mirror of https://github.com/sirupsen/logrus.git
Reuse entry from the same logger
This commit is contained in:
parent
4c4ffbea17
commit
53cbb9dc6d
122
logger.go
122
logger.go
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@ -28,6 +28,8 @@ type Logger struct {
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Level Level
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// Used to sync writing to the log. Locking is enabled by Default
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mu MutexWrap
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// Reusable empty entry
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entryPool sync.Pool
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}
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type MutexWrap struct {
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@ -72,163 +74,229 @@ func New() *Logger {
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}
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}
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func (logger *Logger) newEntry() *Entry {
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entry, ok := logger.entryPool.Get().(*Entry)
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if ok {
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return entry
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}
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return NewEntry(logger)
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}
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func (logger *Logger) releaseEntry(entry *Entry) {
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logger.entryPool.Put(entry)
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}
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// Adds a field to the log entry, note that it doesn't log until you call
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// Debug, Print, Info, Warn, Fatal or Panic. It only creates a log entry.
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// If you want multiple fields, use `WithFields`.
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func (logger *Logger) WithField(key string, value interface{}) *Entry {
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return NewEntry(logger).WithField(key, value)
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entry := logger.newEntry()
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defer logger.releaseEntry(entry)
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return entry.WithField(key, value)
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}
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// Adds a struct of fields to the log entry. All it does is call `WithField` for
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// each `Field`.
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func (logger *Logger) WithFields(fields Fields) *Entry {
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return NewEntry(logger).WithFields(fields)
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entry := logger.newEntry()
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defer logger.releaseEntry(entry)
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return entry.WithFields(fields)
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}
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// Add an error as single field to the log entry. All it does is call
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// `WithError` for the given `error`.
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func (logger *Logger) WithError(err error) *Entry {
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return NewEntry(logger).WithError(err)
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entry := logger.newEntry()
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defer logger.releaseEntry(entry)
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return entry.WithError(err)
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}
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func (logger *Logger) Debugf(format string, args ...interface{}) {
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if logger.Level >= DebugLevel {
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NewEntry(logger).Debugf(format, args...)
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entry := logger.newEntry()
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entry.Debugf(format, args...)
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logger.releaseEntry(entry)
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}
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}
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func (logger *Logger) Infof(format string, args ...interface{}) {
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if logger.Level >= InfoLevel {
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NewEntry(logger).Infof(format, args...)
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entry := logger.newEntry()
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entry.Infof(format, args...)
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logger.releaseEntry(entry)
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}
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}
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func (logger *Logger) Printf(format string, args ...interface{}) {
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NewEntry(logger).Printf(format, args...)
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entry := logger.newEntry()
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entry.Printf(format, args...)
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logger.releaseEntry(entry)
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}
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func (logger *Logger) Warnf(format string, args ...interface{}) {
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if logger.Level >= WarnLevel {
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NewEntry(logger).Warnf(format, args...)
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entry := logger.newEntry()
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entry.Warnf(format, args...)
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logger.releaseEntry(entry)
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}
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}
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func (logger *Logger) Warningf(format string, args ...interface{}) {
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if logger.Level >= WarnLevel {
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NewEntry(logger).Warnf(format, args...)
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entry := logger.newEntry()
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entry.Warnf(format, args...)
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logger.releaseEntry(entry)
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}
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}
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func (logger *Logger) Errorf(format string, args ...interface{}) {
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if logger.Level >= ErrorLevel {
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NewEntry(logger).Errorf(format, args...)
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entry := logger.newEntry()
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entry.Errorf(format, args...)
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logger.releaseEntry(entry)
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}
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}
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func (logger *Logger) Fatalf(format string, args ...interface{}) {
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if logger.Level >= FatalLevel {
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NewEntry(logger).Fatalf(format, args...)
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entry := logger.newEntry()
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entry.Fatalf(format, args...)
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logger.releaseEntry(entry)
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}
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Exit(1)
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}
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func (logger *Logger) Panicf(format string, args ...interface{}) {
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if logger.Level >= PanicLevel {
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NewEntry(logger).Panicf(format, args...)
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entry := logger.newEntry()
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entry.Panicf(format, args...)
