tile38/vendor/github.com/tidwall/geojson/linestring.go

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package geojson
import (
"github.com/tidwall/geojson/geometry"
"github.com/tidwall/gjson"
)
// LineString ...
type LineString struct {
base geometry.Line
extra *extra
}
// NewLineString ...
func NewLineString(line *geometry.Line) *LineString {
return &LineString{base: *line}
}
// Empty ...
func (g *LineString) Empty() bool {
return g.base.Empty()
}
// Rect ...
func (g *LineString) Rect() geometry.Rect {
return g.base.Rect()
}
// Center ...
func (g *LineString) Center() geometry.Point {
return g.Rect().Center()
}
// Base ...
func (g *LineString) Base() *geometry.Line {
return &g.base
}
// AppendJSON ...
func (g *LineString) AppendJSON(dst []byte) []byte {
dst = append(dst, `{"type":"LineString","coordinates":`...)
dst, _ = appendJSONSeries(dst, &g.base, g.extra, 0)
if g.extra != nil {
dst = g.extra.appendJSONExtra(dst)
}
dst = append(dst, '}')
return dst
}
// String ...
func (g *LineString) String() string {
return string(g.AppendJSON(nil))
}
// JSON ...
func (g *LineString) JSON() string {
return string(g.AppendJSON(nil))
}
// Spatial ...
func (g *LineString) Spatial() Spatial {
return g
}
// ForEach ...
func (g *LineString) ForEach(iter func(geom Object) bool) bool {
return iter(g)
}
// Within ...
func (g *LineString) Within(obj Object) bool {
return obj.Contains(g)
}
// Contains ...
func (g *LineString) Contains(obj Object) bool {
return obj.Spatial().WithinLine(&g.base)
}
// Intersects ...
func (g *LineString) Intersects(obj Object) bool {
return obj.Spatial().IntersectsLine(&g.base)
}
// WithinRect ...
func (g *LineString) WithinRect(rect geometry.Rect) bool {
return rect.ContainsLine(&g.base)
}
// WithinPoint ...
func (g *LineString) WithinPoint(point geometry.Point) bool {
return point.ContainsLine(&g.base)
}
// WithinLine ...
func (g *LineString) WithinLine(line *geometry.Line) bool {
return line.ContainsLine(&g.base)
}
// WithinPoly ...
func (g *LineString) WithinPoly(poly *geometry.Poly) bool {
return poly.ContainsLine(&g.base)
}
// IntersectsPoint ...
func (g *LineString) IntersectsPoint(point geometry.Point) bool {
return g.base.IntersectsPoint(point)
}
// IntersectsRect ...
func (g *LineString) IntersectsRect(rect geometry.Rect) bool {
return g.base.IntersectsRect(rect)
}
// IntersectsLine ...
func (g *LineString) IntersectsLine(line *geometry.Line) bool {
return g.base.IntersectsLine(line)
}
// IntersectsPoly ...
func (g *LineString) IntersectsPoly(poly *geometry.Poly) bool {
return g.base.IntersectsPoly(poly)
}
// NumPoints ...
func (g *LineString) NumPoints() int {
return g.base.NumPoints()
}
func parseJSONLineString(keys *parseKeys, opts *ParseOptions) (Object, error) {
var g LineString
points, ex, err := parseJSONLineStringCoords(keys, gjson.Result{}, opts)
if err != nil {
return nil, err
}
if len(points) < 2 {
// Must have at least two points
// https://tools.ietf.org/html/rfc7946#section-3.1.4
return nil, errCoordinatesInvalid
}
2018-10-22 05:08:56 +03:00
gopts := toGeometryOpts(opts)
line := geometry.NewLine(points, &gopts)
g.base = *line
g.extra = ex
if err := parseBBoxAndExtras(&g.extra, keys, opts); err != nil {
return nil, err
}
return &g, nil
}
func parseJSONLineStringCoords(
keys *parseKeys, rcoords gjson.Result, opts *ParseOptions,
) ([]geometry.Point, *extra, error) {
var err error
var coords []geometry.Point
var ex *extra
var dims int
if !rcoords.Exists() {
rcoords = keys.rCoordinates
if !rcoords.Exists() {
return nil, nil, errCoordinatesMissing
}
if !rcoords.IsArray() {
return nil, nil, errCoordinatesInvalid
}
}
rcoords.ForEach(func(key, value gjson.Result) bool {
if !value.IsArray() {
err = errCoordinatesInvalid
return false
}
var count int
var nums [4]float64
value.ForEach(func(key, value gjson.Result) bool {
if count == 4 {
return false
}
if value.Type != gjson.Number {
err = errCoordinatesInvalid
return false
}
nums[count] = value.Float()
count++
return true
})
if err != nil {
return false
}
if count < 2 {
err = errCoordinatesInvalid
return false
}
coords = append(coords, geometry.Point{X: nums[0], Y: nums[1]})
if ex == nil {
if count > 2 {
ex = new(extra)
if count > 3 {
ex.dims = 2
} else {
ex.dims = 1
}
dims = int(ex.dims)
}
}
if ex != nil {
for i := 0; i < dims; i++ {
ex.values = append(ex.values, nums[2+i])
}
}
return true
})
if err != nil {
return nil, nil, err
}
return coords, ex, err
}
// Distance ...
func (g *LineString) Distance(obj Object) float64 {
return obj.Spatial().DistanceLine(&g.base)
}
// DistancePoint ...
func (g *LineString) DistancePoint(point geometry.Point) float64 {
return geoDistancePoints(g.Center(), point)
}
// DistanceRect ..
func (g *LineString) DistanceRect(rect geometry.Rect) float64 {
return geoDistancePoints(g.Center(), rect.Center())
}
// DistanceLine ...
func (g *LineString) DistanceLine(line *geometry.Line) float64 {
return geoDistancePoints(g.Center(), line.Rect().Center())
}
// DistancePoly ...
func (g *LineString) DistancePoly(poly *geometry.Poly) float64 {
return geoDistancePoints(g.Center(), poly.Rect().Center())
}