mirror of https://github.com/ledisdb/ledisdb.git
487 lines
9.5 KiB
Go
487 lines
9.5 KiB
Go
package ledis
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import (
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"bytes"
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"encoding/binary"
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"errors"
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"github.com/siddontang/go-leveldb/leveldb"
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"strconv"
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)
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var errZSizeKey = errors.New("invalid zsize key")
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var errZSetKey = errors.New("invalid zset key")
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var errZScoreKey = errors.New("invalid zscore key")
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const (
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zsetNScoreSep byte = '<'
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zsetPScoreSep byte = zsetNScoreSep + 1
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zsetStopScoreSep byte = zsetPScoreSep + 1
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zsetStartMemSep byte = ':'
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zsetStopMemSep byte = zsetStartMemSep + 1
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)
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func encode_zsize_key(key []byte) []byte {
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buf := make([]byte, len(key)+1)
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buf[0] = ZSIZE_TYPE
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copy(buf[1:], key)
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return buf
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}
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func decode_zsize_key(ek []byte) ([]byte, error) {
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if len(ek) == 0 || ek[0] != ZSIZE_TYPE {
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return nil, errZSizeKey
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}
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return ek[1:], nil
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}
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func encode_zset_key(key []byte, member []byte) []byte {
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buf := make([]byte, len(key)+len(member)+5)
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pos := 0
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buf[pos] = ZSET_TYPE
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pos++
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binary.BigEndian.PutUint32(buf[pos:], uint32(len(key)))
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pos += 4
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copy(buf[pos:], key)
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pos += len(key)
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copy(buf[pos:], member)
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return buf
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}
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func decode_zset_key(ek []byte) ([]byte, []byte, error) {
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if len(ek) < 5 || ek[0] != ZSET_TYPE {
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return nil, nil, errZSetKey
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}
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keyLen := int(binary.BigEndian.Uint32(ek[1:]))
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if keyLen+5 > len(ek) {
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return nil, nil, errZSetKey
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}
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key := ek[5 : 5+keyLen]
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member := ek[5+keyLen:]
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return key, member, nil
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}
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func encode_zscore_key(key []byte, member []byte, score int64) []byte {
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buf := make([]byte, len(key)+len(member)+15)
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pos := 0
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buf[pos] = ZSCORE_TYPE
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pos++
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binary.BigEndian.PutUint32(buf[pos:], uint32(len(key)))
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pos += 4
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copy(buf[pos:], key)
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pos += len(key)
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if score < 0 {
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buf[pos] = zsetNScoreSep
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} else {
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buf[pos] = zsetPScoreSep
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}
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pos++
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binary.BigEndian.PutUint64(buf[pos:], uint64(score))
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pos += 8
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buf[pos] = zsetStartMemSep
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pos++
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copy(buf[pos:], member)
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return buf
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}
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func encode_start_zscore_key(key []byte, score int64) []byte {
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k := encode_zscore_key(key, nil, score)
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return k
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}
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func encode_stop_zscore_key(key []byte, score int64) []byte {
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k := encode_zscore_key(key, nil, score)
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k[len(k)-1] = zsetStopMemSep
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return k
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}
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func decode_zscore_key(ek []byte) (key []byte, member []byte, score int64, err error) {
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if len(ek) < 15 || ek[0] != ZSCORE_TYPE {
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err = errZScoreKey
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return
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}
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keyLen := int(binary.BigEndian.Uint32(ek[1:]))
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if keyLen+14 > len(ek) {
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err = errZScoreKey
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return
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}
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key = ek[5 : 5+keyLen]
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pos := 5 + keyLen
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if (ek[pos] != zsetNScoreSep) && (ek[pos] != zsetPScoreSep) {
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err = errZScoreKey
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return
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}
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pos++
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score = int64(binary.BigEndian.Uint64(ek[pos:]))
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pos += 8
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if ek[pos] != zsetStartMemSep {
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err = errZScoreKey
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return
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}
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pos++
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member = ek[pos:]
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return
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}
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func (a *App) zset_setItem(key []byte, score int64, member []byte) (int64, error) {
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if score <= MinScore || score >= MaxScore {
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return 0, errScoreOverflow
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}
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t := a.zsetTx
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var exists int64 = 0
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ek := encode_zset_key(key, member)
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if v, err := a.db.Get(ek); err != nil {
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return 0, err
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} else if v != nil {
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exists = 1
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if s, err := Int64(v, err); err != nil {
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return 0, err
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} else {
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sk := encode_zscore_key(key, member, s)
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t.Delete(sk)
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}
