFQ=
github.com/tidwall/rtree v1.2.6 h1:Q4FhJZId5k22IYsZ55Bz8nNo4Z9LyyOzWb+WIwc1vdM=
github.com/tidwall/rtree v1.2.6/go.mod h1:fn56Cu3AyoR5U5LLQywyuTOCDF8Lq6GQCjLRSxnPAJI=
github.com/tidwall/sjson v1.1.5 h1:wsUceI/XDyZk3J1FUvuuYlK62zJv2HO2Pzb8A5EWdUE=
github.com/tidwall/sjson v1.1.5/go.mod h1:VuJzsZnTowhSxWdOgsAnb886i4AjEyTkk7tNtsL7EYE=
github.com/tidwall/tinyqueue v0.1.1 h1:SpNEvEggbpyN5DIReaJ2/1ndroY8iyEGxPYxoSaymYE=

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@ -9,7 +9,7 @@ import (
"github.com/tidwall/geojson"
"github.com/tidwall/geojson/geo"
"github.com/tidwall/geojson/geometry"
"github.com/tidwall/rbang"
"github.com/tidwall/rtree"
"github.com/tidwall/tile38/internal/deadline"
)
@ -64,7 +64,7 @@ var counter uint64
func New() *Collection {
col := &Collection{
items: btree.New(byID),
index: geoindex.Wrap(&rbang.RTree{}),
index: geoindex.Wrap(&rtree.RTree{}),
values: btree.New(byValue),
fieldMap: make(map[string]int),
fieldArr: make([]string, 0),

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@ -10,9 +10,9 @@ import (
"github.com/tidwall/btree"
"github.com/tidwall/geojson"
"github.com/tidwall/geojson/geometry"
"github.com/tidwall/rbang"
"github.com/tidwall/resp"
"github.com/tidwall/rhh"
"github.com/tidwall/rtree"
"github.com/tidwall/tile38/internal/collection"
"github.com/tidwall/tile38/internal/glob"
)
@ -513,8 +513,8 @@ func (server *Server) cmdFlushDB(msg *Message) (res resp.Value, d commandDetails
server.expires = rhh.New(0)
server.hooks = make(map[string]*Hook)
server.hooksOut = make(map[string]*Hook)
server.hookTree = rbang.RTree{}
server.hookCross = rbang.RTree{}
server.hookTree = rtree.RTree{}
server.hookCross = rtree.RTree{}
d.command = "flushdb"
d.updated = true
d.timestamp = time.Now()

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@ -27,10 +27,10 @@ import (
"github.com/tidwall/geojson"
"github.com/tidwall/geojson/geometry"
"github.com/tidwall/gjson"
"github.com/tidwall/rbang"
"github.com/tidwall/redcon"
"github.com/tidwall/resp"
"github.com/tidwall/rhh"
"github.com/tidwall/rtree"
"github.com/tidwall/tile38/core"
"github.com/tidwall/tile38/internal/collection"
"github.com/tidwall/tile38/internal/deadline"
@ -117,8 +117,8 @@ type Server struct {
shrinking bool // aof shrinking flag
shrinklog [][]string // aof shrinking log
hooks map[string]*Hook // hook name
hookCross rbang.RTree // hook spatial tree for "cross" geofences
hookTree rbang.RTree // hook spatial tree for all
hookCross rtree.RTree // hook spatial tree for "cross" geofences
hookTree rtree.RTree // hook spatial tree for all
hooksOut map[string]*Hook // hooks with "outside" detection
aofconnM map[net.Conn]bool
luascripts *lScriptMap

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@ -19,7 +19,7 @@ import (
"github.com/tidwall/gjson"
"github.com/tidwall/grect"
"github.com/tidwall/match"
"github.com/tidwall/rtree"
"github.com/tidwall/rtred"
)
var (
@ -248,7 +248,7 @@ func (db *DB) Load(rd io.Reader) error {
// b-tree/r-tree context for itself.
type index struct {
btr *btree.BTree // contains the items
rtr *rtree.RTree // contains the items
rtr *rtred.RTree // contains the items
name string // name of the index
pattern string // a required key pattern
less func(a, b string) bool // less comparison function
@ -289,7 +289,7 @@ func (idx *index) clearCopy() *index {
nidx.btr = btree.New(lessCtx(nidx))
}
if nidx.rect != nil {
nidx.rtr = rtree.New(nidx)
nidx.rtr = rtred.New(nidx)
}
return nidx
}
@ -301,7 +301,7 @@ func (idx *index) rebuild() {
idx.btr = btree.New(lessCtx(idx))
}
if idx.rect != nil {
idx.rtr = rtree.New(idx)
idx.rtr = rtred.New(idx)
}
// iterate through all keys and fill the index
btreeAscend(idx.db.keys, func(item interface{}) bool {
@ -1824,7 +1824,7 @@ func (tx *Tx) Nearby(index, bounds string,
return nil
}
// // wrap a rtree specific iterator around the user-defined iterator.
iter := func(item rtree.Item, dist float64) bool {
iter := func(item rtred.Item, dist float64) bool {
dbi := item.(*dbItem)
return iterator(dbi.key, dbi.val, dist)
}
@ -1862,7 +1862,7 @@ func (tx *Tx) Intersects(index, bounds string,
return nil
}
// wrap a rtree specific iterator around the user-defined iterator.
iter := func(item rtree.Item) bool {
iter := func(item rtred.Item) bool {
dbi := item.(*dbItem)
return iterator(dbi.key, dbi.val)
}

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@ -4,8 +4,8 @@ go 1.15
require (
github.com/tidwall/btree v0.3.0
github.com/tidwall/gjson v1.6.7
github.com/tidwall/gjson v1.6.8
github.com/tidwall/grect v0.1.0
github.com/tidwall/match v1.0.3
github.com/tidwall/rtree v0.1.0
github.com/tidwall/rtred v0.1.2
)

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@ -1,14 +1,15 @@
github.com/tidwall/btree v0.3.0 h1:LcwmLI5kv+AaH/xnBgOuKfbu5eLBWVdWTpD2o+qSRdU=
github.com/tidwall/btree v0.3.0/go.mod h1:huei1BkDWJ3/sLXmO+bsCNELL+Bp2Kks9OLyQFkzvA8=
github.com/tidwall/gjson v1.6.7 h1:Mb1M9HZCRWEcXQ8ieJo7auYyyiSux6w9XN3AdTpxJrE=
github.com/tidwall/gjson v1.6.7/go.mod h1:zeFuBCIqD4sN/gmqBzZ4j7Jd6UcA2Fc56x7QFsv+8fI=
github.com/tidwall/gjson v1.6.8 h1:CTmXMClGYPAmln7652e69B7OLXfTi5ABcPPwjIWUv7w=
github.com/tidwall/gjson v1.6.8/go.mod h1:zeFuBCIqD4sN/gmqBzZ4j7Jd6UcA2Fc56x7QFsv+8fI=
github.com/tidwall/grect v0.1.0 h1:ICcKWD5uu5A5fmxApGIa0QRvfGnSWKRd07POT08CQSA=
github.com/tidwall/grect v0.1.0/go.mod h1:sa5O42oP6jWfTShL9ka6Sgmg3TgIK649veZe05B7+J8=
github.com/tidwall/match v1.0.3 h1:FQUVvBImDutD8wJLN6c5eMzWtjgONK9MwIBCOrUJKeE=
github.com/tidwall/match v1.0.3/go.mod h1:eRSPERbgtNPcGhD8UCthc6PmLEQXEWd3PRB5JTxsfmM=
github.com/tidwall/pretty v1.0.2 h1:Z7S3cePv9Jwm1KwS0513MRaoUe3S01WPbLNV40pwWZU=
github.com/tidwall/pretty v1.0.2/go.mod h1:XNkn88O1ChpSDQmQeStsy+sBenx6DDtFZJxhVysOjyk=
github.com/tidwall/rtree v0.1.0 h1:w/RoiV3WvrKF/EzLaK6CT0MXAV6KveGy3EOyeJACoFA=
github.com/tidwall/rtree v0.1.0/go.mod h1:xsujlpupsrYVnWaok1pqGtxhj9TKHSbMbY8eKPatQ4U=
github.com/tidwall/rtred v0.1.2 h1:exmoQtOLvDoO8ud++6LwVsAMTu0KPzLTUrMln8u1yu8=
github.com/tidwall/rtred v0.1.2/go.mod h1:hd69WNXQ5RP9vHd7dqekAz+RIdtfBogmglkZSRxCHFQ=
github.com/tidwall/tinyqueue v0.1.1 h1:SpNEvEggbpyN5DIReaJ2/1ndroY8iyEGxPYxoSaymYE=
github.com/tidwall/tinyqueue v0.1.1/go.mod h1:O/QNHwrnjqr6IHItYrzoHAKYhBkLI67Q096fQP5zMYw=

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@ -134,60 +134,6 @@ func (index *Index) Bounds() (min, max [2]float64) {
return index.tree.Bounds()
}
// Priority Queue ordered by dist (smallest to largest)
type qnode struct {
dist float64
child child.Child
}
type queue struct {
nodes []qnode
len int
size int
}
func (q *queue) push(node qnode) {
if q.nodes == nil {
q.nodes = make([]qnode, 2)
} else {
q.nodes = append(q.nodes, qnode{})
}
i := q.len + 1
j := i / 2
for i > 1 && q.nodes[j].dist > node.dist {
q.nodes[i] = q.nodes[j]
i = j
j = j / 2
}
q.nodes[i] = node
q.len++
}
func (q *queue) pop() (qnode, bool) {
if q.len == 0 {
return qnode{}, false
}
n := q.nodes[1]
q.nodes[1] = q.nodes[q.len]
q.len--
var j, k int
i := 1
for i != q.len+1 {
k = q.len + 1
j = 2 * i
if j <= q.len && q.nodes[j].dist < q.nodes[k].dist {
k = j
}
if j+1 <= q.len && q.nodes[j+1].dist < q.nodes[k].dist {
k = j + 1
}
q.nodes[i] = q.nodes[k]
i = k
}
return n, true
}
// Scan iterates through all data in tree in no specified order.
func (index *Index) Scan(
iter func(min, max [2]float64, data interface{}) bool,

