2016-03-05 02:08:16 +03:00
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package controller
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import (
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"errors"
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"fmt"
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"math"
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"strconv"
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"strings"
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2016-03-28 18:57:41 +03:00
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"github.com/tidwall/resp"
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2018-02-15 22:08:27 +03:00
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"github.com/yuin/gopher-lua"
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2016-03-05 02:08:16 +03:00
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)
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const defaultSearchOutput = outputObjects
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var errInvalidNumberOfArguments = errors.New("invalid number of arguments")
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var errKeyNotFound = errors.New("key not found")
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var errIDNotFound = errors.New("id not found")
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2016-10-31 20:17:30 +03:00
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var errIDAlreadyExists = errors.New("id already exists")
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2016-12-12 20:33:28 +03:00
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var errPathNotFound = errors.New("path not found")
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2016-03-05 02:08:16 +03:00
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func errInvalidArgument(arg string) error {
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return fmt.Errorf("invalid argument '%s'", arg)
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}
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func errDuplicateArgument(arg string) error {
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return fmt.Errorf("duplicate argument '%s'", arg)
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}
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func token(line string) (newLine, token string) {
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for i := 0; i < len(line); i++ {
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if line[i] == ' ' {
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return line[i+1:], line[:i]
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}
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}
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return "", line
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}
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2016-03-28 18:57:41 +03:00
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func tokenval(vs []resp.Value) (nvs []resp.Value, token string, ok bool) {
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if len(vs) > 0 {
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token = vs[0].String()
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nvs = vs[1:]
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ok = true
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}
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return
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}
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2016-11-09 23:43:26 +03:00
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func tokenvalbytes(vs []resp.Value) (nvs []resp.Value, token []byte, ok bool) {
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if len(vs) > 0 {
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token = vs[0].Bytes()
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nvs = vs[1:]
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ok = true
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}
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return
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}
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2016-03-05 02:08:16 +03:00
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func tokenlc(line string) (newLine, token string) {
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for i := 0; i < len(line); i++ {
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ch := line[i]
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if ch == ' ' {
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return line[i+1:], line[:i]
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}
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if ch >= 'A' && ch <= 'Z' {
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lc := make([]byte, 0, 16)
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if i > 0 {
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lc = append(lc, []byte(line[:i])...)
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}
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lc = append(lc, ch+32)
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i++
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for ; i < len(line); i++ {
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ch = line[i]
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if ch == ' ' {
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return line[i+1:], string(lc)
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}
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if ch >= 'A' && ch <= 'Z' {
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lc = append(lc, ch+32)
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} else {
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lc = append(lc, ch)
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}
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}
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return "", string(lc)
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}
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}
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return "", line
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}
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2016-11-09 23:43:26 +03:00
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func lcb(s1 []byte, s2 string) bool {
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if len(s1) != len(s2) {
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return false
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}
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for i := 0; i < len(s1); i++ {
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ch := s1[i]
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if ch >= 'A' && ch <= 'Z' {
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if ch+32 != s2[i] {
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return false
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}
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} else if ch != s2[i] {
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return false
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}
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}
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return true
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}
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2016-03-05 02:08:16 +03:00
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func lc(s1, s2 string) bool {
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if len(s1) != len(s2) {
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return false
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}
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for i := 0; i < len(s1); i++ {
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ch := s1[i]
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if ch >= 'A' && ch <= 'Z' {
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if ch+32 != s2[i] {
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return false
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}
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} else if ch != s2[i] {
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return false
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}
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}
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return true
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}
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type whereT struct {
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field string
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minx bool
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min float64
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maxx bool
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max float64
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}
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func (where whereT) match(value float64) bool {
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if !where.minx {
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if value < where.min {
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return false
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}
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} else {
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if value <= where.min {
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return false
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}
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}
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if !where.maxx {
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if value > where.max {
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return false
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}
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} else {
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if value >= where.max {
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return false
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}
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}
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return true
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}
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2016-10-03 21:37:16 +03:00
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func zMinMaxFromWheres(wheres []whereT) (minZ, maxZ float64) {
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for _, w := range wheres {
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if w.field == "z" {
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minZ = w.min
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maxZ = w.max
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return
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}
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}
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minZ = math.Inf(-1)
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maxZ = math.Inf(+1)
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return
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}
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2017-08-23 23:13:12 +03:00
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type whereinT struct {
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Lua scripting feature. (#224)
* Start on lua scripting
* Implement evalsha, script load, script exists, and script flush
* Type conversions from lua to resp/json.
Refactor to make luastate and luascripts persistent in the controller.
* Change controller.command and all underlying commands to return resp.Value.
Serialize only during the ouput.
* First stab at tile38 call from lua
* Change tile38 into tile38.call in Lua
* Property return errors from scripts
* Minor refactoring. No locking on script run
* Cleanup/refactoring
* Create a pool of 5 lua states, allow for more as needed. Refactor.
* Use safe map for scripts. Add a limit for max number of lua states. Refactor.
* Refactor
* Refactor script commands into atomic, read-only, and non-atomic classes.
Proper locking for all three classes.
Add tests for scripts
* More tests for scripts
* Properly escape newlines in lua-produced errors
* Better test for readonly failure
* Correctly convert ok/err messages between lua and resp.
Add pcall, sha1hex, error_reply, status_reply functions to tile38 namespace in lua.
* Add pcall test. Change writeErr to work with string argument
* Make sure eval/evalsha never attempt to write AOF
* Add eval-set and eval-get to benchmarks
* Fix eval benchmark tests, add more
* Improve benchmarks
* Optimizations and refactoring.