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logger.releaseEntry(entry)
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}
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}
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func (logger *Logger) Debug(args ...interface{}) {
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if logger.Level >= DebugLevel {
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NewEntry(logger).Debug(args...)
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entry := logger.newEntry()
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entry.Debug(args...)
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logger.releaseEntry(entry)
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}
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}
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func (logger *Logger) Info(args ...interface{}) {
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if logger.Level >= InfoLevel {
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NewEntry(logger).Info(args...)
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entry := logger.newEntry()
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entry.Info(args...)
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logger.releaseEntry(entry)
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}
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}
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func (logger *Logger) Print(args ...interface{}) {
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NewEntry(logger).Info(args...)
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entry := logger.newEntry()
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entry.Info(args...)
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logger.releaseEntry(entry)
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}
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func (logger *Logger) Warn(args ...interface{}) {
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if logger.Level >= WarnLevel {
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NewEntry(logger).Warn(args...)
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entry := logger.newEntry()
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entry.Warn(args...)
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logger.releaseEntry(entry)
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}
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}
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func (logger *Logger) Warning(args ...interface{}) {
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if logger.Level >= WarnLevel {
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NewEntry(logger).Warn(args...)
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entry := logger.newEntry()
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entry.Warn(args...)
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logger.releaseEntry(entry)
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}
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}
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func (logger *Logger) Error(args ...interface{}) {
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if logger.Level >= ErrorLevel {
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NewEntry(logger).Error(args...)
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entry := logger.newEntry()
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entry.Error(args...)
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logger.releaseEntry(entry)
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}
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}
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func (logger *Logger) Fatal(args ...interface{}) {
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if logger.Level >= FatalLevel {
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NewEntry(logger).Fatal(args...)
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entry := logger.newEntry()
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entry.Fatal(args...)
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logger.releaseEntry(entry)
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}
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Exit(1)
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}
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func (logger *Logger) Panic(args ...interface{}) {
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if logger.Level >= PanicLevel {
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NewEntry(logger).Panic(args...)
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entry := logger.newEntry()
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entry.Panic(args...)
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logger.releaseEntry(entry)
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}
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}
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func (logger *Logger) Debugln(args ...interface{}) {
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if logger.Level >= DebugLevel {
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NewEntry(logger).Debugln(args...)
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entry := logger.newEntry()
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entry.Debugln(args...)
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logger.releaseEntry(entry)
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}
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}
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func (logger *Logger) Infoln(args ...interface{}) {
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if logger.Level >= InfoLevel {
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NewEntry(logger).Infoln(args...)
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entry := logger.newEntry()
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entry.Infoln(args...)
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logger.releaseEntry(entry)
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}
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}
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func (logger *Logger) Println(args ...interface{}) {
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NewEntry(logger).Println(args...)
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entry := logger.newEntry()
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entry.Println(args...)
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logger.releaseEntry(entry)
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}
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func (logger *Logger) Warnln(args ...interface{}) {
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if logger.Level >= WarnLevel {
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NewEntry(logger).Warnln(args...)
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entry := logger.newEntry()
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entry.Warnln(args...)
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logger.releaseEntry(entry)
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}
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}
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func (logger *Logger) Warningln(args ...interface{}) {
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if logger.Level >= WarnLevel {
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NewEntry(logger).Warnln(args...)
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entry := logger.newEntry()
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entry.Warnln(args...)
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logger.releaseEntry(entry)
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}
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}
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func (logger *Logger) Errorln(args ...interface{}) {
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if logger.Level >= ErrorLevel {
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NewEntry(logger).Errorln(args...)
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entry := logger.newEntry()
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entry.Errorln(args...)
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logger.releaseEntry(entry)
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}
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}
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func (logger *Logger) Fatalln(args ...interface{}) {
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if logger.Level >= FatalLevel {
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NewEntry(logger).Fatalln(args...)
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entry := logger.newEntry()
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entry.Fatalln(args...)
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logger.releaseEntry(entry)
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}
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Exit(1)
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}
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func (logger *Logger) Panicln(args ...interface{}) {
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if logger.Level >= PanicLevel {
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NewEntry(logger).Panicln(args...)
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entry := logger.newEntry()
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entry.Panicln(args...)
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logger.releaseEntry(entry)
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}
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}
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