mirror of https://github.com/tidwall/redcon.git
778 lines
19 KiB
Go
778 lines
19 KiB
Go
// Package redcon implements a Redis compatible server framework
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package redcon
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import (
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"bufio"
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"errors"
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"io"
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"net"
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"strconv"
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"sync"
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)
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var (
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errUnbalancedQuotes = &errProtocol{"unbalanced quotes in request"}
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errInvalidBulkLength = &errProtocol{"invalid bulk length"}
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errInvalidMultiBulkLength = &errProtocol{"invalid multibulk length"}
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errDetached = errors.New("detached")
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errIncompleteCommand = errors.New("incomplete command")
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errTooMuchData = errors.New("too much data")
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)
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type errProtocol struct {
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msg string
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}
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func (err *errProtocol) Error() string {
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return "Protocol error: " + err.msg
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}
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// Conn represents a client connection
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type Conn interface {
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// RemoteAddr returns the remote address of the client connection.
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RemoteAddr() string
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// Close closes the connection.
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Close() error
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// WriteError writes an error to the client.
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WriteError(msg string)
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// WriteString writes a string to the client.
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WriteString(str string)
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// WriteBulk writes bulk bytes to the client.
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WriteBulk(bulk []byte)
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// WriteBulkString writes a bulk string to the client.
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WriteBulkString(bulk string)
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// WriteInt writes an integer to the client.
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WriteInt(num int)
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// WriteInt64 writes a 64-but signed integer to the client.
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WriteInt64(num int64)
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// WriteArray writes an array header. You must then write addtional
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// sub-responses to the client to complete the response.
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// For example to write two strings:
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//
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// c.WriteArray(2)
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// c.WriteBulk("item 1")
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// c.WriteBulk("item 2")
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WriteArray(count int)
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// WriteNull writes a null to the client
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WriteNull()
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// WriteRaw writes raw data to the client.
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WriteRaw(data []byte)
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// Context returns a user-defined context
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Context() interface{}
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// SetContext sets a user-defined context
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SetContext(v interface{})
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// SetReadBuffer updates the buffer read size for the connection
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SetReadBuffer(bytes int)
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// Detach return a connection that is detached from the server.
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// Useful for operations like PubSub.
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//
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// dconn := conn.Detach()
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// go func(){
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// defer dconn.Close()
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// cmd, err := dconn.ReadCommand()
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// if err != nil{
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// fmt.Printf("read failed: %v\n", err)
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// return
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// }
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// fmt.Printf("received command: %v", cmd)
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// hconn.WriteString("OK")
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// if err := dconn.Flush(); err != nil{
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// fmt.Printf("write failed: %v\n", err)
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// return
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// }
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// }()
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Detach() DetachedConn
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// ReadPipeline returns all commands in current pipeline, if any
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// The commands are removed from the pipeline.
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ReadPipeline() []Command
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// PeekPipeline returns all commands in current pipeline, if any.
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// The commands remain in the pipeline.
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PeekPipeline() []Command
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// NetConn returns the base net.Conn connection
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NetConn() net.Conn
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}
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// NewServer returns a new Redcon server configured on "tcp" network net.
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func NewServer(addr string,
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handler func(conn Conn, cmd Command),
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accept func(conn Conn) bool,
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closed func(conn Conn, err error),
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) *Server {
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return NewServerNetwork("tcp", addr, handler, accept, closed)
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}
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// NewServerNetworkType returns a new Redcon server. The network net must be
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// a stream-oriented network: "tcp", "tcp4", "tcp6", "unix" or "unixpacket"
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func NewServerNetwork(
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net, laddr string,
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handler func(conn Conn, cmd Command),
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accept func(conn Conn) bool,
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closed func(conn Conn, err error),
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) *Server {
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if handler == nil {
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panic("handler is nil")
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}
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s := &Server{
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net: net,
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laddr: laddr,
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handler: handler,
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accept: accept,
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closed: closed,
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conns: make(map[*conn]bool),
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}
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return s
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}
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// Close stops listening on the TCP address.
