mirror of https://github.com/ledisdb/ledisdb.git
update make
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build
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build
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*.pyc
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*.pyc
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.DS_Store
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.DS_Store
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nohup.out
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nohup.out
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build_config.mk
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6
Makefile
6
Makefile
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$(shell ./bootstrap.sh)
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$(shell ./build_config.sh build_config.mk ./)
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include build_config.mk
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all: build
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all: build
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build:
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build:
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28
README.md
28
README.md
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# LedisDB
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# LedisDB
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Ledisdb is a high performance NoSQL like Redis based on LevelDB written by go. It supports some advanced data structure like kv, list, hash and zset, and may be alternative for Redis.
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Ledisdb is a high performance NoSQL like Redis written by go. It supports some advanced data structure like kv, list, hash and zset, and may be alternative for Redis.
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LedisDB now supports multi database as backend to store data, you can test and choose the proper one for you.
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## Features
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## Features
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+ Rich advanced data structure: KV, List, Hash, ZSet, Bit.
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+ Rich advanced data structure: KV, List, Hash, ZSet, Bit.
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+ Uses leveldb to store lots of data, over the memory limit.
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+ Stores lots of data, over the memory limit.
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+ Various backend database to use: LevelDB, goleveldb, LMDB.
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+ Supports expiration and ttl.
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+ Supports expiration and ttl.
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+ Redis clients, like redis-cli, are supported directly.
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+ Redis clients, like redis-cli, are supported directly.
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+ Multi client API supports, including Golang, Python, Lua(Openresty).
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+ Multi client API supports, including Golang, Python, Lua(Openresty).
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@ -15,13 +18,17 @@ Ledisdb is a high performance NoSQL like Redis based on LevelDB written by go. I
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## Build and Install
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## Build and Install
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+ Create a workspace and checkout ledisdb source
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Create a workspace and checkout ledisdb source
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mkdir $WORKSPACE
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mkdir $WORKSPACE
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cd $WORKSPACE
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cd $WORKSPACE
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git clone git@github.com:siddontang/ledisdb.git src/github.com/siddontang/ledisdb
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git clone git@github.com:siddontang/ledisdb.git src/github.com/siddontang/ledisdb
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cd src/github.com/siddontang/ledisdb
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cd src/github.com/siddontang/ledisdb
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make
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## LevelDB support
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+ Install leveldb and snappy, if you have installed, skip.
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+ Install leveldb and snappy, if you have installed, skip.
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@ -35,12 +42,11 @@ Ledisdb is a high performance NoSQL like Redis based on LevelDB written by go. I
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+ Set LEVELDB_DIR and SNAPPY_DIR to the actual install path in dev.sh.
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+ Set LEVELDB_DIR and SNAPPY_DIR to the actual install path in dev.sh.
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+ Then:
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+ make
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. ./bootstap.sh
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## RocksDB support
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. ./dev.sh
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go install ./...
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todo.......
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## Server Example
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## Server Example
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#!/bin/sh
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OUTPUT=$1
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PREFIX=$2
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if test -z "$OUTPUT" || test -z "$PREFIX"; then
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echo "usage: $0 <output-filename> <directory_prefix>" >&2
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exit 1
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fi
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# Delete existing output, if it exists
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rm -f $OUTPUT
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touch $OUTPUT
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source ./dev.sh
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echo "GO_BUILD_TAGS=$GO_BUILD_TAGS" >> $OUTPUT