8
vendor/github.com/tidwall/geoindex/go.mod generated vendored Normal file
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@ -0,0 +1,8 @@
module github.com/tidwall/geoindex
go 1.15
require (
github.com/tidwall/cities v0.1.0
github.com/tidwall/lotsa v1.0.1
)

4
vendor/github.com/tidwall/geoindex/go.sum generated vendored Normal file
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@ -0,0 +1,4 @@
github.com/tidwall/cities v0.1.0 h1:CVNkmMf7NEC9Bvokf5GoSsArHCKRMTgLuubRTHnH0mE=
github.com/tidwall/cities v0.1.0/go.mod h1:lV/HDp2gCcRcHJWqgt6Di54GiDrTZwh1aG2ZUPNbqa4=
github.com/tidwall/lotsa v1.0.1 h1:w4gpDvI7RdkgbMC0q5ndKqG2ffrwCgerUY/gM2TYkH4=
github.com/tidwall/lotsa v1.0.1/go.mod h1:X6NiU+4yHA3fE3Puvpnn1XMDrFZrE9JO2/w+UMuqgR8=

53
vendor/github.com/tidwall/geoindex/queue.go generated vendored Normal file
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@ -0,0 +1,53 @@
package geoindex
import "github.com/tidwall/geoindex/child"
// Priority Queue ordered by dist (smallest to largest)
type qnode struct {
dist float64
child child.Child
}
type queue []qnode
func (q *queue) push(node qnode) {
*q = append(*q, node)
nodes := *q
i := len(nodes) - 1
parent := (i - 1) / 2
for ; i != 0 && nodes[parent].dist > nodes[i].dist; parent = (i - 1) / 2 {
nodes[parent], nodes[i] = nodes[i], nodes[parent]
i = parent
}
}
func (q *queue) pop() (qnode, bool) {
nodes := *q
if len(nodes) == 0 {
return qnode{}, false
}
var n qnode
n, nodes[0] = nodes[0], nodes[len(*q)-1]
nodes = nodes[:len(nodes)-1]
*q = nodes
i := 0
for {
smallest := i
left := i*2 + 1
right := i*2 + 2
if left < len(nodes) && nodes[left].dist <= nodes[smallest].dist {
smallest = left
}
if right < len(nodes) && nodes[right].dist <= nodes[smallest].dist {
smallest = right
}
if smallest == i {
break
}
nodes[smallest], nodes[i] = nodes[i], nodes[smallest]
i = smallest
}
return n, true
}

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@ -58,7 +58,7 @@ import (
// }
//
var Tests = struct {
TestBenchVarious func(t *testing.T, tr Interface, numPoints int)
TestBenchVarious func(t *testing.T, tr Interface, numPointOrRects int)
TestRandomPoints func(t *testing.T, tr Interface, numPoints int)
TestRandomRects func(t *testing.T, tr Interface, numRects int)
TestCitiesSVG func(t *testing.T, tr Interface)
@ -77,30 +77,85 @@ var Tests = struct {
benchmarkRandomInsert,
}
func benchVarious(t *testing.T, tr Interface, numPoints int) {
N := numPoints
rand.Seed(time.Now().UnixNano())
points := make([][2]float64, N)
for i := 0; i < N; i++ {
points[i][0] = rand.Float64()*360 - 180
points[i][1] = rand.Float64()*180 - 90
type rect struct {
min, max [2]float64
}
// kind = 'r','p','m' for rect,point,mixed
func randRect(kind byte) (r rect) {
r.min[0] = rand.Float64()*360 - 180
r.min[1] = rand.Float64()*180 - 90
r.max = r.min
return randRectOffset(r, kind)
}
func randRectOffset(r rect, kind byte) rect {
rsize := 0.01 // size of rectangle in degrees
pr := r
for {
r.min[0] = (pr.max[0]+pr.min[0])/2 + rand.Float64()*rsize - rsize/2
r.min[1] = (pr.max[1]+pr.min[1])/2 + rand.Float64()*rsize - rsize/2
r.max = r.min
if kind == 'r' || (kind == 'm' && rand.Int()%2 == 0) {
// rect
r.max[0] = r.min[0] + rand.Float64()*rsize
r.max[1] = r.min[1] + rand.Float64()*rsize
} else {
// point
r.max = r.min
}
if r.min[0] < -180 || r.min[1] < -90 ||
r.max[0] > 180 || r.max[1] > 90 {
continue
}
return r
}
pointsReplace := make([][2]float64, N)
}
type mixedTree interface {
IsMixedTree() bool
}
func benchVarious(t *testing.T, tr Interface, numPointOrRects int) {
if v, ok := tr.(mixedTree); ok && v.IsMixedTree() {
println("== points ==")
benchVariousKind(t, tr, numPointOrRects, 'p')
println("== rects ==")
benchVariousKind(t, tr, numPointOrRects, 'r')
println("== mixed (50/50) ==")
benchVariousKind(t, tr, numPointOrRects, 'm')
} else {
benchVariousKind(t, tr, numPointOrRects, 'm')
}
}
func benchVariousKind(t *testing.T, tr Interface, numPointOrRects int,
kind byte,
) {
N := numPointOrRects
rand.Seed(time.Now().UnixNano())
rects := make([]rect, N)
for i := 0; i < N; i++ {
pointsReplace[i][0] = rand.Float64()*360 - 180
pointsReplace[i][1] = rand.Float64()*180 - 90
rects[i] = randRect(kind)
}
rectsReplace := make([]rect, N)
for i := 0; i < N; i++ {
rectsReplace[i] = randRectOffset(rects[i], kind)
}
lotsa.Output = os.Stdout
fmt.Printf("insert: ")
lotsa.Ops(N, 1, func(i, _ int) {
tr.Insert(points[i], points[i], i)
tr.Insert(rects[i].min, rects[i].max, i)
})
fmt.Printf("search: ")
var count int
lotsa.Ops(N, 1, func(i, _ int) {
tr.Search(points[i], points[i],
tr.Search(rects[i].min, rects[i].max,
func(min, max [2]float64, value interface{}) bool {
count++
if value.(int) == i {
count++
return false
}
return true
},
)
@ -111,8 +166,8 @@ func benchVarious(t *testing.T, tr Interface, numPoints int) {
fmt.Printf("replace: ")
lotsa.Ops(N, 1, func(i, _ int) {
tr.Replace(
points[i], points[i], i,
pointsReplace[i], pointsReplace[i], i,
rects[i].min, rects[i].max, i,
rectsReplace[i].min, rectsReplace[i].max, i,
)
})
if tr.Len() != N {
@ -121,7 +176,7 @@ func benchVarious(t *testing.T, tr Interface, numPoints int) {
fmt.Printf("delete: ")
lotsa.Ops(N, 1, func(i, _ int) {
tr.Delete(pointsReplace[i], pointsReplace[i], i)
tr.Delete(rectsReplace[i].min, rectsReplace[i].max, i)
})
if tr.Len() != 0 {
t.Fatalf("expected %d, got %d", 0, tr.Len())
@ -131,9 +186,6 @@ func benchVarious(t *testing.T, tr Interface, numPoints int) {
func testBoxesVarious(t *testing.T, tr Interface, boxes []tBox, label string) {
N := len(boxes)
// N := 10000
// boxes := randPoints(N)
/////////////////////////////////////////
// insert
/////////////////////////////////////////
@ -143,10 +195,6 @@ func testBoxesVarious(t *testing.T, tr Interface, boxes []tBox, label string) {
if tr.Len() != N {
t.Fatalf("expected %d, got %d", N, tr.Len())
}
// area := tr.TotalOverlapArea()
// fmt.Printf("overlap: %.0f, %.1f/item\n", area, area/float64(N))
// ioutil.WriteFile(label+".svg", []byte(rtreetools.SVG(&tr)), 0600)
/////////////////////////////////////////
// scan all items and count one-by-one
@ -269,8 +317,6 @@ func testBoxesVarious(t *testing.T, tr Interface, boxes []tBox, label string) {
if tr.Len() != N {
t.Fatalf("expected %d, got %d", N, tr.Len())
}
// area = tr.TotalOverlapArea()
// fmt.Fprintf(wr, "overlap: %.0f, %.1f/item\n", area, area/float64(N))
/////////////////////////////////////////
// check every point for correctness

View File

@ -1 +0,0 @@
language: go

View File

@ -1,6 +1,6 @@
# `GeoJSON`
# GeoJSON
[![Build Status](https://travis-ci.org/tidwall/geojson.svg?branch=master)](https://travis-ci.org/tidwall/geojson) [![GoDoc](https://godoc.org/github.com/tidwall/geojson?status.svg)](https://godoc.org/github.com/tidwall/geojson)
[![GoDoc](https://godoc.org/github.com/tidwall/geojson?status.svg)](https://godoc.org/github.com/tidwall/geojson)
This package provides GeoJSON utilties for Go. It's designed for [Tile38](https://github.com/tidwall/tile38).

