mention search object support

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Josh Baker 2016-03-10 18:41:35 -07:00
parent 8757da3d15
commit 1d663e185b
1 changed files with 5 additions and 0 deletions

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@ -87,6 +87,8 @@ To set a field when an object already exists:
## Searching ## Searching
Tile38 has support to search for objects and points that are within or intersects other objects. All object types can be searched including Polygons, MultiPolygons, GeometryCollections, etc.
<img src="/doc/search-within.png" width="200" height="200" border="0" alt="Search Within" align="left"> <img src="/doc/search-within.png" width="200" height="200" border="0" alt="Search Within" align="left">
#### Within #### Within
WITHIN searches a collection for objects that are fully contained inside a specified bounding area. WITHIN searches a collection for objects that are fully contained inside a specified bounding area.
@ -103,6 +105,9 @@ NEARBY searches a collection for objects that intersect a specified radius.
<BR CLEAR="ALL"> <BR CLEAR="ALL">
### Search options ### Search options
**SPARSE** - This option will distribute the results of a search evenly across the requested area. **SPARSE** - This option will distribute the results of a search evenly across the requested area.
This is very helpful for example; when you have many (perhaps millions) of objects and do not want them all clustered together on a map. Sparse will limit the number of objects returned and provide them evenly distributed so that your map looks clean.<br><br> This is very helpful for example; when you have many (perhaps millions) of objects and do not want them all clustered together on a map. Sparse will limit the number of objects returned and provide them evenly distributed so that your map looks clean.<br><br>