Remove dead panic in Entry.Panic

[Entry.log itself panics][0] when the log level is set to PanicLevel, (and
PanicLevel is always eneabled) so this second panic will never be reached.

[0]: 8ae478eb8a/entry.go (L253)
This commit is contained in:
Alec Benzer 2020-12-15 18:25:34 -05:00
parent 8ae478eb8a
commit 02fcb16005
2 changed files with 22 additions and 1 deletions

View File

@ -317,7 +317,6 @@ func (entry *Entry) Fatal(args ...interface{}) {
func (entry *Entry) Panic(args ...interface{}) {
entry.Log(PanicLevel, args...)
panic(fmt.Sprint(args...))
}
// Entry Printf family functions

View File

@ -167,6 +167,28 @@ func TestEntryPanicf(t *testing.T) {
entry.WithField("err", errBoom).Panicf("kaboom %v", true)
}
func TestEntryPanic(t *testing.T) {
errBoom := fmt.Errorf("boom again")
defer func() {
p := recover()
assert.NotNil(t, p)
switch pVal := p.(type) {
case *Entry:
assert.Equal(t, "kaboom", pVal.Message)
assert.Equal(t, errBoom, pVal.Data["err"])
default:
t.Fatalf("want type *Entry, got %T: %#v", pVal, pVal)
}
}()
logger := New()
logger.Out = &bytes.Buffer{}
entry := NewEntry(logger)
entry.WithField("err", errBoom).Panic("kaboom")
}
const (
badMessage = "this is going to panic"
panicMessage = "this is broken"