tile38/internal/collection/collection.go

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package collection
import (
"github.com/tidwall/boxtree/d2"
"github.com/tidwall/btree"
"github.com/tidwall/geojson"
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"github.com/tidwall/geojson/geo"
"github.com/tidwall/geojson/geometry"
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"github.com/tidwall/tinybtree"
)
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// Cursor allows for quickly paging through Scan, Within, Intersects, and Nearby
type Cursor interface {
Offset() uint64
Step(count uint64)
}
type itemT struct {
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id string
obj geojson.Object
fields []float64
}
func (item *itemT) weightAndPoints() (weight, points int) {
if objIsSpatial(item.obj) {
points = item.obj.NumPoints()
weight = points * 16
} else {
weight = len(item.obj.String())
}
weight += len(item.fields)*8 + len(item.id)
return weight, points
}
func (item *itemT) Less(other btree.Item, ctx interface{}) bool {
value1 := item.obj.String()
value2 := other.(*itemT).obj.String()
if value1 < value2 {
return true
}
if value1 > value2 {
return false
}
// the values match so we'll compare IDs, which are always unique.
return item.id < other.(*itemT).id
}
// Collection represents a collection of geojson objects.
type Collection struct {
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items tinybtree.BTree // items sorted by keys
index d2.BoxTree // items geospatially indexed
values *btree.BTree // items sorted by value+key
fieldMap map[string]int
weight int
points int
objects int // geometry count
nobjects int // non-geometry count
}
var counter uint64
// New creates an empty collection
func New() *Collection {
col := &Collection{
values: btree.New(16, nil),
fieldMap: make(map[string]int),
}
return col
}
// Count returns the number of objects in collection.
func (c *Collection) Count() int {
return c.objects + c.nobjects
}
// StringCount returns the number of string values.
func (c *Collection) StringCount() int {
return c.nobjects
}
// PointCount returns the number of points (lat/lon coordinates) in collection.
func (c *Collection) PointCount() int {
return c.points
}
// TotalWeight calculates the in-memory cost of the collection in bytes.
func (c *Collection) TotalWeight() int {
return c.weight
}
// Bounds returns the bounds of all the items in the collection.
func (c *Collection) Bounds() (minX, minY, maxX, maxY float64) {
min, max := c.index.Bounds()
if len(min) >= 2 && len(max) >= 2 {
return min[0], min[1], max[0], max[1]
}
return
}
func objIsSpatial(obj geojson.Object) bool {
_, ok := obj.(geojson.Spatial)
return ok
}
func (c *Collection) indexDelete(item *itemT) {
if !item.obj.Empty() {
rect := item.obj.Rect()
c.index.Delete(
[]float64{rect.Min.X, rect.Min.Y},
[]float64{rect.Max.X, rect.Max.Y},
item)
}
}
func (c *Collection) indexInsert(item *itemT) {
if !item.obj.Empty() {
rect := item.obj.Rect()
c.index.Insert(
[]float64{rect.Min.X, rect.Min.Y},
[]float64{rect.Max.X, rect.Max.Y},
item)
}
}
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func (c *Collection) addItem(item *itemT) {
if objIsSpatial(item.obj) {
c.indexInsert(item)
c.objects++
} else {
c.values.ReplaceOrInsert(item)
c.nobjects++
}
weight, points := item.weightAndPoints()
c.weight += weight
c.points += points
}
func (c *Collection) delItem(item *itemT) {
if objIsSpatial(item.obj) {
c.indexDelete(item)
c.objects--
} else {
c.values.Delete(item)
c.nobjects--
}
weight, points := item.weightAndPoints()
c.weight -= weight
c.points -= points
}
// Set adds or replaces an object in the collection and returns the fields
// array. If an item with the same id is already in the collection then the
// new item will adopt the old item's fields.
// The fields argument is optional.
// The return values are the old object, the old fields, and the new fields
func (c *Collection) Set(
id string, obj geojson.Object, fields []string, values []float64,
) (
oldObject geojson.Object, oldFields []float64, newFields []float64,
) {
newItem := &itemT{id: id, obj: obj}
// add the new item to main btree and remove the old one if needed
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oldItemV, ok := c.items.Set(id, newItem)
if ok {
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oldItem := oldItemV.(*itemT)
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// remove old item from indexes
c.delItem(oldItem)
oldObject = oldItem.obj
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if len(oldItem.fields) > 0 {
// merge old and new fields
oldFields = oldItem.fields
newItem.fields = make([]float64, len(oldFields))
copy(newItem.fields, oldFields)
}
}
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if fields == nil && len(values) > 0 {
// directly set the field values, from copy
newItem.fields = make([]float64, len(values))
copy(newItem.fields, values)
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} else if len(fields) > 0 {
// add new field to new item
if len(newItem.fields) == 0 {
// make exact room
newItem.fields = make([]float64, 0, len(fields))
}
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c.setFields(newItem, fields, values, false)
}
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// add new item to indexes
c.addItem(newItem)
return oldObject, oldFields, newItem.fields
}
// Delete removes an object and returns it.