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// Already Accepted connections will be closed.
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func (s *Server) Close() error {
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s.mu.Lock()
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defer s.mu.Unlock()
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if s.ln == nil {
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return errors.New("not serving")
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}
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s.done = true
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return s.ln.Close()
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}
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// ListenAndServe serves incoming connections.
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func (s *Server) ListenAndServe() error {
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return s.ListenServeAndSignal(nil)
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}
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// ListenAndServe creates a new server and binds to addr configured on "tcp" network net.
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func ListenAndServe(addr string,
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handler func(conn Conn, cmd Command),
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accept func(conn Conn) bool,
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closed func(conn Conn, err error),
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) error {
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return ListenAndServeNetwork("tcp", addr, handler, accept, closed)
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}
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// ListenAndServe creates a new server and binds to addr. The network net must be
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// a stream-oriented network: "tcp", "tcp4", "tcp6", "unix" or "unixpacket"
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func ListenAndServeNetwork(
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net, laddr string,
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handler func(conn Conn, cmd Command),
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accept func(conn Conn) bool,
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closed func(conn Conn, err error),
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) error {
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return NewServerNetwork(net, laddr, handler, accept, closed).ListenAndServe()
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}
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// ListenServeAndSignal serves incoming connections and passes nil or error
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// when listening. signal can be nil.
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func (s *Server) ListenServeAndSignal(signal chan error) error {
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ln, err := net.Listen(s.net, s.laddr)
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if err != nil {
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if signal != nil {
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signal <- err
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}
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return err
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}
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if signal != nil {
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signal <- nil
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}
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s.mu.Lock()
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s.ln = ln
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s.mu.Unlock()
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defer func() {
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ln.Close()
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func() {
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s.mu.Lock()
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defer s.mu.Unlock()
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for c := range s.conns {
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c.Close()
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}
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s.conns = nil
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}()
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}()
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for {
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lnconn, err := ln.Accept()
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if err != nil {
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s.mu.Lock()
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done := s.done
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s.mu.Unlock()
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if done {
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return nil
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}
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return err
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}
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c := &conn{conn: lnconn, addr: lnconn.RemoteAddr().String(),
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wr: NewWriter(lnconn), rd: NewReader(lnconn)}
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s.mu.Lock()
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s.conns[c] = true
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s.mu.Unlock()
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if s.accept != nil && !s.accept(c) {
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s.mu.Lock()
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delete(s.conns, c)
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s.mu.Unlock()
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c.Close()
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continue
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}
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go handle(s, c)
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}
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}
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// handle manages the server connection.
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func handle(s *Server, c *conn) {
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var err error
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defer func() {
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if err != errDetached {
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// do not close the connection when a detach is detected.
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c.conn.Close()
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}
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func() {
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// remove the conn from the server
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s.mu.Lock()
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defer s.mu.Unlock()
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delete(s.conns, c)
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if s.closed != nil {
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if err == io.EOF {
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err = nil
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}
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s.closed(c, err)
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}
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}()
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}()
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err = func() error {
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// read commands and feed back to the client
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for {
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// read pipeline commands
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cmds, err := c.rd.readCommands(nil)
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if err != nil {
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if err, ok := err.(*errProtocol); ok {
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// All protocol errors should attempt a response to
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// the client. Ignore write errors.
