// +build leveldb package store import ( "github.com/siddontang/copier" "github.com/siddontang/ledisdb/store/driver" "github.com/siddontang/ledisdb/store/leveldb" ) const LevelDBName = "leveldb" type LevelDBStore struct { } func (s LevelDBStore) Open(cfg *Config) (driver.IDB, error) { c := &leveldb.Config{} copier.Copy(c, cfg) return leveldb.Open(c) } func (s LevelDBStore) Repair(cfg *Config) error { c := &leveldb.Config{} copier.Copy(c, cfg) return leveldb.Repair(c) } func init() { Register(LevelDBName, LevelDBStore{}) }