tile38/controller/collection/collection.go

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package collection
import (
"math"
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"github.com/tidwall/btree"
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"github.com/tidwall/tile38/geojson"
"github.com/tidwall/tile38/index"
)
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const (
idOrdered = 0
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valueOrdered = 1
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)
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type itemT struct {
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id string
object geojson.Object
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}
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func (i *itemT) Less(item btree.Item, ctx interface{}) bool {
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switch ctx {
default:
return false
case idOrdered:
return i.id < item.(*itemT).id
case valueOrdered:
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i1, i2 := i.object.String(), item.(*itemT).object.String()
if i1 < i2 {
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return true
}
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if i1 > i2 {
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return false
}
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// the values match so we will compare the ids, which are always unique.
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return i.id < item.(*itemT).id
}
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}
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func (i *itemT) Rect() (minX, minY, minZ, maxX, maxY, maxZ float64) {
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bbox := i.object.CalculatedBBox()
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return bbox.Min.X, bbox.Min.Y, bbox.Min.Z, bbox.Max.X, bbox.Max.Y, bbox.Max.Z
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}
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func (i *itemT) Point() (x, y, z float64) {
x, y, z, _, _, _ = i.Rect()
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return
}
// Collection represents a collection of geojson objects.
type Collection struct {
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items *btree.BTree // items sorted by keys
values *btree.BTree // items sorted by value+key
index *index.Index // items geospatially indexed
fieldMap map[string]int
fieldValues map[string][]float64
weight int
points int
objects int // geometry count
nobjects int // non-geometry count
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}
var counter uint64
// New creates an empty collection
func New() *Collection {
col := &Collection{
index: index.New(),
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items: btree.New(128, idOrdered),
values: btree.New(128, valueOrdered),
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fieldMap: make(map[string]int),
}
return col
}
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func (c *Collection) setFieldValues(id string, values []float64) {
if c.fieldValues == nil {
c.fieldValues = make(map[string][]float64)
}
c.fieldValues[id] = values
}
func (c *Collection) getFieldValues(id string) (values []float64) {
if c.fieldValues == nil {
return nil
}
return c.fieldValues[id]
}
func (c *Collection) deleteFieldValues(id string) {
if c.fieldValues != nil {
delete(c.fieldValues, id)
}
}
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// Count returns the number of objects in collection.
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func (c *Collection) Count() int {
return c.objects + c.nobjects
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}
// StringCount returns the number of string values.
func (c *Collection) StringCount() int {
return c.nobjects
}
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// PointCount returns the number of points (lat/lon coordinates) in collection.
func (c *Collection) PointCount() int {
return c.points
}
// TotalWeight calculates the in-memory cost of the collection in bytes.
func (c *Collection) TotalWeight() int {
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return c.weight
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}
// Bounds returns the bounds of all the items in the collection.
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func (c *Collection) Bounds() (minX, minY, minZ, maxX, maxY, maxZ float64) {
return c.index.Bounds()
}
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// ReplaceOrInsert adds or replaces an object in the collection and returns the fields array.
// If an item with the same id is already in the collection then the new item will adopt the old item's fields.
// The fields argument is optional.
// The return values are the old object, the old fields, and the new fields
func (c *Collection) ReplaceOrInsert(id string, obj geojson.Object, fields []string, values []float64) (oldObject geojson.Object, oldFields []float64, newFields []float64) {
var oldItem *itemT
var newItem *itemT = &itemT{id: id, object: obj}
// add the new item to main btree and remove the old one if needed
oldItemPtr := c.items.ReplaceOrInsert(newItem)
if oldItemPtr != nil {
// the old item was removed, now let's remove from the rtree
// or strings tree.
oldItem = oldItemPtr.(*itemT)
if obj.IsGeometry() {
// geometry
c.index.Remove(oldItem)
c.objects--
} else {
// string
c.values.Delete(oldItem)
c.nobjects--
}
// decrement the point count
c.points -= oldItem.object.PositionCount()
// decrement the weights
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c.weight -= len(c.getFieldValues(id)) * 8
c.weight -= oldItem.object.Weight() + len(oldItem.id)
// references
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oldObject = oldItem.object
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oldFields = c.getFieldValues(id)
newFields = oldFields
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}
// insert the new item into the rtree or strings tree.
