mirror of https://github.com/go-redis/redis.git
713 lines
14 KiB
Go
713 lines
14 KiB
Go
package redis
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import (
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"math/rand"
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"sync"
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"sync/atomic"
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"time"
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"gopkg.in/redis.v5/internal"
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"gopkg.in/redis.v5/internal/hashtag"
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"gopkg.in/redis.v5/internal/pool"
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)
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var errClusterNoNodes = internal.RedisError("redis: cluster has no nodes")
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// ClusterOptions are used to configure a cluster client and should be
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// passed to NewClusterClient.
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type ClusterOptions struct {
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// A seed list of host:port addresses of cluster nodes.
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Addrs []string
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// The maximum number of retries before giving up. Command is retried
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// on network errors and MOVED/ASK redirects.
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// Default is 16.
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MaxRedirects int
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// Enables read queries for a connection to a Redis Cluster slave node.
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ReadOnly bool
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// Enables routing read-only queries to the closest master or slave node.
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RouteByLatency bool
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// Following options are copied from Options struct.
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Password string
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DialTimeout time.Duration
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ReadTimeout time.Duration
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WriteTimeout time.Duration
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// PoolSize applies per cluster node and not for the whole cluster.
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PoolSize int
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PoolTimeout time.Duration
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IdleTimeout time.Duration
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IdleCheckFrequency time.Duration
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}
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func (opt *ClusterOptions) init() {
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if opt.MaxRedirects == -1 {
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opt.MaxRedirects = 0
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} else if opt.MaxRedirects == 0 {
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opt.MaxRedirects = 16
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}
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if opt.RouteByLatency {
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opt.ReadOnly = true
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}
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}
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func (opt *ClusterOptions) clientOptions() *Options {
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const disableIdleCheck = -1
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return &Options{
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Password: opt.Password,
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ReadOnly: opt.ReadOnly,
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DialTimeout: opt.DialTimeout,
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ReadTimeout: opt.ReadTimeout,
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WriteTimeout: opt.WriteTimeout,
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PoolSize: opt.PoolSize,
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PoolTimeout: opt.PoolTimeout,
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IdleTimeout: opt.IdleTimeout,
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// IdleCheckFrequency is not copied to disable reaper
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IdleCheckFrequency: disableIdleCheck,
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}
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}
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//------------------------------------------------------------------------------
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type clusterNode struct {
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Client *Client
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Latency time.Duration
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loading time.Time
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}
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func newClusterNode(clOpt *ClusterOptions, addr string) *clusterNode {
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opt := clOpt.clientOptions()
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opt.Addr = addr
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node := clusterNode{
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Client: NewClient(opt),
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}
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if clOpt.RouteByLatency {
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const probes = 10
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for i := 0; i < probes; i++ {
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t1 := time.Now()
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node.Client.Ping()
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node.Latency += time.Since(t1)
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}
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node.Latency = node.Latency / probes
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}
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return &node
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}
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func (n *clusterNode) Loading() bool {
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return !n.loading.IsZero() && time.Since(n.loading) < time.Minute
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}
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//------------------------------------------------------------------------------
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type clusterNodes struct {
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opt *ClusterOptions
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mu sync.RWMutex
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addrs []string
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nodes map[string]*clusterNode
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closed bool
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}
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func newClusterNodes(opt *ClusterOptions) *clusterNodes {
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return &clusterNodes{
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opt: opt,
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nodes: make(map[string]*clusterNode),
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}
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}
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func (c *clusterNodes) Close() error {
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c.mu.Lock()
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defer c.mu.Unlock()
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if c.closed {
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return nil
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}
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c.closed = true
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var firstErr error
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for _, node := range c.nodes {
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if err := node.Client.Close(); err != nil && firstErr == nil {
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firstErr = err
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}
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}
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c.addrs = nil
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c.nodes = nil
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return firstErr
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}
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func (c *clusterNodes) All() ([]*clusterNode, error) {
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c.mu.RLock()
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defer c.mu.RUnlock()
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if c.closed {
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return nil, pool.ErrClosed
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}
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var nodes []*clusterNode
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for _, node := range c.nodes {
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nodes = append(nodes, node)
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}
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return nodes, nil
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}
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func (c *clusterNodes) Get(addr string) (*clusterNode, error) {
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var node *clusterNode
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var ok bool
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c.mu.RLock()
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if !c.closed {
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node, ok = c.nodes[addr]
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}
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c.mu.RUnlock()
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if ok {
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return node, nil
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}
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c.mu.Lock()
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defer c.mu.Unlock()
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if c.closed {
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return nil, pool.ErrClosed
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}
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node, ok = c.nodes[addr]
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if ok {
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return node, nil
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}
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c.addrs = append(c.addrs, addr)
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node = newClusterNode(c.opt, addr)
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c.nodes[addr] = node
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return node, nil
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}
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func (c *clusterNodes) Random() (*clusterNode, error) {
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c.mu.RLock()
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closed := c.closed
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addrs := c.addrs
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c.mu.RUnlock()
