package logrus import ( "io" "os" "sync" "sync/atomic" ) type Logger struct { // The logs are `io.Copy`'d to this in a mutex. It's common to set this to a // file, or leave it default which is `os.Stderr`. You can also set this to // something more adventorous, such as logging to Kafka. Out io.Writer // Hooks for the logger instance. These allow firing events based on logging // levels and log entries. For example, to send errors to an error tracking // service, log to StatsD or dump the core on fatal errors. Hooks LevelHooks // All log entries pass through the formatter before logged to Out. The // included formatters are `TextFormatter` and `JSONFormatter` for which // TextFormatter is the default. In development (when a TTY is attached) it // logs with colors, but to a file it wouldn't. You can easily implement your // own that implements the `Formatter` interface, see the `README` or included // formatters for examples. Formatter Formatter // The logging level the logger should log at. This is typically (and defaults // to) `logrus.Info`, which allows Info(), Warn(), Error() and Fatal() to be // logged. `logrus.Debug` is useful in Level Level // Used to sync writing to the log. Locking is enabled by Default mu MutexWrap // Reusable empty entry entryPool sync.Pool } type MutexWrap struct { lock sync.Mutex disabled bool } func (mw *MutexWrap) Lock() { if !mw.disabled { mw.lock.Lock() } } func (mw *MutexWrap) Unlock() { if !mw.disabled { mw.lock.Unlock() } } func (mw *MutexWrap) Disable() { mw.disabled = true } // Creates a new logger. Configuration should be set by changing `Formatter`, // `Out` and `Hooks` directly on the default logger instance. You can also just // instantiate your own: // // var log = &Logger{ // Out: os.Stderr, // Formatter: new(JSONFormatter), // Hooks: make(LevelHooks), // Level: logrus.DebugLevel, // } // // It's recommended to make this a global instance called `log`. func New() *Logger { return &Logger{ Out: os.Stderr, Formatter: new(TextFormatter), Hooks: make(LevelHooks), Level: InfoLevel, } } func (logger *Logger) newEntry() *Entry { entry, ok := logger.entryPool.Get().(*Entry) if ok { return entry } return NewEntry(logger) } func (logger *Logger) releaseEntry(entry *Entry) { logger.entryPool.Put(entry) } // Adds a field to the log entry, note that it doesn't log until you call // Debug, Print, Info, Warn, Fatal or Panic. It only creates a log entry. // If you want multiple fields, use `WithFields`. func (logger *Logger) WithField(key string, value interface{}) *Entry { entry := logger.newEntry() defer logger.releaseEntry(entry) return entry.WithField(key, value) } // Adds a struct of fields to the log entry. All it does is call `WithField` for // each `Field`. func (logger *Logger) WithFields(fields Fields) *Entry { entry := logger.newEntry() defer logger.releaseEntry(entry) return entry.WithFields(fields) } // Add an error as single field to the log entry. All it does is call // `WithError` for the given `error`. func (logger *Logger) WithError(err error) *Entry { entry := logger.newEntry() defer logger.releaseEntry(entry) return entry.WithError(err) } func (logger *Logger) Debugf(format string, args ...interface{}) { if logger.level() >= DebugLevel { entry := logger.newEntry() entry.Debugf(format, args...) logger.releaseEntry(entry) } } func (logger *Logger) Infof(format string, args ...interface{}) { if logger.level() >= InfoLevel { entry := logger.newEntry() entry.Infof(format, args...) logger.releaseEntry(entry) } } func (logger *Logger) Printf(format string, args ...interface{}) { entry := logger.newEntry() entry.Printf(format, args...) logger.releaseEntry(entry) } func (logger *Logger) Warnf(format string, args ...interface{}) { if logger.level() >= WarnLevel { entry := logger.newEntry() entry.Warnf(format, args...) logger.releaseEntry(entry) } } func (logger *Logger) Warningf(format