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c.wr.WriteError("ERR " + err.Error())
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c.wr.Flush()
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}
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return err
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}
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c.cmds = cmds
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for len(c.cmds) > 0 {
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cmd := c.cmds[0]
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if len(c.cmds) == 1 {
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c.cmds = nil
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} else {
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c.cmds = c.cmds[1:]
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}
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s.handler(c, cmd)
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}
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if c.detached {
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// client has been detached
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return errDetached
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}
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if c.closed {
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return nil
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}
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if err := c.wr.Flush(); err != nil {
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return err
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}
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}
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}()
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}
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// conn represents a client connection
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type conn struct {
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conn net.Conn
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wr *Writer
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rd *Reader
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addr string
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ctx interface{}
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detached bool
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closed bool
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cmds []Command
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}
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func (c *conn) Close() error {
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c.closed = true
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return c.conn.Close()
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}
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func (c *conn) Context() interface{} { return c.ctx }
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func (c *conn) SetContext(v interface{}) { c.ctx = v }
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func (c *conn) SetReadBuffer(n int) {}
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func (c *conn) WriteString(str string) { c.wr.WriteString(str) }
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func (c *conn) WriteBulk(bulk []byte) { c.wr.WriteBulk(bulk) }
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func (c *conn) WriteBulkString(bulk string) { c.wr.WriteBulkString(bulk) }
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func (c *conn) WriteInt(num int) { c.wr.WriteInt(num) }
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func (c *conn) WriteInt64(num int64) { c.wr.WriteInt64(num) }
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func (c *conn) WriteError(msg string) { c.wr.WriteError(msg) }
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func (c *conn) WriteArray(count int) { c.wr.WriteArray(count) }
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func (c *conn) WriteNull() { c.wr.WriteNull() }
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func (c *conn) WriteRaw(data []byte) { c.wr.WriteRaw(data) }
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func (c *conn) RemoteAddr() string { return c.addr }
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func (c *conn) ReadPipeline() []Command {
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cmds := c.cmds
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c.cmds = nil
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return cmds
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}
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func (c *conn) PeekPipeline() []Command {
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return c.cmds
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}
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func (c *conn) NetConn() net.Conn {
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return c.conn
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}
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// BaseWriter returns the underlying connection writer, if any
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func BaseWriter(c Conn) *Writer {
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if c, ok := c.(*conn); ok {
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return c.wr
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}
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return nil
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}
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// DetachedConn represents a connection that is detached from the server
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type DetachedConn interface {
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// Conn is the original connection
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Conn
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// ReadCommand reads the next client command.
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ReadCommand() (Command, error)
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// Flush flushes any writes to the network.
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Flush() error
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}
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// Detach removes the current connection from the server loop and returns
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// a detached connection. This is useful for operations such as PubSub.
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// The detached connection must be closed by calling Close() when done.
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// All writes such as WriteString() will not be written to the client
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// until Flush() is called.
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func (c *conn) Detach() DetachedConn {
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c.detached = true
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cmds := c.cmds
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c.cmds = nil
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return &detachedConn{conn: c, cmds: cmds}
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}
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type detachedConn struct {
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*conn
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cmds []Command
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}
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// Flush writes and Write* calls to the client.
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func (dc *detachedConn) Flush() error {
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return dc.conn.wr.Flush()
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}
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// ReadCommand read the next command from the client.
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func (dc *detachedConn) ReadCommand() (Command, error) {
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if dc.closed {
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return Command{}, errors.New("closed")
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}
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if len(dc.cmds) > 0 {
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cmd := dc.cmds[0]
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if len(dc.cmds) == 1 {
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dc.cmds = nil
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} else {
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dc.cmds = dc.cmds[1:]
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}
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return cmd, nil
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}
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cmd, err := dc.rd.ReadCommand()
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if err != nil {
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return Command{}, err
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}
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return cmd, nil
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}
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// Command represent a command
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type Command struct {
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// Raw is a encoded RESP message.
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Raw []byte
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// Args is a series of arguments that make up the command.
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Args [][]byte
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}
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// Server defines a server for clients for managing client connections.
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type Server struct {
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mu sync.Mutex
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net string
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laddr string
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handler func(conn Conn, cmd Command)
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accept func(conn Conn) bool
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closed func(conn Conn, err error)
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conns map[*conn]bool
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ln net.Listener
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done bool
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}
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// Writer allows for writing RESP messages.
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type Writer struct {
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w io.Writer
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b []byte
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}
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// NewWriter creates a new RESP writer.
