package pool import ( "errors" "fmt" "net" "sync" "sync/atomic" "time" "gopkg.in/bsm/ratelimit.v1" "gopkg.in/redis.v4/internal" ) var ( ErrClosed = errors.New("redis: client is closed") ErrPoolTimeout = errors.New("redis: connection pool timeout") errConnStale = errors.New("connection is stale") ) var timers = sync.Pool{ New: func() interface{} { return time.NewTimer(0) }, } // PoolStats contains pool state information and accumulated stats. type PoolStats struct { Requests uint32 // number of times a connection was requested by the pool Hits uint32 // number of times free connection was found in the pool Timeouts uint32 // number of times a wait timeout occurred TotalConns uint32 // the number of total connections in the pool FreeConns uint32 // the number of free connections in the pool } type Pooler interface { Get() (*Conn, error) Put(*Conn) error Remove(*Conn, error) error Len() int FreeLen() int Stats() *PoolStats Close() error Closed() bool } type dialer func() (net.Conn, error) type ConnPool struct { _dial dialer DialLimiter *ratelimit.RateLimiter OnClose func(*Conn) error poolTimeout time.Duration idleTimeout time.Duration queue chan struct{} connsMu sync.Mutex conns []*Conn freeConnsMu sync.Mutex freeConns []*Conn stats PoolStats _closed int32 // atomic lastErr atomic.Value } var _ Pooler = (*ConnPool)(nil) func NewConnPool(dial dialer, poolSize int, poolTimeout, idleTimeout, idleCheckFrequency time.Duration) *ConnPool { p := &ConnPool{ _dial: dial, DialLimiter: ratelimit.New(3*poolSize, time.Second), poolTimeout: poolTimeout, idleTimeout: idleTimeout, queue: make(chan struct{}, poolSize), conns: make([]*Conn, 0, poolSize), freeConns: make([]*Conn, 0, poolSize), } for i := 0; i < poolSize; i++ { p.queue <- struct{}{} } if idleTimeout > 0 && idleCheckFrequency > 0 { go p.reaper(idleCheckFrequency) } return p } func (p *ConnPool) dial() (net.Conn, error) { if p.DialLimiter != nil && p.DialLimiter.Limit() { err := fmt.Errorf( "redis: you open connections too fast (last_error=%q)", p.loadLastErr(), ) return nil, err } cn, err := p._dial() if err != nil { p.storeLastErr(err.Error()) return nil, err } return cn, nil } func (p *ConnPool) NewConn() (*Conn, error) { netConn, err := p.dial() if err != nil { return nil, err } return NewConn(netConn), nil } func (p *ConnPool) PopFree() *Conn { timer := timers.Get().(*time.Timer) if !timer.Reset(p.poolTimeout) { <-timer.C } select { case <-p.queue: timers.Put(timer) case <-timer.C: timers.Put(timer) atomic.AddUint32(&p.stats.Timeouts, 1) return nil } p.freeConnsMu.Lock() cn := p.popFree() p.freeConnsMu.Unlock() if cn == nil { p.queue <- struct{}{} } return cn } func (p *ConnPool) popFree() *Conn { if len(p.freeConns) == 0 { return nil } idx := len(p.freeConns) - 1 cn := p.freeConns[idx] p.freeConns = p.freeConns[:idx] return cn } // Get returns existed connection from the pool or creates a new one. func (p *ConnPool) Get() (*Conn, error) { if p.Closed() { return nil, ErrClosed } atomic.AddUint32(&p.stats.Requests, 1) timer := timers.Get().