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if closed {
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return nil, pool.ErrClosed
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}
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if len(addrs) == 0 {
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return nil, errClusterNoNodes
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}
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var nodeErr error
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for i := 0; i < 10; i++ {
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n := rand.Intn(len(addrs))
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node, err := c.Get(addrs[n])
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if err != nil {
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return nil, err
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}
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nodeErr = node.Client.ClusterInfo().Err()
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if nodeErr == nil {
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return node, nil
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}
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}
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return nil, nodeErr
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}
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//------------------------------------------------------------------------------
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type clusterState struct {
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nodes *clusterNodes
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slots [][]*clusterNode
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}
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func newClusterState(nodes *clusterNodes, slots []ClusterSlot) (*clusterState, error) {
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c := clusterState{
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nodes: nodes,
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slots: make([][]*clusterNode, hashtag.SlotNumber),
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}
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for _, slot := range slots {
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var nodes []*clusterNode
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for _, slotNode := range slot.Nodes {
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node, err := c.nodes.Get(slotNode.Addr)
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if err != nil {
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return nil, err
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}
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nodes = append(nodes, node)
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}
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for i := slot.Start; i <= slot.End; i++ {
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c.slots[i] = nodes
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}
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}
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return &c, nil
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}
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func (c *clusterState) slotMasterNode(slot int) (*clusterNode, error) {
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nodes := c.slotNodes(slot)
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if len(nodes) == 0 {
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return c.nodes.Random()
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}
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return nodes[0], nil
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}
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func (c *clusterState) slotSlaveNode(slot int) (*clusterNode, error) {
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nodes := c.slotNodes(slot)
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switch len(nodes) {
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case 0:
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return c.nodes.Random()
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case 1:
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return nodes[0], nil
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case 2:
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if slave := nodes[1]; !slave.Loading() {
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return slave, nil
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}
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return nodes[0], nil
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default:
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var slave *clusterNode
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for i := 0; i < 10; i++ {
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n := rand.Intn(len(nodes)-1) + 1
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slave = nodes[n]
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if !slave.Loading() {
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break
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}
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}
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return slave, nil
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}
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}
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func (c *clusterState) slotClosestNode(slot int) (*clusterNode, error) {
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nodes := c.slotNodes(slot)
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if len(nodes) == 0 {
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return c.nodes.Random()
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}
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var node *clusterNode
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for _, n := range nodes {
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if node == nil || n.Latency < node.Latency {
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node = n
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}
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}
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return node, nil
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}
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func (c *clusterState) slotNodes(slot int) []*clusterNode {
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if slot < len(c.slots) {
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return c.slots[slot]
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}
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return nil
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}
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//------------------------------------------------------------------------------
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// ClusterClient is a Redis Cluster client representing a pool of zero
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// or more underlying connections. It's safe for concurrent use by
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// multiple goroutines.
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type ClusterClient struct {
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cmdable
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opt *ClusterOptions
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cmds map[string]*CommandInfo
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nodes *clusterNodes
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_state atomic.Value
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// Reports where slots reloading is in progress.
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reloading uint32
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closed bool
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}
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var _ Cmdable = (*ClusterClient)(nil)
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// NewClusterClient returns a Redis Cluster client as described in
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// http://redis.io/topics/cluster-spec.
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func NewClusterClient(opt *ClusterOptions) *ClusterClient {
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opt.init()
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c := &ClusterClient{
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opt: opt,
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nodes: newClusterNodes(opt),
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}
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c.cmdable.process = c.Process
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// Add initial nodes.
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for _, addr := range opt.Addrs {
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_, _ = c.nodes.Get(addr)
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}
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c.reloadSlots()
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if opt.IdleCheckFrequency > 0 {
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go c.reaper(opt.IdleCheckFrequency)
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}
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return c
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}
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func (c *ClusterClient) state() *clusterState {
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v := c._state.Load()
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if v == nil {
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return nil
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}
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return v.(*clusterState)
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}
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func (c *ClusterClient) cmdSlotAndNode(state *clusterState, cmd Cmder) (int, *clusterNode, error) {
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cmdInfo := c.cmds[cmd.arg(0)]
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firstKey := cmd.arg(cmdFirstKeyPos(cmd, cmdInfo))
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if firstKey == "" {
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node, err := c.nodes.Random()
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return -1, node, err
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}
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slot := hashtag.Slot(firstKey)
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if cmdInfo.ReadOnly && c.opt.ReadOnly {
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if c.opt.RouteByLatency {
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node, err := state.slotClosestNode(slot)
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return slot, node, err
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}
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node, err := state.slotSlaveNode(slot)
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return slot, node, err
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}
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node, err := state.slotMasterNode(slot)
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return slot, node, err
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}
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func (c *ClusterClient) Watch(fn func(*Tx) error, keys ...string) error {
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node, err := c.state().slotMasterNode(hashtag.Slot(keys[0]))
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if err != nil {
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return err
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}
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return node.Client.Watch(fn, keys...)