View File

@ -2,13 +2,13 @@ package geojson
import (
"github.com/tidwall/geojson/geometry"
"github.com/tidwall/rbang"
"github.com/tidwall/rtree"
)
type collection struct {
children []Object
extra *extra
tree *rbang.RTree
tree *rtree.RTree
prect geometry.Rect
pempty bool
}
@ -303,7 +303,7 @@ func (g *collection) parseInitRectIndex(opts *ParseOptions) {
count++
}
if count > 0 && opts.IndexChildren != 0 && count >= opts.IndexChildren {
g.tree = new(rbang.RTree)
g.tree = new(rtree.RTree)
for _, child := range g.children {
if child.Empty() {
continue

99
vendor/github.com/tidwall/geojson/geometry/raycast.go generated vendored Normal file
View File

@ -0,0 +1,99 @@
package geometry
import "math"
// RaycastResult holds the results of the Raycast operation
type RaycastResult struct {
In bool // point on the left
On bool // point is directly on top of
}
// Raycast performs the raycast operation
func (seg Segment) Raycast(point Point) RaycastResult {
p, a, b := point, seg.A, seg.B
// make sure that the point is inside the segment bounds
if a.Y < b.Y && (p.Y < a.Y || p.Y > b.Y) {
return RaycastResult{false, false}
} else if a.Y > b.Y && (p.Y < b.Y || p.Y > a.Y) {
return RaycastResult{false, false}
}
// test if point is in on the segment
if a.Y == b.Y {
if a.X == b.X {
if p == a {
return RaycastResult{false, true}
}
return RaycastResult{false, false}
}
if p.Y == b.Y {
// horizontal segment
// check if the point in on the line
if a.X < b.X {
if p.X >= a.X && p.X <= b.X {
return RaycastResult{false, true}
}
} else {
if p.X >= b.X && p.X <= a.X {
return RaycastResult{false, true}
}
}
}
}
if a.X == b.X && p.X == b.X {
// vertical segment
// check if the point in on the line
if a.Y < b.Y {
if p.Y >= a.Y && p.Y <= b.Y {
return RaycastResult{false, true}
}
} else {
if p.Y >= b.Y && p.Y <= a.Y {
return RaycastResult{false, true}
}
}
}
if (p.X-a.X)/(b.X-a.X) == (p.Y-a.Y)/(b.Y-a.Y) {
return RaycastResult{false, true}
}
// do the actual raycast here.
for p.Y == a.Y || p.Y == b.Y {
p.Y = math.Nextafter(p.Y, math.Inf(1))
}
if a.Y < b.Y {
if p.Y < a.Y || p.Y > b.Y {
return RaycastResult{false, false}
}
} else {
if p.Y < b.Y || p.Y > a.Y {
return RaycastResult{false, false}
}
}
if a.X > b.X {
if p.X >= a.X {
return RaycastResult{false, false}
}
if p.X <= b.X {
return RaycastResult{true, false}
}
} else {
if p.X >= b.X {
return RaycastResult{false, false}
}
if p.X <= a.X {
return RaycastResult{true, false}
}
}
if a.Y < b.Y {
if (p.Y-a.Y)/(p.X-a.X) >= (b.Y-a.Y)/(b.X-a.X) {
return RaycastResult{true, false}
}
} else {
if (p.Y-b.Y)/(p.X-b.X) >= (a.Y-b.Y)/(a.X-b.X) {
return RaycastResult{true, false}
}
}
return RaycastResult{false, false}
}

View File

@ -4,10 +4,6 @@
package geometry
import (
"math"
)
// Segment is a two point line
type Segment struct {
A, B Point
@ -53,102 +49,6 @@ func (seg Segment) ContainsPoint(point Point) bool {
// return math.Atan2(seg.B.Y-seg.A.Y, seg.B.X-seg.A.X)
// }
// RaycastResult holds the results of the Raycast operation
type RaycastResult struct {
In bool // point on the left
On bool // point is directly on top of
}
// Raycast performs the raycast operation
func (seg Segment) Raycast(point Point) RaycastResult {
p, a, b := point, seg.A, seg.B
// make sure that the point is inside the segment bounds
if a.Y < b.Y && (p.Y < a.Y || p.Y > b.Y) {
return RaycastResult{false, false}
} else if a.Y > b.Y && (p.Y < b.Y || p.Y > a.Y) {
return RaycastResult{false, false}
}
// test if point is in on the segment
if a.Y == b.Y {
if a.X == b.X {
if p == a {
return RaycastResult{false, true}
}
return RaycastResult{false, false}
}
if p.Y == b.Y {
// horizontal segment
// check if the point in on the line
if a.X < b.X {
if p.X >= a.X && p.X <= b.X {
return RaycastResult{false, true}
}
} else {
if p.X >= b.X && p.X <= a.X {
return RaycastResult{false, true}
}
}
}
}
if a.X == b.X && p.X == b.X {
// vertical segment
// check if the point in on the line
if a.Y < b.Y {
if p.Y >= a.Y && p.Y <= b.Y {
return RaycastResult{false, true}
}
} else {
if p.Y >= b.Y && p.Y <= a.Y {
return RaycastResult{false, true}
}
}
}
if (p.X-a.X)/(b.X-a.X) == (p.Y-a.Y)/(b.Y-a.Y) {
return RaycastResult{false, true}
}
// do the actual raycast here.
for p.Y == a.Y || p.Y == b.Y {
p.Y = math.Nextafter(p.Y, math.Inf(1))
}
if a.Y < b.Y {
if p.Y < a.Y || p.Y > b.Y {
return RaycastResult{false, false}
}
} else {
if p.Y < b.Y || p.Y > a.Y {
return RaycastResult{false, false}
}
}
if a.X > b.X {
if p.X >= a.X {
return RaycastResult{false, false}
}
if p.X <= b.X {
return RaycastResult{true, false}
}
} else {
if p.X >= b.X {
return RaycastResult{false, false}
}
if p.X <= a.X {
return RaycastResult{true, false}
}
}
if a.Y < b.Y {
if (p.Y-a.Y)/(p.X-a.X) >= (b.Y-a.Y)/(b.X-a.X) {
return RaycastResult{true, false}
}
} else {
if (p.Y-b.Y)/(p.X-b.X) >= (a.Y-b.Y)/(a.X-b.X) {
return RaycastResult{true, false}
}
}
return RaycastResult{false, false}
}
// IntersectsSegment detects if segment intersects with other segement
func (seg Segment) IntersectsSegment(other Segment) bool {
a, b, c, d := seg.A, seg.B, other.A, other.B

11
vendor/github.com/tidwall/geojson/go.mod generated vendored Normal file
View File

@ -0,0 +1,11 @@
module github.com/tidwall/geojson
go 1.15
require (
github.com/tidwall/gjson v1.6.8
github.com/tidwall/lotsa v1.0.1
github.com/tidwall/pretty v1.0.2
github.com/tidwall/rtree v1.2.6
github.com/tidwall/sjson v1.1.5
)

15
vendor/github.com/tidwall/geojson/go.sum generated vendored Normal file
View File

@ -0,0 +1,15 @@
github.com/tidwall/cities v0.1.0/go.mod h1:lV/HDp2gCcRcHJWqgt6Di54GiDrTZwh1aG2ZUPNbqa4=
github.com/tidwall/geoindex v1.4.1 h1:dlhM+2isLqz8ndHn7vOCevD3IPH3XeO/BaFN4rLpimo=
github.com/tidwall/geoindex v1.4.1/go.mod h1:NQJQszWCH4+KlD0wY+mgQ2hK/GdSH+9+ZRknDY8bOHc=
github.com/tidwall/gjson v1.6.8 h1:CTmXMClGYPAmln7652e69B7OLXfTi5ABcPPwjIWUv7w=
github.com/tidwall/gjson v1.6.8/go.mod h1:zeFuBCIqD4sN/gmqBzZ4j7Jd6UcA2Fc56x7QFsv+8fI=
github.com/tidwall/lotsa v1.0.1 h1:w4gpDvI7RdkgbMC0q5ndKqG2ffrwCgerUY/gM2TYkH4=
github.com/tidwall/lotsa v1.0.1/go.mod h1:X6NiU+4yHA3fE3Puvpnn1XMDrFZrE9JO2/w+UMuqgR8=
github.com/tidwall/match v1.0.3 h1:FQUVvBImDutD8wJLN6c5eMzWtjgONK9MwIBCOrUJKeE=
github.com/tidwall/match v1.0.3/go.mod h1:eRSPERbgtNPcGhD8UCthc6PmLEQXEWd3PRB5JTxsfmM=
github.com/tidwall/pretty v1.0.2 h1:Z7S3cePv9Jwm1KwS0513MRaoUe3S01WPbLNV40pwWZU=
github.com/tidwall/pretty v1.0.2/go.mod h1:XNkn88O1ChpSDQmQeStsy+sBenx6DDtFZJxhVysOjyk=
github.com/tidwall/rtree v1.2.6 h1:Q4FhJZId5k22IYsZ55Bz8nNo4Z9LyyOzWb+WIwc1vdM=
github.com/tidwall/rtree v1.2.6/go.mod h1:fn56Cu3AyoR5U5LLQywyuTOCDF8Lq6GQCjLRSxnPAJI=
github.com/tidwall/sjson v1.1.5 h1:wsUceI/XDyZk3J1FUvuuYlK62zJv2HO2Pzb8A5EWdUE=
github.com/tidwall/sjson v1.1.5/go.mod h1:VuJzsZnTowhSxWdOgsAnb886i4AjEyTkk7tNtsL7EYE=

