tile38/vendor/github.com/pierrec/lz4/lz4_notgo1.10.go

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2021-07-08 16:34:09 +03:00
//+build !go1.10
package lz4
import (
"bytes"
"fmt"
)
func (h Header) String() string {
var s bytes.Buffer
s.WriteString(fmt.Sprintf("%T{", h))
if h.BlockChecksum {
s.WriteString("BlockChecksum: true ")
}
if h.NoChecksum {
s.WriteString("NoChecksum: true ")
}
if bs := h.BlockMaxSize; bs != 0 && bs != 4<<20 {
s.WriteString(fmt.Sprintf("BlockMaxSize: %d ", bs))
}
if l := h.CompressionLevel; l != 0 {
s.WriteString(fmt.Sprintf("CompressionLevel: %d ", l))
}
s.WriteByte('}')
return s.String()
}