2016-03-05 02:08:16 +03:00
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package geojson
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import (
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"bytes"
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"encoding/binary"
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"encoding/json"
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"github.com/tidwall/tile38/geojson/geohash"
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)
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// Feature is a geojson object with the type "Feature"
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type Feature struct {
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Geometry Object
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BBox *BBox
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ID interface{}
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Properties map[string]interface{}
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}
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func fillFeatureMap(m map[string]interface{}) (Feature, []byte, error) {
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var g Feature
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switch v := m["geometry"].(type) {
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default:
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return g, nil, errInvalidGeometryMember
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case nil:
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return g, nil, errGeometryMemberRequired
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case map[string]interface{}:
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var err error
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g.Geometry, err = objectMap(v, feat)
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if err != nil {
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return g, nil, err
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}
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}
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var err error
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g.BBox, err = fillBBox(m)
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if err != nil {
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return g, nil, err
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}
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switch v := m["properties"].(type) {
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default:
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return g, nil, errInvalidPropertiesMember
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case nil:
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case map[string]interface{}:
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g.Properties = v
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}
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g.ID = m["id"]
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return g, nil, err
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}
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func fillFeatureBytes(b []byte, bbox *BBox, isCordZ bool) (Feature, []byte, error) {
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var err error
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var g Feature
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g.BBox = bbox
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if len(b) < 4 {
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return g, nil, errNotEnoughData
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}
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l := int(binary.LittleEndian.Uint32(b))
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b = b[4:]
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if l > 0 {
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if len(b) < l {
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return g, nil, errNotEnoughData
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}
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var arr []interface{}
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err = json.Unmarshal(b[:l], &arr)
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if err != nil {
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return g, b, err
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}
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b = b[l:]
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if len(arr) > 0 {
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switch v := arr[0].(type) {
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default:
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return g, b, errInvalidData
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case nil:
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case map[string]interface{}:
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g.Properties = v
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}
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}
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if len(arr) > 1 {
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g.ID = arr[1]
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}
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}
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g.Geometry, b, err = objectBytes(b)
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return g, b, err
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}
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// Geohash converts the object to a geohash value.
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func (g Feature) Geohash(precision int) (string, error) {
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p := g.CalculatedPoint()
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return geohash.Encode(p.Y, p.X, precision)
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}
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// CalculatedPoint is a point representation of the object.
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func (g Feature) CalculatedPoint() Position {
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return g.CalculatedBBox().center()
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}
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// CalculatedBBox is exterior bbox containing the object.
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func (g Feature) CalculatedBBox() BBox {
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if g.BBox != nil {
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return *g.BBox
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}
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return g.Geometry.CalculatedBBox()
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}
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// PositionCount return the number of coordinates.
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func (g Feature) PositionCount() int {
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res := g.Geometry.PositionCount()
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if g.BBox != nil {
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return 2 + res
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}
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return res
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}
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// Weight returns the in-memory size of the object.
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func (g Feature) Weight() int {
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res := g.PositionCount() * sizeofPosition
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if g.Properties != nil {
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b, _ := json.Marshal(g.Properties)
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res += len(b)
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}
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if g.ID != nil {
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b, _ := json.Marshal(g.ID)
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res += len(b) - 2
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}
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return res
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}
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// MarshalJSON allows the object to be encoded in json.Marshal calls.
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func (g Feature) MarshalJSON() ([]byte, error) {
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return []byte(g.JSON()), nil
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}
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// JSON is the json representation of the object. This might not be exactly the same as the original.
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func (g Feature) JSON() string {
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var buf bytes.Buffer
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buf.WriteString(`{"type":"Feature","geometry":`)
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buf.WriteString(g.Geometry.JSON())
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g.BBox.write(&buf)
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if g.Properties != nil {
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buf.WriteString(`,"properties":`)
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b, _ := json.Marshal(g.Properties)
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buf.Write(b)
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}
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if g.ID != nil {
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buf.WriteString(`,"id":`)
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b, _ := json.Marshal(g.ID)
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buf.Write(b)
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}
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buf.WriteByte('}')
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return buf.String()
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}
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2016-07-10 05:44:28 +03:00
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// String returns a string representation of the object. This might be JSON or something else.
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func (g Feature) String() string {
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return g.JSON()
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}
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2016-03-05 02:08:16 +03:00
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// Bytes is the bytes representation of the object.
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func (g Feature) Bytes() []byte {
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var buf bytes.Buffer
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isCordZ := g.BBox.isCordZDefined()
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writeHeader(&buf, feature, g.BBox, isCordZ)
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var pb []byte
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if g.Properties != nil || g.ID != nil {
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arr := []interface{}{g.Properties, g.ID}
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pb, _ = json.Marshal(arr)
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}
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b := make([]byte, 4)
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binary.LittleEndian.PutUint32(b, uint32(len(pb)))
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buf.Write(b)
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buf.Write(pb)
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buf.Write(g.Geometry.Bytes())
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return buf.Bytes()
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}
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func (g Feature) bboxPtr() *BBox {
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return g.BBox
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}
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func (g Feature) hasPositions() bool {
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if g.BBox != nil {
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return true
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}
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return g.Geometry.hasPositions()
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}
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// WithinBBox detects if the object is fully contained inside a bbox.
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func (g Feature) WithinBBox(bbox BBox) bool {
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if g.BBox != nil {
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return rectBBox(g.CalculatedBBox()).InsideRect(rectBBox(bbox))
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}
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return g.Geometry.WithinBBox(bbox)
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}
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// IntersectsBBox detects if the object intersects a bbox.
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func (g Feature) IntersectsBBox(bbox BBox) bool {
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if g.BBox != nil {
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return rectBBox(g.CalculatedBBox()).IntersectsRect(rectBBox(bbox))
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}
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return g.Geometry.IntersectsBBox(bbox)
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}
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// Within detects if the object is fully contained inside another object.
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func (g Feature) Within(o Object) bool {
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return withinObjectShared(g, o,
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func(v Polygon) bool {
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return g.Geometry.Within(o)
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},
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func(v MultiPolygon) bool {
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return g.Geometry.Within(o)
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},
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)
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}
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// Intersects detects if the object intersects another object.
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func (g Feature) Intersects(o Object) bool {
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return intersectsObjectShared(g, o,
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func(v Polygon) bool {
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return g.Geometry.Intersects(o)
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},
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func(v MultiPolygon) bool {
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return g.Geometry.Intersects(o)
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},
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)
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}
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// Nearby detects if the object is nearby a position.
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func (g Feature) Nearby(center Position, meters float64) bool {
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return nearbyObjectShared(g, center.X, center.Y, meters)
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}
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// IsBBoxDefined returns true if the object has a defined bbox.
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func (g Feature) IsBBoxDefined() bool {
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return g.BBox != nil
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}
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2016-07-10 05:44:28 +03:00
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// IsGeometry return true if the object is a geojson geometry object. false if it something else.
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func (g Feature) IsGeometry() bool {
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return true
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}
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