tile38/geojson/multipolygon.go

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package geojson
import "github.com/tidwall/tile38/geojson/geohash"
// MultiPolygon is a geojson object with the type "MultiPolygon"
type MultiPolygon struct {
Coordinates [][][]Position
BBox *BBox
bboxDefined bool
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}
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func fillMultiPolygon(coordinates [][][]Position, bbox *BBox, err error) (MultiPolygon, error) {
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if err == nil {
outer:
for _, ps := range coordinates {
if len(ps) == 0 {
err = errMustBeALinearRing
break
}
for _, ps := range ps {
if !isLinearRing(ps) {
err = errMustBeALinearRing
break outer
}
}
}
}
bboxDefined := bbox != nil
if !bboxDefined {
cbbox := level4CalculatedBBox(coordinates, nil)
bbox = &cbbox
}
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return MultiPolygon{
Coordinates: coordinates,
BBox: bbox,
bboxDefined: bboxDefined,
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}, err
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}
// CalculatedBBox is exterior bbox containing the object.
func (g MultiPolygon) CalculatedBBox() BBox {
return level4CalculatedBBox(g.Coordinates, g.BBox)
}
// CalculatedPoint is a point representation of the object.
func (g MultiPolygon) CalculatedPoint() Position {
return g.CalculatedBBox().center()
}
// Geohash converts the object to a geohash value.
func (g MultiPolygon) Geohash(precision int) (string, error) {
p := g.CalculatedPoint()
return geohash.Encode(p.Y, p.X, precision)
}
// PositionCount return the number of coordinates.
func (g MultiPolygon) PositionCount() int {
return level4PositionCount(g.Coordinates, g.BBox)
}
// Weight returns the in-memory size of the object.
func (g MultiPolygon) Weight() int {
return level4Weight(g.Coordinates, g.BBox)
}
// MarshalJSON allows the object to be encoded in json.Marshal calls.
func (g MultiPolygon) MarshalJSON() ([]byte, error) {
return g.appendJSON(nil), nil
}
func (g MultiPolygon) appendJSON(json []byte) []byte {
return appendLevel4JSON(json, "MultiPolygon", g.Coordinates, g.BBox, g.bboxDefined)
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}
// JSON is the json representation of the object. This might not be exactly the same as the original.
func (g MultiPolygon) JSON() string {
return string(g.appendJSON(nil))
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}
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// String returns a string representation of the object. This might be JSON or something else.
func (g MultiPolygon) String() string {
return g.JSON()
}
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func (g MultiPolygon) bboxPtr() *BBox {
return g.BBox
}
func (g MultiPolygon) hasPositions() bool {
if g.bboxDefined {
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return true
}
for _, c := range g.Coordinates {
for _, c := range c {
if len(c) > 0 {
return true
}
}
}
return false
}
// WithinBBox detects if the object is fully contained inside a bbox.
func (g MultiPolygon) WithinBBox(bbox BBox) bool {
if g.bboxDefined {
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return rectBBox(g.CalculatedBBox()).InsideRect(rectBBox(bbox))
}
if len(g.Coordinates) == 0 {
return false
}
for _, p := range g.Coordinates {
if !(Polygon{Coordinates: p}).WithinBBox(bbox) {
return false
}
}
return true
}
// IntersectsBBox detects if the object intersects a bbox.
func (g MultiPolygon) IntersectsBBox(bbox BBox) bool {
if g.bboxDefined {
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return rectBBox(g.CalculatedBBox()).IntersectsRect(rectBBox(bbox))
}
for _, p := range g.Coordinates {
if (Polygon{Coordinates: p}).IntersectsBBox(bbox) {
return true
}
}
return false
}
// Within detects if the object is fully contained inside another object.
func (g MultiPolygon) Within(o Object) bool {
return withinObjectShared(g, o,
func(v Polygon) bool {
if len(g.Coordinates) == 0 {
return false
}
for _, p := range g.Coordinates {
if len(p) > 0 {
if !polyPositions(p[0]).Inside(polyExteriorHoles(v.Coordinates)) {
return false
}
}
}
return true
},
)
}
// Intersects detects if the object intersects another object.
func (g MultiPolygon) Intersects(o Object) bool {
return intersectsObjectShared(g, o,
func(v Polygon) bool {
if len(g.Coordinates) == 0 {
return false
}
for _, p := range g.Coordinates {
if len(p) > 0 {
if polyPositions(p[0]).Intersects(polyExteriorHoles(v.Coordinates)) {
return true
}
}
}
return false
},
)
}
// Nearby detects if the object is nearby a position.
func (g MultiPolygon) Nearby(center Position, meters float64) bool {
return nearbyObjectShared(g, center.X, center.Y, meters)
}
// IsBBoxDefined returns true if the object has a defined bbox.
func (g MultiPolygon) IsBBoxDefined() bool {
return g.bboxDefined
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}
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// IsGeometry return true if the object is a geojson geometry object. false if it something else.
func (g MultiPolygon) IsGeometry() bool {
return true
}