mirror of https://github.com/go-redis/redis.git
4ef326c3ab | ||
---|---|---|
LICENSE | ||
README.md | ||
commands.go | ||
connpool.go | ||
doc.go | ||
multi.go | ||
parser.go | ||
parser_test.go | ||
pipeline.go | ||
pubsub.go | ||
redis.go | ||
redis_test.go | ||
req.go | ||
req_test.go |
README.md
Redis client for Golang
Supports:
- Redis 2.6 commands except QUIT, MONITOR, SLOWLOG and SYNC.
- Pub/sub.
- Transactions.
- Pipelining.
- Connection pool.
- TLS connections.
- Thread safety.
API docs: http://go.pkgdoc.org/github.com/vmihailenco/redis
Installation
Install:
go get github.com/vmihailenco/redis
Getting started
Let's start with connecting to Redis:
password := "" // no password set
db := -1 // use default DB
client := redis.NewTCPClient("localhost:6379", password, db)
defer client.Close()
Then we can start sending commands:
if err := client.Set("foo", "bar"); err != nil { panic(err) }
get := client.Get("foo")
if err := get.Err(); err != nil { panic(err) }
fmt.Println(get.Val())
We can also pipeline two commands together:
var set *redis.StatusReq
var get *redis.StringReq
reqs, err := client.Pipelined(func(c *redis.PipelineClient)) {
set = c.Set("key1", "hello1")
get = c.Get("key2")
}
if err != nil { panic(err) }
if err := set.Err(); err != nil { panic(err) }
if err := get.Err(); err != nil { panic(err) }
fmt.Println(get.Val())
fmt.Println(reqs[0] == set)
fmt.Println(reqs[1] == get)
or:
pipeline, err := client.PipelineClient()
if err != nil {
panic(err)
}
defer pipeline.Close()
set := pipeline.Set("key1", "hello1")
get := pipleine.Get("key2")
reqs, err := pipeline.RunQueued()
if err != nil { panic(err) }
if err := set.Err(); err != nil { panic(err) }
if err := get.Err(); err != nil { panic(err) }
fmt.Println(get.Val())
fmt.Println(reqs[0] == set)
fmt.Println(reqs[1] == get)
We can also send several commands in transaction:
func incrKeyInTransaction(multi *redis.MultiClient) ([]redis.Req, error) {
get := multi.Get("key")
if err := get.Err(); err != nil {
panic(err)
}
val, err := strconv.ParseInt(get.Val(), 10, 64)
if err != nil { panic(err) }
reqs, err = multi.Exec(func() {
multi.Set("key", val + 1)
})
// Transaction failed. Repeat.
if err == redis.Nil {
return incrKeyInTransaction(multi)
}
return reqs, err
}
multi, err := client.MultiClient()
if err != nil { panic(err) }
defer multi.Close()
watch := multi.Watch("key")
if err := watch.Err(); err != nil { panic(err) }
reqs, err := incrKeyInTransaction(multi)
if err != nil { panic(err) }
for _, req := range reqs {
// ...
}
To subscribe to the channel:
pubsub, err := client.PubSubClient()
if err != nil { panic(err) }
defer pubsub.Close()
ch, err := pubsub.Subscribe("mychannel")
if err != nil { panic(err) }
go func() {
for msg := range ch {
if err := msg.Err; err != nil { panic(err) }
message := msg.Message
}
}
You can also write custom commands:
func Get(client *redis.Client, key string) *redis.StringReq {
req := redis.NewStringReq("GET", key)
client.Process(req)
return req
}
get := Get(redisClient, "key")
if err := get.Err(); err != nil && err != redis.Nil { panic(err) }
Client uses connection pool to send commands. You can change maximum number of connections with:
client.ConnPool.(*redis.MultiConnPool).MaxCap = 1
Look and feel
Some corner cases:
SORT list LIMIT 0 2 ASC
client.Sort("list", redis.Sort{Offset: 0, Count: 2, Order: "ASC"})
ZRANGEBYSCORE zset -inf +inf WITHSCORES LIMIT 0 2
client.ZRangeByScoreWithScores("zset", "-inf", "+inf", 0, 2)
ZINTERSTORE out 2 zset1 zset2 WEIGHTS 2 3 AGGREGATE SUM
client.ZInterStore("out", redis.ZStore{Weights: []int64{2, 3}}, "zset1", "zset2")
EVAL "return {KEYS[1],ARGV[1]}" 1 "key" "hello"
client.Eval("return {KEYS[1],ARGV[1]}", []string{"key"}, []string{"hello"})
Contributing
Configure Redis to allow maximum 10 clients:
maxclients 10
Run tests:
go test -gocheck.v
Run benchmarks:
go test -gocheck.b