// If the object does not exist then the 'ok' return value will be false.
func (c *Collection) Delete(id string) (
obj geojson.Object, fields []float64, ok bool,
) {
oldItemV, ok := c.items.Delete(id)
if !ok {
return nil, nil, false
}
oldItem := oldItemV.(*itemT)
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c.delItem(oldItem)
return oldItem.obj, oldItem.fields, true
}
// Get returns an object.
// If the object does not exist then the 'ok' return value will be false.
func (c *Collection) Get(id string) (
obj geojson.Object, fields []float64, ok bool,
) {
itemV, ok := c.items.Get(id)
if !ok {
return nil, nil, false
}
item := itemV.(*itemT)
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return item.obj, item.fields, true
}
// SetField set a field value for an object and returns that object.
// If the object does not exist then the 'ok' return value will be false.
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func (c *Collection) SetField(id, fieldName string, fieldValue float64) (
obj geojson.Object, fields []float64, updated bool, ok bool,
) {
itemV, ok := c.items.Get(id)
if !ok {
return nil, nil, false, false
}
item := itemV.(*itemT)
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updated = c.setField(item, fieldName, fieldValue, true)
return item.obj, item.fields, updated, true
}
func (c *Collection) setField(
item *itemT, fieldName string, fieldValue float64, updateWeight bool,
) (updated bool) {
idx, ok := c.fieldMap[fieldName]
if !ok {
idx = len(c.fieldMap)
c.fieldMap[fieldName] = idx
}
if idx >= len(item.fields) {
// grow the fields slice
oldLen := len(item.fields)
for idx >= len(item.fields) {
item.fields = append(item.fields, 0)
}
if updateWeight {
c.weight += (len(item.fields) - oldLen) * 8
}
item.fields[idx] = fieldValue
updated = true
} else if item.fields[idx] != fieldValue {
// existing field needs updating
item.fields[idx] = fieldValue
updated = true
}
return updated
}
// SetFields is similar to SetField, just setting multiple fields at once
func (c *Collection) SetFields(
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id string, fieldNames []string, fieldValues []float64,
) (obj geojson.Object, fields []float64, updatedCount int, ok bool) {
itemV, ok := c.items.Get(id)
if !ok {
return nil, nil, 0, false
}
item := itemV.(*itemT)
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updatedCount = c.setFields(item, fieldNames, fieldValues, true)
return item.obj, item.fields, updatedCount, true
}
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func (c *Collection) setFields(
item *itemT, fieldNames []string, fieldValues []float64, updateWeight bool,
) (updatedCount int) {
for i, fieldName := range fieldNames {
var fieldValue float64
if i < len(fieldValues) {
fieldValue = fieldValues[i]
}
if c.setField(item, fieldName, fieldValue, updateWeight) {
updatedCount++
}
}
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return updatedCount
}
// FieldMap return a maps of the field names.
func (c *Collection) FieldMap() map[string]int {
return c.fieldMap
}
// FieldArr return an array representation of the field names.
func (c *Collection) FieldArr() []string {
arr := make([]string, len(c.fieldMap))
for field, i := range c.fieldMap {
arr[i] = field
}
return arr
}
// Scan iterates though the collection ids.
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func (c *Collection) Scan(desc bool, cursor Cursor,
iterator func(id string, obj geojson.Object, fields []float64) bool,
) bool {
var keepon = true
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var count uint64
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var offset uint64
if cursor != nil {
offset = cursor.Offset()
cursor.Step(offset)
}
iter := func(key string, value interface{}) bool {
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count++
if count <= offset {
return true
}
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if cursor != nil {
cursor.Step(1)
}
iitm := value.(*itemT)
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keepon = iterator(iitm.id, iitm.obj, iitm.fields)
return keepon
}
if desc {
c.items.Reverse(iter)
} else {
c.items.Scan(iter)
}
return keepon
}
// ScanRange iterates though the collection starting with specified id.
