Fixed image urls

This commit is contained in:
tidwall 2019-11-17 09:02:13 -07:00
parent fa4a1dd436
commit 2c863cc4e7
1 changed files with 16 additions and 16 deletions

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@ -1,6 +1,6 @@
<p align="center"> <p align="center">
<a href="https://tile38.com"><img <a href="https://tile38.com"><img
src="/.github/assets/logo.png" src="/.github/images/logo.png"
width="284" height="108" border="0" alt="Tile38"></a> width="284" height="108" border="0" alt="Tile38"></a>
</p> </p>
<p align="center"> <p align="center">
@ -14,11 +14,11 @@ Tile38 is an open source (MIT licensed), in-memory geolocation data store, spati
<p align="center"> <p align="center">
<i>This README is quick start document. You can find detailed documentation at <a href="https://tile38.com">https://tile38.com</a>.</i><br><br> <i>This README is quick start document. You can find detailed documentation at <a href="https://tile38.com">https://tile38.com</a>.</i><br><br>
<a href="#searching"><img src="/.github/assets/search-nearby.png" alt="Nearby" border="0" width="120" height="120"></a> <a href="#searching"><img src="/.github/images/search-nearby.png" alt="Nearby" border="0" width="120" height="120"></a>
<a href="#searching"><img src="/.github/assets/search-within.png" alt="Within" border="0" width="120" height="120"></a> <a href="#searching"><img src="/.github/images/search-within.png" alt="Within" border="0" width="120" height="120"></a>
<a href="#searching"><img src="/.github/assets/search-intersects.png" alt="Intersects" border="0" width="120" height="120"></a> <a href="#searching"><img src="/.github/images/search-intersects.png" alt="Intersects" border="0" width="120" height="120"></a>
<a href="https://tile38.com/topics/geofencing"><img src="/.github/assets/geofence.gif" alt="Geofencing" border="0" width="120" height="120"></a> <a href="https://tile38.com/topics/geofencing"><img src="/.github/images/geofence.gif" alt="Geofencing" border="0" width="120" height="120"></a>
<a href="https://tile38.com/topics/roaming-geofences"><img src="/.github/assets/roaming.gif" alt="Roaming Geofences" border="0" width="120" height="120"></a> <a href="https://tile38.com/topics/roaming-geofences"><img src="/.github/images/roaming.gif" alt="Roaming Geofences" border="0" width="120" height="120"></a>
</p> </p>
## Features ## Features
@ -134,19 +134,19 @@ To set a field when an object already exists:
Tile38 has support to search for objects and points that are within or intersects other objects. All object types can be searched including Polygons, MultiPolygons, GeometryCollections, etc. Tile38 has support to search for objects and points that are within or intersects other objects. All object types can be searched including Polygons, MultiPolygons, GeometryCollections, etc.
<img src="/.github/assets/search-within.png" width="200" height="200" border="0" alt="Search Within" align="left"> <img src="/.github/images/search-within.png" width="200" height="200" border="0" alt="Search Within" align="left">
#### Within #### Within
WITHIN searches a collection for objects that are fully contained inside a specified bounding area. WITHIN searches a collection for objects that are fully contained inside a specified bounding area.
<BR CLEAR="ALL"> <BR CLEAR="ALL">
<img src="/.github/assets/search-intersects.png" width="200" height="200" border="0" alt="Search Intersects" align="left"> <img src="/.github/images/search-intersects.png" width="200" height="200" border="0" alt="Search Intersects" align="left">
#### Intersects #### Intersects
INTERSECTS searches a collection for objects that intersect a specified bounding area. INTERSECTS searches a collection for objects that intersect a specified bounding area.
<BR CLEAR="ALL"> <BR CLEAR="ALL">
<img src="/.github/assets/search-nearby.png" width="200" height="200" border="0" alt="Search Nearby" align="left"> <img src="/.github/images/search-nearby.png" width="200" height="200" border="0" alt="Search Nearby" align="left">
#### Nearby #### Nearby
NEARBY searches a collection for objects that intersect a specified radius. NEARBY searches a collection for objects that intersect a specified radius.