string, args ...interface{}) { if logger.level() >= WarnLevel { entry := logger.newEntry() entry.Warnf(format, args...) logger.releaseEntry(entry) } } func (logger *Logger) Errorf(format string, args ...interface{}) { if logger.level() >= ErrorLevel { entry := logger.newEntry() entry.Errorf(format, args...) logger.releaseEntry(entry) } } func (logger *Logger) Fatalf(format string, args ...interface{}) { if logger.level() >= FatalLevel { entry := logger.newEntry() entry.Fatalf(format, args...) logger.releaseEntry(entry) } Exit(1) } func (logger *Logger) Panicf(format string, args ...interface{}) { if logger.level() >= PanicLevel { entry := logger.newEntry() entry.Panicf(format, args...) logger.releaseEntry(entry) } } func (logger *Logger) Debug(args ...interface{}) { if logger.level() >= DebugLevel { entry := logger.newEntry() entry.Debug(args...) logger.releaseEntry(entry) } } func (logger *Logger) Info(args ...interface{}) { if logger.level() >= InfoLevel { entry := logger.newEntry() entry.Info(args...) logger.releaseEntry(entry) } } func (logger *Logger) Print(args ...interface{}) { entry := logger.newEntry() entry.Info(args...) logger.releaseEntry(entry) } func (logger *Logger) Warn(args ...interface{}) { if logger.level() >= WarnLevel { entry := logger.newEntry() entry.Warn(args...) logger.releaseEntry(entry) } } func (logger *Logger) Warning(args ...interface{}) { if logger.level() >= WarnLevel { entry := logger.newEntry() entry.Warn(args...) logger.releaseEntry(entry) } } func (logger *Logger) Error(args ...interface{}) { if logger.level() >= ErrorLevel { entry := logger.newEntry() entry.Error(args...) logger.releaseEntry(entry) } } func (logger *Logger) Fatal(args ...interface{}) { if logger.level() >= FatalLevel { entry := logger.newEntry() entry.Fatal(args...) logger.releaseEntry(entry) } Exit(1) } func (logger *Logger) Panic(args ...interface{}) { if logger.level() >= PanicLevel { entry := logger.newEntry() entry.Panic(args...) logger.releaseEntry(entry) } } func (logger *Logger) Debugln(args ...interface{}) { if logger.level() >= DebugLevel { entry := logger.newEntry() entry.Debugln(args...) logger.releaseEntry(entry) } } func (logger *Logger) Infoln(args ...interface{}) { if logger.level() >= InfoLevel { entry := logger.newEntry() entry.Infoln(args...) logger.releaseEntry(entry) } } func (logger *Logger) Println(args ...interface{}) { entry := logger.newEntry() entry.Println(args...) logger.releaseEntry(entry) } func (logger *Logger) Warnln(args ...interface{}) { if logger.level() >= WarnLevel { entry := logger.newEntry() entry.Warnln(args...) logger.releaseEntry(entry) } } func (logger *Logger) Warningln(args ...interface{}) { if logger.level() >= WarnLevel { entry := logger.newEntry() entry.Warnln(args...) logger.releaseEntry(entry) } } func (logger *Logger) Errorln(args ...interface{}) { if logger.level() >= ErrorLevel { entry := logger.newEntry() entry.Errorln(args...) logger.releaseEntry(entry) } } func (logger *Logger) Fatalln(args ...interface{}) { if logger.level() >= FatalLevel { entry := logger.newEntry() entry.Fatalln(args...) logger.releaseEntry(entry) } Exit(1) } func (logger *Logger) Panicln(args ...interface{}) { if logger.level() >= PanicLevel { entry := logger.newEntry() entry.Panicln(args...) logger.releaseEntry(entry) } } //When file is opened with appending mode, it's safe to //write concurrently to a file (within 4k message on Linux). //In these cases user can choose to disable the lock. func (logger *Logger) SetNoLock() { logger.mu.Disable() } func (logger *Logger) level() Level { return Level(atomic.LoadUint32((*uint32)(&logger.Level))) } func (logger *Logger) SetLevel(level Level) { atomic.StoreUint32((*uint32)(&logger.Level), uint32(level)) } // export mu lock and unlock @bigpigeon func (logger *Logger) Lock() { logger.mu.Lock() } func (logger *Logger) Unlock() { logger.mu.Unlock() }