mirror of https://github.com/go-redis/redis.git
508 lines
8.6 KiB
Go
508 lines
8.6 KiB
Go
package redis
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import (
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"errors"
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"fmt"
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"log"
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"sync"
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"sync/atomic"
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"time"
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"gopkg.in/bsm/ratelimit.v1"
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)
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var (
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errClosed = errors.New("redis: client is closed")
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errPoolTimeout = errors.New("redis: connection pool timeout")
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)
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type pool interface {
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First() *conn
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Get() (*conn, bool, error)
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Put(*conn) error
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Remove(*conn) error
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Len() int
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FreeLen() int
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Close() error
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}
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type connList struct {
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cns []*conn
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mx sync.Mutex
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len int32 // atomic
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size int32
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}
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func newConnList(size int) *connList {
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return &connList{
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cns: make([]*conn, 0, size),
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size: int32(size),
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}
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}
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func (l *connList) Len() int {
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return int(atomic.LoadInt32(&l.len))
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}
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// Reserve reserves place in the list and returns true on success. The
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// caller must add or remove connection if place was reserved.
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func (l *connList) Reserve() bool {
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len := atomic.AddInt32(&l.len, 1)
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reserved := len <= l.size
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if !reserved {
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atomic.AddInt32(&l.len, -1)
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}
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return reserved
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}
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// Add adds connection to the list. The caller must reserve place first.
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func (l *connList) Add(cn *conn) {
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l.mx.Lock()
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l.cns = append(l.cns, cn)
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l.mx.Unlock()
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}
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// Remove closes connection and removes it from the list.
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func (l *connList) Remove(cn *conn) error {
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defer l.mx.Unlock()
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l.mx.Lock()
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if cn == nil {
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atomic.AddInt32(&l.len, -1)
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return nil
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}
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for i, c := range l.cns {
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if c == cn {
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l.cns = append(l.cns[:i], l.cns[i+1:]...)
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atomic.AddInt32(&l.len, -1)
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return cn.Close()
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}
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}
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if l.closed() {
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return nil
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}
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panic("conn not found in the list")
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}
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func (l *connList) Replace(cn, newcn *conn) error {
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defer l.mx.Unlock()
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l.mx.Lock()
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for i, c := range l.cns {
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if c == cn {
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l.cns[i] = newcn
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return cn.Close()
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}
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}
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if l.closed() {
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return newcn.Close()
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}
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panic("conn not found in the list")
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}
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func (l *connList) Close() (retErr error) {
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l.mx.Lock()
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for _, c := range l.cns {
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if err := c.Close(); err != nil {
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retErr = err
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}
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}
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l.cns = nil
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atomic.StoreInt32(&l.len, 0)
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l.mx.Unlock()
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return retErr
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}
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func (l *connList) closed() bool {
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return l.cns == nil
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}
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type connPool struct {
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dialer func() (*conn, error)
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rl *ratelimit.RateLimiter
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opt *Options
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conns *connList
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freeConns chan *conn
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_closed int32
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lastDialErr error
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}
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func newConnPool(opt *Options) *connPool {
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p := &connPool{
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dialer: newConnDialer(opt),
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rl: ratelimit.New(3*opt.getPoolSize(), time.Second),
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opt: opt,
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conns: newConnList(opt.getPoolSize()),
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freeConns: make(chan *conn, opt.getPoolSize()),
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}
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if p.opt.getIdleTimeout() > 0 {
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go p.reaper()
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}
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return p
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}
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func (p *connPool) closed() bool {
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return atomic.LoadInt32(&p._closed) == 1
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}
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func (p *connPool) isIdle(cn *conn) bool {
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return p.opt.getIdleTimeout() > 0 && time.Since(cn.usedAt) > p.opt.getIdleTimeout()
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}
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// First returns first non-idle connection from the pool or nil if
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// there are no connections.
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func (p *connPool) First() *conn {
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for {
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select {
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case cn := <-p.freeConns:
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if p.isIdle(cn) {
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var err error
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cn, err = p.replace(cn)
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if err != nil {
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log.Printf("redis: replace failed: %s", err)
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continue
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}
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}
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return cn
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default:
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return nil
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}
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}
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panic("not reached")
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}
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// wait waits for free non-idle connection. It returns nil on timeout.
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func (p *connPool) wait() *conn {
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deadline := time.After(p.opt.getPoolTimeout())
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for {
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select {
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case cn := <-p.freeConns:
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if p.isIdle(cn) {
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var err error
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cn, err = p.replace(cn)
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if err != nil {
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log.Printf("redis: replace failed: %s", err)
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continue
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}
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}
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return cn
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case <-deadline:
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return nil
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}
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}
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panic("not reached")
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}
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// Establish a new connection
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func (p *connPool) new() (*conn, error) {
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if p.rl.Limit() {
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err := fmt.Errorf(
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"redis: you open connections too fast (last error: %v)",
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p.lastDialErr,
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)
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return nil, err
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}
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cn, err := p.dialer()
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if err != nil {
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p.lastDialErr = err
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return nil, err
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}
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return cn, nil
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}
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// Get returns existed connection from the pool or creates a new one.
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func (p *connPool) Get() (cn *conn, isNew bool, err error) {
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if p.closed() {
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err = errClosed
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return
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}
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// Fetch first non-idle connection, if available.
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if cn = p.First(); cn != nil {
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return
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}
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// Try to create a new one.
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if p.conns.Reserve() {
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cn, err = p.new()
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if err != nil {
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p.conns.Remove(nil)
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return
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}
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p.conns.Add(cn)
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isNew = true
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return
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}
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// Otherwise, wait for the available connection.