* Add lua memtest
* Typo
* Add dependency
* golint fixes
* gofmt fixes
* Add scripting commands to the core/commands.json
* Use ARGV for args inside lua
2017-10-05 18:20:40 +03:00
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field string
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valMap map[float64]struct{}
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2017-08-23 23:13:12 +03:00
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}
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func (wherein whereinT) match(value float64) bool {
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Lua scripting feature. (#224)
* Start on lua scripting
* Implement evalsha, script load, script exists, and script flush
* Type conversions from lua to resp/json.
Refactor to make luastate and luascripts persistent in the controller.
* Change controller.command and all underlying commands to return resp.Value.
Serialize only during the ouput.
* First stab at tile38 call from lua
* Change tile38 into tile38.call in Lua
* Property return errors from scripts
* Minor refactoring. No locking on script run
* Cleanup/refactoring
* Create a pool of 5 lua states, allow for more as needed. Refactor.
* Use safe map for scripts. Add a limit for max number of lua states. Refactor.
* Refactor
* Refactor script commands into atomic, read-only, and non-atomic classes.
Proper locking for all three classes.
Add tests for scripts
* More tests for scripts
* Properly escape newlines in lua-produced errors
* Better test for readonly failure
* Correctly convert ok/err messages between lua and resp.
Add pcall, sha1hex, error_reply, status_reply functions to tile38 namespace in lua.
* Add pcall test. Change writeErr to work with string argument
* Make sure eval/evalsha never attempt to write AOF
* Add eval-set and eval-get to benchmarks
* Fix eval benchmark tests, add more
* Improve benchmarks
* Optimizations and refactoring.
* Add lua memtest
* Typo
* Add dependency
* golint fixes
* gofmt fixes
* Add scripting commands to the core/commands.json
* Use ARGV for args inside lua
2017-10-05 18:20:40 +03:00
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_, ok := wherein.valMap[value]
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2017-08-23 23:13:12 +03:00
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return ok
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}
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2018-02-15 22:08:27 +03:00
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type whereevalT struct {
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2018-08-14 03:05:30 +03:00
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c *Controller
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luaState *lua.LState
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fn *lua.LFunction
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2018-02-15 22:08:27 +03:00
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}
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func (whereeval whereevalT) Close() {
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luaSetRawGlobals(
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whereeval.luaState, map[string]lua.LValue{
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2018-08-14 03:05:30 +03:00
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"ARGV": lua.LNil,
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2018-02-15 22:08:27 +03:00
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})
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whereeval.c.luapool.Put(whereeval.luaState)
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}
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func (whereeval whereevalT) match(fieldsWithNames map[string]float64) bool {
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fieldsTbl := whereeval.luaState.CreateTable(0, len(fieldsWithNames))
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for field, val := range fieldsWithNames {
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fieldsTbl.RawSetString(field, lua.LNumber(val))
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}
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luaSetRawGlobals(
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whereeval.luaState, map[string]lua.LValue{
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2018-08-14 03:05:30 +03:00
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"FIELDS": fieldsTbl,
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2018-02-15 22:08:27 +03:00
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})
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defer luaSetRawGlobals(
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whereeval.luaState, map[string]lua.LValue{
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2018-08-14 03:05:30 +03:00
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"FIELDS": lua.LNil,
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2018-02-15 22:08:27 +03:00
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})
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whereeval.luaState.Push(whereeval.fn)
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if err := whereeval.luaState.PCall(0, 1, nil); err != nil {
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panic(err.Error())
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}
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ret := whereeval.luaState.Get(-1)
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whereeval.luaState.Pop(1)
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// Make bool out of returned lua value
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switch ret.Type() {
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case lua.LTNil:
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return false
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case lua.LTBool:
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return ret == lua.LTrue
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case lua.LTNumber:
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return float64(ret.(lua.LNumber)) != 0
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case lua.LTString:
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return ret.String() != ""
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case lua.LTTable:
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tbl := ret.(*lua.LTable)
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if tbl.Len() != 0 {
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return true
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}
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var match bool
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2018-08-14 03:05:30 +03:00
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tbl.ForEach(func(lk lua.LValue, lv lua.LValue) { match = true })
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2018-02-15 22:08:27 +03:00
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return match
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}
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panic(fmt.Sprintf("Script returned value of type %s", ret.Type()))
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}
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2016-03-05 02:08:16 +03:00
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type searchScanBaseTokens struct {
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2018-08-14 03:05:30 +03:00
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key string
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cursor uint64
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output outputT
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precision uint64
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lineout string
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fence bool
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distance bool
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detect map[string]bool
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accept map[string]bool
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glob string
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wheres []whereT
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whereins []whereinT
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whereevals []whereevalT
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nofields bool
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ulimit bool
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limit uint64
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usparse bool
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sparse uint8
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desc bool
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clip bool
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2016-03-05 02:08:16 +03:00
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}
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2018-08-14 03:05:30 +03:00
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func (c *Controller) parseSearchScanBaseTokens(
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cmd string, t searchScanBaseTokens, vs []resp.Value,
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) (
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vsout []resp.Value, tout searchScanBaseTokens, err error,
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) {