if obj.IsGeometry() {
c.index.Insert(newItem)
c.objects++
} else {
c.values.ReplaceOrInsert(newItem)
c.nobjects++
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}
// increment the point count
c.points += obj.PositionCount()
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// add the new weights
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c.weight += len(newFields) * 8
c.weight += obj.Weight() + len(id)
if fields == nil {
if len(values) > 0 {
// directly set the field values, update weight
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c.weight -= len(newFields) * 8
newFields = values
c.setFieldValues(id, newFields)
c.weight += len(newFields) * 8
}
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} else {
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//if len(fields) == 0 {
// panic("if fields is empty, make it nil")
//}
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// map field name to value
for i, field := range fields {
c.setField(newItem, field, values[i])
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}
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newFields = c.getFieldValues(id)
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}
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return oldObject, oldFields, newFields
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}
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// Remove removes an object and returns it.
// If the object does not exist then the 'ok' return value will be false.
func (c *Collection) Remove(id string) (obj geojson.Object, fields []float64, ok bool) {
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i := c.items.Delete(&itemT{id: id})
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if i == nil {
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return nil, nil, false
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}
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item := i.(*itemT)
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if item.object.IsGeometry() {
c.index.Remove(item)
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c.objects--
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} else {
c.values.Delete(item)
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c.nobjects--
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}
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fields = c.getFieldValues(id)
c.deleteFieldValues(id)
c.weight -= len(fields) * 8
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c.weight -= item.object.Weight() + len(item.id)
c.points -= item.object.PositionCount()
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return item.object, fields, true
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}
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// Get returns an object.
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// If the object does not exist then the 'ok' return value will be false.
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func (c *Collection) Get(id string) (obj geojson.Object, fields []float64, ok bool) {
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i := c.items.Get(&itemT{id: id})
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if i == nil {
return nil, nil, false
}
item := i.(*itemT)
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return item.object, c.getFieldValues(id), true
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}
// SetField set a field value for an object and returns that object.
// If the object does not exist then the 'ok' return value will be false.
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func (c *Collection) SetField(id, field string, value float64) (obj geojson.Object, fields []float64, updated bool, ok bool) {
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i := c.items.Get(&itemT{id: id})
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if i == nil {
ok = false
return
}
item := i.(*itemT)
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updated = c.setField(item, field, value)
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return item.object, c.getFieldValues(id), updated, true
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}
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func (c *Collection) setField(item *itemT, field string, value float64) (updated bool) {
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idx, ok := c.fieldMap[field]
if !ok {
idx = len(c.fieldMap)
c.fieldMap[field] = idx
}
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fields := c.getFieldValues(item.id)
c.weight -= len(fields) * 8
for idx >= len(fields) {
fields = append(fields, 0)
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}
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c.weight += len(fields) * 8
ovalue := fields[idx]
fields[idx] = value
c.setFieldValues(item.id, fields)
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return ovalue != value
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}
// FieldMap return a maps of the field names.
func (c *Collection) FieldMap() map[string]int {
return c.fieldMap
}
// FieldArr return an array representation of the field names.
func (c *Collection) FieldArr() []string {
arr := make([]string, len(c.fieldMap))
for field, i := range c.fieldMap {
arr[i] = field
}
return arr
}
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// Scan iterates though the collection ids. A cursor can be used for paging.
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func (c *Collection) Scan(cursor uint64, desc bool,
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iterator func(id string, obj geojson.Object, fields []float64) bool,
) (ncursor uint64) {
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var i uint64
var active = true
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iter := func(item btree.Item) bool {
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if i >= cursor {
iitm := item.(*itemT)
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active = iterator(iitm.id, iitm.object, c.getFieldValues(iitm.id))
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}
i++
return active
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}
if desc {
c.items.Descend(iter)
} else {
c.items.Ascend(iter)
}
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return i
}
// ScanGreaterOrEqual iterates though the collection starting with specified id. A cursor can be used for paging.