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26
dev.sh
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dev.sh
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@ -25,35 +25,37 @@ function add_path()
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fi
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fi
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}
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}
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GO_BUILD_TAGS=
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export GOPATH=$(add_path $GOPATH $VTROOT)
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export GOPATH=$(add_path $GOPATH $VTROOT)
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# check snappy
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# check snappy
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if [ -f $SNAPPY_DIR/lib/libsnappy.a ]; then
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if [ -f $SNAPPY_DIR/lib/libsnappy.a ]; then
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CGO_CFLAGS+="-I$SNAPPY_DIR/include"
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CGO_CFLAGS="$CGO_CFLAGS -I$SNAPPY_DIR/include"
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CGO_CXXFLAGS+="-I$SNAPPY_DIR/include"
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CGO_CXXFLAGS="$CGO_CXXFLAGS -I$SNAPPY_DIR/include"
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CGO_LDFLAGS+="-L$SNAPPY_DIR/lib -lsnappy"
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CGO_LDFLAGS="$CGO_LDFLAGS -L$SNAPPY_DIR/lib -lsnappy"
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LD_LIBRARY_PATH=$(add_path $LD_LIBRARY_PATH $SNAPPY_DIR/lib)
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LD_LIBRARY_PATH=$(add_path $LD_LIBRARY_PATH $SNAPPY_DIR/lib)
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DYLD_LIBRARY_PATH=$(add_path $DYLD_LIBRARY_PATH $SNAPPY_DIR/lib)
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DYLD_LIBRARY_PATH=$(add_path $DYLD_LIBRARY_PATH $SNAPPY_DIR/lib)
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fi
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fi
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# check leveldb
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# check leveldb
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if [ -f $LEVELDB_DIR/lib/libleveldb.a ]; then
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if [ -f $LEVELDB_DIR/lib/libleveldb.a ]; then
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CGO_CFLAGS+="-I$LEVELDB_DIR/include"
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CGO_CFLAGS="$CGO_CFLAGS -I$LEVELDB_DIR/include"
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CGO_CXXFLAGS+="-I$LEVELDB_DIR/include"
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CGO_CXXFLAGS="$CGO_CXXFLAGS -I$LEVELDB_DIR/include"
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CGO_LDFLAGS+="-L$LEVELDB_DIR/lib -lleveldb"
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CGO_LDFLAGS="$CGO_LDFLAGS -L$LEVELDB_DIR/lib -lleveldb"
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LD_LIBRARY_PATH=$(add_path $LD_LIBRARY_PATH $LEVELDB_DIR/lib)
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LD_LIBRARY_PATH=$(add_path $LD_LIBRARY_PATH $LEVELDB_DIR/lib)
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DYLD_LIBRARY_PATH=$(add_path $DYLD_LIBRARY_PATH $LEVELDB_DIR/lib)
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DYLD_LIBRARY_PATH=$(add_path $DYLD_LIBRARY_PATH $LEVELDB_DIR/lib)
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GO_BUILD_TAGS+="leveldb"
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GO_BUILD_TAGS="$GO_BUILD_TAGS leveldb"
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fi
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fi
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# check rocksdb
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# check rocksdb
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if [ -f $ROCKSDB_DIR/lib/libleveldb.a ]; then
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if [ -f $ROCKSDB_DIR/lib/librocksdb.a ]; then
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CGO_CFLAGS+="-I$ROCKSDB_DIR/include"
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CGO_CFLAGS="$CGO_CFLAGS -I$ROCKSDB_DIR/include"
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CGO_CXXFLAGS+="-I$ROCKSDB_DIR/include"
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CGO_CXXFLAGS="$CGO_CXXFLAGS -I$ROCKSDB_DIR/include"
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CGO_LDFLAGS+="-L$ROCKSDB_DIR/lib -lleveldb"
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CGO_LDFLAGS="$CGO_LDFLAGS -L$ROCKSDB_DIR/lib -lleveldb"
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LD_LIBRARY_PATH=$(add_path $LD_LIBRARY_PATH $ROCKSDB_DIR/lib)
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LD_LIBRARY_PATH=$(add_path $LD_LIBRARY_PATH $ROCKSDB_DIR/lib)
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DYLD_LIBRARY_PATH=$(add_path $DYLD_LIBRARY_PATH $ROCKSDB_DIR/lib)
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DYLD_LIBRARY_PATH=$(add_path $DYLD_LIBRARY_PATH $ROCKSDB_DIR/lib)
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GO_BUILD_TAGS+="rocksdb"
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GO_BUILD_TAGS="$GO_BUILD_TAGS rocksdb"
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fi
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fi
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export CGO_CFLAGS
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export CGO_CFLAGS
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{
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{
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"addr": "127.0.0.1:6380",
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"addr": "127.0.0.1:6380",
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"data_dir": "/tmp/ledis_server",
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"data_dir": "/tmp/ledis_server",
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"db": {
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"db": {
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"name" : "golveldb",
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"compression": false,
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"compression": false,
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"block_size": 32768,
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"block_size": 32768,
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"write_buffer_size": 67108864,
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"write_buffer_size": 67108864,
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