2016-03-05 02:08:16 +03:00
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// Derived from javascript at http://www.movable-type.co.uk/scripts/geohash.html
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//
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// Original copyright states...
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// "Geohash encoding/decoding and associated functions (c) Chris Veness 2014 / MIT Licence"
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package geohash
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import (
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"bytes"
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"errors"
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"strings"
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)
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// Encode latitude/longitude to geohash, either to specified precision or to automatically evaluated precision.
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func Encode(lat, lon float64, precision int) (string, error) {
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var idx = 0 // index into base32 map
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var bit = 0 // each char holds 5 bits
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var evenBit = true
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var latMin = -90.0
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var latMax = 90.0
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var lonMin = -180.0
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var lonMax = 180.0
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if precision < 1 {
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return "", errors.New("invalid precision")
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}
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var geohash bytes.Buffer
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for geohash.Len() < precision {
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if evenBit {
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// bisect E-W longitude
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var lonMid = (lonMin + lonMax) / 2
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if lon > lonMid {
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idx = idx*2 + 1
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lonMin = lonMid
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} else {
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idx = idx * 2
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lonMax = lonMid
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}
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} else {
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// bisect N-S latitude
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var latMid = (latMin + latMax) / 2
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if lat > latMid {
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idx = idx*2 + 1
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latMin = latMid
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} else {
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idx = idx * 2
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latMax = latMid
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}
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}
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evenBit = !evenBit
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bit = bit + 1
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if bit == 5 {
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// 5 bits gives us a character: append it and start over
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b := base32F(idx)
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if b == '?' {
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return "", errors.New("encoding error")
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}
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geohash.WriteByte(b)
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bit = 0
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idx = 0
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}
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}
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return geohash.String(), nil
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}
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// Decode geohash to latitude/longitude (location is approximate centre of geohash cell, to reasonable precision).
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func Decode(geohash string) (lat, lon float64, err error) {
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swLat, swLon, neLat, neLon, err1 := Bounds(geohash) // <-- the hard work
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if err1 != nil {
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return 0, 0, err1
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}
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return (neLat-swLat)/2 + swLat, (neLon-swLon)/2 + swLon, nil
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}
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2016-04-03 05:16:36 +03:00
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// Bounds returns SW/NE latitude/longitude bounds of specified geohash.
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2016-03-05 02:08:16 +03:00
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func Bounds(geohash string) (swLat, swLon, neLat, neLon float64, err error) {
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geohash = strings.ToLower(geohash)
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var evenBit = true
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var latMin = -90.0
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var latMax = 90.0
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var lonMin = -180.0
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var lonMax = 180.0
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for i := 0; i < len(geohash); i++ {
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var chr = geohash[i]
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var idx = base32R(chr)
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if idx == -1 {
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return 0, 0, 0, 0, errors.New("invalid geohash")
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}
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for n := uint(4); ; n-- {
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var bitN = idx >> n & 1
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if evenBit {
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// longitude
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var lonMid = (lonMin + lonMax) / 2
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if bitN == 1 {
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lonMin = lonMid
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} else {
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lonMax = lonMid
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}
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} else {
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// latitude
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var latMid = (latMin + latMax) / 2
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if bitN == 1 {
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latMin = latMid
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} else {
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latMax = latMid
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}
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}
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evenBit = !evenBit
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if n == 0 {
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break
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}
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}
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}
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return latMin, lonMin, latMax, lonMax, nil
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}
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func base32R(b byte) int {
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switch b {
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default:
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return -1
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case '0':
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return 0
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case '1':
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return 1
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case '2':
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return 2
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case '3':
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return 3
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case '4':
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return 4
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case '5':
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return 5
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case '6':
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return 6
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case '7':
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return 7
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case '8':
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return 8
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case '9':
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return 9
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case 'b':
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return 10
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case 'c':
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return 11
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case 'd':
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return 12
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case 'e':
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return 13
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case 'f':
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return 14
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case 'g':
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return 15
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case 'h':
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return 16
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case 'j':
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return 17
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case 'k':
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return 18
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case 'm':
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return 19
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case 'n':
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return 20
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case 'p':
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return 21
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case 'q':
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return 22
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case 'r':
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return 23
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case 's':
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return 24
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case 't':
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return 25
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case 'u':
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return 26
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case 'v':
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return 27
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case 'w':
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return 28
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case 'x':
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return 29
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case 'y':
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return 30
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case 'z':
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return 31
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}
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}
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func base32F(i int) byte {
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switch i {
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default:
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return '?'
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case 0:
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return '0'
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case 1:
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return '1'
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case 2:
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return '2'
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case 3:
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return '3'
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case 4:
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return '4'
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case 5:
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return '5'
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case 6:
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return '6'
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case 7:
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return '7'
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case 8:
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return '8'
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case 9:
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return '9'
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case 10:
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return 'b'
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case 11:
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return 'c'
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case 12:
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return 'd'
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case 13:
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return 'e'
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case 14:
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return 'f'
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case 15:
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return 'g'
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case 16:
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return 'h'
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case 17:
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return 'j'
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case 18:
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return 'k'
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case 19:
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return 'm'
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case 20:
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return 'n'
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case 21:
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return 'p'
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case 22:
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return 'q'
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case 23:
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return 'r'
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case 24:
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return 's'
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case 25:
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return 't'
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case 26:
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return 'u'
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case 27:
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return 'v'
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case 28:
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return 'w'
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case 29:
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return 'x'
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case 30:
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return 'y'
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case 31:
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return 'z'
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}
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}
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