mirror of https://github.com/tidwall/tile38.git
487 lines
15 KiB
Go
487 lines
15 KiB
Go
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/*
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*
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* Copyright 2016 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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// Package grpclb defines a grpclb balancer.
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//
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// To install grpclb balancer, import this package as:
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// import _ "google.golang.org/grpc/balancer/grpclb"
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package grpclb
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import (
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"context"
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"errors"
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"sync"
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"time"
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"google.golang.org/grpc"
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"google.golang.org/grpc/balancer"
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grpclbstate "google.golang.org/grpc/balancer/grpclb/state"
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"google.golang.org/grpc/connectivity"
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"google.golang.org/grpc/credentials"
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"google.golang.org/grpc/grpclog"
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"google.golang.org/grpc/internal"
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"google.golang.org/grpc/internal/backoff"
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"google.golang.org/grpc/internal/resolver/dns"
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"google.golang.org/grpc/resolver"
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durationpb "github.com/golang/protobuf/ptypes/duration"
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lbpb "google.golang.org/grpc/balancer/grpclb/grpc_lb_v1"
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)
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const (
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lbTokenKey = "lb-token"
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defaultFallbackTimeout = 10 * time.Second
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grpclbName = "grpclb"
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)
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var errServerTerminatedConnection = errors.New("grpclb: failed to recv server list: server terminated connection")
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var logger = grpclog.Component("grpclb")
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func convertDuration(d *durationpb.Duration) time.Duration {
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if d == nil {
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return 0
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}
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return time.Duration(d.Seconds)*time.Second + time.Duration(d.Nanos)*time.Nanosecond
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}
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// Client API for LoadBalancer service.
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// Mostly copied from generated pb.go file.
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// To avoid circular dependency.
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type loadBalancerClient struct {
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cc *grpc.ClientConn
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}
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func (c *loadBalancerClient) BalanceLoad(ctx context.Context, opts ...grpc.CallOption) (*balanceLoadClientStream, error) {
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desc := &grpc.StreamDesc{
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StreamName: "BalanceLoad",
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ServerStreams: true,
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ClientStreams: true,
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}
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stream, err := c.cc.NewStream(ctx, desc, "/grpc.lb.v1.LoadBalancer/BalanceLoad", opts...)
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if err != nil {
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return nil, err
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}
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x := &balanceLoadClientStream{stream}
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return x, nil
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}
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type balanceLoadClientStream struct {
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grpc.ClientStream
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}
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func (x *balanceLoadClientStream) Send(m *lbpb.LoadBalanceRequest) error {
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return x.ClientStream.SendMsg(m)
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}
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func (x *balanceLoadClientStream) Recv() (*lbpb.LoadBalanceResponse, error) {
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m := new(lbpb.LoadBalanceResponse)
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if err := x.ClientStream.RecvMsg(m); err != nil {
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return nil, err
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}
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return m, nil
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}
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func init() {
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balancer.Register(newLBBuilder())
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dns.EnableSRVLookups = true
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}
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// newLBBuilder creates a builder for grpclb.
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func newLBBuilder() balancer.Builder {
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return newLBBuilderWithFallbackTimeout(defaultFallbackTimeout)
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}
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// newLBBuilderWithFallbackTimeout creates a grpclb builder with the given
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// fallbackTimeout. If no response is received from the remote balancer within
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// fallbackTimeout, the backend addresses from the resolved address list will be
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// used.
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//
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// Only call this function when a non-default fallback timeout is needed.
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func newLBBuilderWithFallbackTimeout(fallbackTimeout time.Duration) balancer.Builder {
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return &lbBuilder{
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fallbackTimeout: fallbackTimeout,
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}
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}
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type lbBuilder struct {
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fallbackTimeout time.Duration
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}
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func (b *lbBuilder) Name() string {
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return grpclbName
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}
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func (b *lbBuilder) Build(cc balancer.ClientConn, opt balancer.BuildOptions) balancer.Balancer {
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// This generates a manual resolver builder with a fixed scheme. This
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// scheme will be used to dial to remote LB, so we can send filtered
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// address updates to remote LB ClientConn using this manual resolver.
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r := &lbManualResolver{scheme: "grpclb-internal", ccb: cc}
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lb := &lbBalancer{
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cc: newLBCacheClientConn(cc),
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target: opt.Target.Endpoint,
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opt: opt,
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fallbackTimeout: b.fallbackTimeout,
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doneCh: make(chan struct{}),
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manualResolver: r,
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subConns: make(map[resolver.Address]balancer.SubConn),
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scStates: make(map[balancer.SubConn]connectivity.State),
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picker: &errPicker{err: balancer.ErrNoSubConnAvailable},
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clientStats: newRPCStats(),
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backoff: backoff.DefaultExponential, // TODO: make backoff configurable.
