mirror of https://github.com/tidwall/rtred.git
235 lines
4.6 KiB
Go
235 lines
4.6 KiB
Go
package rtree
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import (
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d1 "d1"
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d2 "d2"
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d3 "d3"
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d4 "d4"
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"math"
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)
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type Iterator func(item Item) bool
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type Item interface {
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Rect(ctx interface{}) (min []float64, max []float64)
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}
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type RTree struct {
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ctx interface{}
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tr1 *d1.RTree
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tr2 *d2.RTree
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tr3 *d3.RTree
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tr4 *d4.RTree
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}
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func New(ctx interface{}) *RTree {
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return &RTree{
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ctx: ctx,
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tr1: d1.NewRTree(),
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tr2: d2.NewRTree(),
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tr3: d3.NewRTree(),
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tr4: d4.NewRTree(),
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}
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}
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func (tr *RTree) Insert(item Item) {
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if item == nil {
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panic("nil item being added to RTree")
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}
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min, max := item.Rect(tr.ctx)
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if len(min) != len(max) {
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return // just return
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panic("invalid item rectangle")
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}
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switch len(min) {
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default:
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return // just return
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panic("invalid dimension")
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case 1:
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var amin, amax [1]float64
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for i := 0; i < len(min); i++ {
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amin[i], amax[i] = min[i], max[i]
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}
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tr.tr1.Insert(amin, amax, item)
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case 2:
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var amin, amax [2]float64
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for i := 0; i < len(min); i++ {
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amin[i], amax[i] = min[i], max[i]
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}
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tr.tr2.Insert(amin, amax, item)
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case 3:
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var amin, amax [3]float64
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for i := 0; i < len(min); i++ {
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amin[i], amax[i] = min[i], max[i]
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}
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tr.tr3.Insert(amin, amax, item)
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case 4:
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var amin, amax [4]float64
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for i := 0; i < len(min); i++ {
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amin[i], amax[i] = min[i], max[i]
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}
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tr.tr4.Insert(amin, amax, item)
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}
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}
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func (tr *RTree) Remove(item Item) {
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if item == nil {
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panic("nil item being added to RTree")
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}
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min, max := item.Rect(tr.ctx)
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if len(min) != len(max) {
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return // just return
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panic("invalid item rectangle")
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}
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switch len(min) {
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default:
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return // just return
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panic("invalid dimension")
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case 1:
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var amin, amax [1]float64
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for i := 0; i < len(min); i++ {
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amin[i], amax[i] = min[i], max[i]
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}
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tr.tr1.Remove(amin, amax, item)
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case 2:
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var amin, amax [2]float64
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for i := 0; i < len(min); i++ {
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amin[i], amax[i] = min[i], max[i]
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}
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tr.tr2.Remove(amin, amax, item)
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case 3:
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var amin, amax [3]float64
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for i := 0; i < len(min); i++ {
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amin[i], amax[i] = min[i], max[i]
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}
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tr.tr3.Remove(amin, amax, item)
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case 4:
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var amin, amax [4]float64
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for i := 0; i < len(min); i++ {
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amin[i], amax[i] = min[i], max[i]
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}
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tr.tr4.Remove(amin, amax, item)
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}
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}
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func (tr *RTree) Reset() {
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tr.tr1 = d1.NewRTree()
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tr.tr2 = d2.NewRTree()
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tr.tr3 = d3.NewRTree()
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tr.tr4 = d4.NewRTree()
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}
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func (tr *RTree) Count() int {
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return tr.tr1.Count() + tr.tr2.Count() + tr.tr3.Count() + tr.tr4.Count()
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}
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func (tr *RTree) Search(bounds Item, iter Iterator) {
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if bounds == nil {
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panic("nil bounds being used for search")
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}
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min, max := bounds.Rect(tr.ctx)
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if len(min) != len(max) {
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return // just return
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panic("invalid item rectangle")
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}
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switch len(min) {
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default:
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return // just return
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panic("invalid dimension")
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case 1, 2, 3, 4:
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}
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if !tr.search1(min, max, iter) {
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return
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}
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if !tr.search2(min, max, iter) {
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return
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}
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if !tr.search3(min, max, iter) {
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return
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}
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if !tr.search4(min, max, iter) {
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return
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}
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}
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func (tr *RTree) search1(min, max []float64, iter Iterator) bool {
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var amin, amax [1]float64
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for i := 0; i < 1; i++ {
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if i < len(min) {
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amin[i] = min[i]
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amax[i] = max[i]
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} else {
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amin[i] = math.Inf(-1)
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amax[i] = math.Inf(+1)
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}
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}
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ended := false
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tr.tr1.Search(amin, amax, func(dataID interface{}) bool {
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if !iter(dataID.(Item)) {
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ended = true
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return false
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}
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return true
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})
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return !ended
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}
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func (tr *RTree) search2(min, max []float64, iter Iterator) bool {
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var amin, amax [2]float64
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for i := 0; i < 2; i++ {
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if i < len(min) {
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amin[i] = min[i]
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amax[i] = max[i]
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} else {
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amin[i] = math.Inf(-1)
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amax[i] = math.Inf(+1)
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}
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}
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ended := false
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tr.tr2.Search(amin, amax, func(dataID interface{}) bool {
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if !iter(dataID.(Item)) {
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ended = true
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return false
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}
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return true
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})
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return !ended
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}
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func (tr *RTree) search3(min, max []float64, iter Iterator) bool {
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var amin, amax [3]float64
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for i := 0; i < 3; i++ {
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if i < len(min) {
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amin[i] = min[i]
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amax[i] = max[i]
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} else {
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amin[i] = math.Inf(-1)
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amax[i] = math.Inf(+1)
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}
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}
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ended := false
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tr.tr3.Search(amin, amax, func(dataID interface{}) bool {
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if !iter(dataID.(Item)) {
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ended = true
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return false
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}
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return true
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})
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return !ended
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}
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func (tr *RTree) search4(min, max []float64, iter Iterator) bool {
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var amin, amax [4]float64
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for i := 0; i < 4; i++ {
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if i < len(min) {
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amin[i] = min[i]
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amax[i] = max[i]
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} else {
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amin[i] = math.Inf(-1)
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amax[i] = math.Inf(+1)
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}
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}
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ended := false
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tr.tr4.Search(amin, amax, func(dataID interface{}) bool {
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if !iter(dataID.(Item)) {
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ended = true
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return false
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}
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return true
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})
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return !ended
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}
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