Readme ====== Redis client for Golang. Supports: - Redis 2.6 commands except QUIT command. - Pub/sub. - Transactions. - Pipelining. - Connection pool. - TLS connections. - Thread safety. Installation ------------ Install: go get github.com/vmihailenco/redis Run tests: go test -gocheck.v Run benchmarks: go test -gocheck.b Getting Client instance ----------------------- Example 1: import "github.com/vmihailenco/redis" address := ":6379" password := "secret" db := 0 redisClient := redis.NewTCPClient(address, password, db) Example 2: import "github.com/vmihailenco/redis" openConn := func() (io.ReadWriter, error) { fmt.Println("Connecting...") return net.Dial("tcp", ":6379") } closeConn := func(conn io.ReadWriter) error { fmt.Println("Disconnecting...") conn.Close() return nil } initConn := func(client *redis.Client) error { auth := client.Auth("foo") if auth.Err() != nil { return auth.Err() } ping := client.Ping() if ping.Err() != nil { return ping.Err() } return nil } redisClient := redis.NewClient(openConn, closeConn, initConn) Both `closeConn` and `initConn` functions can be `nil`. Running commands ---------------- set := redisClient.Set("foo", "bar") if set.Err() != nil { panic(set.Err()) } ok := set.Val() get := redisClient.Get("foo") if get.Err() != nil && get.Err() != redis.Nil { panic(get.Err()) } val := get.Val() Pipelining ---------- Client has ability to run several commands with one read/write: multiClient := redisClient.Multi() setReq := multiClient.Set("foo1", "bar1") // queue command SET getReq := multiClient.Get("foo2") // queue command GET reqs, err := multiClient.RunQueued() // run queued commands if err != nil { panic(err) } for _, req := range reqs { // ... } if setReq.Err() != nil { panic(setReq.Err()) } if getReq.Err() != nil && getReq.Err() != redis.Nil { panic(getReq.Err()) } Multi/Exec ---------- Example: multiClient := redisClient.Multi() get1 := multiClient.Get("foo1") get2 := multiClient.Get("foo2") reqs, err := multiClient.Exec() if err != nil { panic(err) } for _, req := range reqs { // ... } if get1.Err() != nil && get1.Err() != redis.Nil { panic(get1.Err()) } val1 := get1.Val() if get2.Err() != nil && get2.Err() != redis.Nil { panic(get2.Err()) } val2 := get2.Val() Pub/sub ------- Publish: pub := redisClient.Publish("mychannel", "hello") if pub.Err() != nil { panic(pub.Err()) } Subscribe: pubsub, err := redisClient.PubSubClient() if err != nil { panic(err) } ch, err := pubsub.Subscribe("mychannel") if err != nil { panic(err) } go func() { for msg := range ch { if msg.Err != nil { panic(err) } message := msg.Message } } Thread safety ------------- Commands are thread safe. Following code is correct: for i := 0; i < 1000; i++ { go func() { redisClient.Incr("foo") }() } Custom commands --------------- Example: func Get(client *redis.Client, key string) *redis.BulkReq { req := redis.NewBulkReq("GET", key) client.Process(req) return req } get := Get(redisClient, "foo") if get.Err() != nil && get.Err() != redis.Nil { panic(get.Err()) } Connection pool --------------- Client uses connection pool with default capacity of 10 connections. To change pool capacity: redisClient.ConnPool.(*redis.MultiConnPool).MaxCap = 1