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}
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var err error
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if opt.CredsBundle != nil {
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lb.grpclbClientConnCreds, err = opt.CredsBundle.NewWithMode(internal.CredsBundleModeBalancer)
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if err != nil {
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logger.Warningf("lbBalancer: client connection creds NewWithMode failed: %v", err)
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}
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lb.grpclbBackendCreds, err = opt.CredsBundle.NewWithMode(internal.CredsBundleModeBackendFromBalancer)
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if err != nil {
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logger.Warningf("lbBalancer: backend creds NewWithMode failed: %v", err)
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}
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}
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return lb
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}
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type lbBalancer struct {
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cc *lbCacheClientConn
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target string
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opt balancer.BuildOptions
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usePickFirst bool
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// grpclbClientConnCreds is the creds bundle to be used to connect to grpclb
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// servers. If it's nil, use the TransportCredentials from BuildOptions
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// instead.
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grpclbClientConnCreds credentials.Bundle
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// grpclbBackendCreds is the creds bundle to be used for addresses that are
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// returned by grpclb server. If it's nil, don't set anything when creating
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// SubConns.
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grpclbBackendCreds credentials.Bundle
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fallbackTimeout time.Duration
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doneCh chan struct{}
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// manualResolver is used in the remote LB ClientConn inside grpclb. When
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// resolved address updates are received by grpclb, filtered updates will be
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// send to remote LB ClientConn through this resolver.
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manualResolver *lbManualResolver
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// The ClientConn to talk to the remote balancer.
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ccRemoteLB *remoteBalancerCCWrapper
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// backoff for calling remote balancer.
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backoff backoff.Strategy
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// Support client side load reporting. Each picker gets a reference to this,
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// and will update its content.
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clientStats *rpcStats
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mu sync.Mutex // guards everything following.
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// The full server list including drops, used to check if the newly received
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// serverList contains anything new. Each generate picker will also have
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// reference to this list to do the first layer pick.
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fullServerList []*lbpb.Server
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// Backend addresses. It's kept so the addresses are available when
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// switching between round_robin and pickfirst.
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backendAddrs []resolver.Address
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// All backends addresses, with metadata set to nil. This list contains all
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// backend addresses in the same order and with the same duplicates as in
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// serverlist. When generating picker, a SubConn slice with the same order
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// but with only READY SCs will be gerenated.
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backendAddrsWithoutMetadata []resolver.Address
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// Roundrobin functionalities.
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state connectivity.State
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subConns map[resolver.Address]balancer.SubConn // Used to new/remove SubConn.
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scStates map[balancer.SubConn]connectivity.State // Used to filter READY SubConns.
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picker balancer.Picker
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// Support fallback to resolved backend addresses if there's no response
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// from remote balancer within fallbackTimeout.
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remoteBalancerConnected bool
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serverListReceived bool
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inFallback bool
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// resolvedBackendAddrs is resolvedAddrs minus remote balancers. It's set
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// when resolved address updates are received, and read in the goroutine
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// handling fallback.
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resolvedBackendAddrs []resolver.Address
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}
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// regeneratePicker takes a snapshot of the balancer, and generates a picker from
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// it. The picker
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// - always returns ErrTransientFailure if the balancer is in TransientFailure,
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// - does two layer roundrobin pick otherwise.
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// Caller must hold lb.mu.
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func (lb *lbBalancer) regeneratePicker(resetDrop bool) {
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if lb.state == connectivity.TransientFailure {
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lb.picker = &errPicker{err: balancer.ErrTransientFailure}
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return
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}
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if lb.state == connectivity.Connecting {
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lb.picker = &errPicker{err: balancer.ErrNoSubConnAvailable}
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return
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}
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var readySCs []balancer.SubConn
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if lb.usePickFirst {
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for _, sc := range lb.subConns {
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readySCs = append(readySCs, sc)
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break
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}
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} else {
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for _, a := range lb.backendAddrsWithoutMetadata {
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if sc, ok := lb.subConns[a]; ok {
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if st, ok := lb.scStates[sc]; ok && st == connectivity.Ready {
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readySCs = append(readySCs, sc)
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}
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}
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}
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}
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if len(readySCs) <= 0 {
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// If there's no ready SubConns, always re-pick. This is to avoid drops
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// unless at least one SubConn is ready. Otherwise we may drop more
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// often than want because of drops + re-picks(which become re-drops).