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2016-03-29 00:16:21 +03:00
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var ok bool
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if vs, t.key, ok = tokenval(vs); !ok || t.key == "" {
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2016-03-05 02:08:16 +03:00
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err = errInvalidNumberOfArguments
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return
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}
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2018-08-14 03:05:30 +03:00
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fromFence := t.fence
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2016-03-05 02:08:16 +03:00
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var slimit string
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var ssparse string
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var scursor string
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2016-07-12 22:18:16 +03:00
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var asc bool
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2016-03-05 02:08:16 +03:00
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for {
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2016-03-29 00:16:21 +03:00
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nvs, wtok, ok := tokenval(vs)
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if ok && len(wtok) > 0 {
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2018-08-14 03:05:30 +03:00
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switch strings.ToLower(wtok) {
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case "cursor":
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2016-03-29 00:16:21 +03:00
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vs = nvs
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2016-03-05 02:08:16 +03:00
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if scursor != "" {
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err = errDuplicateArgument(strings.ToUpper(wtok))
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return
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}
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2016-03-29 00:16:21 +03:00
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if vs, scursor, ok = tokenval(vs); !ok || scursor == "" {
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2016-03-05 02:08:16 +03:00
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err = errInvalidNumberOfArguments
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return
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}
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continue
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2018-08-14 03:05:30 +03:00
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case "where":
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2016-03-29 00:16:21 +03:00
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vs = nvs
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2016-03-05 02:08:16 +03:00
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var field, smin, smax string
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2016-03-29 00:16:21 +03:00
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if vs, field, ok = tokenval(vs); !ok || field == "" {
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2016-03-05 02:08:16 +03:00
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err = errInvalidNumberOfArguments
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return
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}
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2016-03-29 00:16:21 +03:00
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if vs, smin, ok = tokenval(vs); !ok || smin == "" {
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2016-03-05 02:08:16 +03:00
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err = errInvalidNumberOfArguments
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return
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}
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2016-03-29 00:16:21 +03:00
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if vs, smax, ok = tokenval(vs); !ok || smax == "" {
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2016-03-05 02:08:16 +03:00
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err = errInvalidNumberOfArguments
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return
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}
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var minx, maxx bool
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var min, max float64
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if strings.ToLower(smin) == "-inf" {
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min = math.Inf(-1)
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} else {
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if strings.HasPrefix(smin, "(") {
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minx = true
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smin = smin[1:]
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}
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min, err = strconv.ParseFloat(smin, 64)
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if err != nil {
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err = errInvalidArgument(smin)
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return
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}
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}
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if strings.ToLower(smax) == "+inf" {
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max = math.Inf(+1)
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} else {
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if strings.HasPrefix(smax, "(") {
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maxx = true
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smax = smax[1:]
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}
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max, err = strconv.ParseFloat(smax, 64)
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if err != nil {
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err = errInvalidArgument(smax)
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return
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}
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}
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|
|
|
t.wheres = append(t.wheres, whereT{field, minx, min, maxx, max})
|
|
|
|
continue
|
2018-08-14 03:05:30 +03:00
|
|
|
case "wherein":
|
2017-08-23 23:13:12 +03:00
|
|
|
vs = nvs
|
Lua scripting feature. (#224)
* Start on lua scripting
* Implement evalsha, script load, script exists, and script flush
* Type conversions from lua to resp/json.
Refactor to make luastate and luascripts persistent in the controller.
* Change controller.command and all underlying commands to return resp.Value.
Serialize only during the ouput.
* First stab at tile38 call from lua
* Change tile38 into tile38.call in Lua
* Property return errors from scripts
* Minor refactoring. No locking on script run
* Cleanup/refactoring
* Create a pool of 5 lua states, allow for more as needed. Refactor.
* Use safe map for scripts. Add a limit for max number of lua states. Refactor.
* Refactor
* Refactor script commands into atomic, read-only, and non-atomic classes.
Proper locking for all three classes.
Add tests for scripts
* More tests for scripts
* Properly escape newlines in lua-produced errors
* Better test for readonly failure
* Correctly convert ok/err messages between lua and resp.
Add pcall, sha1hex, error_reply, status_reply functions to tile38 namespace in lua.
* Add pcall test. Change writeErr to work with string argument
* Make sure eval/evalsha never attempt to write AOF
* Add eval-set and eval-get to benchmarks
* Fix eval benchmark tests, add more
* Improve benchmarks
* Optimizations and refactoring.
* Add lua memtest
* Typo
* Add dependency
* golint fixes
* gofmt fixes
* Add scripting commands to the core/commands.json
* Use ARGV for args inside lua
2017-10-05 18:20:40 +03:00
|
|
|
var field, nvalsStr, valStr string
|
2017-08-23 23:13:12 +03:00
|
|
|
if vs, field, ok = tokenval(vs); !ok || field == "" {
|
|
|
|
err = errInvalidNumberOfArguments
|
|
|
|
return
|
|
|
|
}
|
Lua scripting feature. (#224)
* Start on lua scripting
* Implement evalsha, script load, script exists, and script flush
* Type conversions from lua to resp/json.
Refactor to make luastate and luascripts persistent in the controller.
* Change controller.command and all underlying commands to return resp.Value.
Serialize only during the ouput.
* First stab at tile38 call from lua
* Change tile38 into tile38.call in Lua
* Property return errors from scripts
* Minor refactoring. No locking on script run
* Cleanup/refactoring
* Create a pool of 5 lua states, allow for more as needed. Refactor.
* Use safe map for scripts. Add a limit for max number of lua states. Refactor.
* Refactor
* Refactor script commands into atomic, read-only, and non-atomic classes.
Proper locking for all three classes.
Add tests for scripts
* More tests for scripts
* Properly escape newlines in lua-produced errors
* Better test for readonly failure
* Correctly convert ok/err messages between lua and resp.
Add pcall, sha1hex, error_reply, status_reply functions to tile38 namespace in lua.
