Type-safe Redis client for Golang
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Vladimir Mihailenco 153bd05fb7 Fix multi/exec and add more commands. 2012-07-26 18:16:17 +03:00
README.md Initial commit. 2012-07-25 16:00:50 +03:00
commands.go Fix multi/exec and add more commands. 2012-07-26 18:16:17 +03:00
pubsub.go Initial commit. 2012-07-25 16:00:50 +03:00
redis.go Fix multi/exec and add more commands. 2012-07-26 18:16:17 +03:00
redis_test.go Fix multi/exec and add more commands. 2012-07-26 18:16:17 +03:00
request.go Initial commit. 2012-07-25 16:00:50 +03:00

README.md

Readme

Sync Redis client for Golang.

Usage

Example:

connect := func() (io.ReadWriter, error) {
    fmt.Println("Connecting...")
    return net.Dial("tcp", "localhost:6379")
}

disconnect := func(conn io.ReadWriter) error {
    fmt.Println("Disconnecting...")
    conn.Close()
    return nil
}

redisClient = redis.NewClient(connect, disconnect)

_, err := redisClient.Set("foo", "bar").Reply()
if err != nil {
   panic(err)
}

value, err := redisClient.Get("foo").Reply()
if err != nil {
   panic(err)
}

Multi/Exec

Example 1:

multiClient := redisClient.Multi()
futureGet1 := multiClient.Get("foo1")
futureGet2 := multiClient.Get("foo2")
_, err := multiClient.Exec()
if err != nil {
   panic(err)
}

value1, err := futureGet1.Reply()
if err != nil {
   panic(err)
}

value2, err := futureGet2.Reply()
if err != nil {
   panic(err)
}

Example 2:

multiClient := redisClient.Multi()
multiClient.Get("foo1")
multiClient.Get("foo2")
reqs, err := multiClient.Exec()
if err != nil {
   panic(err)
}

for req := range reqs {
    value, err := req.Reply()
    if err != nil {
       panic(err)
    }
}

Pub/sub

Publish:

_, err := redisClient.Publish("mychannel", "hello").Reply()
if err != nil {
    panic(err)
}

Subscribe:

pubsub := redisClient.PubSubClient()
ch, err := pubsub.Subscribe("mychannel")
if err != nil {
    panic(err)
}

go func() {
    for msg := range ch {
        if msg.Err != nil {
            panic(err)
        }
        fmt.Println(msg.Message)
    }
}

Thread safety

Client is thread safe. Internally sync.Mutex is used to synchronize writes and reads.