tile38/internal/server/live.go

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package server
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import (
"bytes"
"errors"
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"fmt"
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"io"
"net"
"sync"
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"time"
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"github.com/tidwall/redcon"
"github.com/tidwall/tile38/internal/log"
"go.uber.org/atomic"
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)
type liveBuffer struct {
key string
globs []string
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fence *liveFenceSwitches
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details []*commandDetails
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cond *sync.Cond
}
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func (s *Server) processLives(wg *sync.WaitGroup) {
defer wg.Done()
var done atomic.Bool
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wg.Add(1)
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go func() {
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defer wg.Done()
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for {
if done.Load() {
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break
}
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s.lcond.Broadcast()
time.Sleep(time.Second / 4)
}
}()
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s.lcond.L.Lock()
defer s.lcond.L.Unlock()
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for {
if s.stopServer.Load() {
done.Store(true)
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return
}
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for len(s.lstack) > 0 {
item := s.lstack[0]
s.lstack = s.lstack[1:]
if len(s.lstack) == 0 {
s.lstack = nil
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}
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for lb := range s.lives {
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lb.cond.L.Lock()
if lb.key != "" && lb.key == item.key {
lb.details = append(lb.details, item)
lb.cond.Broadcast()
}
lb.cond.L.Unlock()
}
}
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s.lcond.Wait()
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}
}
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func writeLiveMessage(
conn net.Conn,
message []byte,
wrapRESP bool,
connType Type, websocket bool,
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) error {
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if len(message) == 0 {
return nil
}
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if websocket {
return WriteWebSocketMessage(conn, message)
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}
var err error
switch connType {
case RESP:
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if wrapRESP {
_, err = fmt.Fprintf(conn, "$%d\r\n%s\r\n", len(message), string(message))
} else {
_, err = conn.Write(message)
}
case Native:
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_, err = fmt.Fprintf(conn, "$%d %s\r\n", len(message), string(message))
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}
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return err
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}
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func (s *Server) goLive(
inerr error, conn net.Conn, rd *PipelineReader, msg *Message, websocket bool,
) error {
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addr := conn.RemoteAddr().String()
log.Info("live " + addr)
defer func() {
log.Info("not live " + addr)
}()
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switch lfs := inerr.(type) {
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default:
return errors.New("invalid live type switches")
case liveAOFSwitches:
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return s.liveAOF(lfs.pos, conn, rd, msg)
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case liveSubscriptionSwitches:
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return s.liveSubscription(conn, rd, msg, websocket)
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case liveMonitorSwitches:
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return s.liveMonitor(conn, rd, msg)
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case liveFenceSwitches:
// fallthrough
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}
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// everything below is for live geofences
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lb := &liveBuffer{
cond: sync.NewCond(&sync.Mutex{}),
}
var err error
var sw *scanWriter
var wr bytes.Buffer
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lfs := inerr.(liveFenceSwitches)
lb.globs = lfs.globs
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lb.key = lfs.key
lb.fence = &lfs
s.mu.RLock()
sw, err = s.newScanWriter(
&wr, msg, lfs.key, lfs.output, lfs.precision, lfs.globs, false,
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lfs.cursor, lfs.limit, lfs.wheres, lfs.whereins, lfs.whereevals, lfs.nofields)
s.mu.RUnlock()
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// everything below if for live SCAN, NEARBY, WITHIN, INTERSECTS
if err != nil {
return err
}
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s.lcond.L.Lock()
s.lives[lb] = true
s.lcond.L.Unlock()
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defer func() {
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s.lcond.L.Lock()
delete(s.lives, lb)
s.lcond.L.Unlock()
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conn.Close()
}()
var mustQuit bool
go func() {
defer func() {
lb.cond.L.Lock()
mustQuit = true
lb.cond.Broadcast()
lb.cond.L.Unlock()
conn.Close()
}()
for {
vs, err := rd.ReadMessages()
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if err != nil {
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if err != io.EOF && !(websocket && err == io.ErrUnexpectedEOF) {
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log.Error(err)
}
return
}
for _, v := range vs {
if v == nil {
continue
}
switch v.Command() {
default:
log.Error("received a live command that was not QUIT")
return
case "quit", "":
return
}
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}
}
}()
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outputType := msg.OutputType
connType := msg.ConnType
if websocket {
outputType = JSON
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}
var livemsg []byte
switch outputType {
case JSON:
livemsg = redcon.AppendBulkString(nil, `{"ok":true,"live":true}`)
case RESP:
livemsg = redcon.AppendOK(nil)
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}
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if err := writeLiveMessage(conn, livemsg, false, connType, websocket); err != nil {
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return nil // nil return is fine here
}
for {
lb.cond.L.Lock()
if mustQuit {
lb.cond.L.Unlock()
return nil
}
for len(lb.details) > 0 {
details := lb.details[0]
lb.details = lb.details[1:]
if len(lb.details) == 0 {
lb.details = nil
}
fence := lb.fence
lb.cond.L.Unlock()
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var msgs []string
func() {
// safely lock the fence because we are outside the main loop
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s.mu.RLock()
defer s.mu.RUnlock()
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msgs = FenceMatch("", sw, fence, nil, details)
}()
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for _, msg := range msgs {
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if err := writeLiveMessage(conn, []byte(msg), true, connType, websocket); err != nil {
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return nil // nil return is fine here
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}
}
s.statsTotalMsgsSent.Add(int64(len(msgs)))
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lb.cond.L.Lock()
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}
lb.cond.Wait()
lb.cond.L.Unlock()
}
}