* Add pcall test. Change writeErr to work with string argument
* Make sure eval/evalsha never attempt to write AOF
* Add eval-set and eval-get to benchmarks
* Fix eval benchmark tests, add more
* Improve benchmarks
* Optimizations and refactoring.
* Add lua memtest
* Typo
* Add dependency
* golint fixes
* gofmt fixes
* Add scripting commands to the core/commands.json
* Use ARGV for args inside lua
2017-10-05 18:20:40 +03:00
|
|
|
if vs, nvalsStr, ok = tokenval(vs); !ok || nvalsStr == "" {
|
2017-08-23 23:13:12 +03:00
|
|
|
err = errInvalidNumberOfArguments
|
|
|
|
return
|
|
|
|
}
|
|
|
|
var i, nvals uint64
|
Lua scripting feature. (#224)
* Start on lua scripting
* Implement evalsha, script load, script exists, and script flush
* Type conversions from lua to resp/json.
Refactor to make luastate and luascripts persistent in the controller.
* Change controller.command and all underlying commands to return resp.Value.
Serialize only during the ouput.
* First stab at tile38 call from lua
* Change tile38 into tile38.call in Lua
* Property return errors from scripts
* Minor refactoring. No locking on script run
* Cleanup/refactoring
* Create a pool of 5 lua states, allow for more as needed. Refactor.
* Use safe map for scripts. Add a limit for max number of lua states. Refactor.
* Refactor
* Refactor script commands into atomic, read-only, and non-atomic classes.
Proper locking for all three classes.
Add tests for scripts
* More tests for scripts
* Properly escape newlines in lua-produced errors
* Better test for readonly failure
* Correctly convert ok/err messages between lua and resp.
Add pcall, sha1hex, error_reply, status_reply functions to tile38 namespace in lua.
* Add pcall test. Change writeErr to work with string argument
* Make sure eval/evalsha never attempt to write AOF
* Add eval-set and eval-get to benchmarks
* Fix eval benchmark tests, add more
* Improve benchmarks
* Optimizations and refactoring.
* Add lua memtest
* Typo
* Add dependency
* golint fixes
* gofmt fixes
* Add scripting commands to the core/commands.json
* Use ARGV for args inside lua
2017-10-05 18:20:40 +03:00
|
|
|
if nvals, err = strconv.ParseUint(nvalsStr, 10, 64); err != nil {
|
|
|
|
err = errInvalidArgument(nvalsStr)
|
2017-08-23 23:13:12 +03:00
|
|
|
return
|
|
|
|
}
|
Lua scripting feature. (#224)
* Start on lua scripting
* Implement evalsha, script load, script exists, and script flush
* Type conversions from lua to resp/json.
Refactor to make luastate and luascripts persistent in the controller.
* Change controller.command and all underlying commands to return resp.Value.
Serialize only during the ouput.
* First stab at tile38 call from lua
* Change tile38 into tile38.call in Lua
* Property return errors from scripts
* Minor refactoring. No locking on script run
* Cleanup/refactoring
* Create a pool of 5 lua states, allow for more as needed. Refactor.
* Use safe map for scripts. Add a limit for max number of lua states. Refactor.
* Refactor
* Refactor script commands into atomic, read-only, and non-atomic classes.
Proper locking for all three classes.
Add tests for scripts
* More tests for scripts
* Properly escape newlines in lua-produced errors
* Better test for readonly failure
* Correctly convert ok/err messages between lua and resp.
Add pcall, sha1hex, error_reply, status_reply functions to tile38 namespace in lua.
* Add pcall test. Change writeErr to work with string argument
* Make sure eval/evalsha never attempt to write AOF
* Add eval-set and eval-get to benchmarks
* Fix eval benchmark tests, add more
* Improve benchmarks
* Optimizations and refactoring.
* Add lua memtest
* Typo
* Add dependency
* golint fixes
* gofmt fixes
* Add scripting commands to the core/commands.json
* Use ARGV for args inside lua
2017-10-05 18:20:40 +03:00
|
|
|
valMap := make(map[float64]struct{})
|
2017-08-23 23:13:12 +03:00
|
|
|
var val float64
|
|
|
|
var empty struct{}
|
|
|
|
for i = 0; i < nvals; i++ {
|
Lua scripting feature. (#224)
* Start on lua scripting
* Implement evalsha, script load, script exists, and script flush
* Type conversions from lua to resp/json.
Refactor to make luastate and luascripts persistent in the controller.
* Change controller.command and all underlying commands to return resp.Value.
Serialize only during the ouput.
* First stab at tile38 call from lua
* Change tile38 into tile38.call in Lua
* Property return errors from scripts
* Minor refactoring. No locking on script run
* Cleanup/refactoring
* Create a pool of 5 lua states, allow for more as needed. Refactor.
* Use safe map for scripts. Add a limit for max number of lua states. Refactor.
* Refactor
* Refactor script commands into atomic, read-only, and non-atomic classes.
Proper locking for all three classes.
Add tests for scripts
* More tests for scripts
* Properly escape newlines in lua-produced errors
* Better test for readonly failure
* Correctly convert ok/err messages between lua and resp.
Add pcall, sha1hex, error_reply, status_reply functions to tile38 namespace in lua.
* Add pcall test. Change writeErr to work with string argument
* Make sure eval/evalsha never attempt to write AOF
* Add eval-set and eval-get to benchmarks
* Fix eval benchmark tests, add more
* Improve benchmarks
* Optimizations and refactoring.