(*time.Timer) if !timer.Reset(p.poolTimeout) { <-timer.C } select { case <-p.queue: timers.Put(timer) case <-timer.C: timers.Put(timer) atomic.AddUint32(&p.stats.Timeouts, 1) return nil, ErrPoolTimeout } p.freeConnsMu.Lock() cn := p.popFree() p.freeConnsMu.Unlock() if cn != nil { atomic.AddUint32(&p.stats.Hits, 1) if !cn.IsStale(p.idleTimeout) { return cn, nil } _ = cn.Close() } newcn, err := p.NewConn() if err != nil { p.queue <- struct{}{} return nil, err } p.connsMu.Lock() if cn != nil { p.remove(cn, errConnStale) } p.conns = append(p.conns, newcn) p.connsMu.Unlock() return newcn, nil } func (p *ConnPool) Put(cn *Conn) error { if data := cn.Rd.PeekBuffered(); data != nil { err := fmt.Errorf("connection has unread data: %q", data) internal.Logf(err.Error()) return p.Remove(cn, err) } p.freeConnsMu.Lock() p.freeConns = append(p.freeConns, cn) p.freeConnsMu.Unlock() p.queue <- struct{}{} return nil } func (p *ConnPool) Remove(cn *Conn, reason error) error { _ = cn.Close() p.connsMu.Lock() p.remove(cn, reason) p.connsMu.Unlock() p.queue <- struct{}{} return nil } func (p *ConnPool) remove(cn *Conn, reason error) { p.storeLastErr(reason.Error()) for i, c := range p.conns { if c == cn { p.conns = append(p.conns[:i], p.conns[i+1:]...) break } } } // Len returns total number of connections. func (p *ConnPool) Len() int { p.connsMu.Lock() l := len(p.conns) p.connsMu.Unlock() return l } // FreeLen returns number of free connections. func (p *ConnPool) FreeLen() int { p.freeConnsMu.Lock() l := len(p.freeConns) p.freeConnsMu.Unlock() return l } func (p *ConnPool) Stats() *PoolStats { stats := PoolStats{} stats.Requests = atomic.LoadUint32(&p.stats.Requests) stats.Hits = atomic.LoadUint32(&p.stats.Hits) stats.Timeouts = atomic.LoadUint32(&p.stats.Timeouts) stats.TotalConns = uint32(p.Len()) stats.FreeConns = uint32(p.FreeLen()) return &stats } func (p *ConnPool) Closed() bool { return atomic.LoadInt32(&p._closed) == 1 } func (p *ConnPool) Close() (retErr error) { if !atomic.CompareAndSwapInt32(&p._closed, 0, 1) { return ErrClosed } p.connsMu.Lock() // Close all connections. for _, cn := range p.conns { if cn == nil { continue } if err := p.closeConn(cn); err != nil && retErr == nil { retErr = err } } p.conns = nil p.connsMu.Unlock() p.freeConnsMu.Lock() p.freeConns = nil p.freeConnsMu.Unlock() return retErr } func (p *ConnPool) closeConn(cn *Conn) error { if p.OnClose != nil { _ = p.OnClose(cn) } return cn.Close() } func (p *ConnPool) ReapStaleConns() (n int, err error) { <-p.queue p.freeConnsMu.Lock() if len(p.freeConns) == 0 { p.freeConnsMu.Unlock() p.queue <- struct{}{} return } var idx int var cn *Conn for idx, cn = range p.freeConns { if !cn.IsStale(p.idleTimeout) { break } p.connsMu.Lock() p.remove(cn, errConnStale) p.connsMu.Unlock() n++ } if idx > 0 { p.freeConns = append(p.freeConns[:0], p.freeConns[idx:]...) } p.freeConnsMu.Unlock() p.queue <- struct{}{} return } func (p *ConnPool) reaper(frequency time.Duration) { ticker := time.NewTicker(frequency) defer ticker.Stop() for _ = range ticker.C { if p.Closed() { break } n, err := p.ReapStaleConns() if err != nil { internal.Logf("ReapStaleConns failed: %s", err) continue } s := p.Stats() internal.Logf( "reaper: removed %d stale conns (TotalConns=%d FreeConns=%d Requests=%d Hits=%d Timeouts=%d)", n, s.TotalConns, s.FreeConns, s.Requests, s.Hits, s.Timeouts, ) } } func (p *ConnPool) storeLastErr(err string) { p.lastErr.Store(err) } func (p *ConnPool) loadLastErr() string { if v := p.lastErr.Load(); v != nil { return v.(string) } return "" } //------------------------------------------------------------------------------ var idleCheckFrequency atomic.Value func SetIdleCheckFrequency(d time.Duration) { idleCheckFrequency.Store(d) } func getIdleCheckFrequency() time.Duration { v := idleCheckFrequency.Load() if v == nil { return time.Minute } return v.(time.Duration) }