redis/README.md

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Readme
======
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Redis client for Golang.
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Supports:
- Redis 2.6 commands except QUIT command.
- Pub/sub.
- Transactions.
- Pipelining.
- Connection pool.
- TLS connections.
- Thread safety.
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Installation
------------
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Install:
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go get github.com/vmihailenco/redis
Contributing
------------
Configure Redis to allow maximum 10 clients:
maxclients 10
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Run tests:
go test -gocheck.v
Run benchmarks:
go test -gocheck.b
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Getting Client instance
-----------------------
Example 1:
import "github.com/vmihailenco/redis"
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address := "localhost:6379"
password := "secret"
db := 0
redisClient := redis.NewTCPClient(address, password, db)
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Example 2:
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import "github.com/vmihailenco/redis"
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openConn := func() (io.ReadWriteCloser, error) {
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fmt.Println("Connecting...")
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return net.Dial("tcp", ":6379")
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}
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closeConn := func(conn io.ReadWriteCloser) error {
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fmt.Println("Disconnecting...")
return nil
}
initConn := func(client *redis.Client) error {
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auth := client.Auth("foo")
if auth.Err() != nil {
return auth.Err()
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}
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ping := client.Ping()
if ping.Err() != nil {
return ping.Err()
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}
return nil
}
redisClient := redis.NewClient(openConn, closeConn, initConn)
Both `closeConn` and `initConn` functions can be `nil`.
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Running commands
----------------
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set := redisClient.Set("foo", "bar")
if set.Err() != nil {
panic(set.Err())
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}
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ok := set.Val()
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get := redisClient.Get("foo")
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if get.Err() != nil && get.Err() != redis.Nil {
panic(get.Err())
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}
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val := get.Val()
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Pipelining
----------
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Client has ability to run commands in batches:
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pipeline, err := redisClient.PipelineClient()
if err != nil {
panic(err)
}
defer pipeline.Close()
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setReq := pipeline.Set("foo1", "bar1") // queue command SET
getReq := pipeline.Get("foo2") // queue command GET
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reqs, err := pipeline.RunQueued() // run queued commands
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if err != nil {
panic(err)
}
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for _, req := range reqs {
// ...
}
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if setReq.Err() != nil {
panic(setReq.Err())
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}
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if getReq.Err() != nil && getReq.Err() != redis.Nil {
panic(getReq.Err())
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}
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Multi/Exec
----------
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Example:
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multiClient, err := redisClient.MultiClient()
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if err != nil {
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panic(err)
}
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defer multiClient.Close()
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watch := multiClient.Watch("foo")
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if watch.Err() != nil {
panic(watch.Err())
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}
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get := multiClient.Get("foo")
if get.Err() != nil {
panic(get.Err())
}
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// Start transaction.
multiClient.Multi()
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set := multiClient.Set("foo", get.Val() + "1")
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// Commit transaction.
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reqs, err := multiClient.Exec()
if err == redis.Nil {
// Repeat transaction.
} else if err != nil {
panic(err)
}
for _, req := range reqs {
// ...
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}
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ok := set.Val()
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Pub/sub
-------
Publish:
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pub := redisClient.Publish("mychannel", "hello")
if pub.Err() != nil {
panic(pub.Err())
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}
Subscribe:
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pubsub, err := redisClient.PubSubClient()
if err != nil {
panic(err)
}
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defer pubsub.Close()
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ch, err := pubsub.Subscribe("mychannel")
if err != nil {
panic(err)
}
go func() {
for msg := range ch {
if msg.Err != nil {
panic(err)
}
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message := msg.Message
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}
}
Thread safety
-------------
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Commands are thread safe. Following code is correct:
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for i := 0; i < 1000; i++ {
go func() {
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redisClient.Incr("foo")
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}()
}
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Custom commands
---------------
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Example:
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func Get(client *redis.Client, key string) *redis.BulkReq {
req := redis.NewBulkReq("GET", key)
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client.Process(req)
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return req
}
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get := Get(redisClient, "foo")
if get.Err() != nil && get.Err() != redis.Nil {
panic(get.Err())
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}
Connection pool
---------------
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Client uses connection pool with default capacity of 10 connections. To change pool capacity:
redisClient.ConnPool.(*redis.MultiConnPool).MaxCap = 1