* Add lua memtest
* Typo
* Add dependency
* golint fixes
* gofmt fixes
* Add scripting commands to the core/commands.json
* Use ARGV for args inside lua
2017-10-05 18:20:40 +03:00
|
|
|
if vs, valStr, ok = tokenval(vs); !ok || valStr == "" {
|
2017-08-23 23:13:12 +03:00
|
|
|
err = errInvalidNumberOfArguments
|
|
|
|
return
|
|
|
|
}
|
Lua scripting feature. (#224)
* Start on lua scripting
* Implement evalsha, script load, script exists, and script flush
* Type conversions from lua to resp/json.
Refactor to make luastate and luascripts persistent in the controller.
* Change controller.command and all underlying commands to return resp.Value.
Serialize only during the ouput.
* First stab at tile38 call from lua
* Change tile38 into tile38.call in Lua
* Property return errors from scripts
* Minor refactoring. No locking on script run
* Cleanup/refactoring
* Create a pool of 5 lua states, allow for more as needed. Refactor.
* Use safe map for scripts. Add a limit for max number of lua states. Refactor.
* Refactor
* Refactor script commands into atomic, read-only, and non-atomic classes.
Proper locking for all three classes.
Add tests for scripts
* More tests for scripts
* Properly escape newlines in lua-produced errors
* Better test for readonly failure
* Correctly convert ok/err messages between lua and resp.
Add pcall, sha1hex, error_reply, status_reply functions to tile38 namespace in lua.
* Add pcall test. Change writeErr to work with string argument
* Make sure eval/evalsha never attempt to write AOF
* Add eval-set and eval-get to benchmarks
* Fix eval benchmark tests, add more
* Improve benchmarks
* Optimizations and refactoring.
* Add lua memtest
* Typo
* Add dependency
* golint fixes
* gofmt fixes
* Add scripting commands to the core/commands.json
* Use ARGV for args inside lua
2017-10-05 18:20:40 +03:00
|
|
|
if val, err = strconv.ParseFloat(valStr, 64); err != nil {
|
|
|
|
err = errInvalidArgument(valStr)
|
2017-08-23 23:13:12 +03:00
|
|
|
return
|
|
|
|
}
|
Lua scripting feature. (#224)
* Start on lua scripting
* Implement evalsha, script load, script exists, and script flush
* Type conversions from lua to resp/json.
Refactor to make luastate and luascripts persistent in the controller.
* Change controller.command and all underlying commands to return resp.Value.
Serialize only during the ouput.
* First stab at tile38 call from lua
* Change tile38 into tile38.call in Lua
* Property return errors from scripts
* Minor refactoring. No locking on script run
* Cleanup/refactoring
* Create a pool of 5 lua states, allow for more as needed. Refactor.
* Use safe map for scripts. Add a limit for max number of lua states. Refactor.
* Refactor
* Refactor script commands into atomic, read-only, and non-atomic classes.
Proper locking for all three classes.
Add tests for scripts
* More tests for scripts
* Properly escape newlines in lua-produced errors
* Better test for readonly failure
* Correctly convert ok/err messages between lua and resp.
Add pcall, sha1hex, error_reply, status_reply functions to tile38 namespace in lua.
* Add pcall test. Change writeErr to work with string argument
* Make sure eval/evalsha never attempt to write AOF
* Add eval-set and eval-get to benchmarks
* Fix eval benchmark tests, add more
* Improve benchmarks
* Optimizations and refactoring.
* Add lua memtest
* Typo
* Add dependency
* golint fixes
* gofmt fixes
* Add scripting commands to the core/commands.json
* Use ARGV for args inside lua
2017-10-05 18:20:40 +03:00
|
|
|
valMap[val] = empty
|
2017-08-23 23:13:12 +03:00
|
|
|
}
|
Lua scripting feature. (#224)
* Start on lua scripting
* Implement evalsha, script load, script exists, and script flush
* Type conversions from lua to resp/json.
Refactor to make luastate and luascripts persistent in the controller.
* Change controller.command and all underlying commands to return resp.Value.
Serialize only during the ouput.
* First stab at tile38 call from lua
* Change tile38 into tile38.call in Lua
* Property return errors from scripts
* Minor refactoring. No locking on script run
* Cleanup/refactoring
* Create a pool of 5 lua states, allow for more as needed. Refactor.
* Use safe map for scripts. Add a limit for max number of lua states. Refactor.
* Refactor
* Refactor script commands into atomic, read-only, and non-atomic classes.
Proper locking for all three classes.
Add tests for scripts
* More tests for scripts
* Properly escape newlines in lua-produced errors
* Better test for readonly failure
* Correctly convert ok/err messages between lua and resp.
Add pcall, sha1hex, error_reply, status_reply functions to tile38 namespace in lua.
* Add pcall test. Change writeErr to work with string argument
* Make sure eval/evalsha never attempt to write AOF
* Add eval-set and eval-get to benchmarks
* Fix eval benchmark tests, add more
* Improve benchmarks
* Optimizations and refactoring.