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func NewWriter(wr io.Writer) *Writer {
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return &Writer{
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w: wr,
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}
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}
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// WriteNull writes a null to the client
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func (w *Writer) WriteNull() {
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w.b = append(w.b, '$', '-', '1', '\r', '\n')
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}
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// WriteArray writes an array header. You must then write addtional
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// sub-responses to the client to complete the response.
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// For example to write two strings:
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//
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// c.WriteArray(2)
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// c.WriteBulk("item 1")
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// c.WriteBulk("item 2")
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func (w *Writer) WriteArray(count int) {
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w.b = append(w.b, '*')
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w.b = append(w.b, strconv.FormatInt(int64(count), 10)...)
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w.b = append(w.b, '\r', '\n')
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}
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// WriteBulk writes bulk bytes to the client.
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func (w *Writer) WriteBulk(bulk []byte) {
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w.b = append(w.b, '$')
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w.b = append(w.b, strconv.FormatInt(int64(len(bulk)), 10)...)
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w.b = append(w.b, '\r', '\n')
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w.b = append(w.b, bulk...)
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w.b = append(w.b, '\r', '\n')
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}
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// WriteBulkString writes a bulk string to the client.
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func (w *Writer) WriteBulkString(bulk string) {
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w.b = append(w.b, '$')
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w.b = append(w.b, strconv.FormatInt(int64(len(bulk)), 10)...)
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w.b = append(w.b, '\r', '\n')
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w.b = append(w.b, bulk...)
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w.b = append(w.b, '\r', '\n')
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}
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// Buffer returns the unflushed buffer. This is a copy so changes
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// to the resulting []byte will not affect the writer.
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func (w *Writer) Buffer() []byte {
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return append([]byte(nil), w.b...)
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}
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// SetBuffer replaces the unflushed buffer with new bytes.
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func (w *Writer) SetBuffer(raw []byte) {
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w.b = w.b[:0]
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w.b = append(w.b, raw...)
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}
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// Flush writes all unflushed Write* calls to the underlying writer.
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func (w *Writer) Flush() error {
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if _, err := w.w.Write(w.b); err != nil {
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return err
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}
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w.b = w.b[:0]
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return nil
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}
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// WriteError writes an error to the client.
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func (w *Writer) WriteError(msg string) {
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w.b = append(w.b, '-')
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w.b = append(w.b, msg...)
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w.b = append(w.b, '\r', '\n')
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}
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// WriteString writes a string to the client.
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func (w *Writer) WriteString(msg string) {
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if msg == "OK" {
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w.b = append(w.b, '+', 'O', 'K', '\r', '\n')
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} else {
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w.b = append(w.b, '+')
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w.b = append(w.b, []byte(msg)...)
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w.b = append(w.b, '\r', '\n')
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}
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}
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// WriteInt writes an integer to the client.
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func (w *Writer) WriteInt(num int) {
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w.WriteInt64(int64(num))
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}
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// WriteInt64 writes a 64-bit signed integer to the client.
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func (w *Writer) WriteInt64(num int64) {
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w.b = append(w.b, ':')
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w.b = append(w.b, []byte(strconv.FormatInt(num, 10))...)
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w.b = append(w.b, '\r', '\n')
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}
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// WriteRaw writes raw data to the client.
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func (w *Writer) WriteRaw(data []byte) {
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w.b = append(w.b, data...)
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}
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// Reader represent a reader for RESP or telnet commands.
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type Reader struct {
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rd *bufio.Reader
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buf []byte
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start int
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end int
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cmds []Command
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}
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// NewReader returns a command reader which will read RESP or telnet commands.
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func NewReader(rd io.Reader) *Reader {
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return &Reader{
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rd: bufio.NewReader(rd),
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buf: make([]byte, 4096),
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}
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}
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func parseInt(b []byte) (int, error) {
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// shortcut atoi for 0-99. fails for negative numbers.