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func (c *Collection) ScanRange(cursor uint64, start, end string, desc bool,
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iterator func(id string, obj geojson.Object, fields []float64) bool,
) (ncursor uint64) {
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var i uint64
var active = true
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iter := func(item btree.Item) bool {
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if i >= cursor {
iitm := item.(*itemT)
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active = iterator(iitm.id, iitm.object, c.getFieldValues(iitm.id))
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}
i++
return active
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}
if desc {
c.items.DescendRange(&itemT{id: start}, &itemT{id: end}, iter)
} else {
c.items.AscendRange(&itemT{id: start}, &itemT{id: end}, iter)
}
return i
}
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// SearchValues iterates though the collection values. A cursor can be used for paging.
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func (c *Collection) SearchValues(cursor uint64, desc bool,
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iterator func(id string, obj geojson.Object, fields []float64) bool,
) (ncursor uint64) {
var i uint64
var active = true
iter := func(item btree.Item) bool {
if i >= cursor {
iitm := item.(*itemT)
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active = iterator(iitm.id, iitm.object, c.getFieldValues(iitm.id))
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}
i++
return active
}
if desc {
c.values.Descend(iter)
} else {
c.values.Ascend(iter)
}
return i
}
// SearchValuesRange iterates though the collection values. A cursor can be used for paging.
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func (c *Collection) SearchValuesRange(cursor uint64, start, end string, desc bool,
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iterator func(id string, obj geojson.Object, fields []float64) bool,
) (ncursor uint64) {
var i uint64
var active = true
iter := func(item btree.Item) bool {
if i >= cursor {
iitm := item.(*itemT)
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active = iterator(iitm.id, iitm.object, c.getFieldValues(iitm.id))
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}
i++
return active
}
if desc {
c.values.DescendRange(&itemT{object: geojson.String(start)}, &itemT{object: geojson.String(end)}, iter)
} else {
c.values.AscendRange(&itemT{object: geojson.String(start)}, &itemT{object: geojson.String(end)}, iter)
}
return i
}
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// ScanGreaterOrEqual iterates though the collection starting with specified id. A cursor can be used for paging.
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func (c *Collection) ScanGreaterOrEqual(id string, cursor uint64, desc bool,
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iterator func(id string, obj geojson.Object, fields []float64) bool,
) (ncursor uint64) {
var i uint64
var active = true
iter := func(item btree.Item) bool {
if i >= cursor {
iitm := item.(*itemT)
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active = iterator(iitm.id, iitm.object, c.getFieldValues(iitm.id))
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}
i++
return active
}
if desc {
c.items.DescendLessOrEqual(&itemT{id: id}, iter)
} else {
c.items.AscendGreaterOrEqual(&itemT{id: id}, iter)
}
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return i
}
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func (c *Collection) geoSearch(cursor uint64, bbox geojson.BBox, iterator func(id string, obj geojson.Object, fields []float64) bool) (ncursor uint64) {
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return c.index.Search(cursor, bbox.Min.Y, bbox.Min.X, bbox.Max.Y, bbox.Max.X, bbox.Min.Z, bbox.Max.Z, func(item index.Item) bool {
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var iitm *itemT
iitm, ok := item.(*itemT)
if !ok {
return true // just ignore
}
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if !iterator(iitm.id, iitm.object, c.getFieldValues(iitm.id)) {
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return false
}
return true
})
}
// Nearby returns all object that are nearby a point.
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func (c *Collection) Nearby(cursor uint64, sparse uint8, lat, lon, meters, minZ, maxZ float64, iterator func(id string, obj geojson.Object, fields []float64) bool) (ncursor uint64) {
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center := geojson.Position{X: lon, Y: lat, Z: 0}
bbox := geojson.BBoxesFromCenter(lat, lon, meters)
bboxes := bbox.Sparse(sparse)
if sparse > 0 {
for _, bbox := range bboxes {
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bbox.Min.Z, bbox.Max.Z = minZ, maxZ
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c.geoSearch(cursor, bbox, func(id string, obj geojson.Object, fields []float64) bool {
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if obj.Nearby(center, meters) {
if iterator(id, obj, fields) {
return false
}
}
return true
})
}
return 0
}
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bbox.Min.Z, bbox.Max.Z = minZ, maxZ
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return c.geoSearch(cursor, bbox, func(id string, obj geojson.Object, fields []float64) bool {
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if obj.Nearby(center, meters) {
return iterator(id, obj, fields)
}
return true
})
}
// Within returns all object that are fully contained within an object or bounding box. Set obj to nil in order to use the bounding box.