View File

@ -1,78 +0,0 @@
# rbang
[![GoDoc](https://godoc.org/github.com/tidwall/rbang?status.svg)](https://godoc.org/github.com/tidwall/rbang)
This package provides an in-memory R-Tree implementation for Go. It's designed
for [Tile38](https://github.com/tidwall/tile38) and is optimized for fast rect
inserts and replacements.
<img src="cities.png" width="512" height="256" border="0" alt="Cities">
## Usage
### Installing
To start using rbang, install Go and run `go get`:
```sh
$ go get -u github.com/tidwall/rbang
```
### Basic operations
```go
// create a 2D RTree
var tr rbang.RTree
// insert a point
tr.Insert([2]float64{-112.0078, 33.4373}, [2]float64{-112.0078, 33.4373}, "PHX")
// insert a rect
tr.Insert([2]float64{10, 10}, [2]float64{20, 20}, "rect")
// search
tr.Search([2]float64{-112.1, 33.4}, [2]float64{-112.0, 33.5},
func(min, max [2]float64, value interface{}) bool {
println(value.(string)) // prints "PHX"
},
)
// delete
tr.Delete([2]float64{-112.0078, 33.4373}, [2]float64{-112.0078, 33.4373}, "PHX")
```
## Algorithms
This implementation is a variant of the original paper:
[R-TREES. A DYNAMIC INDEX STRUCTURE FOR SPATIAL SEARCHING](http://www-db.deis.unibo.it/courses/SI-LS/papers/Gut84.pdf)
### Inserting
Same as the original algorithm. From the root to the leaf, the rects which will incur the least enlargment are chosen. Ties go to rects with the smallest area.
### Deleting
Same as the original algorithm. A target rect is deleted directly. When the number of children in a rect falls below it's minumum entries, it is removed from the tree and it's items are re-inserted.
### Splitting
This is a custom algorithm.
It attempts to minimize intensive operations such as pre-sorting the children and comparing overlaps & area sizes.
The desire is to do simple single axis distance calculations each child only once, with a target 50/50 chance that the child might be moved in-memory.
When a rect has reached it's max number of entries it's largest axis is calculated and the rect is split into two smaller rects, named `left` and `right`.
Each child rects is then evaluated to determine which smaller rect it should be placed into.
Two values, `min-dist` and `max-dist`, are calcuated for each child.
- `min-dist` is the distance from the parent's minumum value of it's largest axis to the child's minumum value of the parent largest axis.
- `max-dist` is the distance from the parent's maximum value of it's largest axis to the child's maximum value of the parent largest axis.
When the `min-dist` is less than `max-dist` then the child is placed into the `left` rect.
When the `max-dist` is less than `min-dist` then the child is placed into the `right` rect.
When the `min-dist` is equal to `max-dist` then the child is placed into an `equal` bucket until all of the children are evaluated.
Each `equal` rect is then one-by-one placed in either `left` or `right`, whichever has less children.
## License
rbang source code is available under the MIT License.

View File

@ -1,586 +0,0 @@
package rbang
import (
"github.com/tidwall/geoindex/child"
)
const (
maxEntries = 32
minEntries = maxEntries * 20 / 100
)
type rect struct {
min, max [2]float64
data interface{}
}
type node struct {
count int
rects [maxEntries + 1]rect
}
// RTree ...
type RTree struct {
height int
root rect
count int
reinsert []rect
}
func (r *rect) expand(b *rect) {
if b.min[0] < r.min[0] {
r.min[0] = b.min[0]
}
if b.max[0] > r.max[0] {
r.max[0] = b.max[0]
}
if b.min[1] < r.min[1] {
r.min[1] = b.min[1]
}
if b.max[1] > r.max[1] {
r.max[1] = b.max[1]
}
}
func (r *rect) area() float64 {
return (r.max[0] - r.min[0]) * (r.max[1] - r.min[1])
}
func (r *rect) overlapArea(b *rect) float64 {
area := 1.0
var max, min float64
if r.max[0] < b.max[0] {
max = r.max[0]
} else {
max = b.max[0]
}
if r.min[0] > b.min[0] {
min = r.min[0]
} else {
min = b.min[0]
}
if max > min {
area *= max - min
} else {
return 0
}
if r.max[1] < b.max[1] {
max = r.max[1]
} else {
max = b.max[1]
}
if r.min[1] > b.min[1] {
min = r.min[1]
} else {
min = b.min[1]
}
if max > min {
area *= max - min
} else {
return 0
}
return area
}
func (r *rect) enlargedArea(b *rect) float64 {
area := 1.0
if b.max[0] > r.max[0] {
if b.min[0] < r.min[0] {
area *= b.max[0] - b.min[0]
} else {
area *= b.max[0] - r.min[0]
}
} else {
if b.min[0] < r.min[0] {
area *= r.max[0] - b.min[0]
} else {
area *= r.max[0] - r.min[0]
}
}
if b.max[1] > r.max[1] {
if b.min[1] < r.min[1] {
area *= b.max[1] - b.min[1]
} else {
area *= b.max[1] - r.min[1]
}
} else {
if b.min[1] < r.min[1] {
area *= r.max[1] - b.min[1]
} else {
area *= r.max[1] - r.min[1]
}
}
return area
}
// Insert inserts an item into the RTree
func (tr *RTree) Insert(min, max [2]float64, value interface{}) {
var item rect
fit(min, max, value, &item)
tr.insert(&item)
}
func (tr *RTree) insert(item *rect) {
if tr.root.data == nil {
fit(item.min, item.max, new(node), &tr.root)
}
grown := tr.root.insert(item, tr.height)
if grown {
tr.root.expand(item)
}
if tr.root.data.(*node).count == maxEntries+1 {
newRoot := new(node)
tr.root.splitLargestAxisEdgeSnap(&newRoot.rects[1])
newRoot.rects[0] = tr.root
newRoot.count = 2
tr.root.data = newRoot
tr.root.recalc()
tr.height++
}
tr.count++
}
const inlineEnlargedArea = true
func (r *rect) chooseLeastEnlargement(b *rect) (index int) {
n := r.data.(*node)
j, jenlargement, jarea := -1, 0.0, 0.0
for i := 0; i < n.count; i++ {
var earea float64
if inlineEnlargedArea {
earea = 1.0
if b.max[0] > n.rects[i].max[0] {
if b.min[0] < n.rects[i].min[0] {
earea *= b.max[0] - b.min[0]
} else {
earea *= b.max[0] - n.rects[i].min[0]
}
} else {
if b.min[0] < n.rects[i].min[0] {
earea *= n.rects[i].max[0] - b.min[0]
} else {
earea *= n.rects[i].max[0] - n.rects[i].min[0]
}
}
if b.max[1] > n.rects[i].max[1] {
if b.min[1] < n.rects[i].min[1] {
earea *= b.max[1] - b.min[1]
} else {
earea *= b.max[1] - n.rects[i].min[1]
}
} else {
if b.min[1] < n.rects[i].min[1] {
earea *= n.rects[i].max[1] - b.min[1]
} else {
earea *= n.rects[i].max[1] - n.rects[i].min[1]
}
}
} else {
earea = n.rects[i].enlargedArea(b)
}
area := n.rects[i].area()
enlargement := earea - area
if j == -1 || enlargement < jenlargement ||
(enlargement == jenlargement && area < jarea) {
j, jenlargement, jarea = i, enlargement, area
}
}
return j
}
func (r *rect) recalc() {
n := r.data.(*node)
r.min = n.rects[0].min
r.max = n.rects[0].max
for i := 1; i < n.count; i++ {
r.expand(&n.rects[i])
}
}
// contains return struct when b is fully contained inside of n
func (r *rect) contains(b *rect) bool {
if b.min[0] < r.min[0] || b.max[0] > r.max[0] {
return false
}
if b.min[1] < r.min[1] || b.max[1] > r.max[1] {
return false
}
return true
}
func (r *rect) largestAxis() (axis int, size float64) {
if r.max[1]-r.min[1] > r.max[0]-r.min[0] {
return 1, r.max[1] - r.min[1]
}
return 0, r.max[0] - r.min[0]
}
func (r *rect) splitLargestAxisEdgeSnap(right *rect) {
axis, _ := r.largestAxis()
left := r
leftNode := left.data.(*node)
rightNode := new(node)
right.data = rightNode
var equals []rect
for i := 0; i < leftNode.count; i++ {
minDist := leftNode.rects[i].min[axis] - left.min[axis]
maxDist := left.max[axis] - leftNode.rects[i].max[axis]
if minDist < maxDist {
// stay left
} else {
if minDist > maxDist {
// move to right
rightNode.rects[rightNode.count] = leftNode.rects[i]
rightNode.count++
} else {
// move to equals, at the end of the left array
equals = append(equals, leftNode.rects[i])
}
leftNode.rects[i] = leftNode.rects[leftNode.count-1]
leftNode.rects[leftNode.count-1].data = nil
leftNode.count--
i--
}
}
for _, b := range equals {
if leftNode.count < rightNode.count {
leftNode.rects[leftNode.count] = b
leftNode.count++
} else {
rightNode.rects[rightNode.count] = b
rightNode.count++
}
}
left.recalc()
right.recalc()
}
func (r *rect) insert(item *rect, height int) (grown bool) {
n := r.data.(*node)
if height == 0 {
n.rects[n.count] = *item
n.count++
grown = !r.contains(item)
return grown
}
// choose subtree
index := -1
narea := 0.0
// first take a quick look for any nodes that contain the rect
for i := 0; i < n.count; i++ {
if n.rects[i].contains(item) {
area := n.rects[i].area()
if index == -1 || area < narea {
narea = area
index = i
}
}
}
// found nothing, now go the slow path
if index == -1 {
index = r.chooseLeastEnlargement(item)
}
// insert the item into the child node
child := &n.rects[index]
grown = child.insert(item, height-1)
if grown {
child.expand(item)
grown = !r.contains(item)
}
if child.data.(*node).count == maxEntries+1 {
child.splitLargestAxisEdgeSnap(&n.rects[n.count])
n.count++
}
return grown
}
// fit an external item into a rect type
func fit(min, max [2]float64, value interface{}, target *rect) {
target.min = min
target.max = max
target.data = value
}
// contains return struct when b is fully contained inside of n
func (r *rect) intersects(b *rect) bool {
if b.min[0] > r.max[0] || b.max[0] < r.min[0] {
return false
}
if b.min[1] > r.max[1] || b.max[1] < r.min[1] {
return false
}
return true
}
func (r *rect) search(
target *rect, height int,
iter func(min, max [2]float64, value interface{}) bool,
) bool {
n := r.data.(*node)
if height == 0 {
for i := 0; i < n.count; i++ {
if target.intersects(&n.rects[i]) {
if !iter(n.rects[i].min, n.rects[i].max,
n.rects[i].data) {
return false
}
}
}
} else if height == 1 {
for i := 0; i < n.count; i++ {
if target.intersects(&n.rects[i]) {
cn := n.rects[i].data.(*node)
for i := 0; i < cn.count; i++ {
if target.intersects(&cn.rects[i]) {
if !iter(cn.rects[i].min, cn.rects[i].max,
cn.rects[i].data) {
return false
}
}
}
}
}
} else {
for i := 0; i < n.count; i++ {
if target.intersects(&n.rects[i]) {
if !n.rects[i].search(target, height-1, iter) {
return false
}
}
}
}
return true
}
func (tr *RTree) search(
target *rect,
iter func(min, max [2]float64, value interface{}) bool,
) {
if tr.root.data == nil {
return
}
if target.intersects(&tr.root) {
tr.root.search(target, tr.height, iter)
}
}
// Search ...
func (tr *RTree) Search(
min, max [2]float64,
iter func(min, max [2]float64, value interface{}) bool,
) {
var target rect
fit(min, max, nil, &target)
tr.search(&target, iter)
}
func (r *rect) scan(
height int,
iter func(min, max [2]float64, value interface{}) bool,
) bool {
n := r.data.(*node)
if height == 0 {
for i := 0; i < n.count; i++ {
if !iter(n.rects[i].min, n.rects[i].max, n.rects[i].data) {
return false
}
}
} else if height == 1 {
for i := 0; i < n.count; i++ {
cn := n.rects[i].data.(*node)
for j := 0; j < cn.count; j++ {
if !iter(cn.rects[j].min, cn.rects[j].max, cn.rects[j].data) {
return false
}
}
}
} else {
for i := 0; i < n.count; i++ {
if !n.rects[i].scan(height-1, iter) {
return false
}
}
}
return true
}
// Scan iterates through all data in tree.
func (tr *RTree) Scan(iter func(min, max [2]float64, data interface{}) bool) {
if tr.root.data == nil {
return
}
tr.root.scan(tr.height, iter)
}
// Delete data from tree
func (tr *RTree) Delete(min, max [2]float64, data interface{}) {
var item rect
fit(min, max, data, &item)
if tr.root.data == nil || !tr.root.contains(&item) {
return
}
var removed, recalced bool
removed, recalced = tr.root.delete(tr, &item, tr.height)
if !removed {
return
}
tr.count -= len(tr.reinsert) + 1
if tr.count == 0 {
tr.root = rect{}
recalced = false
} else {
for tr.height > 0 && tr.root.data.(*node).count == 1 {
tr.root = tr.root.data.(*node).rects[0]
tr.height--
tr.root.recalc()
}
}
if recalced {
tr.root.recalc()
}
if len(tr.reinsert) > 0 {
for i := range tr.reinsert {
tr.insert(&tr.reinsert[i])
tr.reinsert[i].data = nil
}
tr.reinsert = tr.reinsert[:0]
}
}
func (r *rect) delete(tr *RTree, item *rect, height int,
) (removed, recalced bool) {
n := r.data.(*node)
rects := n.rects[0:n.count]
if height == 0 {
for i := 0; i < len(rects); i++ {
if rects[i].data == item.data {
// found the target item to delete
recalced = r.onEdge(&rects[i])
rects[i] = rects[len(rects)-1]
rects[len(rects)-1].data = nil
n.count--
if recalced {
r.recalc()
}
return true, recalced
}
}
} else {
for i := 0; i < len(rects); i++ {
if !rects[i].contains(item) {
continue
}
removed, recalced = rects[i].delete(tr, item, height-1)
if !removed {
continue
}
if rects[i].data.(*node).count < minEntries {
// underflow
if !recalced {
recalced = r.onEdge(&rects[i])
}
tr.reinsert = rects[i].flatten(tr.reinsert, height-1)
rects[i] = rects[len(rects)-1]
rects[len(rects)-1].data = nil
n.count--
}
if recalced {
r.recalc()
}
return removed, recalced
}
}
return false, false
}
// flatten all leaf rects into a single list
func (r *rect) flatten(all []rect, height int) []rect {
n := r.data.(*node)
if height == 0 {
all = append(all, n.rects[:n.count]...)
} else {
for i := 0; i < n.count; i++ {
all = n.rects[i].flatten(all, height-1)
}
}
return all
}
// onedge returns true when b is on the edge of r
func (r *rect) onEdge(b *rect) bool {
if r.min[0] == b.min[0] || r.max[0] == b.max[0] {
return true
}
if r.min[1] == b.min[1] || r.max[1] == b.max[1] {
return true
}
return false
}
// Len returns the number of items in tree
func (tr *RTree) Len() int {
return tr.count
}
// Bounds returns the minimum bounding rect
func (tr *RTree) Bounds() (min, max [2]float64) {
if tr.root.data == nil {
return
}
return tr.root.min, tr.root.max
}
// Children is a utility function that returns all children for parent node.
// If parent node is nil then the root nodes should be returned. The min, max,
// data, and items slices all must have the same lengths. And, each element
// from all slices must be associated. Returns true for `items` when the the
// item at the leaf level. The reuse buffers are empty length slices that can
// optionally be used to avoid extra allocations.
func (tr *RTree) Children(
parent interface{},
reuse []child.Child,
) []child.Child {
children := reuse
if parent == nil {
if tr.Len() > 0 {
// fill with the root
children = append(children, child.Child{
Min: tr.root.min,
Max: tr.root.max,
Data: tr.root.data,
Item: false,
})
}
} else {
// fill with child items
n := parent.(*node)
item := true
if n.count > 0 {
if _, ok := n.rects[0].data.(*node); ok {
item = false
}
}
for i := 0; i < n.count; i++ {
children = append(children, child.Child{
Min: n.rects[i].min,
Max: n.rects[i].max,
Data: n.rects[i].data,
Item: item,
})
}
}
return children
}
// Replace an item.
// This is effectively just a Delete followed by an Insert. Which means the
// new item will always be inserted, whether or not the old item was deleted.
func (tr *RTree) Replace(
oldMin, oldMax [2]float64, oldData interface{},
newMin, newMax [2]float64, newData interface{},
) {
tr.Delete(oldMin, oldMax, oldData)
tr.Insert(newMin, newMax, newData)
}

