redis/pubsub.go

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package redis
import (
"fmt"
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"net"
"sync"
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"time"
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"github.com/go-redis/redis/internal"
"github.com/go-redis/redis/internal/pool"
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)
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// PubSub implements Pub/Sub commands as described in
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// http://redis.io/topics/pubsub. It's NOT safe for concurrent use by
// multiple goroutines.
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//
// PubSub automatically resubscribes to the channels and patterns
// when Redis becomes unavailable.
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type PubSub struct {
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opt *Options
newConn func([]string) (*pool.Conn, error)
closeConn func(*pool.Conn) error
mu sync.Mutex
cn *pool.Conn
channels map[string]struct{}
patterns map[string]struct{}
closed bool
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cmd *Cmd
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chOnce sync.Once
ch chan *Message
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}
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func (c *PubSub) conn() (*pool.Conn, error) {
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c.mu.Lock()
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cn, err := c._conn(nil)
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c.mu.Unlock()
return cn, err
}
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func (c *PubSub) _conn(channels []string) (*pool.Conn, error) {
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if c.closed {
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return nil, pool.ErrClosed
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}
if c.cn != nil {
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return c.cn, nil
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}
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cn, err := c.newConn(channels)
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if err != nil {
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return nil, err
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}
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if err := c.resubscribe(cn); err != nil {
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_ = c.closeConn(cn)
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return nil, err
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}
c.cn = cn
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return cn, nil
}
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func (c *PubSub) resubscribe(cn *pool.Conn) error {
var firstErr error
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if len(c.channels) > 0 {
channels := make([]string, len(c.channels))
i := 0
for channel := range c.channels {
channels[i] = channel
i++
}
if err := c._subscribe(cn, "subscribe", channels...); err != nil && firstErr == nil {
firstErr = err
}
}
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if len(c.patterns) > 0 {
patterns := make([]string, len(c.patterns))
i := 0
for pattern := range c.patterns {
patterns[i] = pattern
i++
}
if err := c._subscribe(cn, "psubscribe", patterns...); err != nil && firstErr == nil {
firstErr = err
}
}
return firstErr
}
func (c *PubSub) _subscribe(cn *pool.Conn, redisCmd string, channels ...string) error {
args := make([]interface{}, 1+len(channels))
args[0] = redisCmd
for i, channel := range channels {
args[1+i] = channel
}
cmd := NewSliceCmd(args...)
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cn.SetWriteTimeout(c.opt.WriteTimeout)
return writeCmd(cn, cmd)
}
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func (c *PubSub) releaseConn(cn *pool.Conn, err error) {
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c.mu.Lock()
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c._releaseConn(cn, err)
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c.mu.Unlock()
}
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func (c *PubSub) _releaseConn(cn *pool.Conn, err error) {
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if c.cn != cn {
return
}
if internal.IsBadConn(err, true) {
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_ = c.closeTheCn()
}
}
func (c *PubSub) closeTheCn() error {
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err := c.closeConn(c.cn)
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c.cn = nil
return err
}
func (c *PubSub) Close() error {
c.mu.Lock()
defer c.mu.Unlock()
if c.closed {
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return pool.ErrClosed
}
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c.closed = true
if c.cn != nil {
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return c.closeTheCn()
}
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return nil
}
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// Subscribe the client to the specified channels. It returns
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// empty subscription if there are no channels.
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func (c *PubSub) Subscribe(channels ...string) error {
c.mu.Lock()
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err := c.subscribe("subscribe", channels...)
if c.channels == nil {
c.channels = make(map[string]struct{})
}
for _, channel := range channels {
c.channels[channel] = struct{}{}
}
c.mu.Unlock()
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return err
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}
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// PSubscribe the client to the given patterns. It returns
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// empty subscription if there are no patterns.
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func (c *PubSub) PSubscribe(patterns ...string) error {
c.mu.Lock()
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err := c.subscribe("psubscribe", patterns...)
if c.patterns == nil {
c.patterns = make(map[string]struct{})
}
for _, pattern := range patterns {
c.patterns[pattern] = struct{}{}
}
c.mu.Unlock()
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return err
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}
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// Unsubscribe the client from the given channels, or from all of
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// them if none is given.
func (c *PubSub) Unsubscribe(channels ...string) error {
c.mu.Lock()
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err := c.subscribe("unsubscribe", channels...)
for _, channel := range channels {
delete(c.channels, channel)
}
c.mu.Unlock()
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return err
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}
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// PUnsubscribe the client from the given patterns, or from all of
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// them if none is given.
func (c *PubSub) PUnsubscribe(patterns ...string) error {
c.mu.Lock()
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err := c.subscribe("punsubscribe", patterns...)
for _, pattern := range patterns {
delete(c.patterns, pattern)
}
c.mu.Unlock()
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return err
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}
func (c *PubSub) subscribe(redisCmd string, channels ...string) error {
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cn, err := c._conn(channels)
if err != nil {
return err
}
err = c._subscribe(cn, redisCmd, channels...)
