mirror of https://github.com/go-redis/redis.git
Merge pull request #2137 from signalfx/latency-errs
Disregard failed Pings in updateLatency() for cluster nodes
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commit
9f5aacde23
17
cluster.go
17
cluster.go
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@ -204,15 +204,26 @@ func (n *clusterNode) updateLatency() {
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const numProbe = 10
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const numProbe = 10
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var dur uint64
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var dur uint64
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successes := 0
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for i := 0; i < numProbe; i++ {
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for i := 0; i < numProbe; i++ {
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time.Sleep(time.Duration(10+rand.Intn(10)) * time.Millisecond)
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time.Sleep(time.Duration(10+rand.Intn(10)) * time.Millisecond)
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start := time.Now()
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start := time.Now()
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n.Client.Ping(context.TODO())
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err := n.Client.Ping(context.TODO()).Err()
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dur += uint64(time.Since(start) / time.Microsecond)
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if err == nil {
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dur += uint64(time.Since(start) / time.Microsecond)
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successes++
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}
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}
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}
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latency := float64(dur) / float64(numProbe)
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var latency float64
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if successes == 0 {
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// If none of the pings worked, set latency to some arbitrarily high value so this node gets
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// least priority.
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latency = float64((1 * time.Minute) / time.Microsecond)
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} else {
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latency = float64(dur) / float64(successes)
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}
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atomic.StoreUint32(&n.latency, uint32(latency+0.5))
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atomic.StoreUint32(&n.latency, uint32(latency+0.5))
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}
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}
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