package readline import ( "bufio" "bytes" "strconv" "golang.org/x/crypto/ssh/terminal" ) var ( isWindows = false ) // IsTerminal returns true if the given file descriptor is a terminal. func IsTerminal(fd int) bool { return terminal.IsTerminal(fd) } func MakeRaw(fd int) (*terminal.State, error) { return terminal.MakeRaw(fd) } func Restore(fd int, state *terminal.State) error { err := terminal.Restore(fd, state) if err != nil { // errno 0 means everything is ok :) if err.Error() == "errno 0" { err = nil } } return nil } func IsPrintable(key rune) bool { isInSurrogateArea := key >= 0xd800 && key <= 0xdbff return key >= 32 && !isInSurrogateArea } // translate Esc[X func escapeExKey(r rune, reader *bufio.Reader) rune { switch r { case 'D': r = CharBackward case 'C': r = CharForward case 'A': r = CharPrev case 'B': r = CharNext case 'H': r = CharLineStart case 'F': r = CharLineEnd default: if r == '3' && reader != nil { d, _, _ := reader.ReadRune() if d == '~' { r = CharDelete } else { reader.UnreadRune() } } } return r } // translate EscX to Meta+X func escapeKey(r rune) rune { switch r { case 'b': r = MetaBackward case 'f': r = MetaForward case 'd': r = MetaDelete case CharTranspose: r = MetaTranspose case CharBackspace: r = MetaBackspace case CharEsc: } return r } func SplitByLine(start, screenWidth int, rs []rune) []string { var ret []string buf := bytes.NewBuffer(nil) currentWidth := start for _, r := range rs { w := runes.Width(r) currentWidth += w buf.WriteRune(r) if currentWidth >= screenWidth { ret = append(ret, buf.String()) buf.Reset() currentWidth = 0 } } ret = append(ret, buf.String()) return ret } // calculate how many lines for N character func LineCount(screenWidth, w int) int { r := w / screenWidth if w%screenWidth != 0 { r++ } return r } func IsWordBreak(i rune) bool { switch { case i >= 'a' && i <= 'z': case i >= 'A' && i <= 'Z': case i >= '0' && i <= '9': default: return true } return false } func GetInt(s []string, def int) int { if len(s) == 0 { return def } c, err := strconv.Atoi(s[0]) if err != nil { return def } return c } type RawMode struct { state *terminal.State } func (r *RawMode) Enter() (err error) { r.state, err = MakeRaw(GetStdin()) return err } func (r *RawMode) Exit() error { if r.state == nil { return nil } return Restore(GetStdin(), r.state) }