package base import ( "github.com/tidwall/tinyqueue" ) type queueItem struct { node *treeNode isItem bool dist float64 } func (item *queueItem) Less(b tinyqueue.Item) bool { return item.dist < b.(*queueItem).dist } // KNN returns items nearest to farthest. The dist param is the "box distance". func (tr *RTree) KNN(min, max []float64, center bool, iter func(item interface{}, dist float64) bool) bool { var isBox bool knnPoint := make([]float64, tr.dims) bbox := &treeNode{min: min, max: max} for i := 0; i < tr.dims; i++ { knnPoint[i] = (bbox.min[i] + bbox.max[i]) / 2 if !isBox && bbox.min[i] != bbox.max[i] { isBox = true } } node := tr.data queue := tinyqueue.New(nil) for node != nil { for i := 0; i < node.count; i++ { child := node.children[i] var dist float64 if isBox { dist = boxDistRect(bbox, child) } else { dist = boxDistPoint(knnPoint, child) } queue.Push(&queueItem{node: child, isItem: node.leaf, dist: dist}) } for queue.Len() > 0 && queue.Peek().(*queueItem).isItem { item := queue.Pop().(*queueItem) if !iter(item.node.unsafeItem().item, item.dist) { return false } } last := queue.Pop() if last != nil { node = (*treeNode)(last.(*queueItem).node) } else { node = nil } } return true } func boxDistRect(a, b *treeNode) float64 { var dist float64 for i := 0; i < len(a.min); i++ { var min, max float64 if a.min[i] > b.min[i] { min = a.min[i] } else { min = b.min[i] } if a.max[i] < b.max[i] { max = a.max[i] } else { max = b.max[i] } squared := min - max if squared > 0 { dist += squared * squared } } return dist } func boxDistPoint(point []float64, childBox *treeNode) float64 { var dist float64 for i := 0; i < len(point); i++ { d := axisDist(point[i], childBox.min[i], childBox.max[i]) dist += d * d } return dist } func axisDist(k, min, max float64) float64 { if k < min { return min - k } if k <= max { return 0 } return k - max }