mirror of https://github.com/ledisdb/ledisdb.git
326 lines
5.8 KiB
Go
326 lines
5.8 KiB
Go
package leveldb
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// #cgo LDFLAGS: -lleveldb
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// #include <stdlib.h>
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// #include "leveldb/c.h"
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// #include "leveldb_ext.h"
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import "C"
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import (
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"bytes"
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"unsafe"
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)
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const (
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IteratorForward uint8 = 0
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IteratorBackward uint8 = 1
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)
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const (
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RangeClose uint8 = 0x00
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RangeLOpen uint8 = 0x01
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RangeROpen uint8 = 0x10
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RangeOpen uint8 = 0x11
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)
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//min must less or equal than max
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//range type:
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//close: [min, max]
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//open: (min, max)
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//lopen: (min, max]
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//ropen: [min, max)
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type Range struct {
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Min []byte
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Max []byte
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Type uint8
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}
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type Limit struct {
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Offset int
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Count int
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}
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type Iterator struct {
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it *C.leveldb_iterator_t
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isValid C.uchar
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}
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//Returns a copy of key.
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func (it *Iterator) Key() []byte {
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var klen C.size_t
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kdata := C.leveldb_iter_key(it.it, &klen)
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if kdata == nil {
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return nil
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}
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return C.GoBytes(unsafe.Pointer(kdata), C.int(klen))
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}
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//Returns a copy of value.
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func (it *Iterator) Value() []byte {
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var vlen C.size_t
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vdata := C.leveldb_iter_value(it.it, &vlen)
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if vdata == nil {
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return nil
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}
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return C.GoBytes(unsafe.Pointer(vdata), C.int(vlen))
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}
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//Returns a reference of key.
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//you must be careful that it will be changed after next iterate.
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func (it *Iterator) RawKey() []byte {
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var klen C.size_t
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kdata := C.leveldb_iter_key(it.it, &klen)
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if kdata == nil {
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return nil
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}
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return slice(unsafe.Pointer(kdata), int(C.int(klen)))
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}
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//Returns a reference of value.
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//you must be careful that it will be changed after next iterate.
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func (it *Iterator) RawValue() []byte {
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var vlen C.size_t
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vdata := C.leveldb_iter_value(it.it, &vlen)
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if vdata == nil {
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return nil
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}
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return slice(unsafe.Pointer(vdata), int(C.int(vlen)))
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}
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//Copy key to b, if b len is small or nil, returns a new one
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func (it *Iterator) BufKey(b []byte) []byte {
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k := it.RawKey()
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if k == nil {
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return nil
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}
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if len(k) > len(b) {
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b = make([]byte, len(k))
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}
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n := copy(b, k)
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return b[0:n]
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}
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//Copy value to b, if b len is small or nil, returns a new one
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func (it *Iterator) BufValue(b []byte) []byte {
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v := it.RawValue()
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if v == nil {
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return nil
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}
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if len(v) > len(b) {
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b = make([]byte, len(v))
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}
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n := copy(b, v)
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return b[0:n]
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}
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func (it *Iterator) Close() {
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C.leveldb_iter_destroy(it.it)
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it.it = nil
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}
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func (it *Iterator) Valid() bool {
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return ucharToBool(it.isValid)
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}
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func (it *Iterator) Next() {
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it.isValid = C.leveldb_iter_next_ext(it.it)
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}
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func (it *Iterator) Prev() {
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it.isValid = C.leveldb_iter_prev_ext(it.it)
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}
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func (it *Iterator) SeekToFirst() {
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it.isValid = C.leveldb_iter_seek_to_first_ext(it.it)
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}
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func (it *Iterator) SeekToLast() {
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it.isValid = C.leveldb_iter_seek_to_last_ext(it.it)
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}
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func (it *Iterator) Seek(key []byte) {
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it.isValid = C.leveldb_iter_seek_ext(it.it, (*C.char)(unsafe.Pointer(&key[0])), C.size_t(len(key)))
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}
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//Finds by key, if not found, nil returns
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func (it *Iterator) Find(key []byte) []byte {
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it.Seek(key)
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if it.Valid() {
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k := it.RawKey()
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if k == nil {
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return nil
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} else if bytes.Equal(k, key) {
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return it.Value()
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}
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}
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return nil
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}
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//Finds by key, if not found, nil returns, else a reference of value returns
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//you must be careful that it will be changed after next iterate.
