package readline import ( "bufio" "bytes" "container/list" "fmt" "os" "os/signal" "strconv" "strings" "sync" "syscall" "time" "unicode" ) var ( isWindows = false ) const ( CharLineStart = 1 CharBackward = 2 CharInterrupt = 3 CharDelete = 4 CharLineEnd = 5 CharForward = 6 CharBell = 7 CharCtrlH = 8 CharTab = 9 CharCtrlJ = 10 CharKill = 11 CharCtrlL = 12 CharEnter = 13 CharNext = 14 CharPrev = 16 CharBckSearch = 18 CharFwdSearch = 19 CharTranspose = 20 CharCtrlU = 21 CharCtrlW = 23 CharCtrlY = 25 CharCtrlZ = 26 CharEsc = 27 CharO = 79 CharEscapeEx = 91 CharBackspace = 127 ) const ( MetaBackward rune = -iota - 1 MetaForward MetaDelete MetaBackspace MetaTranspose ) // WaitForResume need to call before current process got suspend. // It will run a ticker until a long duration is occurs, // which means this process is resumed. func WaitForResume() chan struct{} { ch := make(chan struct{}) var wg sync.WaitGroup wg.Add(1) go func() { ticker := time.NewTicker(10 * time.Millisecond) t := time.Now() wg.Done() for { now := <-ticker.C if now.Sub(t) > 100*time.Millisecond { break } t = now } ticker.Stop() ch <- struct{}{} }() wg.Wait() return ch } func Restore(fd int, state *State) error { err := restoreTerm(fd, state) if err != nil { // errno 0 means everything is ok :) if err.Error() == "errno 0" { return nil } else { return err } } return nil } func IsPrintable(key rune) bool { isInSurrogateArea := key >= 0xd800 && key <= 0xdbff return key >= 32 && !isInSurrogateArea } // translate Esc[X func escapeExKey(key *escapeKeyPair) rune { var r rune switch key.typ { case 'D': r = CharBackward case 'C': r = CharForward case 'A': r = CharPrev case 'B': r = CharNext case 'H': r = CharLineStart case 'F': r = CharLineEnd case '~': if key.attr == "3" { r = CharDelete } default: } return r } // translate EscOX SS3 codes for up/down/etc. func escapeSS3Key(key *escapeKeyPair) rune { var r rune switch key.typ { case 'D': r = CharBackward case 'C': r = CharForward case 'A': r = CharPrev case 'B': r = CharNext case 'H': r = CharLineStart case 'F': r = CharLineEnd default: } return r } type escapeKeyPair struct { attr string typ rune } func (e *escapeKeyPair) Get2() (int, int, bool) { sp := strings.Split(e.attr, ";") if len(sp) < 2 { return -1, -1, false } s1, err := strconv.Atoi(sp[0]) if err != nil { return -1, -1, false } s2, err := strconv.Atoi(sp[1]) if err != nil { return -1, -1, false } return s1, s2, true } func readEscKey(r rune, reader *bufio.Reader) *escapeKeyPair { p := escapeKeyPair{} buf := bytes.NewBuffer(nil) for { if r == ';' { } else if unicode.IsNumber(r) { } else { p.typ = r break } buf.WriteRune(r) r, _, _ = reader.ReadRune() } p.attr = buf.String() return &p } // translate EscX to Meta+X func escapeKey(r rune, reader *bufio.Reader) rune { switch r { case 'b': r = MetaBackward case 'f': r = MetaForward case 'd': r = MetaDelete case CharTranspose: r = MetaTranspose case CharBackspace: r = MetaBackspace case 'O': d, _, _ := reader.ReadRune() switch d { case 'H': r = CharLineStart case 'F': r = CharLineEnd default: reader.UnreadRune() } case CharEsc: } return r } // split prompt + runes into lines by screenwidth starting from an offset. // the prompt should be filtered before passing to only its display runes. // if you know the width of the next character, pass it in as it is used // to decide if we generate an extra empty rune array to show next is new // line. func SplitByLine(prompt, rs []rune, offset, screenWidth, nextWidth int) [][]rune { ret := make([][]rune, 0) prs := append(prompt, rs...) si := 0 currentWidth := offset for i, r := range prs { w := runes.Width(r) if r == '\n' { ret = append(ret, prs[si:i+1]) si = i + 1 currentWidth = 0 } else if currentWidth + w > screenWidth { ret = append(ret, prs[si:i]) si = i currentWidth = 0 } currentWidth += w } ret = append(ret, prs[si:len(prs)]) if currentWidth + nextWidth > screenWidth { ret = append(ret, []rune{}) } return ret } // calculate how many lines for N character func LineCount(screenWidth, w int) int { r := w / screenWidth if w%screenWidth != 0 { r++ } return r } func IsWordBreak(i rune) bool { switch { case i >= 'a' && i <= 'z': case i >= 'A' && i <= 'Z': case i >= '0' && i <= '9': default: return true } return false } func GetInt(s []string, def int) int { if len(s) == 0 { return def } c, err := strconv.Atoi(s[0]) if err != nil { return def } return c } type RawMode struct { state *State } func (r *RawMode) Enter() (err error) { r.state, err = MakeRaw(GetStdin()) return err } func (r *RawMode) Exit() error { if r.state == nil { return nil } return Restore(GetStdin(), r.state) } // ----------------------------------------------------------------------------- func sleep(n int) { Debug(n) time.Sleep(2000 * time.Millisecond) } // print a linked list to Debug() func debugList(l *list.List) { idx := 0 for e := l.Front(); e != nil; e = e.Next() { Debug(idx, fmt.Sprintf("%+v", e.Value)) idx++ } } // append log info to another file func Debug(o ...interface{}) { f, _ := os.OpenFile("debug.tmp", os.O_RDWR|os.O_CREATE|os.O_APPEND, 0666) fmt.Fprintln(f, o...) f.Close() } func CaptureExitSignal(f func()) { cSignal := make(chan os.Signal, 1) signal.Notify(cSignal, os.Interrupt, syscall.SIGTERM) go func() { for range cSignal { f() } }() }