// Code generated by github.com/gobuffalo/mapgen. DO NOT EDIT. package pkger import ( "encoding/json" "sort" "sync" ) // filesMap wraps sync.Map and uses the following types: // key: Path // value: *File type filesMap struct { data *sync.Map } func (m *filesMap) Data() *sync.Map { if m.data == nil { m.data = &sync.Map{} } return m.data } func (m *filesMap) MarshalJSON() ([]byte, error) { var err error mm := map[string]interface{}{} m.Data().Range(func(key, value interface{}) bool { var b []byte b, err = json.Marshal(key) if err != nil { return false } mm[string(b)] = value return true }) if err != nil { return nil, err } return json.Marshal(mm) } func (m *filesMap) UnmarshalJSON(b []byte) error { mm := map[string]*File{} if err := json.Unmarshal(b, &mm); err != nil { return err } for k, v := range mm { var pt Path if err := json.Unmarshal([]byte(k), &pt); err != nil { return err } m.Store(pt, v) } return nil } // Delete the key from the map func (m *filesMap) Delete(key Path) { m.Data().Delete(key) } // Load the key from the map. // Returns *File or bool. // A false return indicates either the key was not found // or the value is not of type *File func (m *filesMap) Load(key Path) (*File, bool) { i, ok := m.Data().Load(key) if !ok { return nil, false } s, ok := i.(*File) return s, ok } // LoadOrStore will return an existing key or // store the value if not already in the map func (m *filesMap) LoadOrStore(key Path, value *File) (*File, bool) { i, _ := m.Data().LoadOrStore(key, value) s, ok := i.(*File) return s, ok } // LoadOr will return an existing key or // run the function and store the results func (m *filesMap) LoadOr(key Path, fn func(*filesMap) (*File, bool)) (*File, bool) { i, ok := m.Load(key) if ok { return i, ok } i, ok = fn(m) if ok { m.Store(key, i) return i, ok } return i, false } // Range over the *File values in the map func (m *filesMap) Range(f func(key Path, value *File) bool) { m.Data().Range(func(k, v interface{}) bool { key, ok := k.(Path) if !ok { return false } value, ok := v.(*File) if !ok { return false } return f(key, value) }) } // Store a *File in the map func (m *filesMap) Store(key Path, value *File) { m.Data().Store(key, value) } // Keys returns a list of keys in the map func (m *filesMap) Keys() []Path { var keys []Path m.Range(func(key Path, value *File) bool { keys = append(keys, key) return true }) sort.Slice(keys, func(a, b int) bool { return keys[a].String() <= keys[b].String() }) return keys }