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Copyright (c) 2018 Josh Baker
Copyright (c) 2016 Josh Baker
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

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vendor/github.com/tidwall/rtred/README.md generated vendored Normal file
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RTree implementation for Go
===========================
[![GoDoc](https://godoc.org/github.com/tidwall/rtree?status.svg)](https://godoc.org/github.com/tidwall/rtree)
This package provides an in-memory R-Tree implementation for Go, useful as a spatial data structure.
It has support for 1-20 dimensions, and can store and search multidimensions interchangably in the same tree.
Authors
-------
* 1983 Original algorithm and test code by Antonin Guttman and Michael Stonebraker, UC Berkely
* 1994 ANCI C ported from original test code by Melinda Green
* 1995 Sphere volume fix for degeneracy problem submitted by Paul Brook
* 2004 Templated C++ port by Greg Douglas
* 2016 Go port by Josh Baker
* 2018 Added kNN and merged in some of the RBush logic by Vladimir Agafonkin
License
-------
RTree source code is available under the MIT License.

5
vendor/github.com/tidwall/rtred/go.mod generated vendored Normal file
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module github.com/tidwall/rtred
go 1.15
require github.com/tidwall/tinyqueue v0.1.1

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github.com/tidwall/tinyqueue v0.1.1 h1:SpNEvEggbpyN5DIReaJ2/1ndroY8iyEGxPYxoSaymYE=
github.com/tidwall/tinyqueue v0.1.1/go.mod h1:O/QNHwrnjqr6IHItYrzoHAKYhBkLI67Q096fQP5zMYw=

