mirror of https://github.com/chzyer/readline.git
736 lines
14 KiB
Go
736 lines
14 KiB
Go
package readline
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import (
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"bufio"
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"bytes"
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"fmt"
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"io"
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"strings"
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"sync"
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)
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type runeBufferBck struct {
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buf []rune
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idx int
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}
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type RuneBuffer struct {
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buf []rune
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idx int
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prompt []rune
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w io.Writer
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interactive bool
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cfg *Config
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width int
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height int
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bck *runeBufferBck
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offset string // is offset useful? scrolling means row varies
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ppos int // prompt start position (0 == column 1)
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lastKill []rune
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sync.Mutex
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}
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func (r *RuneBuffer) pushKill(text []rune) {
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r.lastKill = append([]rune{}, text...)
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}
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func (r *RuneBuffer) OnWidthChange(newWidth int) {
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r.Lock()
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r.width = newWidth
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r.Unlock()
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}
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func (r *RuneBuffer) OnSizeChange(newWidth, newHeight int) {
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r.Lock()
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r.width = newWidth
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r.height = newHeight
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r.Unlock()
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}
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func (r *RuneBuffer) Backup() {
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r.Lock()
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r.bck = &runeBufferBck{r.buf, r.idx}
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r.Unlock()
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}
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func (r *RuneBuffer) Restore() {
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r.Refresh(func() {
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if r.bck == nil {
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return
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}
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r.buf = r.bck.buf
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r.idx = r.bck.idx
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})
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}
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func NewRuneBuffer(w io.Writer, prompt string, cfg *Config, width int, height int) *RuneBuffer {
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rb := &RuneBuffer{
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w: w,
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interactive: cfg.useInteractive(),
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cfg: cfg,
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width: width,
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height: height,
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}
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rb.SetPrompt(prompt)
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return rb
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}
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func (r *RuneBuffer) SetConfig(cfg *Config) {
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r.Lock()
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r.cfg = cfg
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r.interactive = cfg.useInteractive()
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r.Unlock()
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}
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func (r *RuneBuffer) SetMask(m rune) {
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r.Lock()
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r.cfg.MaskRune = m
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r.Unlock()
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}
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func (r *RuneBuffer) CurrentWidth(x int) int {
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r.Lock()
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defer r.Unlock()
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return runes.WidthAll(r.buf[:x])
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}
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func (r *RuneBuffer) PromptLen() int {
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r.Lock()
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width := r.promptLen()
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r.Unlock()
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return width
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}
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func (r *RuneBuffer) promptLen() int {
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return runes.WidthAll(runes.ColorFilter(r.prompt))
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}
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func (r *RuneBuffer) RuneSlice(i int) []rune {
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r.Lock()
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defer r.Unlock()
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if i > 0 {
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rs := make([]rune, i)
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copy(rs, r.buf[r.idx:r.idx+i])
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return rs
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}
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rs := make([]rune, -i)
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copy(rs, r.buf[r.idx+i:r.idx])
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return rs
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}
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func (r *RuneBuffer) Runes() []rune {
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r.Lock()
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newr := make([]rune, len(r.buf))
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copy(newr, r.buf)
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r.Unlock()
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return newr
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}
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func (r *RuneBuffer) Pos() int {
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r.Lock()
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defer r.Unlock()
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return r.idx
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}
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func (r *RuneBuffer) Len() int {
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r.Lock()
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defer r.Unlock()
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return len(r.buf)
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}
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func (r *RuneBuffer) MoveToLineStart() {
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r.Refresh(func() {
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if r.idx == 0 {
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return
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}
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r.idx = 0
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})
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}
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func (r *RuneBuffer) MoveBackward() {
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r.Refresh(func() {
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if r.idx == 0 {
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return
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}
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r.idx--
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})
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}
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func (r *RuneBuffer) WriteString(s string) {
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r.WriteRunes([]rune(s))
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}
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func (r *RuneBuffer) WriteRune(s rune) {
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r.WriteRunes([]rune{s})
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}
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func (r *RuneBuffer) WriteRunes(s []rune) {
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r.Lock()
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defer r.Unlock()
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if r.idx == len(r.buf) {
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// cursor is already at end of buf data so just call
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// append instead of refesh to save redrawing.
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r.buf = append(r.buf, s...)