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}
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t.Put(ek, PutInt64(score))
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sk := encode_zscore_key(key, member, score)
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t.Put(sk, []byte{})
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return exists, nil
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}
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func (a *App) zset_delItem(key []byte, member []byte, skipDelScore bool) (int64, error) {
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t := a.zsetTx
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ek := encode_zset_key(key, member)
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if v, err := a.db.Get(ek); err != nil {
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return 0, err
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} else if v == nil {
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//not exists
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return 0, nil
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} else {
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//exists
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if !skipDelScore {
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//we must del score
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if s, err := Int64(v, err); err != nil {
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return 0, err
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} else {
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sk := encode_zscore_key(key, member, s)
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t.Delete(sk)
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}
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}
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}
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t.Delete(ek)
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return 1, nil
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}
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func (a *App) zset_add(key []byte, args []interface{}) (int64, error) {
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t := a.zsetTx
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t.Lock()
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defer t.Unlock()
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var num int64 = 0
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for i := 0; i < len(args); i += 2 {
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score := args[i].(int64)
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member := args[i+1].([]byte)
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if n, err := a.zset_setItem(key, score, member); err != nil {
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return 0, err
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} else if n == 0 {
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//add new
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num++
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}
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}
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if _, err := a.zset_incrSize(key, num); err != nil {
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return 0, err
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}
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//todo add binlog
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err := t.Commit()
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return num, err
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}
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func (a *App) zset_incrSize(key []byte, delta int64) (int64, error) {
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t := a.zsetTx
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sk := encode_zsize_key(key)
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size, err := Int64(a.db.Get(sk))
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if err != nil {
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return 0, err
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} else {
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size += delta
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if size <= 0 {
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size = 0
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t.Delete(sk)
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} else {
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t.Put(sk, PutInt64(size))
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}
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}
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return size, nil
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}
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func (a *App) zset_card(key []byte) (int64, error) {
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sk := encode_zsize_key(key)
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size, err := Int64(a.db.Get(sk))
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return size, err
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}
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func (a *App) zset_score(key []byte, member []byte) ([]byte, error) {
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k := encode_zset_key(key, member)
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score, err := Int64(a.db.Get(k))
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if err != nil {
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return nil, err
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}
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return Slice(strconv.FormatInt(score, 10)), nil
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}
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func (a *App) zset_rem(key []byte, args [][]byte) (int64, error) {
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t := a.zsetTx
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t.Lock()
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defer t.Unlock()
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var num int64 = 0
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for i := 0; i < len(args); i++ {
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if n, err := a.zset_delItem(key, args[i], false); err != nil {
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return 0, err
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} else if n == 1 {
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num++
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}
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}
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if _, err := a.zset_incrSize(key, -num); err != nil {
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return 0, err
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}
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err := t.Commit()
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return num, err
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}
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func (a *App) zset_incrby(key []byte, delta int64, member []byte) ([]byte, error) {
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t := a.zsetTx
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t.Lock()
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defer t.Unlock()
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ek := encode_zset_key(key, member)
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var score int64 = delta
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v, err := a.db.Get(ek)
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if err != nil {
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return nil, err
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} else if v != nil {
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if s, err := Int64(v, err); err != nil {
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return nil, err
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} else {
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sk := encode_zscore_key(key, member, s)
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t.Delete(sk)
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score = s + delta
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if score >= MaxScore || score <= MinScore {
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return nil, errScoreOverflow
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}
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}
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} else {
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a.zset_incrSize(key, 1)
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}
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t.Put(ek, PutInt64(score))
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t.Put(encode_zscore_key(key, member, score), []byte{})
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err = t.Commit()
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return Slice(strconv.FormatInt(score, 10)), err
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}
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func (a *App) zset_count(key []byte, min int64, max int64) (int64, error) {
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minKey := encode_start_zscore_key(key, min)
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maxKey := encode_stop_zscore_key(key, max)
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rangeType := leveldb.RangeROpen