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func (it *Iterator) RawFind(key []byte) []byte {
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it.Seek(key)
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if it.Valid() {
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k := it.RawKey()
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if k == nil {
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return nil
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} else if bytes.Equal(k, key) {
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return it.RawValue()
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}
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}
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return nil
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}
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type RangeLimitIterator struct {
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it *Iterator
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r *Range
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l *Limit
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step int
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//0 for IteratorForward, 1 for IteratorBackward
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direction uint8
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}
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func (it *RangeLimitIterator) Key() []byte {
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return it.it.Key()
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}
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func (it *RangeLimitIterator) Value() []byte {
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return it.it.Value()
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}
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func (it *RangeLimitIterator) RawKey() []byte {
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return it.it.RawKey()
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}
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func (it *RangeLimitIterator) RawValue() []byte {
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return it.it.RawValue()
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}
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func (it *RangeLimitIterator) Valid() bool {
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if it.l.Offset < 0 {
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return false
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} else if !it.it.Valid() {
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return false
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} else if it.l.Count >= 0 && it.step >= it.l.Count {
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return false
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}
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if it.direction == IteratorForward {
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if it.r.Max != nil {
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r := bytes.Compare(it.it.RawKey(), it.r.Max)
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if it.r.Type&RangeROpen > 0 {
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return !(r >= 0)
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} else {
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return !(r > 0)
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}
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}
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} else {
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if it.r.Min != nil {
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r := bytes.Compare(it.it.RawKey(), it.r.Min)
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if it.r.Type&RangeLOpen > 0 {
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return !(r <= 0)
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} else {
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return !(r < 0)
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}
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}
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}
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return true
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}
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func (it *RangeLimitIterator) Next() {
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it.step++
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if it.direction == IteratorForward {
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it.it.Next()
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} else {
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it.it.Prev()
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}
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}
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func (it *RangeLimitIterator) Close() {
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it.it.Close()
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}
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func NewRangeLimitIterator(i *Iterator, r *Range, l *Limit) *RangeLimitIterator {
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return rangeLimitIterator(i, r, l, IteratorForward)
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}
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func NewRevRangeLimitIterator(i *Iterator, r *Range, l *Limit) *RangeLimitIterator {
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return rangeLimitIterator(i, r, l, IteratorBackward)
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}
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func rangeLimitIterator(i *Iterator, r *Range, l *Limit, direction uint8) *RangeLimitIterator {
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it := new(RangeLimitIterator)
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it.it = i
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it.r = r
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it.l = l
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it.direction = direction
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it.step = 0
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if l.Offset < 0 {
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return it
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}
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if direction == IteratorForward {
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if r.Min == nil {
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it.it.SeekToFirst()
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} else {
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it.it.Seek(r.Min)
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if r.Type&RangeLOpen > 0 {
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if it.it.Valid() && bytes.Equal(it.it.RawKey(), r.Min) {
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it.it.Next()
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}
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}
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}
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} else {
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if r.Max == nil {
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it.it.SeekToLast()
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} else {
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it.it.Seek(r.Max)
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if !it.it.Valid() {
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it.it.SeekToLast()
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} else {
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if !bytes.Equal(it.it.RawKey(), r.Max) {
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it.it.Prev()
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}
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}
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if r.Type&RangeROpen > 0 {
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if it.it.Valid() && bytes.Equal(it.it.RawKey(), r.Max) {
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it.it.Prev()
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}
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}
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}
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}
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for i := 0; i < l.Offset; i++ {
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if it.it.Valid() {
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if it.direction == IteratorForward {
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it.it.Next()
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} else {
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it.it.Prev()
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}
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}
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}
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return it
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}
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