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if cn = p.wait(); cn != nil {
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return
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}
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err = errPoolTimeout
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return
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}
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func (p *connPool) Put(cn *conn) error {
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if cn.rd.Buffered() != 0 {
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b, _ := cn.rd.Peek(cn.rd.Buffered())
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log.Printf("redis: connection has unread data: %q", b)
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return p.Remove(cn)
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}
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if p.opt.getIdleTimeout() > 0 {
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cn.usedAt = time.Now()
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}
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p.freeConns <- cn
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return nil
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}
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func (p *connPool) replace(cn *conn) (*conn, error) {
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newcn, err := p.new()
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if err != nil {
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_ = p.conns.Remove(cn)
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return nil, err
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}
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_ = p.conns.Replace(cn, newcn)
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return newcn, nil
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}
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func (p *connPool) Remove(cn *conn) error {
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// Replace existing connection with new one and unblock waiter.
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newcn, err := p.replace(cn)
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if err != nil {
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return err
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}
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p.freeConns <- newcn
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return nil
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}
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// Len returns total number of connections.
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func (p *connPool) Len() int {
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return p.conns.Len()
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}
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// FreeLen returns number of free connections.
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func (p *connPool) FreeLen() int {
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return len(p.freeConns)
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}
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func (p *connPool) Close() (retErr error) {
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if !atomic.CompareAndSwapInt32(&p._closed, 0, 1) {
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return errClosed
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}
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// Wait for app to free connections, but don't close them immediately.
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for i := 0; i < p.Len(); i++ {
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if cn := p.wait(); cn == nil {
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break
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}
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}
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// Close all connections.
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if err := p.conns.Close(); err != nil {
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retErr = err
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}
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return retErr
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}
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func (p *connPool) reaper() {
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ticker := time.NewTicker(time.Minute)
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defer ticker.Stop()
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for _ = range ticker.C {
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if p.closed() {
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break
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}
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// pool.First removes idle connections from the pool and
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// returns first non-idle connection. So just put returned
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// connection back.
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if cn := p.First(); cn != nil {
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p.Put(cn)
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}
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}
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}
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//------------------------------------------------------------------------------
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type singleConnPool struct {
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cn *conn
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}
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func newSingleConnPool(cn *conn) *singleConnPool {
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return &singleConnPool{
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cn: cn,
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}
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}
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func (p *singleConnPool) First() *conn {
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return p.cn
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}
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func (p *singleConnPool) Get() (*conn, bool, error) {
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return p.cn, false, nil
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}
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func (p *singleConnPool) Put(cn *conn) error {
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if p.cn != cn {
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panic("p.cn != cn")
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}
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return nil
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}
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func (p *singleConnPool) Remove(cn *conn) error {
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if p.cn != cn {
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panic("p.cn != cn")
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}
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return nil
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}
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func (p *singleConnPool) Len() int {
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return 1
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}
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func (p *singleConnPool) FreeLen() int {
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return 0
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}
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func (p *singleConnPool) Close() error {
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return nil
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}
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//------------------------------------------------------------------------------
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type stickyConnPool struct {
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pool pool
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reusable bool
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cn *conn
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closed bool
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mx sync.Mutex
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}
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func newStickyConnPool(pool pool, reusable bool) *stickyConnPool {
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return &stickyConnPool{
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pool: pool,
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reusable: reusable,
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}
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}
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func (p *stickyConnPool) First() *conn {
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p.mx.Lock()
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cn := p.cn
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p.mx.Unlock()
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return cn
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}
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func (p *stickyConnPool) Get() (cn *conn, isNew bool, err error) {
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defer p.mx.Unlock()
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p.mx.Lock()
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if p.closed {
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err = errClosed
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return
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}
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if p.cn != nil {
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cn = p.cn
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return
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}
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cn, isNew, err = p.pool.Get()
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if err != nil {
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return
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}
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p.cn = cn
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return
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}
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func (p *stickyConnPool) put() (err error) {
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err = p.pool.Put(p.cn)
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p.cn = nil
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return err
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}
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func (p *stickyConnPool) Put(cn *conn) error {
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defer p.mx.Unlock()
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p.mx.Lock()
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if p.closed {
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return errClosed
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}
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if p.cn != cn {
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panic("p.cn != cn")
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}
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return nil
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}
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func (p *stickyConnPool) remove() (err error) {
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err = p.pool.Remove(p.cn)
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p.cn = nil
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return err
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}
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func (p *stickyConnPool) Remove(cn *conn) error {
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defer p.mx.Unlock()
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p.mx.Lock()
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if p.closed {
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return errClosed
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}
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if p.cn == nil {
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panic("p.cn == nil")
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}
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if cn != nil && p.cn != cn {
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panic("p.cn != cn")
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}
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return nil
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}
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func (p *stickyConnPool) Len() int {
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defer p.mx.Unlock()
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p.mx.Lock()
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if p.cn == nil {
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return 0
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}
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return 1
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}
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func (p *stickyConnPool) FreeLen() int {
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defer p.mx.Unlock()
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p.mx.Lock()
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if p.cn == nil {
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return 1
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}
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return 0
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}
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func (p *stickyConnPool) Reset() (err error) {
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p.mx.Lock()
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if p.cn != nil {
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err = p.remove()
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}
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p.mx.Unlock()
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return err
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}
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func (p *stickyConnPool) Close() error {
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defer p.mx.Unlock()
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p.mx.Lock()
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if p.closed {
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return errClosed
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}
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p.closed = true
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var err error
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if p.cn != nil {
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if p.reusable {
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err = p.put()
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} else {
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err = p.remove()
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}
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}
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return err
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}
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