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vendor/github.com/tidwall/rtred/rtree.go generated vendored Normal file
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@ -0,0 +1,278 @@
package rtred
import (
"math"
"sync"
"github.com/tidwall/rtred/base"
)
type Iterator func(item Item) bool
type Item interface {
Rect(ctx interface{}) (min []float64, max []float64)
}
type RTree struct {
dims int
maxEntries int
ctx interface{}
trs []*base.RTree
used int
}
func New(ctx interface{}) *RTree {
tr := &RTree{
ctx: ctx,
dims: 20,
maxEntries: 13,
}
tr.trs = make([]*base.RTree, 20)
return tr
}
func (tr *RTree) Insert(item Item) {
if item == nil {
panic("nil item")
}
min, max := item.Rect(tr.ctx)
if len(min) != len(max) {
return // just return
panic("invalid item rectangle")
}
if len(min) < 1 || len(min) > len(tr.trs) {
return // just return
panic("invalid dimension")
}
btr := tr.trs[len(min)-1]
if btr == nil {
btr = base.New(len(min), tr.maxEntries)
tr.trs[len(min)-1] = btr
tr.used++
}
amin := make([]float64, len(min))
amax := make([]float64, len(max))
for i := 0; i < len(min); i++ {
amin[i], amax[i] = min[i], max[i]
}
btr.Insert(amin, amax, item)
}
func (tr *RTree) Remove(item Item) {
if item == nil {
panic("nil item")
}
min, max := item.Rect(tr.ctx)
if len(min) != len(max) {
return // just return
panic("invalid item rectangle")
}
if len(min) < 1 || len(min) > len(tr.trs) {
return // just return
panic("invalid dimension")
}
btr := tr.trs[len(min)-1]
if btr == nil {
return
}
amin := make([]float64, len(min))
amax := make([]float64, len(max))
for i := 0; i < len(min); i++ {
amin[i], amax[i] = min[i], max[i]
}
btr.Remove(amin, amax, item)
if btr.IsEmpty() {
tr.trs[len(min)-1] = nil
tr.used--
}
}
func (tr *RTree) Reset() {
for i := 0; i < len(tr.trs); i++ {
tr.trs[i] = nil
}
tr.used = 0
}
func (tr *RTree) Count() int {
var count int
for _, btr := range tr.trs {
if btr != nil {
count += btr.Count()
}
}
return count
}
func (tr *RTree) Search(bounds Item, iter Iterator) {
if bounds == nil {
panic("nil bounds being used for search")
}
min, max := bounds.Rect(tr.ctx)
if len(min) != len(max) {
return // just return
panic("invalid item rectangle")
}
if len(min) < 1 || len(min) > len(tr.trs) {
return // just return
panic("invalid dimension")
}
used := tr.used
for i, btr := range tr.trs {
if used == 0 {
break
}
if btr != nil {
if !search(btr, min, max, i+1, iter) {
return
}
used--
}
}
}
func search(btr *base.RTree, min, max []float64, dims int, iter Iterator) bool {
amin := make([]float64, dims)
amax := make([]float64, dims)
for i := 0; i < dims; i++ {
if i < len(min) {
amin[i] = min[i]
amax[i] = max[i]
} else {
amin[i] = math.Inf(-1)
amax[i] = math.Inf(+1)
}
}
var ended bool
btr.Search(amin, amax, func(item interface{}) bool {
if !iter(item.(Item)) {
ended = true
return false
}
return true
})
return !ended
}
func (tr *RTree) KNN(bounds Item, center bool, iter func(item Item, dist float64) bool) {
if bounds == nil {
panic("nil bounds being used for search")
}
min, max := bounds.Rect(tr.ctx)
if len(min) != len(max) {
return // just return
panic("invalid item rectangle")
}
if len(min) < 1 || len(min) > len(tr.trs) {
return // just return
panic("invalid dimension")
}
if tr.used == 0 {
return
}
if tr.used == 1 {
for i, btr := range tr.trs {
if btr != nil {
knn(btr, min, max, center, i+1, func(item interface{}, dist float64) bool {
return iter(item.(Item), dist)
})
break
}
}
return
}
type queueT struct {
done bool
step int
item Item
dist float64
}
var mu sync.Mutex
var ended bool
queues := make(map[int][]queueT)
cond := sync.NewCond(&mu)
for i, btr := range tr.trs {
if btr != nil {
dims := i + 1
mu.Lock()
queues[dims] = []queueT{}
cond.Signal()
mu.Unlock()
go func(dims int, btr *base.RTree) {
knn(btr, min, max, center, dims, func(item interface{}, dist float64) bool {
mu.Lock()
if ended {
mu.Unlock()
return false
}
queues[dims] = append(queues[dims], queueT{item: item.(Item), dist: dist})
cond.Signal()
mu.Unlock()
return true
})
mu.Lock()
queues[dims] = append(queues[dims], queueT{done: true})
cond.Signal()
mu.Unlock()
}(dims, btr)
}
}
mu.Lock()
for {
ready := true
for i := range queues {
if len(queues[i]) == 0 {
ready = false
break
}
if queues[i][0].done {
delete(queues, i)
}
}
if len(queues) == 0 {
break
}
if ready {
var j int
var minDist float64
var minItem Item
var minQueue int
for i := range queues {
if j == 0 || queues[i][0].dist < minDist {
minDist = queues[i][0].dist
minItem = queues[i][0].item
minQueue = i
}
}
queues[minQueue] = queues[minQueue][1:]
if !iter(minItem, minDist) {
ended = true
break
}
continue
}
cond.Wait()
}
mu.Unlock()
}
func knn(btr *base.RTree, min, max []float64, center bool, dims int, iter func(item interface{}, dist float64) bool) bool {
amin := make([]float64, dims)
amax := make([]float64, dims)
for i := 0; i < dims; i++ {
if i < len(min) {
amin[i] = min[i]
amax[i] = max[i]
} else {
amin[i] = math.Inf(-1)
amax[i] = math.Inf(+1)
}
}
var ended bool
btr.KNN(amin, amax, center, func(item interface{}, dist float64) bool {
if !iter(item.(Item), dist) {
ended = true
return false
}
return true
})
return !ended
}

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Copyright (c) 2016 Josh Baker
Copyright (c) 2021 Josh Baker
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

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RTree implementation for Go
===========================
# rtree
[![GoDoc](https://godoc.org/github.com/tidwall/rtree?status.svg)](https://godoc.org/github.com/tidwall/rtree)
This package provides an in-memory R-Tree implementation for Go, useful as a spatial data structure.
It has support for 1-20 dimensions, and can store and search multidimensions interchangably in the same tree.
This package provides an in-memory R-Tree implementation for Go. It's designed
for [Tile38](https://github.com/tidwall/tile38) and is optimized for fast rect
inserts and replacements.
Authors
-------
* 1983 Original algorithm and test code by Antonin Guttman and Michael Stonebraker, UC Berkely
* 1994 ANCI C ported from original test code by Melinda Green
* 1995 Sphere volume fix for degeneracy problem submitted by Paul Brook
* 2004 Templated C++ port by Greg Douglas
* 2016 Go port by Josh Baker
* 2018 Added kNN and merged in some of the RBush logic by Vladimir Agafonkin
<img src="cities.png" width="512" height="256" border="0" alt="Cities">
License
-------
RTree source code is available under the MIT License.
## Usage
### Installing
To start using rtree, install Go and run `go get`:
```sh
$ go get -u github.com/tidwall/rtree
```
### Basic operations
```go
// create a 2D RTree
var tr rtree.RTree
// insert a point
tr.Insert([2]float64{-112.0078, 33.4373}, [2]float64{-112.0078, 33.4373}, "PHX")
// insert a rect
tr.Insert([2]float64{10, 10}, [2]float64{20, 20}, "rect")
// search
tr.Search([2]float64{-112.1, 33.4}, [2]float64{-112.0, 33.5},
func(min, max [2]float64, value interface{}) bool {
println(value.(string)) // prints "PHX"
},
)
// delete
tr.Delete([2]float64{-112.0078, 33.4373}, [2]float64{-112.0078, 33.4373}, "PHX")
```
## Algorithms
This implementation is a variant of the original paper:
[R-TREES. A DYNAMIC INDEX STRUCTURE FOR SPATIAL SEARCHING](http://www-db.deis.unibo.it/courses/SI-LS/papers/Gut84.pdf)
### Inserting
Same as the original algorithm. From the root to the leaf, the rects which will incur the least enlargment are chosen. Ties go to rects with the smallest area.
### Deleting
Same as the original algorithm. A target rect is deleted directly. When the number of children in a rect falls below it's minumum entries, it is removed from the tree and it's items are re-inserted.
### Splitting
This is a custom algorithm.
It attempts to minimize intensive operations such as pre-sorting the children and comparing overlaps & area sizes.
The desire is to do simple single axis distance calculations each child only once, with a target 50/50 chance that the child might be moved in-memory.
When a rect has reached it's max number of entries it's largest axis is calculated and the rect is split into two smaller rects, named `left` and `right`.
Each child rects is then evaluated to determine which smaller rect it should be placed into.
Two values, `min-dist` and `max-dist`, are calcuated for each child.
- `min-dist` is the distance from the parent's minumum value of it's largest axis to the child's minumum value of the parent largest axis.
- `max-dist` is the distance from the parent's maximum value of it's largest axis to the child's maximum value of the parent largest axis.
When the `min-dist` is less than `max-dist` then the child is placed into the `left` rect.
When the `max-dist` is less than `min-dist` then the child is placed into the `right` rect.
When the `min-dist` is equal to `max-dist` then the child is placed into an `equal` bucket until all of the children are evaluated.
Each `equal` rect is then one-by-one placed in either `left` or `right`, whichever has less children.
## License
rtree source code is available under the MIT License.

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@ -2,4 +2,4 @@ module github.com/tidwall/rtree
go 1.15
require github.com/tidwall/tinyqueue v0.1.1
require github.com/tidwall/geoindex v1.4.1

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@ -1,2 +1,6 @@
github.com/tidwall/tinyqueue v0.1.1 h1:SpNEvEggbpyN5DIReaJ2/1ndroY8iyEGxPYxoSaymYE=
github.com/tidwall/tinyqueue v0.1.1/go.mod h1:O/QNHwrnjqr6IHItYrzoHAKYhBkLI67Q096fQP5zMYw=
github.com/tidwall/cities v0.1.0 h1:CVNkmMf7NEC9Bvokf5GoSsArHCKRMTgLuubRTHnH0mE=
github.com/tidwall/cities v0.1.0/go.mod h1:lV/HDp2gCcRcHJWqgt6Di54GiDrTZwh1aG2ZUPNbqa4=
github.com/tidwall/geoindex v1.4.1 h1:dlhM+2isLqz8ndHn7vOCevD3IPH3XeO/BaFN4rLpimo=
github.com/tidwall/geoindex v1.4.1/go.mod h1:NQJQszWCH4+KlD0wY+mgQ2hK/GdSH+9+ZRknDY8bOHc=
github.com/tidwall/lotsa v1.0.1 h1:w4gpDvI7RdkgbMC0q5ndKqG2ffrwCgerUY/gM2TYkH4=
github.com/tidwall/lotsa v1.0.1/go.mod h1:X6NiU+4yHA3fE3Puvpnn1XMDrFZrE9JO2/w+UMuqgR8=