* Add lua memtest
* Typo
* Add dependency
* golint fixes
* gofmt fixes
* Add scripting commands to the core/commands.json
* Use ARGV for args inside lua
2017-10-05 18:20:40 +03:00
|
|
|
t.whereins = append(t.whereins, whereinT{field, valMap})
|
2017-08-23 23:13:12 +03:00
|
|
|
continue
|
2018-08-14 03:05:30 +03:00
|
|
|
case "whereevalsha":
|
|
|
|
fallthrough
|
|
|
|
case "whereeval":
|
2018-02-15 22:08:27 +03:00
|
|
|
scriptIsSha := strings.ToLower(wtok) == "whereevalsha"
|
|
|
|
vs = nvs
|
|
|
|
var script, nargsStr, arg string
|
|
|
|
if vs, script, ok = tokenval(vs); !ok || script == "" {
|
|
|
|
err = errInvalidNumberOfArguments
|
|
|
|
return
|
|
|
|
}
|
|
|
|
if vs, nargsStr, ok = tokenval(vs); !ok || nargsStr == "" {
|
|
|
|
err = errInvalidNumberOfArguments
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
var i, nargs uint64
|
|
|
|
if nargs, err = strconv.ParseUint(nargsStr, 10, 64); err != nil {
|
|
|
|
err = errInvalidArgument(nargsStr)
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
var luaState *lua.LState
|
|
|
|
luaState, err = c.luapool.Get()
|
|
|
|
if err != nil {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
argsTbl := luaState.CreateTable(len(vs), 0)
|
|
|
|
for i = 0; i < nargs; i++ {
|
|
|
|
if vs, arg, ok = tokenval(vs); !ok || arg == "" {
|
|
|
|
err = errInvalidNumberOfArguments
|
|
|
|
return
|
|
|
|
}
|
|
|
|
argsTbl.Append(lua.LString(arg))
|
|
|
|
}
|
|
|
|
|
|
|
|
var shaSum string
|
|
|
|
if scriptIsSha {
|
|
|
|
shaSum = script
|
|
|
|
} else {
|
|
|
|
shaSum = Sha1Sum(script)
|
|
|
|
}
|
|
|
|
|
|
|
|
luaSetRawGlobals(
|
|
|
|
luaState, map[string]lua.LValue{
|
2018-08-14 03:05:30 +03:00
|
|
|
"ARGV": argsTbl,
|
2018-02-15 22:08:27 +03:00
|
|
|
})
|
|
|
|
|
|
|
|
compiled, ok := c.luascripts.Get(shaSum)
|
|
|
|
var fn *lua.LFunction
|
|
|
|
if ok {
|
|
|
|
fn = &lua.LFunction{
|
|
|
|
IsG: false,
|
|
|
|
Env: luaState.Env,
|
|
|
|
|
|
|
|
Proto: compiled,
|
|
|
|
GFunction: nil,
|
|
|
|
Upvalues: make([]*lua.Upvalue, 0),
|
|
|
|
}
|
|
|
|
} else if scriptIsSha {
|
|
|
|
err = errShaNotFound
|
|
|
|
return
|
|
|
|
} else {
|
|
|
|
fn, err = luaState.Load(strings.NewReader(script), "f_"+shaSum)
|
|
|
|
if err != nil {
|
|
|
|
err = makeSafeErr(err)
|
|
|
|
return
|
|
|
|
}
|
|
|
|
c.luascripts.Put(shaSum, fn.Proto)
|
|
|
|
}
|
2018-08-14 03:05:30 +03:00
|
|
|
t.whereevals = append(t.whereevals, whereevalT{c, luaState, fn})
|
2018-02-15 22:08:27 +03:00
|
|
|
continue
|
2018-08-14 03:05:30 +03:00
|
|
|
case "nofields":
|
2016-03-29 00:16:21 +03:00
|
|
|
vs = nvs
|
2016-03-05 02:08:16 +03:00
|
|
|
if t.nofields {
|
|
|
|
err = errDuplicateArgument(strings.ToUpper(wtok))
|
|
|
|
return
|
|
|
|
}
|
|
|
|
t.nofields = true
|
|
|
|
continue
|
2018-08-14 03:05:30 +03:00
|
|
|
case "limit":
|
2016-03-29 00:16:21 +03:00
|
|
|
vs = nvs
|
2016-03-05 02:08:16 +03:00
|
|
|
if slimit != "" {
|
|
|
|
err = errDuplicateArgument(strings.ToUpper(wtok))
|
|
|
|
return
|
|
|
|
}
|
2016-03-29 00:16:21 +03:00
|
|
|
if vs, slimit, ok = tokenval(vs); !ok || slimit == "" {
|
2016-03-05 02:08:16 +03:00
|
|
|
err = errInvalidNumberOfArguments
|
|
|
|
return
|
|
|
|
}
|
|
|
|
continue
|
2018-08-14 03:05:30 +03:00
|
|
|
case "sparse":
|
2016-03-29 00:16:21 +03:00
|
|
|
vs = nvs
|
2016-03-05 02:08:16 +03:00
|
|
|
if ssparse != "" {
|
|
|
|
err = errDuplicateArgument(strings.ToUpper(wtok))
|
|
|
|
return
|
|
|
|
}
|
2016-03-29 00:16:21 +03:00
|
|
|
if vs, ssparse, ok = tokenval(vs); !ok || ssparse == "" {
|
2016-03-05 02:08:16 +03:00
|
|
|
err = errInvalidNumberOfArguments
|
|
|
|
return
|
|
|
|
}
|
|
|
|
continue
|
2018-08-14 03:05:30 +03:00
|
|
|
case "fence":
|
2016-03-29 00:16:21 +03:00
|
|
|
vs = nvs