@ -157,12 +157,12 @@ NEARBY searches a collection for objects that intersect a specified radius.
This is very helpful for example; when you have many (perhaps millions) of objects and do not want them all clustered together on a map. Sparse will limit the number of objects returned and provide them evenly distributed so that your map looks clean.<br><br> This is very helpful for example; when you have many (perhaps millions) of objects and do not want them all clustered together on a map. Sparse will limit the number of objects returned and provide them evenly distributed so that your map looks clean.<br><br>
You can choose a value between 1 and 8. The value 1 will result in no more than 4 items. The value 8 will result in no more than 65536. *1=4, 2=16, 3=64, 4=256, 5=1024, 6=4098, 7=16384, 8=65536.*<br><br> You can choose a value between 1 and 8. The value 1 will result in no more than 4 items. The value 8 will result in no more than 65536. *1=4, 2=16, 3=64, 4=256, 5=1024, 6=4098, 7=16384, 8=65536.*<br><br>
<table> <table>
<td>No Sparsing<img src="/.github/assets/sparse-none.png" width="100" height="100" border="0" alt="Search Within"></td> <td>No Sparsing<img src="/.github/images/sparse-none.png" width="100" height="100" border="0" alt="Search Within"></td>
<td>Sparse 1<img src="/.github/assets/sparse-1.png" width="100" height="100" border="0" alt="Search Within"></td> <td>Sparse 1<img src="/.github/images/sparse-1.png" width="100" height="100" border="0" alt="Search Within"></td>
<td>Sparse 2<img src="/.github/assets/sparse-2.png" width="100" height="100" border="0" alt="Search Within"></td> <td>Sparse 2<img src="/.github/images/sparse-2.png" width="100" height="100" border="0" alt="Search Within"></td>
<td>Sparse 3<img src="/.github/assets/sparse-3.png" width="100" height="100" border="0" alt="Search Within"></td> <td>Sparse 3<img src="/.github/images/sparse-3.png" width="100" height="100" border="0" alt="Search Within"></td>
<td>Sparse 4<img src="/.github/assets/sparse-4.png" width="100" height="100" border="0" alt="Search Within"></td> <td>Sparse 4<img src="/.github/images/sparse-4.png" width="100" height="100" border="0" alt="Search Within"></td>
<td>Sparse 5<img src="/.github/assets/sparse-5.png" width="100" height="100" border="0" alt="Search Within"></td> <td>Sparse 5<img src="/.github/images/sparse-5.png" width="100" height="100" border="0" alt="Search Within"></td>
</table> </table>
*Please note that the higher the sparse value, the slower the performance. Also, LIMIT and CURSOR are not available when using SPARSE.* *Please note that the higher the sparse value, the slower the performance. Also, LIMIT and CURSOR are not available when using SPARSE.*
@ -180,7 +180,7 @@ You can choose a value between 1 and 8. The value 1 will result in no more than
## Geofencing ## Geofencing
<img src="/.github/assets/geofence.gif" width="200" height="200" border="0" alt="Geofence animation" align="left"> <img src="/.github/images/geofence.gif" width="200" height="200" border="0" alt="Geofence animation" align="left">
A <a href="https://en.wikipedia.org/wiki/Geo-fence">geofence</a> is a virtual boundary that can detect when an object enters or exits the area. This boundary can be a radius, bounding box, or a polygon. Tile38 can turn any standard search into a geofence monitor by adding the FENCE keyword to the search. A <a href="https://en.wikipedia.org/wiki/Geo-fence">geofence</a> is a virtual boundary that can detect when an object enters or exits the area. This boundary can be a radius, bounding box, or a polygon. Tile38 can turn any standard search into a geofence monitor by adding the FENCE keyword to the search.
*Tile38 also allows for [Webhooks](https://tile38.com/commands/sethook) to be assigned to Geofences.* *Tile38 also allows for [Webhooks](https://tile38.com/commands/sethook) to be assigned to Geofences.*