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//
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// This doesn't seem to be necessary after the connecting check above.
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// Kept for safety.
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lb.picker = &errPicker{err: balancer.ErrNoSubConnAvailable}
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return
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}
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if lb.inFallback {
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lb.picker = newRRPicker(readySCs)
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return
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}
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if resetDrop {
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lb.picker = newLBPicker(lb.fullServerList, readySCs, lb.clientStats)
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return
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}
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prevLBPicker, ok := lb.picker.(*lbPicker)
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if !ok {
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lb.picker = newLBPicker(lb.fullServerList, readySCs, lb.clientStats)
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return
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}
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prevLBPicker.updateReadySCs(readySCs)
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}
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// aggregateSubConnStats calculate the aggregated state of SubConns in
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// lb.SubConns. These SubConns are subconns in use (when switching between
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// fallback and grpclb). lb.scState contains states for all SubConns, including
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// those in cache (SubConns are cached for 10 seconds after remove).
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//
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// The aggregated state is:
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// - If at least one SubConn in Ready, the aggregated state is Ready;
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// - Else if at least one SubConn in Connecting or IDLE, the aggregated state is Connecting;
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// - It's OK to consider IDLE as Connecting. SubConns never stay in IDLE,
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// they start to connect immediately. But there's a race between the overall
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// state is reported, and when the new SubConn state arrives. And SubConns
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// never go back to IDLE.
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// - Else the aggregated state is TransientFailure.
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func (lb *lbBalancer) aggregateSubConnStates() connectivity.State {
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var numConnecting uint64
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for _, sc := range lb.subConns {
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if state, ok := lb.scStates[sc]; ok {
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switch state {
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case connectivity.Ready:
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return connectivity.Ready
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case connectivity.Connecting, connectivity.Idle:
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numConnecting++
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}
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}
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}
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if numConnecting > 0 {
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return connectivity.Connecting
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}
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return connectivity.TransientFailure
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}
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func (lb *lbBalancer) UpdateSubConnState(sc balancer.SubConn, scs balancer.SubConnState) {
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s := scs.ConnectivityState
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if logger.V(2) {
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logger.Infof("lbBalancer: handle SubConn state change: %p, %v", sc, s)
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}
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lb.mu.Lock()
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defer lb.mu.Unlock()
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oldS, ok := lb.scStates[sc]
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if !ok {
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if logger.V(2) {
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logger.Infof("lbBalancer: got state changes for an unknown SubConn: %p, %v", sc, s)
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}
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return
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}
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lb.scStates[sc] = s
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switch s {
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case connectivity.Idle:
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sc.Connect()
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case connectivity.Shutdown:
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// When an address was removed by resolver, b called RemoveSubConn but
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// kept the sc's state in scStates. Remove state for this sc here.
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delete(lb.scStates, sc)
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}
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// Force regenerate picker if
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// - this sc became ready from not-ready
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// - this sc became not-ready from ready
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lb.updateStateAndPicker((oldS == connectivity.Ready) != (s == connectivity.Ready), false)
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// Enter fallback when the aggregated state is not Ready and the connection
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// to remote balancer is lost.
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if lb.state != connectivity.Ready {
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if !lb.inFallback && !lb.remoteBalancerConnected {
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// Enter fallback.
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lb.refreshSubConns(lb.resolvedBackendAddrs, true, lb.usePickFirst)
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}
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}
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}
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// updateStateAndPicker re-calculate the aggregated state, and regenerate picker
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// if overall state is changed.
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//
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// If forceRegeneratePicker is true, picker will be regenerated.
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func (lb *lbBalancer) updateStateAndPicker(forceRegeneratePicker bool, resetDrop bool) {
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oldAggrState := lb.state
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lb.state = lb.aggregateSubConnStates()
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// Regenerate picker when one of the following happens:
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// - caller wants to regenerate
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// - the aggregated state changed
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if forceRegeneratePicker || (lb.state != oldAggrState) {
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lb.regeneratePicker(resetDrop)
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}
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lb.cc.UpdateState(balancer.State{ConnectivityState: lb.state, Picker: lb.picker})
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}
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// fallbackToBackendsAfter blocks for fallbackTimeout and falls back to use
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// resolved backends (backends received from resolver, not from remote balancer)
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// if no connection to remote balancers was successful.
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func (lb *lbBalancer) fallbackToBackendsAfter(fallbackTimeout time.Duration) {
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timer := time.NewTimer(fallbackTimeout)
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defer timer.Stop()
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select {
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case <-timer.C:
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case <-lb.doneCh:
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return
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}
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lb.mu.Lock()
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if lb.inFallback || lb.serverListReceived {
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lb.mu.Unlock()
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return
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}
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// Enter fallback.