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r.idx += len(s)
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if r.interactive {
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r.append(s)
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}
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} else {
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// writing into the data somewhere so do a refresh
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r.refresh(func() {
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tail := append(s, r.buf[r.idx:]...)
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r.buf = append(r.buf[:r.idx], tail...)
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r.idx += len(s)
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})
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}
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}
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func (r *RuneBuffer) MoveForward() {
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r.Refresh(func() {
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if r.idx == len(r.buf) {
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return
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}
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r.idx++
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})
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}
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func (r *RuneBuffer) IsCursorInEnd() bool {
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r.Lock()
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defer r.Unlock()
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return r.idx == len(r.buf)
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}
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func (r *RuneBuffer) Replace(ch rune) {
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r.Refresh(func() {
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r.buf[r.idx] = ch
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})
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}
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func (r *RuneBuffer) Erase() {
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r.Refresh(func() {
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r.idx = 0
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r.pushKill(r.buf[:])
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r.buf = r.buf[:0]
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})
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}
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func (r *RuneBuffer) Delete() (success bool) {
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r.Refresh(func() {
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if r.idx == len(r.buf) {
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return
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}
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r.pushKill(r.buf[r.idx : r.idx+1])
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r.buf = append(r.buf[:r.idx], r.buf[r.idx+1:]...)
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success = true
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})
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return
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}
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func (r *RuneBuffer) DeleteWord() {
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if r.idx == len(r.buf) {
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return
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}
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init := r.idx
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for init < len(r.buf) && IsWordBreak(r.buf[init]) {
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init++
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}
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for i := init + 1; i < len(r.buf); i++ {
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if !IsWordBreak(r.buf[i]) && IsWordBreak(r.buf[i-1]) {
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r.pushKill(r.buf[r.idx : i-1])
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r.Refresh(func() {
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r.buf = append(r.buf[:r.idx], r.buf[i-1:]...)
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})
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return
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}
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}
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r.Kill()
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}
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func (r *RuneBuffer) MoveToPrevWord() (success bool) {
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r.Refresh(func() {
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if r.idx == 0 {
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return
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}
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for i := r.idx - 1; i > 0; i-- {
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if !IsWordBreak(r.buf[i]) && IsWordBreak(r.buf[i-1]) {
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r.idx = i
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success = true
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return
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}
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}
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r.idx = 0
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success = true
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})
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return
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}
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func (r *RuneBuffer) KillFront() {
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r.Refresh(func() {
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if r.idx == 0 {
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return
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}
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length := len(r.buf) - r.idx
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r.pushKill(r.buf[:r.idx])
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copy(r.buf[:length], r.buf[r.idx:])
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r.idx = 0
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r.buf = r.buf[:length]
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})
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}
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func (r *RuneBuffer) Kill() {
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r.Refresh(func() {
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r.pushKill(r.buf[r.idx:])
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r.buf = r.buf[:r.idx]
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})
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}
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func (r *RuneBuffer) Transpose() {
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r.Refresh(func() {
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if len(r.buf) == 1 {
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r.idx++
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}
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if len(r.buf) < 2 {
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return
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}
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if r.idx == 0 {
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r.idx = 1
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} else if r.idx >= len(r.buf) {
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r.idx = len(r.buf) - 1
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}
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r.buf[r.idx], r.buf[r.idx-1] = r.buf[r.idx-1], r.buf[r.idx]
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r.idx++
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})
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}
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func (r *RuneBuffer) MoveToNextWord() {
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r.Refresh(func() {
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for i := r.idx + 1; i < len(r.buf); i++ {
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if !IsWordBreak(r.buf[i]) && IsWordBreak(r.buf[i-1]) {
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r.idx = i
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return
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}
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}
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r.idx = len(r.buf)
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})
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}
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func (r *RuneBuffer) MoveToEndWord() {
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r.Refresh(func() {
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// already at the end, so do nothing
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if r.idx == len(r.buf) {
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return
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}
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// if we are at the end of a word already, go to next
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if !IsWordBreak(r.buf[r.idx]) && IsWordBreak(r.buf[r.idx+1]) {
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r.idx++
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}
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// keep going until at the end of a word
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for i := r.idx + 1; i < len(r.buf); i++ {
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if IsWordBreak(r.buf[i]) && !IsWordBreak(r.buf[i-1]) {
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r.idx = i - 1
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return
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}
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}
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r.idx = len(r.buf)
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})
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}
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func (r *RuneBuffer) BackEscapeWord() {
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r.Refresh(func() {
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if r.idx == 0 {
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return
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}
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for i := r.idx - 1; i > 0; i-- {
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if !IsWordBreak(r.buf[i]) && IsWordBreak(r.buf[i-1]) {
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r.pushKill(r.buf[i:r.idx])
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r.buf = append(r.buf[:i], r.buf[r.idx:]...)
