package goleveldb import ( "github.com/syndtr/goleveldb/leveldb/iterator" ) type Iterator struct { it iterator.Iterator } func (it *Iterator) Key() []byte { return it.it.Key() } func (it *Iterator) Value() []byte { return it.it.Value() } func (it *Iterator) Close() error { if it.it != nil { it.it.Release() it.it = nil } return nil } func (it *Iterator) Valid() bool { return it.it.Valid() } func (it *Iterator) Next() { it.it.Next() } func (it *Iterator) Prev() { it.it.Prev() } func (it *Iterator) First() { it.it.First() } func (it *Iterator) Last() { it.it.Last() } func (it *Iterator) Seek(key []byte) { it.it.Seek(key) }