|
2018-08-14 03:05:30 +03:00
|
|
|
if t.fence && !fromFence {
|
2016-03-05 02:08:16 +03:00
|
|
|
err = errDuplicateArgument(strings.ToUpper(wtok))
|
|
|
|
return
|
|
|
|
}
|
|
|
|
t.fence = true
|
2016-04-01 22:46:39 +03:00
|
|
|
continue
|
2018-08-14 03:05:30 +03:00
|
|
|
case "commands":
|
2016-12-15 20:00:08 +03:00
|
|
|
vs = nvs
|
|
|
|
if t.accept != nil {
|
|
|
|
err = errDuplicateArgument(strings.ToUpper(wtok))
|
|
|
|
return
|
|
|
|
}
|
|
|
|
t.accept = make(map[string]bool)
|
|
|
|
var peek string
|
|
|
|
if vs, peek, ok = tokenval(vs); !ok || peek == "" {
|
|
|
|
err = errInvalidNumberOfArguments
|
|
|
|
return
|
|
|
|
}
|
|
|
|
for _, s := range strings.Split(peek, ",") {
|
|
|
|
part := strings.TrimSpace(strings.ToLower(s))
|
|
|
|
if t.accept[part] {
|
|
|
|
err = errDuplicateArgument(s)
|
|
|
|
return
|
|
|
|
}
|
|
|
|
t.accept[part] = true
|
|
|
|
}
|
|
|
|
if len(t.accept) == 0 {
|
|
|
|
t.accept = nil
|
|
|
|
}
|
|
|
|
continue
|
2018-08-14 03:05:30 +03:00
|
|
|
case "distance":
|
2017-01-10 19:49:48 +03:00
|
|
|
vs = nvs
|
|
|
|
if t.distance {
|
|
|
|
err = errDuplicateArgument(strings.ToUpper(wtok))
|
|
|
|
return
|
|
|
|
}
|
|
|
|
t.distance = true
|
|
|
|
continue
|
2018-08-14 03:05:30 +03:00
|
|
|
case "detect":
|
2016-04-01 22:46:39 +03:00
|
|
|
vs = nvs
|
|
|
|
if t.detect != nil {
|
|
|
|
err = errDuplicateArgument(strings.ToUpper(wtok))
|
|
|
|
return
|
|
|
|
}
|
|
|
|
t.detect = make(map[string]bool)
|
|
|
|
var peek string
|
|
|
|
if vs, peek, ok = tokenval(vs); !ok || peek == "" {
|
|
|
|
err = errInvalidNumberOfArguments
|
|
|
|
return
|
|
|
|
}
|
|
|
|
for _, s := range strings.Split(peek, ",") {
|
|
|
|
part := strings.TrimSpace(strings.ToLower(s))
|
|
|
|
switch part {
|
|
|
|
default:
|
|
|
|
err = errInvalidArgument(peek)
|
|
|
|
return
|
|
|
|
case "inside", "outside", "enter", "exit", "cross":
|
|
|
|
}
|
|
|
|
if t.detect[part] {
|
|
|
|
err = errDuplicateArgument(s)
|
|
|
|
return
|
|
|
|
}
|
|
|
|
t.detect[part] = true
|
|
|
|
}
|
|
|
|
if len(t.detect) == 0 {
|
|
|
|
t.detect = map[string]bool{
|
|
|
|
"inside": true,
|
|
|
|
"outside": true,
|
|
|
|
"enter": true,
|
|
|
|
"exit": true,
|
|
|
|
"cross": true,
|
|
|
|
}
|
|
|
|
}
|
2016-07-12 22:18:16 +03:00
|
|
|
continue
|
2018-08-14 03:05:30 +03:00
|
|
|
case "desc":
|
2016-07-12 22:18:16 +03:00
|
|
|
vs = nvs
|
|
|
|
if t.desc || asc {
|
|
|
|
err = errDuplicateArgument(strings.ToUpper(wtok))
|
|
|
|
return
|
|
|
|
}
|
|
|
|
t.desc = true
|
|
|
|
continue
|
2018-08-14 03:05:30 +03:00
|
|
|
case "asc":
|
2016-07-12 22:18:16 +03:00
|
|
|
vs = nvs
|
|
|
|
if t.desc || asc {
|
|
|
|
err = errDuplicateArgument(strings.ToUpper(wtok))
|
|
|
|
return
|
|
|
|
}
|
|
|
|
asc = true
|
2016-03-05 02:08:16 +03:00
|
|
|
continue
|
2018-08-14 03:05:30 +03:00
|
|
|
case "match":
|
2016-03-29 00:16:21 +03:00
|
|
|
vs = nvs
|
2016-03-05 02:08:16 +03:00
|
|
|
if t.glob != "" {
|
|
|
|
err = errDuplicateArgument(strings.ToUpper(wtok))
|
|
|
|
return
|
|
|
|
}
|
2016-03-29 00:16:21 +03:00
|
|
|
if vs, t.glob, ok = tokenval(vs); !ok || t.glob == "" {
|
2016-03-05 02:08:16 +03:00
|
|
|
err = errInvalidNumberOfArguments
|
|
|
|
return
|
|
|
|
}
|
|
|
|
continue
|
2018-08-14 03:05:30 +03:00
|
|
|
case "clip":
|
2018-05-08 02:18:18 +03:00
|
|
|
vs = nvs
|
|
|
|
if t.clip {
|
|
|
|
err = errDuplicateArgument(strings.ToUpper(wtok))
|
|
|
|
return
|
|
|
|
}
|
|
|
|
t.clip = true
|
|
|
|
continue
|
2016-03-05 02:08:16 +03:00
|
|
|
}
|
|
|
|
}
|
|
|
|
break
|
|
|
|
}
|
|
|
|
|
|
|
|
// check to make sure that there aren't any conflicts
|
2016-07-13 06:11:02 +03:00
|
|
|
if cmd == "scan" || cmd == "search" {
|
2016-03-05 02:08:16 +03:00
|
|
|
if ssparse != "" {
