mirror of https://github.com/go-redis/redis.git
195 lines
4.3 KiB
Go
195 lines
4.3 KiB
Go
package redis // import "gopkg.in/redis.v3"
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import (
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"fmt"
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"log"
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"net"
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"time"
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)
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type baseClient struct {
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connPool pool
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opt *Options
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}
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func (c *baseClient) String() string {
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return fmt.Sprintf("Redis<%s db:%d>", c.opt.Addr, c.opt.DB)
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}
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func (c *baseClient) conn() (*conn, bool, error) {
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return c.connPool.Get()
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}
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func (c *baseClient) putConn(cn *conn, err error) {
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if isBadConn(cn, err) {
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err = c.connPool.Remove(cn, err)
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} else {
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err = c.connPool.Put(cn)
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}
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if err != nil {
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log.Printf("redis: putConn failed: %s", err)
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}
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}
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func (c *baseClient) process(cmd Cmder) {
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for i := 0; i <= c.opt.MaxRetries; i++ {
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if i > 0 {
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cmd.reset()
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}
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cn, _, err := c.conn()
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if err != nil {
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cmd.setErr(err)
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return
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}
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if timeout := cmd.writeTimeout(); timeout != nil {
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cn.WriteTimeout = *timeout
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} else {
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cn.WriteTimeout = c.opt.WriteTimeout
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}
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if timeout := cmd.readTimeout(); timeout != nil {
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cn.ReadTimeout = *timeout
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} else {
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cn.ReadTimeout = c.opt.ReadTimeout
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}
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if err := cn.writeCmds(cmd); err != nil {
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c.putConn(cn, err)
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cmd.setErr(err)
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if shouldRetry(err) {
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continue
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}
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return
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}
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err = cmd.readReply(cn)
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c.putConn(cn, err)
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if shouldRetry(err) {
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continue
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}
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return
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}
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}
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// Close closes the client, releasing any open resources.
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//
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// It is rare to Close a Client, as the Client is meant to be
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// long-lived and shared between many goroutines.
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func (c *baseClient) Close() error {
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return c.connPool.Close()
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}
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//------------------------------------------------------------------------------
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type Options struct {
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// The network type, either tcp or unix.
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// Default is tcp.
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Network string
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// host:port address.
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Addr string
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// Dialer creates new network connection and has priority over
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// Network and Addr options.
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Dialer func() (net.Conn, error)
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// An optional password. Must match the password specified in the
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// requirepass server configuration option.
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Password string
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// A database to be selected after connecting to server.
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DB int64
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// The maximum number of retries before giving up.
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// Default is to not retry failed commands.
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MaxRetries int
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// Sets the deadline for establishing new connections. If reached,
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// dial will fail with a timeout.
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DialTimeout time.Duration
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// Sets the deadline for socket reads. If reached, commands will
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// fail with a timeout instead of blocking.
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ReadTimeout time.Duration
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// Sets the deadline for socket writes. If reached, commands will
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// fail with a timeout instead of blocking.
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WriteTimeout time.Duration
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// The maximum number of socket connections.
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// Default is 10 connections.
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PoolSize int
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// Specifies amount of time client waits for connection if all
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// connections are busy before returning an error.
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// Default is 1 seconds.
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PoolTimeout time.Duration
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// Specifies amount of time after which client closes idle
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// connections. Should be less than server's timeout.
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// Default is to not close idle connections.
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IdleTimeout time.Duration
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}
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func (opt *Options) getNetwork() string {
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if opt.Network == "" {
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return "tcp"
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}
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return opt.Network
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}
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func (opt *Options) getDialer() func() (net.Conn, error) {
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if opt.Dialer == nil {
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opt.Dialer = func() (net.Conn, error) {
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return net.DialTimeout(opt.getNetwork(), opt.Addr, opt.getDialTimeout())
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}
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}
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return opt.Dialer
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}
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func (opt *Options) getPoolSize() int {
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if opt.PoolSize == 0 {
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return 10
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}
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return opt.PoolSize
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}
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func (opt *Options) getDialTimeout() time.Duration {
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if opt.DialTimeout == 0 {
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return 5 * time.Second
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}
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return opt.DialTimeout
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}
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func (opt *Options) getPoolTimeout() time.Duration {
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if opt.PoolTimeout == 0 {
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return 1 * time.Second
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}
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return opt.PoolTimeout
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}
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func (opt *Options) getIdleTimeout() time.Duration {
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return opt.IdleTimeout
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}
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//------------------------------------------------------------------------------
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// Client is a Redis client representing a pool of zero or more
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// underlying connections. It's safe for concurrent use by multiple
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// goroutines.
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type Client struct {
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*baseClient
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commandable
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}
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func newClient(opt *Options, pool pool) *Client {
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base := &baseClient{opt: opt, connPool: pool}
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return &Client{
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baseClient: base,
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commandable: commandable{process: base.process},
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}
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}
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// NewClient returns a client to the Redis Server specified by Options.
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func NewClient(opt *Options) *Client {
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pool := newConnPool(opt)
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return newClient(opt, pool)
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}
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