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}
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// Close closes the cluster client, releasing any open resources.
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//
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// It is rare to Close a ClusterClient, as the ClusterClient is meant
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// to be long-lived and shared between many goroutines.
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func (c *ClusterClient) Close() error {
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return c.nodes.Close()
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}
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func (c *ClusterClient) Process(cmd Cmder) error {
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slot, node, err := c.cmdSlotAndNode(c.state(), cmd)
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if err != nil {
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cmd.setErr(err)
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return err
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}
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var ask bool
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for attempt := 0; attempt <= c.opt.MaxRedirects; attempt++ {
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if attempt > 0 {
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cmd.reset()
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}
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if ask {
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pipe := node.Client.Pipeline()
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pipe.Process(NewCmd("ASKING"))
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pipe.Process(cmd)
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_, err = pipe.Exec()
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pipe.Close()
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ask = false
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} else {
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err = node.Client.Process(cmd)
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}
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// If there is no (real) error - we are done.
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if err == nil {
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return nil
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}
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// If slave is loading - read from master.
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if c.opt.ReadOnly && internal.IsLoadingError(err) {
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node.loading = time.Now()
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continue
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}
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// On network errors try random node.
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if internal.IsRetryableError(err) {
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node, err = c.nodes.Random()
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continue
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}
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var moved bool
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var addr string
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moved, ask, addr = internal.IsMovedError(err)
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if moved || ask {
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if slot >= 0 {
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master, _ := c.state().slotMasterNode(slot)
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if moved && (master == nil || master.Client.getAddr() != addr) {
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c.lazyReloadSlots()
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}
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}
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node, err = c.nodes.Get(addr)
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if err != nil {
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cmd.setErr(err)
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return err
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}
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continue
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}
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break
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}
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return cmd.Err()
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}
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// ForEachMaster concurrently calls the fn on each master node in the cluster.
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// It returns the first error if any.
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func (c *ClusterClient) ForEachMaster(fn func(client *Client) error) error {
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state := c.state()
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if state == nil {
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return nil
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}
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var wg sync.WaitGroup
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visited := make(map[*clusterNode]struct{})
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errCh := make(chan error, 1)
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for _, nodes := range state.slots {
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if len(nodes) == 0 {
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continue
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}
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master := nodes[0]
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if _, ok := visited[master]; ok {
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continue
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}
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visited[master] = struct{}{}
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wg.Add(1)
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go func(node *clusterNode) {
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defer wg.Done()
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err := fn(node.Client)
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if err != nil {
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select {
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case errCh <- err:
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default:
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}
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}
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}(master)
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}
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wg.Wait()
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select {
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case err := <-errCh:
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return err
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default:
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return nil
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}
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}
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// PoolStats returns accumulated connection pool stats.
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func (c *ClusterClient) PoolStats() *PoolStats {
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nodes, err := c.nodes.All()
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if err != nil {
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return nil
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}
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var acc PoolStats
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for _, node := range nodes {
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s := node.Client.connPool.Stats()
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acc.Requests += s.Requests
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acc.Hits += s.Hits
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acc.Timeouts += s.Timeouts
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acc.TotalConns += s.TotalConns
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acc.FreeConns += s.FreeConns
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}
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return &acc
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}
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func (c *ClusterClient) lazyReloadSlots() {
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if !atomic.CompareAndSwapUint32(&c.reloading, 0, 1) {
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return
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}
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go func() {
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c.reloadSlots()
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atomic.StoreUint32(&c.reloading, 0)
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}()
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}
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func (c *ClusterClient) reloadSlots() {
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for i := 0; i < 10; i++ {
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node, err := c.nodes.Random()
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if err != nil {
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return
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}
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if c.cmds == nil {
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cmds, err := node.Client.Command().Result()
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if err == nil {
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c.cmds = cmds
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}
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}
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slots, err := node.Client.ClusterSlots().Result()
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if err != nil {
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continue
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}
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state, err := newClusterState(c.nodes, slots)
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if err != nil {
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return
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}
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c._state.Store(state)
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}
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}
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// reaper closes idle connections to the cluster.