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func (c *Collection) ScanRange(start, end string, desc bool, cursor Cursor,
iterator func(id string, obj geojson.Object, fields []float64) bool,
) bool {
var keepon = true
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var count uint64
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var offset uint64
if cursor != nil {
offset = cursor.Offset()
cursor.Step(offset)
}
iter := func(key string, value interface{}) bool {
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count++
if count <= offset {
return true
}
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if cursor != nil {
cursor.Step(1)
}
if !desc {
if key >= end {
return false
}
} else {
if key <= end {
return false
}
}
iitm := value.(*itemT)
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keepon = iterator(iitm.id, iitm.obj, iitm.fields)
return keepon
}
if desc {
c.items.Descend(start, iter)
} else {
c.items.Ascend(start, iter)
}
return keepon
}
// SearchValues iterates though the collection values.
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func (c *Collection) SearchValues(desc bool, cursor Cursor,
iterator func(id string, obj geojson.Object, fields []float64) bool,
) bool {
var keepon = true
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var count uint64
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var offset uint64
if cursor != nil {
offset = cursor.Offset()
cursor.Step(offset)
}
iter := func(item btree.Item) bool {
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count++
if count <= offset {
return true
}
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if cursor != nil {
cursor.Step(1)
}
iitm := item.(*itemT)
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keepon = iterator(iitm.id, iitm.obj, iitm.fields)
return keepon
}
if desc {
c.values.Descend(iter)
} else {
c.values.Ascend(iter)
}
return keepon
}
// SearchValuesRange iterates though the collection values.
func (c *Collection) SearchValuesRange(start, end string, desc bool,
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cursor Cursor,
iterator func(id string, obj geojson.Object, fields []float64) bool,
) bool {
var keepon = true
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var count uint64
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var offset uint64
if cursor != nil {
offset = cursor.Offset()
cursor.Step(offset)
}
iter := func(item btree.Item) bool {
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count++
if count <= offset {
return true
}
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if cursor != nil {
cursor.Step(1)
}
iitm := item.(*itemT)
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keepon = iterator(iitm.id, iitm.obj, iitm.fields)
return keepon
}
if desc {
c.values.DescendRange(&itemT{obj: String(start)},
&itemT{obj: String(end)}, iter)
} else {
c.values.AscendRange(&itemT{obj: String(start)},
&itemT{obj: String(end)}, iter)
}
return keepon
}
// ScanGreaterOrEqual iterates though the collection starting with specified id.
func (c *Collection) ScanGreaterOrEqual(id string, desc bool,
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cursor Cursor,
iterator func(id string, obj geojson.Object, fields []float64) bool,
) bool {
var keepon = true
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var count uint64
var offset uint64
if cursor != nil {
offset = cursor.Offset()
cursor.Step(offset)
}
iter := func(key string, value interface{}) bool {
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count++
if count <= offset {
return true
}
if cursor != nil {
cursor.Step(1)
}
iitm := value.(*itemT)
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keepon = iterator(iitm.id, iitm.obj, iitm.fields)
return keepon
}
if desc {
c.items.Descend(id, iter)
} else {
c.items.Ascend(id, iter)
}
return keepon
}
func (c *Collection) geoSearch(
rect geometry.Rect,
iter func(id string, obj geojson.Object, fields []float64) bool,
) bool {
alive := true
c.index.Search(
[]float64{rect.Min.X, rect.Min.Y},
[]float64{rect.Max.X, rect.Max.Y},
func(_, _ []float64, itemv interface{}) bool {
item := itemv.(*itemT)
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alive = iter(item.id, item.obj, item.fields)
return alive
},
)
return alive
}
func (c *Collection) geoSparse(
obj geojson.Object, sparse uint8,
iter func(id string, obj geojson.Object, fields []float64) (match, ok bool),
) bool {
matches := make(map[string]bool)
alive := true
c.geoSparseInner(obj.Rect(), sparse,
func(id string, o geojson.Object, fields []float64) (
match, ok bool,
) {
ok = true
if !matches[id] {
match, ok = iter(id, o, fields)
if match {
matches[id] = true
}
}
return match, ok
},
)
return alive
}
func (c *Collection) geoSparseInner(
rect geometry.Rect, sparse uint8,
iter func(id string, obj geojson.Object, fields []float64) (match, ok bool),
) bool {
if sparse > 0 {
w := rect.Max.X - rect.Min.X
h := rect.Max.Y - rect.Min.Y
quads := [4]geometry.Rect{
geometry.Rect{
Min: geometry.Point{X: rect.Min.X, Y: rect.Min.Y + h/2},
Max: geometry.Point{X: rect.Min.X + w/2, Y: rect.Max.Y},
},
geometry.Rect{
Min: geometry.Point{X: rect.Min.X + w/2, Y: rect.Min.Y + h/2},
Max: geometry.Point{X: rect.Max.X, Y: rect.Max.Y},
},
geometry.Rect{
Min: geometry.Point{X: rect.Min.X, Y: rect.Min.Y},
Max: geometry.Point{X: rect.Min.X + w/2, Y: rect.Min.Y + h/2},
},
geometry.Rect{
Min: geometry.Point{X: rect.Min.X + w/2, Y: rect.Min.Y},
Max: geometry.Point{X: rect.Max.X, Y: rect.Min.Y + h/2},
},
}
for _, quad := range quads {
if !c.geoSparseInner(quad, sparse-1, iter) {
return false
}
}
return true
}
alive := true
c.geoSearch(rect,
func(id string, obj geojson.Object, fields []float64) bool {
match, ok := iter(id, obj, fields)
if !ok {
alive = false
return false
}
return !match
},
)
return alive
}
// Within returns all object that are fully contained within an object or
// bounding box. Set obj to nil in order to use the bounding box.
