tile38/internal/deadline/deadline.go

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package deadline
import "time"
// Deadline allows for commands to expire when they run too long
type Deadline struct {
unixNano int64
hit bool
}
// New returns a new deadline object
func New(dl time.Time) *Deadline {
return &Deadline{unixNano: dl.UnixNano()}
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}
// Check the deadline and panic when reached
//go:noinline
func (dl *Deadline) Check() {
if dl == nil || dl.unixNano == 0 {
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return
}
if !dl.hit && time.Now().UnixNano() > dl.unixNano {
dl.hit = true
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panic("deadline")
}
}
// Hit returns true if the deadline has been hit
func (dl *Deadline) Hit() bool {
return dl.hit
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}
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// GetDeadlineTime returns the time object for the deadline, and an
// "empty" boolean
func (dl *Deadline) GetDeadlineTime() time.Time {
return time.Unix(0, dl.unixNano)
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}