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// Copyright 2021 Joshua J Baker. All rights reserved.
// Use of this source code is governed by an MIT-style
// license that can be found in the LICENSE file.
package rtree
import (
"math"
"sync"
import "github.com/tidwall/geoindex/child"
"github.com/tidwall/rtree/base"
const (
maxEntries = 32
minEntries = maxEntries * 20 / 100
)
type Iterator func(item Item) bool
type Item interface {
Rect(ctx interface{}) (min []float64, max []float64)
type rect struct {
min, max [2]float64
data interface{}
}
type node struct {
count int
rects [maxEntries + 1]rect
}
// RTree ...
type RTree struct {
dims int
maxEntries int
ctx interface{}
trs []*base.RTree
used int
height int
root rect
count int
reinsert []rect
}
func New(ctx interface{}) *RTree {
tr := &RTree{
ctx: ctx,
dims: 20,
maxEntries: 13,
func (r *rect) expand(b *rect) {
if b.min[0] < r.min[0] {
r.min[0] = b.min[0]
}
if b.max[0] > r.max[0] {
r.max[0] = b.max[0]
}
if b.min[1] < r.min[1] {
r.min[1] = b.min[1]
}
if b.max[1] > r.max[1] {
r.max[1] = b.max[1]
}
tr.trs = make([]*base.RTree, 20)
return tr
}
func (tr *RTree) Insert(item Item) {
if item == nil {
panic("nil item")
}
min, max := item.Rect(tr.ctx)
if len(min) != len(max) {
return // just return
panic("invalid item rectangle")
}
if len(min) < 1 || len(min) > len(tr.trs) {
return // just return
panic("invalid dimension")
}
btr := tr.trs[len(min)-1]
if btr == nil {
btr = base.New(len(min), tr.maxEntries)
tr.trs[len(min)-1] = btr
tr.used++
}
amin := make([]float64, len(min))
amax := make([]float64, len(max))
for i := 0; i < len(min); i++ {
amin[i], amax[i] = min[i], max[i]
}
btr.Insert(amin, amax, item)
func (r *rect) area() float64 {
return (r.max[0] - r.min[0]) * (r.max[1] - r.min[1])
}
func (tr *RTree) Remove(item Item) {
if item == nil {
panic("nil item")
func (r *rect) overlapArea(b *rect) float64 {
area := 1.0
var max, min float64
if r.max[0] < b.max[0] {
max = r.max[0]
} else {
max = b.max[0]
}
min, max := item.Rect(tr.ctx)
if len(min) != len(max) {
return // just return
panic("invalid item rectangle")
if r.min[0] > b.min[0] {
min = r.min[0]
} else {
min = b.min[0]
}
if len(min) < 1 || len(min) > len(tr.trs) {
return // just return
panic("invalid dimension")
if max > min {
area *= max - min
} else {
return 0
}
btr := tr.trs[len(min)-1]
if btr == nil {
return
if r.max[1] < b.max[1] {
max = r.max[1]
} else {
max = b.max[1]
}
amin := make([]float64, len(min))
amax := make([]float64, len(max))
for i := 0; i < len(min); i++ {
amin[i], amax[i] = min[i], max[i]
if r.min[1] > b.min[1] {
min = r.min[1]
} else {
min = b.min[1]
}
btr.Remove(amin, amax, item)
if btr.IsEmpty() {
tr.trs[len(min)-1] = nil
tr.used--
if max > min {
area *= max - min
} else {
return 0
}
}
func (tr *RTree) Reset() {
for i := 0; i < len(tr.trs); i++ {
tr.trs[i] = nil
}
tr.used = 0
}
func (tr *RTree) Count() int {
var count int
for _, btr := range tr.trs {
if btr != nil {
count += btr.Count()
}
}
return count
return area
}
func (tr *RTree) Search(bounds Item, iter Iterator) {
if bounds == nil {
panic("nil bounds being used for search")
}
min, max := bounds.Rect(tr.ctx)
if len(min) != len(max) {
return // just return
panic("invalid item rectangle")
}
if len(min) < 1 || len(min) > len(tr.trs) {
return // just return
panic("invalid dimension")
}
used := tr.used
for i, btr := range tr.trs {
if used == 0 {
break
}
if btr != nil {
if !search(btr, min, max, i+1, iter) {
return
}
used--
}
}
}
func search(btr *base.RTree, min, max []float64, dims int, iter Iterator) bool {
amin := make([]float64, dims)
amax := make([]float64, dims)
for i := 0; i < dims; i++ {
if i < len(min) {
amin[i] = min[i]
amax[i] = max[i]
func (r *rect) enlargedArea(b *rect) float64 {
area := 1.0
if b.max[0] > r.max[0] {
if b.min[0] < r.min[0] {
area *= b.max[0] - b.min[0]
} else {
amin[i] = math.Inf(-1)
amax[i] = math.Inf(+1)
area *= b.max[0] - r.min[0]
}
} else {
if b.min[0] < r.min[0] {
area *= r.max[0] - b.min[0]
} else {
area *= r.max[0] - r.min[0]
}
}
var ended bool
btr.Search(amin, amax, func(item interface{}) bool {
if !iter(item.(Item)) {
ended = true
return false
if b.max[1] > r.max[1] {
if b.min[1] < r.min[1] {
area *= b.max[1] - b.min[1]
} else {
area *= b.max[1] - r.min[1]
}
return true
})
return !ended
} else {
if b.min[1] < r.min[1] {
area *= r.max[1] - b.min[1]
} else {
area *= r.max[1] - r.min[1]
}
}
return area
}
func (tr *RTree) KNN(bounds Item, center bool, iter func(item Item, dist float64) bool) {
if bounds == nil {
panic("nil bounds being used for search")
}
min, max := bounds.Rect(tr.ctx)
if len(min) != len(max) {
return // just return
panic("invalid item rectangle")
}
if len(min) < 1 || len(min) > len(tr.trs) {
return // just return
panic("invalid dimension")
}
// Insert inserts an item into the RTree
func (tr *RTree) Insert(min, max [2]float64, value interface{}) {
var item rect
fit(min, max, value, &item)
tr.insert(&item)
}
if tr.used == 0 {
return
func (tr *RTree) insert(item *rect) {
if tr.root.data == nil {
fit(item.min, item.max, new(node), &tr.root)
}
if tr.used == 1 {
for i, btr := range tr.trs {
if btr != nil {
knn(btr, min, max, center, i+1, func(item interface{}, dist float64) bool {
return iter(item.(Item), dist)
})
break
}
}
return
grown := tr.root.insert(item, tr.height)
if grown {
tr.root.expand(item)
}
if tr.root.data.(*node).count == maxEntries+1 {
newRoot := new(node)
tr.root.splitLargestAxisEdgeSnap(&newRoot.rects[1])
newRoot.rects[0] = tr.root
newRoot.count = 2
tr.root.data = newRoot
tr.root.recalc()
tr.height++
}
tr.count++
}
type queueT struct {
done bool
step int
item Item
dist float64
}
const inlineEnlargedArea = true
var mu sync.Mutex
var ended bool
queues := make(map[int][]queueT)
cond := sync.NewCond(&mu)
for i, btr := range tr.trs {
if btr != nil {
dims := i + 1
mu.Lock()
queues[dims] = []queueT{}
cond.Signal()
mu.Unlock()
go func(dims int, btr *base.RTree) {
knn(btr, min, max, center, dims, func(item interface{}, dist float64) bool {
mu.Lock()
if ended {
mu.Unlock()
return false
}
queues[dims] = append(queues[dims], queueT{item: item.(Item), dist: dist})
cond.Signal()
mu.Unlock()
return true
})
mu.Lock()
queues[dims] = append(queues[dims], queueT{done: true})
cond.Signal()
mu.Unlock()
}(dims, btr)
}
}
mu.Lock()
for {
ready := true
for i := range queues {
if len(queues[i]) == 0 {
ready = false
break
}
if queues[i][0].done {
delete(queues, i)
}
}
if len(queues) == 0 {
break
}
if ready {
var j int
var minDist float64
var minItem Item
var minQueue int
for i := range queues {
if j == 0 || queues[i][0].dist < minDist {
minDist = queues[i][0].dist
minItem = queues[i][0].item
minQueue = i
func (r *rect) chooseLeastEnlargement(b *rect) (index int) {
n := r.data.(*node)
j, jenlargement, jarea := -1, 0.0, 0.0
for i := 0; i < n.count; i++ {
var earea float64
if inlineEnlargedArea {
earea = 1.0
if b.max[0] > n.rects[i].max[0] {
if b.min[0] < n.rects[i].min[0] {
earea *= b.max[0] - b.min[0]
} else {
earea *= b.max[0] - n.rects[i].min[0]
}
} else {
if b.min[0] < n.rects[i].min[0] {
earea *= n.rects[i].max[0] - b.min[0]
} else {
earea *= n.rects[i].max[0] - n.rects[i].min[0]
}
}
queues[minQueue] = queues[minQueue][1:]
if !iter(minItem, minDist) {
ended = true
break
if b.max[1] > n.rects[i].max[1] {
if b.min[1] < n.rects[i].min[1] {
earea *= b.max[1] - b.min[1]
} else {
earea *= b.max[1] - n.rects[i].min[1]
}
} else {
if b.min[1] < n.rects[i].min[1] {
earea *= n.rects[i].max[1] - b.min[1]
} else {
earea *= n.rects[i].max[1] - n.rects[i].min[1]
}
}
continue
}
cond.Wait()
}
mu.Unlock()
}
func knn(btr *base.RTree, min, max []float64, center bool, dims int, iter func(item interface{}, dist float64) bool) bool {
amin := make([]float64, dims)
amax := make([]float64, dims)
for i := 0; i < dims; i++ {
if i < len(min) {
amin[i] = min[i]
amax[i] = max[i]
} else {
amin[i] = math.Inf(-1)
amax[i] = math.Inf(+1)
earea = n.rects[i].enlargedArea(b)
}
area := n.rects[i].area()
enlargement := earea - area
if j == -1 || enlargement < jenlargement ||
(enlargement == jenlargement && area < jarea) {
j, jenlargement, jarea = i, enlargement, area
}
}
var ended bool
btr.KNN(amin, amax, center, func(item interface{}, dist float64) bool {
if !iter(item.(Item), dist) {
ended = true
return false
}
return true
})
return !ended
return j
}
func (r *rect) recalc() {
n := r.data.(*node)
r.min = n.rects[0].min
r.max = n.rects[0].max
for i := 1; i < n.count; i++ {
r.expand(&n.rects[i])
}
}
// contains return struct when b is fully contained inside of n
func (r *rect) contains(b *rect) bool {
if b.min[0] < r.min[0] || b.max[0] > r.max[0] {
return false
}
if b.min[1] < r.min[1] || b.max[1] > r.max[1] {
return false
}
return true
}
func (r *rect) largestAxis() (axis int, size float64) {
if r.max[1]-r.min[1] > r.max[0]-r.min[0] {
return 1, r.max[1] - r.min[1]
}
return 0, r.max[0] - r.min[0]
}
func (r *rect) splitLargestAxisEdgeSnap(right *rect) {
axis, _ := r.largestAxis()
left := r
leftNode := left.data.(*node)
rightNode := new(node)
right.data = rightNode
var equals []rect
for i := 0; i < leftNode.count; i++ {
minDist := leftNode.rects[i].min[axis] - left.min[axis]
maxDist := left.max[axis] - leftNode.rects[i].max[axis]
if minDist < maxDist {
// stay left
} else {
if minDist > maxDist {
// move to right
rightNode.rects[rightNode.count] = leftNode.rects[i]
rightNode.count++
} else {
// move to equals, at the end of the left array
equals = append(equals, leftNode.rects[i])
}
leftNode.rects[i] = leftNode.rects[leftNode.count-1]
leftNode.rects[leftNode.count-1].data = nil
leftNode.count--
i--
}
}
for _, b := range equals {
if leftNode.count < rightNode.count {
leftNode.rects[leftNode.count] = b
leftNode.count++
} else {
rightNode.rects[rightNode.count] = b
rightNode.count++
}
}
left.recalc()
right.recalc()
}
func (r *rect) insert(item *rect, height int) (grown bool) {
n := r.data.(*node)
if height == 0 {
n.rects[n.count] = *item
n.count++
grown = !r.contains(item)
return grown
}
// choose subtree
index := -1
narea := 0.0
// first take a quick look for any nodes that contain the rect
for i := 0; i < n.count; i++ {
if n.rects[i].contains(item) {
area := n.rects[i].area()
if index == -1 || area < narea {
narea = area
index = i
}
}
}
// found nothing, now go the slow path
if index == -1 {
index = r.chooseLeastEnlargement(item)
}
// insert the item into the child node
child := &n.rects[index]
grown = child.insert(item, height-1)
if grown {
child.expand(item)
grown = !r.contains(item)
}
if child.data.(*node).count == maxEntries+1 {
child.splitLargestAxisEdgeSnap(&n.rects[n.count])
n.count++
}
return grown
}
// fit an external item into a rect type
func fit(min, max [2]float64, value interface{}, target *rect) {
target.min = min
target.max = max
target.data = value
}
// contains return struct when b is fully contained inside of n
func (r *rect) intersects(b *rect) bool {
if b.min[0] > r.max[0] || b.max[0] < r.min[0] {
return false
}
if b.min[1] > r.max[1] || b.max[1] < r.min[1] {
return false
}
return true
}
func (r *rect) search(
target rect, height int,
iter func(min, max [2]float64, value interface{}) bool,
) bool {
n := r.data.(*node)
if height == 0 {
for i := 0; i < n.count; i++ {
if target.intersects(&n.rects[i]) {
if !iter(n.rects[i].min, n.rects[i].max, n.rects[i].data) {
return false
}
}
}
} else {
for i := 0; i < n.count; i++ {
if target.intersects(&n.rects[i]) {
if !n.rects[i].search(target, height-1, iter) {
return false
}
}
}
}
return true
}
func (tr *RTree) search(
target rect,
iter func(min, max [2]float64, value interface{}) bool,
) {
if tr.root.data == nil {
return
}
if target.intersects(&tr.root) {
tr.root.search(target, tr.height, iter)
}
}
// Search ...
func (tr *RTree) Search(
min, max [2]float64,
iter func(min, max [2]float64, value interface{}) bool,
) {
tr.search(rect{min: min, max: max}, iter)
}
func (r *rect) scan(
height int,
iter func(min, max [2]float64, value interface{}) bool,
) bool {
n := r.data.(*node)
if height == 0 {
for i := 0; i < n.count; i++ {
if !iter(n.rects[i].min, n.rects[i].max, n.rects[i].data) {
return false
}
}
} else {
for i := 0; i < n.count; i++ {
if !n.rects[i].scan(height-1, iter) {
return false
}
}
}
return true
}
// Scan iterates through all data in tree.
func (tr *RTree) Scan(iter func(min, max [2]float64, data interface{}) bool) {
if tr.root.data == nil {
return
}
tr.root.scan(tr.height, iter)
}
// Delete data from tree
func (tr *RTree) Delete(min, max [2]float64, data interface{}) {
var item rect
fit(min, max, data, &item)
if tr.root.data == nil || !tr.root.contains(&item) {
return
}
var removed, recalced bool
removed, recalced = tr.root.delete(tr, &item, tr.height)
if !removed {
return
}
tr.count -= len(tr.reinsert) + 1
if tr.count == 0 {
tr.root = rect{}
recalced = false
} else {
for tr.height > 0 && tr.root.data.(*node).count == 1 {
tr.root = tr.root.data.(*node).rects[0]
tr.height--
tr.root.recalc()
}
}
if recalced {
tr.root.recalc()
}
if len(tr.reinsert) > 0 {
for i := range tr.reinsert {
tr.insert(&tr.reinsert[i])
tr.reinsert[i].data = nil
}
tr.reinsert = tr.reinsert[:0]
}
}
func (r *rect) delete(tr *RTree, item *rect, height int,
) (removed, recalced bool) {
n := r.data.(*node)
rects := n.rects[0:n.count]
if height == 0 {
for i := 0; i < len(rects); i++ {
if rects[i].data == item.data {
// found the target item to delete
recalced = r.onEdge(&rects[i])
rects[i] = rects[len(rects)-1]
rects[len(rects)-1].data = nil
n.count--
if recalced {
r.recalc()
}
return true, recalced
}
}
} else {
for i := 0; i < len(rects); i++ {
if !rects[i].contains(item) {
continue
}
removed, recalced = rects[i].delete(tr, item, height-1)
if !removed {
continue
}
if rects[i].data.(*node).count < minEntries {
// underflow
if !recalced {
recalced = r.onEdge(&rects[i])
}
tr.reinsert = rects[i].flatten(tr.reinsert, height-1)
rects[i] = rects[len(rects)-1]
rects[len(rects)-1].data = nil
n.count--
}
if recalced {
r.recalc()
}
return removed, recalced
}
}
return false, false
}
// flatten all leaf rects into a single list
func (r *rect) flatten(all []rect, height int) []rect {
n := r.data.(*node)
if height == 0 {
all = append(all, n.rects[:n.count]...)
} else {
for i := 0; i < n.count; i++ {
all = n.rects[i].flatten(all, height-1)
}
}
return all
}
// onedge returns true when b is on the edge of r
func (r *rect) onEdge(b *rect) bool {
if r.min[0] == b.min[0] || r.max[0] == b.max[0] {
return true
}
if r.min[1] == b.min[1] || r.max[1] == b.max[1] {
return true
}
return false
}
// Len returns the number of items in tree
func (tr *RTree) Len() int {
return tr.count
}
// Bounds returns the minimum bounding rect
func (tr *RTree) Bounds() (min, max [2]float64) {
if tr.root.data == nil {
return
}
return tr.root.min, tr.root.max
}
// Children is a utility function that returns all children for parent node.
// If parent node is nil then the root nodes should be returned. The min, max,
// data, and items slices all must have the same lengths. And, each element
// from all slices must be associated. Returns true for `items` when the the
// item at the leaf level. The reuse buffers are empty length slices that can
// optionally be used to avoid extra allocations.
func (tr *RTree) Children(
parent interface{},
reuse []child.Child,
) []child.Child {
children := reuse
if parent == nil {
if tr.Len() > 0 {
// fill with the root
children = append(children, child.Child{
Min: tr.root.min,
Max: tr.root.max,
Data: tr.root.data,
Item: false,
})
}
} else {
// fill with child items
n := parent.(*node)
item := true
if n.count > 0 {
if _, ok := n.rects[0].data.(*node); ok {
item = false
}
}
for i := 0; i < n.count; i++ {
children = append(children, child.Child{
Min: n.rects[i].min,
Max: n.rects[i].max,
Data: n.rects[i].data,
Item: item,
})
}
}
return children
}
// Replace an item.
// This is effectively just a Delete followed by an Insert. Which means the
// new item will always be inserted, whether or not the old item was deleted.
func (tr *RTree) Replace(
oldMin, oldMax [2]float64, oldData interface{},
newMin, newMax [2]float64, newData interface{},
) {
tr.Delete(oldMin, oldMax, oldData)
tr.Insert(newMin, newMax, newData)
}