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r.idx = i
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return
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}
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}
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r.buf = r.buf[:0]
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r.idx = 0
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})
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}
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func (r *RuneBuffer) Yank() {
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if len(r.lastKill) == 0 {
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return
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}
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r.Refresh(func() {
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buf := make([]rune, 0, len(r.buf)+len(r.lastKill))
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buf = append(buf, r.buf[:r.idx]...)
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buf = append(buf, r.lastKill...)
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buf = append(buf, r.buf[r.idx:]...)
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r.buf = buf
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r.idx += len(r.lastKill)
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})
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}
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func (r *RuneBuffer) Backspace() {
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r.Refresh(func() {
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if r.idx == 0 {
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return
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}
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r.idx--
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r.buf = append(r.buf[:r.idx], r.buf[r.idx+1:]...)
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})
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}
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func (r *RuneBuffer) MoveToLineEnd() {
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r.Lock()
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defer r.Unlock()
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if r.idx == len(r.buf) {
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return
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}
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r.refresh(func() {
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r.idx = len(r.buf)
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})
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}
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// LineCount returns number of lines the buffer takes as it appears in the terminal.
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func (r *RuneBuffer) LineCount() int {
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sp := r.getSplitByLine(r.buf, 1)
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return len(sp)
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}
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func (r *RuneBuffer) MoveTo(ch rune, prevChar, reverse bool) (success bool) {
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r.Refresh(func() {
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if reverse {
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for i := r.idx - 1; i >= 0; i-- {
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if r.buf[i] == ch {
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r.idx = i
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if prevChar {
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r.idx++
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}
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success = true
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return
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}
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}
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return
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}
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for i := r.idx + 1; i < len(r.buf); i++ {
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if r.buf[i] == ch {
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r.idx = i
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if prevChar {
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r.idx--
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}
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success = true
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return
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}
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}
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})
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return
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}
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func (r *RuneBuffer) isInLineEdge() bool {
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if isWindows {
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return false
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}
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sp := r.getSplitByLine(r.buf, 1)
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return len(sp[len(sp)-1]) == 0 // last line is 0 len
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}
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func (r *RuneBuffer) getSplitByLine(rs []rune, nextWidth int) [][]rune {
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if r.cfg.EnableMask {
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w := runes.Width(r.cfg.MaskRune)
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masked := []rune(strings.Repeat(string(r.cfg.MaskRune), len(rs)))
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return SplitByLine(runes.ColorFilter(r.prompt), masked, r.ppos, r.width, w)
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} else {
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return SplitByLine(runes.ColorFilter(r.prompt), rs, r.ppos, r.width, nextWidth)
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}
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}
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func (r *RuneBuffer) IdxLine(width int) int {
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r.Lock()
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defer r.Unlock()
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return r.idxLine(width)
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}
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func (r *RuneBuffer) idxLine(width int) int {
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if width == 0 {
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return 0
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}
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nextWidth := 1
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if r.idx < len(r.buf) {
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nextWidth = runes.Width(r.buf[r.idx])
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}
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sp := r.getSplitByLine(r.buf[:r.idx], nextWidth)
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return len(sp) - 1
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}
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func (r *RuneBuffer) CursorLineCount() int {
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return r.LineCount() - r.IdxLine(r.width)
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}
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func (r *RuneBuffer) Refresh(f func()) {
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r.Lock()
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defer r.Unlock()
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r.refresh(f)
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}
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func (r *RuneBuffer) refresh(f func()) {
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if !r.interactive {
|
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if f != nil {
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f()
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}
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return
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}
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|
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r.clean()
|
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if f != nil {
|
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f()
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}
|
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r.print()
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}
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// getAndSetOffset queries the terminal for the current cursor position by
|
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// writing a control sequence to the terminal. This call is asynchronous
|
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// and it returns before any offset has actually been set as the terminal
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// will write the offset back to us via stdin and there may already be
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// other data in the stdin buffer ahead of it.