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it := a.db.Iterator(minKey, maxKey, rangeType, 0, -1)
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var n int64 = 0
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for ; it.Valid(); it.Next() {
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n++
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}
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it.Close()
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return n, nil
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}
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func (a *App) zset_rank(key []byte, member []byte, reverse bool) (int64, error) {
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k := encode_zset_key(key, member)
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if v, err := a.db.Get(k); err != nil {
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return 0, err
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} else if v == nil {
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return -1, nil
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} else {
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if s, err := Int64(v, err); err != nil {
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return 0, err
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} else {
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var it *leveldb.Iterator
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sk := encode_zscore_key(key, member, s)
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if !reverse {
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minKey := encode_start_zscore_key(key, MinScore)
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it = a.db.Iterator(minKey, sk, leveldb.RangeClose, 0, -1)
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} else {
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maxKey := encode_stop_zscore_key(key, MaxScore)
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it = a.db.RevIterator(sk, maxKey, leveldb.RangeClose, 0, -1)
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}
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var lastKey []byte = nil
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var n int64 = 0
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for ; it.Valid(); it.Next() {
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n++
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lastKey = it.Key()
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}
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it.Close()
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if _, m, _, err := decode_zscore_key(lastKey); err == nil && bytes.Equal(m, member) {
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n--
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return n, nil
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}
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}
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}
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return -1, nil
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}
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func (a *App) zset_iterator(key []byte, min int64, max int64, offset int, limit int, reverse bool) *leveldb.Iterator {
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minKey := encode_start_zscore_key(key, min)
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maxKey := encode_stop_zscore_key(key, max)
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if !reverse {
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return a.db.Iterator(minKey, maxKey, leveldb.RangeClose, offset, limit)
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} else {
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return a.db.RevIterator(minKey, maxKey, leveldb.RangeClose, offset, limit)
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}
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}
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func (a *App) zset_remRange(key []byte, min int64, max int64, offset int, limit int) (int64, error) {
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t := a.zsetTx
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t.Lock()
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defer t.Unlock()
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it := a.zset_iterator(key, min, max, offset, limit, false)
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var num int64 = 0
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for ; it.Valid(); it.Next() {
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k := it.Key()
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_, m, _, err := decode_zscore_key(k)
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if err != nil {
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continue
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}
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if n, err := a.zset_delItem(key, m, true); err != nil {
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return 0, err
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} else if n == 1 {
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num++
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}
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t.Delete(k)
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}
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if _, err := a.zset_incrSize(key, -num); err != nil {
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return 0, err
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}
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//todo add binlog
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err := t.Commit()
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return num, err
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}
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func (a *App) zset_reverse(s []interface{}, withScores bool) []interface{} {
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if withScores {
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for i, j := 0, len(s)-2; i < j; i, j = i+2, j-2 {
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s[i], s[j] = s[j], s[i]
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s[i+1], s[j+1] = s[j+1], s[i+1]
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}
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} else {
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for i, j := 0, len(s)-1; i < j; i, j = i+1, j-1 {
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s[i], s[j] = s[j], s[i]
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}
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}
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return s
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}
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func (a *App) zset_range(key []byte, min int64, max int64, withScores bool, offset int, limit int, reverse bool) ([]interface{}, error) {
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nv := 64
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if limit > 0 {
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nv = limit
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}
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if withScores {
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nv = 2 * nv
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}
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v := make([]interface{}, 0, nv)
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var it *leveldb.Iterator
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//if reverse and offset is 0, limit < 0, we may use forward iterator then reverse
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//because leveldb iterator prev is slower than next
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if !reverse || (offset == 0 && limit < 0) {
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it = a.zset_iterator(key, min, max, offset, limit, false)
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} else {
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it = a.zset_iterator(key, min, max, offset, limit, true)
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}
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for ; it.Valid(); it.Next() {
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_, m, s, err := decode_zscore_key(it.Key())
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//may be we will check key equal?
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if err != nil {
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continue
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}
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v = append(v, m)
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if withScores {
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v = append(v, Slice(strconv.FormatInt(s, 10)))
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}
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}
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if reverse && (offset == 0 && limit < 0) {
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v = a.zset_reverse(v, withScores)
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}
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return v, nil
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}
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func (a *App) zset_clear(key []byte) (int64, error) {
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return a.zset_remRange(key, MinScore, MaxScore, 0, -1)
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}
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