17
vendor/modules.txt vendored
View File

@ -117,18 +117,17 @@ github.com/streadway/amqp
# github.com/tidwall/btree v0.3.0
## explicit
github.com/tidwall/btree
# github.com/tidwall/buntdb v1.1.8
# github.com/tidwall/buntdb v1.2.0
## explicit
github.com/tidwall/buntdb
# github.com/tidwall/cities v0.1.0
## explicit
github.com/tidwall/cities
# github.com/tidwall/geoindex v1.4.0
# github.com/tidwall/geoindex v1.4.1
## explicit
github.com/tidwall/geoindex
github.com/tidwall/geoindex/algo
github.com/tidwall/geoindex/child
# github.com/tidwall/geojson v1.2.3
# github.com/tidwall/geojson v1.2.4
## explicit
github.com/tidwall/geojson
github.com/tidwall/geojson/geo
@ -146,9 +145,6 @@ github.com/tidwall/match
# github.com/tidwall/pretty v1.0.2
## explicit
github.com/tidwall/pretty
# github.com/tidwall/rbang v1.2.4
## explicit
github.com/tidwall/rbang
# github.com/tidwall/redbench v0.1.0
## explicit
github.com/tidwall/redbench
@ -161,9 +157,12 @@ github.com/tidwall/resp
# github.com/tidwall/rhh v1.1.1
## explicit
github.com/tidwall/rhh
# github.com/tidwall/rtree v0.1.0
# github.com/tidwall/rtred v0.1.2
github.com/tidwall/rtred
github.com/tidwall/rtred/base
# github.com/tidwall/rtree v1.2.6
## explicit
github.com/tidwall/rtree
github.com/tidwall/rtree/base
# github.com/tidwall/sjson v1.1.5
## explicit
github.com/tidwall/sjson