tile38/pkg/expire/expire_test.go

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package expire
import (
"fmt"
"math/rand"
"sort"
"sync"
"testing"
"time"
)
type testItem struct {
str string
exp time.Time
}
func (item *testItem) Expires() time.Time {
return item.exp
}
func TestBasic(t *testing.T) {
var list List
now := time.Now()
list.Push(&testItem{"13", now.Add(13)})
list.Push(&testItem{"11", now.Add(11)})
list.Push(&testItem{"14", now.Add(14)})
list.Push(&testItem{"10", now.Add(10)})
list.Push(&testItem{"15", now.Add(15)})
list.Push(&testItem{"12", now.Add(12)})
var lunix int64
for list.queue.len > 0 {
n2 := list.queue.pop()
if n2.unix < lunix {
t.Fatal("out of order")
}
}
}
func TestRandomQueue(t *testing.T) {
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N := 1000
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now := time.Now()
var list List
for i := 0; i < N; i++ {
list.Push(&testItem{fmt.Sprintf("%d", i),
now.Add(time.Duration(rand.Float64() * float64(time.Second)))})
}
var items []Item
for list.queue.len > 0 {
n1 := list.queue.peek()
n2 := list.queue.pop()
if n1 != n2 {
t.Fatal("mismatch")
}
if n1.unix > n2.unix {
t.Fatal("out of order")
}
items = append(items, n2.item)
}
if !sort.SliceIsSorted(items, func(i, j int) bool {
return items[i].Expires().Before(items[j].Expires())
}) {
t.Fatal("out of order")
}
}
func TestExpires(t *testing.T) {
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N := 1000
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now := time.Now()
var list List
for i := 0; i < N; i++ {
list.Push(&testItem{fmt.Sprintf("%d", i),
now.Add(time.Duration(rand.Float64() * float64(time.Second)))})
}
var wg sync.WaitGroup
wg.Add(N)
var items []Item
list.Expired = func(item Item) {
items = append(items, item)
wg.Done()
}
wg.Wait()
if len(items) != N {
t.Fatal("wrong result")
}
}