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func (c *Collection) Within(cursor uint64, sparse uint8, obj geojson.Object, minLat, minLon, maxLat, maxLon, minZ, maxZ float64, iterator func(id string, obj geojson.Object, fields []float64) bool) (ncursor uint64) {
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var bbox geojson.BBox
if obj != nil {
bbox = obj.CalculatedBBox()
if minZ == math.Inf(-1) && maxZ == math.Inf(+1) {
if bbox.Min.Z == 0 && bbox.Max.Z == 0 {
bbox.Min.Z = minZ
bbox.Max.Z = maxZ
}
}
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} else {
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bbox = geojson.BBox{Min: geojson.Position{X: minLon, Y: minLat, Z: minZ}, Max: geojson.Position{X: maxLon, Y: maxLat, Z: maxZ}}
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}
bboxes := bbox.Sparse(sparse)
if sparse > 0 {
for _, bbox := range bboxes {
if obj != nil {
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c.geoSearch(cursor, bbox, func(id string, o geojson.Object, fields []float64) bool {
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if o.Within(obj) {
if iterator(id, o, fields) {
return false
}
}
return true
})
}
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c.geoSearch(cursor, bbox, func(id string, o geojson.Object, fields []float64) bool {
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if o.WithinBBox(bbox) {
if iterator(id, o, fields) {
return false
}
}
return true
})
}
return 0
}
if obj != nil {
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return c.geoSearch(cursor, bbox, func(id string, o geojson.Object, fields []float64) bool {
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if o.Within(obj) {
return iterator(id, o, fields)
}
return true
})
}
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return c.geoSearch(cursor, bbox, func(id string, o geojson.Object, fields []float64) bool {
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if o.WithinBBox(bbox) {
return iterator(id, o, fields)
}
return true
})
}
// Intersects returns all object that are intersect an object or bounding box. Set obj to nil in order to use the bounding box.
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func (c *Collection) Intersects(cursor uint64, sparse uint8, obj geojson.Object, minLat, minLon, maxLat, maxLon, minZ, maxZ float64, iterator func(id string, obj geojson.Object, fields []float64) bool) (ncursor uint64) {
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var bbox geojson.BBox
if obj != nil {
bbox = obj.CalculatedBBox()
if minZ == math.Inf(-1) && maxZ == math.Inf(+1) {
if bbox.Min.Z == 0 && bbox.Max.Z == 0 {
bbox.Min.Z = minZ
bbox.Max.Z = maxZ
}
}
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} else {
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bbox = geojson.BBox{Min: geojson.Position{X: minLon, Y: minLat, Z: minZ}, Max: geojson.Position{X: maxLon, Y: maxLat, Z: maxZ}}
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}
var bboxes []geojson.BBox
if sparse > 0 {
split := 1 << sparse
xpart := (bbox.Max.X - bbox.Min.X) / float64(split)
ypart := (bbox.Max.Y - bbox.Min.Y) / float64(split)
for y := bbox.Min.Y; y < bbox.Max.Y; y += ypart {
for x := bbox.Min.X; x < bbox.Max.X; x += xpart {
bboxes = append(bboxes, geojson.BBox{
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Min: geojson.Position{X: x, Y: y, Z: minZ},
Max: geojson.Position{X: x + xpart, Y: y + ypart, Z: maxZ},
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})
}
}
for _, bbox := range bboxes {
if obj != nil {
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c.geoSearch(cursor, bbox, func(id string, o geojson.Object, fields []float64) bool {
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if o.Intersects(obj) {
if iterator(id, o, fields) {
return false
}
}
return true
})
}
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c.geoSearch(cursor, bbox, func(id string, o geojson.Object, fields []float64) bool {
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if o.IntersectsBBox(bbox) {
if iterator(id, o, fields) {
return false
}
}
return true
})
}
return 0
}
if obj != nil {
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return c.geoSearch(cursor, bbox, func(id string, o geojson.Object, fields []float64) bool {
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if o.Intersects(obj) {
return iterator(id, o, fields)
}
return true
})
}
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return c.geoSearch(cursor, bbox, func(id string, o geojson.Object, fields []float64) bool {
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if o.IntersectsBBox(bbox) {
return iterator(id, o, fields)
}
return true
})
}