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switch len(b) {
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case 1:
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if b[0] >= '0' && b[0] <= '9' {
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return int(b[0] - '0'), nil
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}
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case 2:
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if b[0] >= '0' && b[0] <= '9' && b[1] >= '0' && b[1] <= '9' {
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return int(b[0]-'0')*10 + int(b[1]-'0'), nil
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}
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}
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// fallback to standard library
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n, err := strconv.ParseUint(string(b), 10, 64)
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return int(n), err
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}
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func (rd *Reader) readCommands(leftover *int) ([]Command, error) {
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var cmds []Command
|
|
b := rd.buf[rd.start:rd.end]
|
|
if rd.end-rd.start == 0 && len(rd.buf) > 4096 {
|
|
rd.buf = rd.buf[:4096]
|
|
rd.start = 0
|
|
rd.end = 0
|
|
}
|
|
if len(b) > 0 {
|
|
// we have data, yay!
|
|
// but is this enough data for a complete command? or multiple?
|
|
next:
|
|
switch b[0] {
|
|
default:
|
|
// just a plain text command
|
|
for i := 0; i < len(b); i++ {
|
|
if b[i] == '\n' {
|
|
var line []byte
|
|
if i > 0 && b[i-1] == '\r' {
|
|
line = b[:i-1]
|
|
} else {
|
|
line = b[:i]
|
|
}
|
|
var cmd Command
|
|
var quote bool
|
|
var quotech byte
|
|
var escape bool
|
|
outer:
|
|
for {
|
|
nline := make([]byte, 0, len(line))
|
|
for i := 0; i < len(line); i++ {
|
|
c := line[i]
|
|
if !quote {
|
|
if c == ' ' {
|
|
if len(nline) > 0 {
|
|
cmd.Args = append(cmd.Args, nline)
|
|
}
|
|
line = line[i+1:]
|
|
continue outer
|
|
}
|
|
if c == '"' || c == '\'' {
|
|
if i != 0 {
|
|
return nil, errUnbalancedQuotes
|
|
}
|
|
quotech = c
|
|
quote = true
|
|
line = line[i+1:]
|
|
continue outer
|
|
}
|
|
} else {
|
|
if escape {
|
|
escape = false
|
|
switch c {
|
|
case 'n':
|
|
c = '\n'
|
|
case 'r':
|
|
c = '\r'
|
|
case 't':
|
|
c = '\t'
|
|
}
|
|
} else if c == quotech {
|
|
quote = false
|
|
quotech = 0
|
|
cmd.Args = append(cmd.Args, nline)
|
|
line = line[i+1:]
|
|
if len(line) > 0 && line[0] != ' ' {
|
|
return nil, errUnbalancedQuotes
|
|
}
|
|
continue outer
|
|
} else if c == '\\' {
|
|
escape = true
|
|
continue
|
|
}
|
|
}
|
|
nline = append(nline, c)
|
|
}
|
|
if quote {
|
|
return nil, errUnbalancedQuotes
|
|
}
|
|
if len(line) > 0 {
|
|
cmd.Args = append(cmd.Args, line)
|
|
}
|
|
break
|
|
}
|
|
if len(cmd.Args) > 0 {
|
|
// convert this to resp command syntax
|
|
var wr Writer
|
|
wr.WriteArray(len(cmd.Args))
|
|
for i := range cmd.Args {
|
|
wr.WriteBulk(cmd.Args[i])
|
|
cmd.Args[i] = append([]byte(nil), cmd.Args[i]...)