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c._releaseConn(cn, err)
return err
}
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func (c *PubSub) Ping(payload ...string) error {
args := []interface{}{"ping"}
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if len(payload) == 1 {
args = append(args, payload[0])
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}
cmd := NewCmd(args...)
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cn, err := c.conn()
if err != nil {
return err
}
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cn.SetWriteTimeout(c.opt.WriteTimeout)
err = writeCmd(cn, cmd)
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c.releaseConn(cn, err)
return err
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}
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// Subscription received after a successful subscription to channel.
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type Subscription struct {
// Can be "subscribe", "unsubscribe", "psubscribe" or "punsubscribe".
Kind string
// Channel name we have subscribed to.
Channel string
// Number of channels we are currently subscribed to.
Count int
}
func (m *Subscription) String() string {
return fmt.Sprintf("%s: %s", m.Kind, m.Channel)
}
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// Message received as result of a PUBLISH command issued by another client.
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type Message struct {
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Channel string
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Pattern string
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Payload string
}
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func (m *Message) String() string {
return fmt.Sprintf("Message<%s: %s>", m.Channel, m.Payload)
}
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// Pong received as result of a PING command issued by another client.
type Pong struct {
Payload string
}
func (p *Pong) String() string {
if p.Payload != "" {
return fmt.Sprintf("Pong<%s>", p.Payload)
}
return "Pong"
}
func (c *PubSub) newMessage(reply interface{}) (interface{}, error) {
switch reply := reply.(type) {
case string:
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return &Pong{
Payload: reply,
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}, nil
case []interface{}:
switch kind := reply[0].(string); kind {
case "subscribe", "unsubscribe", "psubscribe", "punsubscribe":
return &Subscription{
Kind: kind,
Channel: reply[1].(string),
Count: int(reply[2].(int64)),
}, nil
case "message":
return &Message{
Channel: reply[1].(string),
Payload: reply[2].(string),
}, nil
case "pmessage":
return &Message{
Pattern: reply[1].(string),
Channel: reply[2].(string),
Payload: reply[3].(string),
}, nil
case "pong":
return &Pong{
Payload: reply[1].(string),
}, nil
default:
return nil, fmt.Errorf("redis: unsupported pubsub message: %q", kind)
}
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default:
return nil, fmt.Errorf("redis: unsupported pubsub message: %#v", reply)
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}
}
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// ReceiveTimeout acts like Receive but returns an error if message
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// is not received in time. This is low-level API and most clients
// should use ReceiveMessage.
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func (c *PubSub) ReceiveTimeout(timeout time.Duration) (interface{}, error) {
if c.cmd == nil {
c.cmd = NewCmd()
}
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cn, err := c.conn()
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if err != nil {
return nil, err
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}
cn.SetReadTimeout(timeout)
err = c.cmd.readReply(cn)
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c.releaseConn(cn, err)
if err != nil {
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return nil, err
}
return c.newMessage(c.cmd.Val())
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}
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// Receive returns a message as a Subscription, Message, Pong or error.
// See PubSub example for details. This is low-level API and most clients
// should use ReceiveMessage.
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func (c *PubSub) Receive() (interface{}, error) {
return c.ReceiveTimeout(0)
}
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// ReceiveMessage returns a Message or error ignoring Subscription or Pong
// messages. It automatically reconnects to Redis Server and resubscribes
// to channels in case of network errors.
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func (c *PubSub) ReceiveMessage() (*Message, error) {
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return c.receiveMessage(5 * time.Second)
}
func (c *PubSub) receiveMessage(timeout time.Duration) (*Message, error) {
var errNum uint
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for {
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msgi, err := c.ReceiveTimeout(timeout)
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if err != nil {
if !internal.IsNetworkError(err) {
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return nil, err
}
errNum++
if errNum < 3 {
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if netErr, ok := err.(net.Error); ok && netErr.Timeout() {
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err := c.Ping()
if err != nil {
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internal.Logf("PubSub.Ping failed: %s", err)
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}
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}
} else {
// 3 consequent errors - connection is broken or
// Redis Server is down.
// Sleep to not exceed max number of open connections.
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time.Sleep(time.Second)
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}
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continue
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}
// Reset error number, because we received a message.
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errNum = 0
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switch msg := msgi.(type) {
case *Subscription:
// Ignore.
case *Pong:
// Ignore.
case *Message:
return msg, nil
default:
return nil, fmt.Errorf("redis: unknown message: %T", msgi)
}
}
}
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// Channel returns a Go channel for concurrently receiving messages.
// The channel is closed with PubSub. Receive or ReceiveMessage APIs
// can not be used after channel is created.
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func (c *PubSub) Channel() <-chan *Message {
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c.chOnce.Do(func() {
c.ch = make(chan *Message, 100)
go func() {
for {
msg, err := c.ReceiveMessage()
if err != nil {
if err == pool.ErrClosed {
break
}
continue
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}
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c.ch <- msg
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}
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close(c.ch)
}()
})
return c.ch
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}