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lb.refreshSubConns(lb.resolvedBackendAddrs, true, lb.usePickFirst)
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lb.mu.Unlock()
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}
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func (lb *lbBalancer) handleServiceConfig(gc *grpclbServiceConfig) {
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lb.mu.Lock()
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defer lb.mu.Unlock()
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newUsePickFirst := childIsPickFirst(gc)
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if lb.usePickFirst == newUsePickFirst {
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return
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}
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if logger.V(2) {
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logger.Infof("lbBalancer: switching mode, new usePickFirst: %+v", newUsePickFirst)
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}
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lb.refreshSubConns(lb.backendAddrs, lb.inFallback, newUsePickFirst)
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}
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func (lb *lbBalancer) ResolverError(error) {
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// Ignore resolver errors. GRPCLB is not selected unless the resolver
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// works at least once.
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}
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func (lb *lbBalancer) UpdateClientConnState(ccs balancer.ClientConnState) error {
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if logger.V(2) {
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logger.Infof("lbBalancer: UpdateClientConnState: %+v", ccs)
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}
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gc, _ := ccs.BalancerConfig.(*grpclbServiceConfig)
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lb.handleServiceConfig(gc)
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addrs := ccs.ResolverState.Addresses
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|
|
||
|
var remoteBalancerAddrs, backendAddrs []resolver.Address
|
||
|
for _, a := range addrs {
|
||
|
if a.Type == resolver.GRPCLB {
|
||
|
a.Type = resolver.Backend
|
||
|
remoteBalancerAddrs = append(remoteBalancerAddrs, a)
|
||
|
} else {
|
||
|
backendAddrs = append(backendAddrs, a)
|
||
|
}
|
||
|
}
|
||
|
if sd := grpclbstate.Get(ccs.ResolverState); sd != nil {
|
||
|
// Override any balancer addresses provided via
|
||
|
// ccs.ResolverState.Addresses.
|
||
|
remoteBalancerAddrs = sd.BalancerAddresses
|
||
|
}
|
||
|
|
||
|
if len(backendAddrs)+len(remoteBalancerAddrs) == 0 {
|
||
|
// There should be at least one address, either grpclb server or
|
||
|
// fallback. Empty address is not valid.
|
||
|
return balancer.ErrBadResolverState
|
||
|
}
|
||
|
|
||
|
if len(remoteBalancerAddrs) == 0 {
|
||
|
if lb.ccRemoteLB != nil {
|
||
|
lb.ccRemoteLB.close()
|
||
|
lb.ccRemoteLB = nil
|
||
|
}
|
||
|
} else if lb.ccRemoteLB == nil {
|
||
|
// First time receiving resolved addresses, create a cc to remote
|
||
|
// balancers.
|
||
|
lb.newRemoteBalancerCCWrapper()
|
||
|
// Start the fallback goroutine.
|
||
|
go lb.fallbackToBackendsAfter(lb.fallbackTimeout)
|
||
|
}
|
||
|
|
||
|
if lb.ccRemoteLB != nil {
|
||
|
// cc to remote balancers uses lb.manualResolver. Send the updated remote
|
||
|
// balancer addresses to it through manualResolver.
|
||
|
lb.manualResolver.UpdateState(resolver.State{Addresses: remoteBalancerAddrs})
|
||
|
}
|
||
|
|
||
|
lb.mu.Lock()
|
||
|
lb.resolvedBackendAddrs = backendAddrs
|
||
|
if len(remoteBalancerAddrs) == 0 || lb.inFallback {
|
||
|
// If there's no remote balancer address in ClientConn update, grpclb
|
||
|
// enters fallback mode immediately.
|
||
|
//
|
||
|
// If a new update is received while grpclb is in fallback, update the
|
||
|
// list of backends being used to the new fallback backends.
|
||
|
lb.refreshSubConns(lb.resolvedBackendAddrs, true, lb.usePickFirst)
|
||
|
}
|
||
|
lb.mu.Unlock()
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
func (lb *lbBalancer) Close() {
|
||
|
select {
|
||
|
case <-lb.doneCh:
|
||
|
return
|
||
|
default:
|
||
|
}
|
||
|
close(lb.doneCh)
|
||
|
if lb.ccRemoteLB != nil {
|
||
|
lb.ccRemoteLB.close()
|
||
|
}
|
||
|
lb.cc.close()
|
||
|
}
|