readline/utils.go

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package readline
import (
"bufio"
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"bytes"
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"container/list"
"fmt"
"os"
"os/signal"
"strconv"
"strings"
"sync"
"syscall"
"time"
"unicode"
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)
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var (
isWindows = false
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)
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const (
CharLineStart = 1
CharBackward = 2
CharInterrupt = 3
CharDelete = 4
CharLineEnd = 5
CharForward = 6
CharBell = 7
CharCtrlH = 8
CharTab = 9
CharCtrlJ = 10
CharKill = 11
CharCtrlL = 12
CharEnter = 13
CharNext = 14
CharPrev = 16
CharBckSearch = 18
CharFwdSearch = 19
CharTranspose = 20
CharCtrlU = 21
CharCtrlW = 23
CharCtrlY = 25
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CharCtrlZ = 26
CharEsc = 27
CharO = 79
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CharEscapeEx = 91
CharBackspace = 127
)
const (
MetaBackward rune = -iota - 1
MetaForward
MetaDelete
MetaBackspace
MetaTranspose
)
// WaitForResume need to call before current process got suspend.
// It will run a ticker until a long duration is occurs,
// which means this process is resumed.
func WaitForResume() chan struct{} {
ch := make(chan struct{})
var wg sync.WaitGroup
wg.Add(1)
go func() {
ticker := time.NewTicker(10 * time.Millisecond)
t := time.Now()
wg.Done()
for {
now := <-ticker.C
if now.Sub(t) > 100*time.Millisecond {
break
}
t = now
}
ticker.Stop()
ch <- struct{}{}
}()
wg.Wait()
return ch
}
func Restore(fd int, state *State) error {
err := restoreTerm(fd, state)
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if err != nil {
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// errno 0 means everything is ok :)
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if err.Error() == "errno 0" {
return nil
} else {
return err
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}
}
return nil
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}
func IsPrintable(key rune) bool {
isInSurrogateArea := key >= 0xd800 && key <= 0xdbff
return key >= 32 && !isInSurrogateArea
}
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// translate Esc[X
func escapeExKey(key *escapeKeyPair) rune {
var r rune
switch key.typ {
case 'D':
r = CharBackward
case 'C':
r = CharForward
case 'A':
r = CharPrev
case 'B':
r = CharNext
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case 'H':
r = CharLineStart
case 'F':
r = CharLineEnd
case '~':
if key.attr == "3" {
r = CharDelete
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}
default:
}
return r
}
// translate EscOX SS3 codes for up/down/etc.
func escapeSS3Key(key *escapeKeyPair) rune {
var r rune
switch key.typ {
case 'D':
r = CharBackward
case 'C':
r = CharForward
case 'A':
r = CharPrev
case 'B':
r = CharNext
case 'H':
r = CharLineStart
case 'F':
r = CharLineEnd
default:
}
return r
}
type escapeKeyPair struct {
attr string
typ rune
}
func (e *escapeKeyPair) Get2() (int, int, bool) {
sp := strings.Split(e.attr, ";")
if len(sp) < 2 {
return -1, -1, false
}
s1, err := strconv.Atoi(sp[0])
if err != nil {
return -1, -1, false
}
s2, err := strconv.Atoi(sp[1])
if err != nil {
return -1, -1, false
}
return s1, s2, true
}
func readEscKey(r rune, reader *bufio.Reader) *escapeKeyPair {
p := escapeKeyPair{}
buf := bytes.NewBuffer(nil)
for {
if r == ';' {
} else if unicode.IsNumber(r) {
} else {
p.typ = r
break
}
buf.WriteRune(r)
r, _, _ = reader.ReadRune()
}
p.attr = buf.String()
return &p
}
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// translate EscX to Meta+X
func escapeKey(r rune, reader *bufio.Reader) rune {
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switch r {
case 'b':
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r = MetaBackward
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case 'f':
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r = MetaForward
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case 'd':
r = MetaDelete
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case CharTranspose:
r = MetaTranspose
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case CharBackspace:
r = MetaBackspace
case 'O':
d, _, _ := reader.ReadRune()
switch d {
case 'H':
r = CharLineStart
case 'F':
r = CharLineEnd
default:
reader.UnreadRune()
}
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case CharEsc:
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}
return r
}
// split prompt + runes into lines by screenwidth starting from an offset.
// the prompt should be filtered before passing to only its display runes.
// if you know the width of the next character, pass it in as it is used
// to decide if we generate an extra empty rune array to show next is new
// line.
func SplitByLine(prompt, rs []rune, offset, screenWidth, nextWidth int) [][]rune {
ret := make([][]rune, 0)
prs := append(prompt, rs...)
si := 0
currentWidth := offset
for i, r := range prs {
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w := runes.Width(r)
if currentWidth + w > screenWidth {
ret = append(ret, prs[si:i])
si = i
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currentWidth = 0
}
currentWidth += w
}
ret = append(ret, prs[si:len(prs)])
if currentWidth + nextWidth > screenWidth {
ret = append(ret, []rune{})
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}
return ret
}
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// calculate how many lines for N character
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func LineCount(screenWidth, w int) int {
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r := w / screenWidth
if w%screenWidth != 0 {
r++
}
return r
}
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func IsWordBreak(i rune) bool {
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switch {
case i >= 'a' && i <= 'z':
case i >= 'A' && i <= 'Z':
case i >= '0' && i <= '9':
default:
return true
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}
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return false
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}
func GetInt(s []string, def int) int {
if len(s) == 0 {
return def
}
c, err := strconv.Atoi(s[0])
if err != nil {
return def
}
return c
}
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type RawMode struct {
state *State
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}
func (r *RawMode) Enter() (err error) {
r.state, err = MakeRaw(GetStdin())
return err
}
func (r *RawMode) Exit() error {
if r.state == nil {
return nil
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}
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return Restore(GetStdin(), r.state)
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}
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// -----------------------------------------------------------------------------
func sleep(n int) {
Debug(n)
time.Sleep(2000 * time.Millisecond)
}
// print a linked list to Debug()
func debugList(l *list.List) {
idx := 0
for e := l.Front(); e != nil; e = e.Next() {
Debug(idx, fmt.Sprintf("%+v", e.Value))
idx++
}
}
// append log info to another file
func Debug(o ...interface{}) {
f, _ := os.OpenFile("debug.tmp", os.O_RDWR|os.O_CREATE|os.O_APPEND, 0666)
fmt.Fprintln(f, o...)
f.Close()
}
func CaptureExitSignal(f func()) {
cSignal := make(chan os.Signal, 1)
signal.Notify(cSignal, os.Interrupt, syscall.SIGTERM)
go func() {
for range cSignal {
f()
}
}()
}