mirror of https://github.com/tidwall/tile38.git
215 lines
4.7 KiB
Go
215 lines
4.7 KiB
Go
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package geojson
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import (
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"strings"
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"github.com/tidwall/geojson/geometry"
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"github.com/tidwall/gjson"
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"github.com/tidwall/pretty"
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"github.com/tidwall/sjson"
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)
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// Feature ...
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type Feature struct {
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base Object
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extra *extra
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}
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// NewFeature returns a new GeoJSON Feature.
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// The members must be a valid json object such as
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// `{"id":"391","properties":{}}`, or it must be an empty string. It should not
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// contain a "feature" member.
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func NewFeature(geometry Object, members string) *Feature {
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g := new(Feature)
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g.base = geometry
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members = strings.TrimSpace(members)
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if members != "" && members != "{}" {
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if gjson.Valid(members) && gjson.Parse(members).IsObject() {
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if gjson.Get(members, "feature").Exists() {
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members, _ = sjson.Delete(members, "feature")
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}
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g.extra = new(extra)
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g.extra.members = string(pretty.UglyInPlace([]byte(members)))
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}
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}
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return g
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}
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// ForEach ...
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func (g *Feature) ForEach(iter func(geom Object) bool) bool {
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return g.base.ForEach(iter)
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}
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// Empty ...
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func (g *Feature) Empty() bool {
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return g.base.Empty()
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}
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// Rect ...
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func (g *Feature) Rect() geometry.Rect {
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return g.base.Rect()
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}
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// Center ...
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func (g *Feature) Center() geometry.Point {
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return g.Rect().Center()
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}
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// Base ...
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func (g *Feature) Base() Object {
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return g.base
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}
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// Members ...
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func (g *Feature) Members() string {
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if g.extra != nil {
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return g.extra.members
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}
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return ""
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}
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// AppendJSON ...
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func (g *Feature) AppendJSON(dst []byte) []byte {
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dst = append(dst, `{"type":"Feature","geometry":`...)
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dst = g.base.AppendJSON(dst)
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dst = g.extra.appendJSONExtra(dst)
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dst = append(dst, '}')
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return dst
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}
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// String ...
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func (g *Feature) String() string {
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return string(g.AppendJSON(nil))
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}
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// JSON ...
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func (g *Feature) JSON() string {
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return string(g.AppendJSON(nil))
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}
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// Spatial ...
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func (g *Feature) Spatial() Spatial {
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return g
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}
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// Within ...
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func (g *Feature) Within(obj Object) bool {
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return obj.Contains(g)
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}
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// Contains ...
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func (g *Feature) Contains(obj Object) bool {
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return obj.Within(g.base)
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}
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// WithinRect ...
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func (g *Feature) WithinRect(rect geometry.Rect) bool {
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return g.base.Spatial().WithinRect(rect)
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}
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// WithinPoint ...
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func (g *Feature) WithinPoint(point geometry.Point) bool {
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return g.base.Spatial().WithinPoint(point)
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}
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// WithinLine ...
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func (g *Feature) WithinLine(line *geometry.Line) bool {
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return g.base.Spatial().WithinLine(line)
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}
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// WithinPoly ...
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func (g *Feature) WithinPoly(poly *geometry.Poly) bool {
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return g.base.Spatial().WithinPoly(poly)
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}
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// Intersects ...
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func (g *Feature) Intersects(obj Object) bool {
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return obj.Intersects(g.base)
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}
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// IntersectsPoint ...
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func (g *Feature) IntersectsPoint(point geometry.Point) bool {
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return g.base.Spatial().IntersectsPoint(point)
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}
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// IntersectsRect ...
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func (g *Feature) IntersectsRect(rect geometry.Rect) bool {
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return g.base.Spatial().IntersectsRect(rect)
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}
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// IntersectsLine ...
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func (g *Feature) IntersectsLine(line *geometry.Line) bool {
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return g.base.Spatial().IntersectsLine(line)
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}
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// IntersectsPoly ...
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func (g *Feature) IntersectsPoly(poly *geometry.Poly) bool {
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return g.base.Spatial().IntersectsPoly(poly)
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}
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// NumPoints ...
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func (g *Feature) NumPoints() int {
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return g.base.NumPoints()
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}
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// parseJSONFeature will return a valid GeoJSON object.
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func parseJSONFeature(keys *parseKeys, opts *ParseOptions) (Object, error) {
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var g Feature
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if !keys.rGeometry.Exists() {
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return nil, errGeometryMissing
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}
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var err error
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g.base, err = Parse(keys.rGeometry.Raw, opts)
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if err != nil {
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return nil, err
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}
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if err := parseBBoxAndExtras(&g.extra, keys, opts); err != nil {
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return nil, err
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}
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if point, ok := g.base.(*Point); ok {
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if g.extra != nil {
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members := g.extra.members
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if gjson.Get(members, "properties.type").String() == "Circle" {
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// Circle
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radius := gjson.Get(members, "properties.radius").Float()
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units := gjson.Get(members, "properties.radius_units").String()
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switch units {
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case "", "m":
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case "km":
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radius *= 1000
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default:
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return nil, errCircleRadiusUnitsInvalid
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}
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return NewCircle(point.base, radius, 64), nil
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}
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}
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}
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return &g, nil
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}
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// Distance ...
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func (g *Feature) Distance(obj Object) float64 {
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return g.base.Distance(obj)
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}
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// DistancePoint ...
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func (g *Feature) DistancePoint(point geometry.Point) float64 {
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return g.base.Spatial().DistancePoint(point)
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}
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// DistanceRect ...
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func (g *Feature) DistanceRect(rect geometry.Rect) float64 {
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return g.base.Spatial().DistanceRect(rect)
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}
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// DistanceLine ...
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func (g *Feature) DistanceLine(line *geometry.Line) float64 {
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return g.base.Spatial().DistanceLine(line)
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}
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// DistancePoly ...
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func (g *Feature) DistancePoly(poly *geometry.Poly) float64 {
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return g.base.Spatial().DistancePoly(poly)
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}
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