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// This function is called at the start of readline each time.
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func (r *RuneBuffer) getAndSetOffset(t *Terminal) {
|
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if !r.interactive {
|
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return
|
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}
|
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if !isWindows {
|
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// Handle lineedge cases where existing text before before
|
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// the prompt is printed would leave us at the right edge of
|
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// the screen but the next character would actually be printed
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// at the beginning of the next line.
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r.w.Write([]byte(" \b"))
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}
|
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t.GetOffset(r.SetOffset)
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}
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|
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func (r *RuneBuffer) SetOffset(offset string) {
|
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r.Lock()
|
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defer r.Unlock()
|
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r.setOffset(offset)
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}
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|
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func (r *RuneBuffer) setOffset(offset string) {
|
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r.offset = offset
|
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if _, c, ok := (&escapeKeyPair{attr:offset}).Get2(); ok && c > 0 && c < r.width {
|
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r.ppos = c - 1 // c should be 1..width
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} else {
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r.ppos = 0
|
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}
|
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}
|
|
|
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// append s to the end of the current output. append is called in
|
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// place of print() when clean() was avoided. As output is appended on
|
|
// the end, the cursor also needs no extra adjustment.
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// NOTE: assumes len(s) >= 1 which should always be true for append.
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func (r *RuneBuffer) append(s []rune) {
|
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buf := bytes.NewBuffer(nil)
|
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slen := len(s)
|
|
if r.cfg.EnableMask {
|
|
if slen > 1 && r.cfg.MaskRune != 0 {
|
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// write a mask character for all runes except the last rune
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buf.WriteString(strings.Repeat(string(r.cfg.MaskRune), slen-1))
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}
|
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// for the last rune, write \n or mask it otherwise.
|
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if s[slen-1] == '\n' {
|
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buf.WriteRune('\n')
|
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} else if r.cfg.MaskRune != 0 {
|
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buf.WriteRune(r.cfg.MaskRune)
|
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}
|
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} else {
|
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for _, e := range r.cfg.Painter.Paint(s, slen) {
|
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if e == '\t' {
|
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buf.WriteString(strings.Repeat(" ", TabWidth))
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} else {
|
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buf.WriteRune(e)
|
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}
|
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}
|