|
|
}
|
|
cmd.Raw = wr.b
|
|
cmds = append(cmds, cmd)
|
|
}
|
|
b = b[i+1:]
|
|
if len(b) > 0 {
|
|
goto next
|
|
} else {
|
|
goto done
|
|
}
|
|
}
|
|
}
|
|
case '*':
|
|
// resp formatted command
|
|
marks := make([]int, 0, 16)
|
|
outer2:
|
|
for i := 1; i < len(b); i++ {
|
|
if b[i] == '\n' {
|
|
if b[i-1] != '\r' {
|
|
return nil, errInvalidMultiBulkLength
|
|
}
|
|
count, err := parseInt(b[1 : i-1])
|
|
if err != nil || count <= 0 {
|
|
return nil, errInvalidMultiBulkLength
|
|
}
|
|
marks = marks[:0]
|
|
for j := 0; j < count; j++ {
|
|
// read bulk length
|
|
i++
|
|
if i < len(b) {
|
|
if b[i] != '$' {
|
|
return nil, &errProtocol{"expected '$', got '" +
|
|
string(b[i]) + "'"}
|
|
}
|
|
si := i
|
|
for ; i < len(b); i++ {
|
|
if b[i] == '\n' {
|
|
if b[i-1] != '\r' {
|
|
return nil, errInvalidBulkLength
|
|
}
|
|
size, err := parseInt(b[si+1 : i-1])
|
|
if err != nil || size < 0 {
|
|
return nil, errInvalidBulkLength
|
|
}
|
|
if i+size+2 >= len(b) {
|
|
// not ready
|
|
break outer2
|
|
}
|
|
if b[i+size+2] != '\n' ||
|
|
b[i+size+1] != '\r' {
|
|
return nil, errInvalidBulkLength
|
|
}
|
|
i++
|
|
marks = append(marks, i, i+size)
|
|
i += size + 1
|
|
break
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if len(marks) == count*2 {
|
|
var cmd Command
|
|
if rd.rd != nil {
|
|
// make a raw copy of the entire command when
|
|
// there's a underlying reader.
|
|
cmd.Raw = append([]byte(nil), b[:i+1]...)
|
|
} else {
|
|
// just assign the slice
|
|
cmd.Raw = b[:i+1]
|
|
}
|
|
cmd.Args = make([][]byte, len(marks)/2)
|
|
// slice up the raw command into the args based on
|
|
// the recorded marks.
|
|
for h := 0; h < len(marks); h += 2 {
|
|
cmd.Args[h/2] = cmd.Raw[marks[h]:marks[h+1]]
|
|
}
|
|
cmds = append(cmds, cmd)
|
|
b = b[i+1:]
|
|
if len(b) > 0 {
|
|
goto next
|
|
} else {
|
|
goto done
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
done:
|
|
rd.start = rd.end - len(b)
|
|
}
|
|
if leftover != nil {
|
|
*leftover = rd.end - rd.start
|
|
}
|
|
if len(cmds) > 0 {
|
|
return cmds, nil
|
|
}
|
|
if rd.rd == nil {
|
|
return nil, errIncompleteCommand
|
|
}
|
|
if rd.end == len(rd.buf) {
|
|
// at the end of the buffer.
|
|
if rd.start == rd.end {
|
|
// rewind the to the beginning
|
|
rd.start, rd.end = 0, 0
|
|
} else {
|
|
// must grow the buffer
|
|
newbuf := make([]byte, len(rd.buf)*2)
|
|
copy(newbuf, rd.buf)
|
|
rd.buf = newbuf
|
|
}
|
|
}
|
|
n, err := rd.rd.Read(rd.buf[rd.end:])
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
rd.end += n
|
|
return rd.readCommands(leftover)
|
|
}
|
|
|
|
// ReadCommand reads the next command.
|
|
func (rd *Reader) ReadCommand() (Command, error) {
|
|
if len(rd.cmds) > 0 {
|
|
cmd := rd.cmds[0]
|
|
rd.cmds = rd.cmds[1:]
|
|
return cmd, nil
|
|
}
|
|
cmds, err := rd.readCommands(nil)
|
|
if err != nil {
|
|
return Command{}, err
|
|
}
|
|
rd.cmds = cmds
|
|
return rd.ReadCommand()
|
|
}
|
|
|
|
// Parse parses a raw RESP message and returns a command.
|
|
func Parse(raw []byte) (Command, error) {
|
|
rd := Reader{buf: raw, end: len(raw)}
|
|
var leftover int
|
|
cmds, err := rd.readCommands(&leftover)
|
|
if err != nil {
|
|
return Command{}, err
|
|
}
|
|
if leftover > 0 {
|
|
return Command{}, errTooMuchData
|
|
}
|
|
return cmds[0], nil
|
|
|
|
}
|