tile38/internal/server/atomic.go

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package server
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import (
"sync/atomic"
)
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type aint struct{ v uintptr }
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func (a *aint) add(d int) int {
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if d < 0 {
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return int(atomic.AddUintptr(&a.v, ^uintptr((d*-1)-1)))
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}
return int(atomic.AddUintptr(&a.v, uintptr(d)))
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}
func (a *aint) get() int {
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return int(atomic.LoadUintptr(&a.v))
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}
func (a *aint) set(i int) int {
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return int(atomic.SwapUintptr(&a.v, uintptr(i)))
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}
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type abool struct{ v uint32 }
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func (a *abool) on() bool {
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return atomic.LoadUint32(&a.v) != 0
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}
func (a *abool) set(t bool) bool {
if t {
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return atomic.SwapUint32(&a.v, 1) != 0
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}
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return atomic.SwapUint32(&a.v, 0) != 0
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}