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func (c *ClusterClient) reaper(idleCheckFrequency time.Duration) {
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ticker := time.NewTicker(idleCheckFrequency)
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defer ticker.Stop()
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for _ = range ticker.C {
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nodes, err := c.nodes.All()
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if err != nil {
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break
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}
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var n int
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for _, node := range nodes {
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nn, err := node.Client.connPool.(*pool.ConnPool).ReapStaleConns()
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if err != nil {
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internal.Logf("ReapStaleConns failed: %s", err)
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} else {
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n += nn
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}
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}
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s := c.PoolStats()
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internal.Logf(
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"reaper: removed %d stale conns (TotalConns=%d FreeConns=%d Requests=%d Hits=%d Timeouts=%d)",
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n, s.TotalConns, s.FreeConns, s.Requests, s.Hits, s.Timeouts,
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)
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}
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}
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func (c *ClusterClient) Pipeline() *Pipeline {
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pipe := Pipeline{
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exec: c.pipelineExec,
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}
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pipe.cmdable.process = pipe.Process
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pipe.statefulCmdable.process = pipe.Process
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return &pipe
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}
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func (c *ClusterClient) Pipelined(fn func(*Pipeline) error) ([]Cmder, error) {
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return c.Pipeline().pipelined(fn)
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}
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func (c *ClusterClient) pipelineExec(cmds []Cmder) error {
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var retErr error
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setRetErr := func(err error) {
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if retErr == nil {
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retErr = err
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}
|
|
}
|
|
|
|
state := c.state()
|
|
cmdsMap := make(map[*clusterNode][]Cmder)
|
|
for _, cmd := range cmds {
|
|
_, node, err := c.cmdSlotAndNode(state, cmd)
|
|
if err != nil {
|
|
cmd.setErr(err)
|
|
setRetErr(err)
|
|
continue
|
|
}
|
|
cmdsMap[node] = append(cmdsMap[node], cmd)
|
|
}
|
|
|
|
for attempt := 0; attempt <= c.opt.MaxRedirects; attempt++ {
|
|
failedCmds := make(map[*clusterNode][]Cmder)
|
|
|
|
for node, cmds := range cmdsMap {
|
|
cn, _, err := node.Client.conn()
|
|
if err != nil {
|
|
setCmdsErr(cmds, err)
|
|
setRetErr(err)
|
|
continue
|
|
}
|
|
|
|
failedCmds, err = c.execClusterCmds(cn, cmds, failedCmds)
|
|
if err != nil {
|
|
setRetErr(err)
|
|
}
|
|
node.Client.putConn(cn, err, false)
|
|
}
|
|
|
|
cmdsMap = failedCmds
|
|
}
|
|
|
|
return retErr
|
|
}
|
|
|
|
func (c *ClusterClient) execClusterCmds(
|
|
cn *pool.Conn, cmds []Cmder, failedCmds map[*clusterNode][]Cmder,
|
|
) (map[*clusterNode][]Cmder, error) {
|
|
if err := writeCmd(cn, cmds...); err != nil {
|
|
setCmdsErr(cmds, err)
|
|
return failedCmds, err
|
|
}
|
|
|
|
var retErr error
|
|
setRetErr := func(err error) {
|
|
if retErr == nil {
|
|
retErr = err
|
|
}
|
|
}
|
|
|
|
for i, cmd := range cmds {
|
|
err := cmd.readReply(cn)
|
|
if err == nil {
|
|
continue
|
|
}
|
|
|
|
if i == 0 && internal.IsNetworkError(err) {
|
|
cmd.reset()
|
|
failedCmds[nil] = append(failedCmds[nil], cmds...)
|
|
break
|
|
}
|
|
|
|
moved, ask, addr := internal.IsMovedError(err)
|
|
if moved {
|
|
c.lazyReloadSlots()
|
|
|
|
node, err := c.nodes.Get(addr)
|
|
if err != nil {
|
|
setRetErr(err)
|
|
continue
|
|
}
|
|
|
|
cmd.reset()
|
|
failedCmds[node] = append(failedCmds[node], cmd)
|
|
} else if ask {
|
|
node, err := c.nodes.Get(addr)
|
|
if err != nil {
|
|
setRetErr(err)
|
|
continue
|
|
}
|
|
|
|
cmd.reset()
|
|
failedCmds[node] = append(failedCmds[node], NewCmd("ASKING"), cmd)
|
|
} else {
|
|
setRetErr(err)
|
|
}
|
|
}
|
|
|
|
return failedCmds, retErr
|
|
}
|