func (c *Collection) Within(
obj geojson.Object,
sparse uint8,
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cursor Cursor,
iter func(id string, obj geojson.Object, fields []float64) bool,
) bool {
var count uint64
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var offset uint64
if cursor != nil {
offset = cursor.Offset()
cursor.Step(offset)
}
if sparse > 0 {
return c.geoSparse(obj, sparse,
func(id string, o geojson.Object, fields []float64) (
match, ok bool,
) {
count++
if count <= offset {
return false, true
}
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if cursor != nil {
cursor.Step(1)
}
if match = o.Within(obj); match {
ok = iter(id, o, fields)
}
return match, ok
},
)
}
return c.geoSearch(obj.Rect(),
func(id string, o geojson.Object, fields []float64) bool {
count++
if count <= offset {
return true
}
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if cursor != nil {
cursor.Step(1)
}
if o.Within(obj) {
return iter(id, o, fields)
}
return true
},
)
}
// Intersects returns all object that are intersect an object or bounding box.
// Set obj to nil in order to use the bounding box.
func (c *Collection) Intersects(
obj geojson.Object,
sparse uint8,
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cursor Cursor,
iter func(id string, obj geojson.Object, fields []float64) bool,
) bool {
var count uint64
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var offset uint64
if cursor != nil {
offset = cursor.Offset()
cursor.Step(offset)
}
if sparse > 0 {
return c.geoSparse(obj, sparse,
func(id string, o geojson.Object, fields []float64) (
match, ok bool,
) {
count++
if count <= offset {
return false, true
}
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if cursor != nil {
cursor.Step(1)
}
if match = o.Intersects(obj); match {
ok = iter(id, o, fields)
}
return match, ok
},
)
}
return c.geoSearch(obj.Rect(),
func(id string, o geojson.Object, fields []float64) bool {
count++
if count <= offset {
return true
}
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if cursor != nil {
cursor.Step(1)
}
if o.Intersects(obj) {
return iter(id, o, fields)
}
return true
},
)
}
// Nearby returns the nearest neighbors
func (c *Collection) Nearby(
target geojson.Object,
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cursor Cursor,
iter func(id string, obj geojson.Object, fields []float64) bool,
) bool {
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// First look to see if there's at least one candidate in the circle's
// outer rectangle. This is a fast-fail operation.
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if circle, ok := target.(*geojson.Circle); ok {
meters := circle.Meters()
if meters > 0 {
center := circle.Center()
minLat, minLon, maxLat, maxLon :=
geo.RectFromCenter(center.Y, center.X, meters)
var exists bool
c.index.Search(
[]float64{minLon, minLat},
[]float64{maxLon, maxLat},
func(_, _ []float64, itemv interface{}) bool {
exists = true
return false
},
)
if !exists {
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// no candidates
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return true
}
}
}
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// do the kNN operation
alive := true
center := target.Center()
var count uint64
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var offset uint64
if cursor != nil {
offset = cursor.Offset()
cursor.Step(offset)
}
c.index.Nearby(
[]float64{center.X, center.Y},
[]float64{center.X, center.Y},
func(_, _ []float64, itemv interface{}) bool {
count++
if count <= offset {
return true
}
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if cursor != nil {
cursor.Step(1)
}
item := itemv.(*itemT)
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alive = iter(item.id, item.obj, item.fields)
return alive
},
)
return alive
}