|
2016-07-13 06:11:02 +03:00
|
|
|
err = errors.New("SPARSE is not allowed for " + strings.ToUpper(cmd))
|
2016-03-05 02:08:16 +03:00
|
|
|
return
|
|
|
|
}
|
|
|
|
if t.fence {
|
2016-07-13 06:11:02 +03:00
|
|
|
err = errors.New("FENCE is not allowed for " + strings.ToUpper(cmd))
|
2016-03-05 02:08:16 +03:00
|
|
|
return
|
|
|
|
}
|
2016-07-12 22:18:16 +03:00
|
|
|
} else {
|
|
|
|
if t.desc {
|
|
|
|
err = errors.New("DESC is not allowed for " + strings.ToUpper(cmd))
|
|
|
|
return
|
|
|
|
}
|
|
|
|
if asc {
|
|
|
|
err = errors.New("ASC is not allowed for " + strings.ToUpper(cmd))
|
|
|
|
return
|
|
|
|
}
|
2016-03-05 02:08:16 +03:00
|
|
|
}
|
|
|
|
if ssparse != "" && slimit != "" {
|
|
|
|
err = errors.New("LIMIT is not allowed when SPARSE is specified")
|
|
|
|
return
|
|
|
|
}
|
|
|
|
if scursor != "" && ssparse != "" {
|
|
|
|
err = errors.New("CURSOR is not allowed when SPARSE is specified")
|
|
|
|
return
|
|
|
|
}
|
|
|
|
if scursor != "" && t.fence {
|
|
|
|
err = errors.New("CURSOR is not allowed when FENCE is specified")
|
|
|
|
return
|
|
|
|
}
|
2016-04-01 22:46:39 +03:00
|
|
|
if t.detect != nil && !t.fence {
|
|
|
|
err = errors.New("DETECT is not allowed when FENCE is not specified")
|
|
|
|
return
|
|
|
|
}
|
2016-03-05 02:08:16 +03:00
|
|
|
|
|
|
|
t.output = defaultSearchOutput
|
2016-03-29 00:16:21 +03:00
|
|
|
var nvs []resp.Value
|
2016-03-05 02:08:16 +03:00
|
|
|
var sprecision string
|
|
|
|
var which string
|
2016-03-29 00:16:21 +03:00
|
|
|
if nvs, which, ok = tokenval(vs); ok && which != "" {
|
2016-03-05 02:08:16 +03:00
|
|
|
updline := true
|
|
|
|
switch strings.ToLower(which) {
|
|
|
|
default:
|
|
|
|
if cmd == "scan" {
|
|
|
|
err = errInvalidArgument(which)
|
|
|
|
return
|
|
|
|
}
|
|
|
|
updline = false
|
|
|
|
case "count":
|
|
|
|
t.output = outputCount
|
|
|
|
case "objects":
|
|
|
|
t.output = outputObjects
|
|
|
|
case "points":
|
|
|
|
t.output = outputPoints
|
|
|
|
case "hashes":
|
|
|
|
t.output = outputHashes
|
2016-03-29 00:16:21 +03:00
|
|
|
if nvs, sprecision, ok = tokenval(nvs); !ok || sprecision == "" {
|
2016-03-05 02:08:16 +03:00
|
|
|
err = errInvalidNumberOfArguments
|
|
|
|
return
|
|
|
|
}
|
|
|
|
case "bounds":
|
|
|
|
t.output = outputBounds
|
|
|
|
case "ids":
|
|
|
|
t.output = outputIDs
|
|
|
|
}
|
|
|
|
if updline {
|
2016-03-29 00:16:21 +03:00
|
|
|
vs = nvs
|
2016-03-05 02:08:16 +03:00
|
|
|
}
|
|
|
|
}
|
|
|
|
if scursor != "" {
|
|
|
|
if t.cursor, err = strconv.ParseUint(scursor, 10, 64); err != nil {
|
|
|
|
err = errInvalidArgument(scursor)
|
|
|
|
return
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if sprecision != "" {
|
|
|
|
if t.precision, err = strconv.ParseUint(sprecision, 10, 64); err != nil || t.precision == 0 || t.precision > 64 {
|
|
|
|
err = errInvalidArgument(sprecision)
|
|
|
|
return
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if slimit != "" {
|
2017-01-31 02:41:12 +03:00
|
|
|
t.ulimit = true
|
2016-03-05 02:08:16 +03:00
|
|
|
if t.limit, err = strconv.ParseUint(slimit, 10, 64); err != nil || t.limit == 0 {
|
|
|
|
err = errInvalidArgument(slimit)
|
|
|
|
return
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if ssparse != "" {
|
2017-01-31 02:41:12 +03:00
|
|
|
t.usparse = true
|
2016-03-05 02:08:16 +03:00
|
|
|
var sparse uint64
|
|
|
|
if sparse, err = strconv.ParseUint(ssparse, 10, 8); err != nil || sparse == 0 || sparse > 8 {
|
|
|
|
err = errInvalidArgument(ssparse)
|
|
|
|
return
|
|
|
|
}
|
|
|
|
t.sparse = uint8(sparse)
|
|
|
|
t.limit = math.MaxUint64
|
|
|
|
}
|
2016-03-29 00:16:21 +03:00
|
|
|
vsout = vs
|
2018-08-14 03:05:30 +03:00
|
|
|
tout = t
|
2016-03-05 02:08:16 +03:00
|
|
|
return
|
|
|
|
}
|