2016-03-05 02:08:16 +03:00
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package geojson
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import (
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2016-11-07 23:04:21 +03:00
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"encoding/binary"
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2016-03-05 02:08:16 +03:00
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2016-11-02 15:51:48 +03:00
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"github.com/tidwall/gjson"
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"github.com/tidwall/tile38/geojson/geohash"
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)
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// Feature is a geojson object with the type "Feature"
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type Feature struct {
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Geometry Object
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BBox *BBox
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bboxDefined bool
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idprops string // raw id and properties seperated by a '\0'
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}
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func fillFeatureMap(json string) (Feature, error) {
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var g Feature
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v := gjson.Get(json, "geometry")
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switch v.Type {
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default:
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return g, errInvalidGeometryMember
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case gjson.Null:
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return g, errGeometryMemberRequired
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case gjson.JSON:
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var err error
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g.Geometry, err = objectMap(v.Raw, feat)
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if err != nil {
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return g, err
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}
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}
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var err error
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g.BBox, err = fillBBox(json)
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if err != nil {
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return g, err
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}
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g.bboxDefined = g.BBox != nil
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if !g.bboxDefined {
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cbbox := g.CalculatedBBox()
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g.BBox = &cbbox
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}
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var propsExists bool
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props := gjson.Get(json, "properties")
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switch props.Type {
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default:
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return g, errInvalidPropertiesMember
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case gjson.Null:
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case gjson.JSON:
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propsExists = true
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}
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id := gjson.Get(json, "id")
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if id.Exists() || propsExists {
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g.idprops = makeCompositeRaw(id.Raw, props.Raw)
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}
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return g, err
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}
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// Geohash converts the object to a geohash value.
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func (g Feature) Geohash(precision int) (string, error) {
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p := g.CalculatedPoint()
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return geohash.Encode(p.Y, p.X, precision)
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}
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// CalculatedPoint is a point representation of the object.
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func (g Feature) CalculatedPoint() Position {
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return g.CalculatedBBox().center()
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}
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// CalculatedBBox is exterior bbox containing the object.
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func (g Feature) CalculatedBBox() BBox {
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if g.BBox != nil {
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return *g.BBox
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}
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return g.Geometry.CalculatedBBox()
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}
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// PositionCount return the number of coordinates.
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func (g Feature) PositionCount() int {
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res := g.Geometry.PositionCount()
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if g.BBox != nil {
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return 2 + res
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}
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return res
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}
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// Weight returns the in-memory size of the object.
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func (g Feature) Weight() int {
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res := g.PositionCount() * sizeofPosition
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res += len(g.idprops)
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return res
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}
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// MarshalJSON allows the object to be encoded in json.Marshal calls.
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func (g Feature) MarshalJSON() ([]byte, error) {
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return g.appendJSON(nil), nil
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}
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func (g Feature) getRaw() (id, props string) {
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if len(g.idprops) == 0 {
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return "", ""
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}
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switch g.idprops[0] {
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default:
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lnp := int(g.idprops[0]) + 1
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return g.idprops[1:lnp], g.idprops[lnp:]
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case 255:
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lnp := int(binary.LittleEndian.Uint64([]byte(g.idprops[1:9]))) + 9
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return g.idprops[9:lnp], g.idprops[lnp:]
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}
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}
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func makeCompositeRaw(idRaw, propsRaw string) string {
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idRaw = stripWhitespace(idRaw)
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propsRaw = stripWhitespace(propsRaw)
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if len(idRaw) == 0 && len(propsRaw) == 0 {
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return ""
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}
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var raw []byte
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if len(idRaw) > 0xFF-1 {
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raw = make([]byte, len(idRaw)+len(propsRaw)+9)
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raw[0] = 0xFF
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binary.LittleEndian.PutUint64(raw[1:9], uint64(len(idRaw)))
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copy(raw[9:], idRaw)
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copy(raw[len(idRaw)+9:], propsRaw)
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} else {
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raw = make([]byte, len(idRaw)+len(propsRaw)+1)
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raw[0] = byte(len(idRaw))
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copy(raw[1:], idRaw)
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copy(raw[len(idRaw)+1:], propsRaw)
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}
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return string(raw)
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}
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func (g Feature) appendJSON(json []byte) []byte {
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json = append(json, `{"type":"Feature","geometry":`...)
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json = append(json, g.Geometry.JSON()...)
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if g.bboxDefined {
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json = appendBBoxJSON(json, g.BBox)
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}
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idRaw, propsRaw := g.getRaw()
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if propsRaw != "" {
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json = append(json, `,"properties":`...)
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json = append(json, propsRaw...)
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}
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if idRaw != "" {
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json = append(json, `,"id":`...)
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json = append(json, idRaw...)
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}
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return append(json, '}')
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}
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// JSON is the json representation of the object. This might not be exactly the same as the original.
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func (g Feature) JSON() string {
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return string(g.appendJSON(nil))
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}
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// String returns a string representation of the object. This might be JSON or something else.
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func (g Feature) String() string {
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return g.JSON()
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}
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// Bytes is the bytes representation of the object.
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func (g Feature) Bytes() []byte {
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return []byte(g.JSON())
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}
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func (g Feature) bboxPtr() *BBox {
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return g.BBox
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}
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func (g Feature) hasPositions() bool {
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if g.bboxDefined {
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return true
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}
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return g.Geometry.hasPositions()
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}
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// WithinBBox detects if the object is fully contained inside a bbox.
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func (g Feature) WithinBBox(bbox BBox) bool {
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if g.bboxDefined {
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return rectBBox(g.CalculatedBBox()).InsideRect(rectBBox(bbox))
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}
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return g.Geometry.WithinBBox(bbox)
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}
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// IntersectsBBox detects if the object intersects a bbox.
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func (g Feature) IntersectsBBox(bbox BBox) bool {
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if g.bboxDefined {
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return rectBBox(g.CalculatedBBox()).IntersectsRect(rectBBox(bbox))
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}
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return g.Geometry.IntersectsBBox(bbox)
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}
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// Within detects if the object is fully contained inside another object.
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func (g Feature) Within(o Object) bool {
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return withinObjectShared(g, o,
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func(v Polygon) bool {
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return g.Geometry.Within(o)
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},
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func(v MultiPolygon) bool {
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return g.Geometry.Within(o)
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},
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)
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}
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// Intersects detects if the object intersects another object.
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func (g Feature) Intersects(o Object) bool {
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return intersectsObjectShared(g, o,
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func(v Polygon) bool {
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return g.Geometry.Intersects(o)
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},
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func(v MultiPolygon) bool {
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return g.Geometry.Intersects(o)
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},
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)
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}
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// Nearby detects if the object is nearby a position.
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func (g Feature) Nearby(center Position, meters float64) bool {
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return nearbyObjectShared(g, center.X, center.Y, meters)
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}
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// IsBBoxDefined returns true if the object has a defined bbox.
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func (g Feature) IsBBoxDefined() bool {
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return g.bboxDefined
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}
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// IsGeometry return true if the object is a geojson geometry object. false if it something else.
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func (g Feature) IsGeometry() bool {
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return true
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}
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