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}
|
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if r.isInLineEdge() {
|
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buf.WriteString(" \b")
|
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}
|
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r.w.Write(buf.Bytes())
|
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}
|
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|
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// Print writes out the prompt and buffer contents at the current cursor position
|
|
func (r *RuneBuffer) Print() {
|
|
r.Lock()
|
|
defer r.Unlock()
|
|
if !r.interactive {
|
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return
|
|
}
|
|
r.print()
|
|
}
|
|
|
|
func (r *RuneBuffer) print() {
|
|
r.w.Write(r.output())
|
|
}
|
|
|
|
func (r *RuneBuffer) output() []byte {
|
|
buf := bytes.NewBuffer(nil)
|
|
buf.WriteString(string(r.prompt))
|
|
if r.cfg.EnableMask && len(r.buf) > 0 {
|
|
if r.cfg.MaskRune != 0 {
|
|
buf.WriteString(strings.Repeat(string(r.cfg.MaskRune), len(r.buf)-1))
|
|
}
|
|
if r.buf[len(r.buf)-1] == '\n' {
|
|
buf.WriteRune('\n')
|
|
} else if r.cfg.MaskRune != 0 {
|
|
buf.WriteRune(r.cfg.MaskRune)
|
|
}
|
|
} else {
|
|
for _, e := range r.cfg.Painter.Paint(r.buf, r.idx) {
|
|
if e == '\t' {
|
|
buf.WriteString(strings.Repeat(" ", TabWidth))
|
|
} else {
|
|
buf.WriteRune(e)
|
|
}
|
|
}
|
|
}
|
|
if r.isInLineEdge() {
|
|
buf.WriteString(" \b")
|
|
}
|
|
// cursor position
|
|
if len(r.buf) > r.idx {
|
|
buf.Write(r.getBackspaceSequence())
|
|
}
|
|
return buf.Bytes()
|
|
}
|
|
|
|
func (r *RuneBuffer) getBackspaceSequence() []byte {
|
|
bcnt := len(r.buf) - r.idx // backwards count to index
|
|
sp := r.getSplitByLine(r.buf, 1)
|
|
|
|
// Calculate how many lines up to the index line
|
|
up := 0
|
|
spi := len(sp) - 1
|
|
for spi >= 0 {
|
|
bcnt -= len(sp[spi])
|
|
if bcnt <= 0 {
|
|
break
|
|
}
|
|
up++
|
|
spi--
|
|
}
|
|
|
|
// Calculate what column the index should be set to
|
|
column := 1
|
|
if spi == 0 {
|
|
column += r.ppos
|
|
}
|
|
for _, rune := range sp[spi] {
|
|
if bcnt >= 0 {
|
|
break
|
|
}
|
|
column += runes.Width(rune)
|
|
bcnt++
|
|
}
|
|
|
|
buf := bytes.NewBuffer(nil)
|
|
if up > 0 {
|
|
fmt.Fprintf(buf, "\033[%dA", up) // move cursor up to index line
|
|
}
|
|
fmt.Fprintf(buf, "\033[%dG", column) // move cursor to column
|
|
|
|
return buf.Bytes()
|
|
}
|
|
|
|
func (r *RuneBuffer) Reset() []rune {
|
|
ret := runes.Copy(r.buf)
|
|
r.buf = r.buf[:0]
|
|
r.idx = 0
|
|
return ret
|
|
}
|
|
|
|
func (r *RuneBuffer) calWidth(m int) int {
|
|
if m > 0 {
|
|
return runes.WidthAll(r.buf[r.idx : r.idx+m])
|
|
}
|
|
return runes.WidthAll(r.buf[r.idx+m : r.idx])
|
|
}
|
|
|
|
func (r *RuneBuffer) SetStyle(start, end int, style string) {
|
|
if end < start {
|
|
panic("end < start")
|
|
}
|
|
|
|
// goto start
|
|
move := start - r.idx
|
|
if move > 0 {
|
|
r.w.Write([]byte(string(r.buf[r.idx : r.idx+move])))
|
|
} else {
|
|
r.w.Write(bytes.Repeat([]byte("\b"), r.calWidth(move)))
|
|
}
|
|
r.w.Write([]byte("\033[" + style + "m"))
|
|
r.w.Write([]byte(string(r.buf[start:end])))
|
|
r.w.Write([]byte("\033[0m"))
|
|
// TODO: move back
|
|
}
|
|
|
|
func (r *RuneBuffer) SetWithIdx(idx int, buf []rune) {
|
|
r.Refresh(func() {
|
|
r.buf = buf
|
|
r.idx = idx
|
|
})
|
|
}
|
|
|
|
func (r *RuneBuffer) Set(buf []rune) {
|
|
r.SetWithIdx(len(buf), buf)
|
|
}
|
|
|
|
func (r *RuneBuffer) SetPrompt(prompt string) {
|
|
r.Lock()
|
|
r.prompt = []rune(prompt)
|
|
r.Unlock()
|
|
}
|
|
|
|
func (r *RuneBuffer) cleanOutput(w io.Writer, idxLine int) {
|
|
buf := bufio.NewWriter(w)
|
|
|
|
if r.width == 0 {
|
|
buf.WriteString(strings.Repeat("\r\b", len(r.buf)+r.promptLen()))
|
|
buf.Write([]byte("\033[J"))
|
|
} else {
|
|
if idxLine > 0 {
|
|
fmt.Fprintf(buf, "\033[%dA", idxLine) // move cursor up by idxLine
|
|
}
|
|
fmt.Fprintf(buf, "\033[%dG", r.ppos + 1) // move cursor back to initial ppos position
|
|
buf.Write([]byte("\033[J")) // clear from cursor to end of screen
|
|
}
|
|
buf.Flush()
|
|
return
|
|
}
|
|
|
|
func (r *RuneBuffer) Clean() {
|
|
r.Lock()
|
|
r.clean()
|
|
r.Unlock()
|
|
}
|
|
|
|
func (r *RuneBuffer) clean() {
|
|
r.cleanWithIdxLine(r.idxLine(r.width))
|
|
}
|
|
|
|
func (r *RuneBuffer) cleanWithIdxLine(idxLine int) {
|
|
if !r.interactive {
|
|
return
|
|
}
|
|
r.cleanOutput(r.w, idxLine)
|
|
}
|