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( function ( f ) { if ( typeof exports === "object" && typeof module !== "undefined" ) { module . exports = f ( ) } else if ( typeof define === "function" && define . amd ) { define ( [ ] , f ) } else { var g ; if ( typeof window !== "undefined" ) { g = window } else if ( typeof global !== "undefined" ) { g = global } else if ( typeof self !== "undefined" ) { g = self } else { g = this } ( g . lunr || ( g . lunr = { } ) ) . wordcut = f ( ) } } ) ( function ( ) { var define , module , exports ; return ( function e ( t , n , r ) { function s ( o , u ) { if ( ! n [ o ] ) { if ( ! t [ o ] ) { var a = typeof require == "function" && require ; if ( ! u && a ) return a ( o , ! 0 ) ; if ( i ) return i ( o , ! 0 ) ; var f = new Error ( "Cannot find module '" + o + "'" ) ; throw f . code = "MODULE_NOT_FOUND" , f } var l = n [ o ] = { exports : { } } ; t [ o ] [ 0 ] . call ( l . exports , function ( e ) { var n = t [ o ] [ 1 ] [ e ] ; return s ( n ? n : e ) } , l , l . exports , e , t , n , r ) } return n [ o ] . exports } var i = typeof require == "function" && require ; for ( var o = 0 ; o < r . length ; o ++ ) s ( r [ o ] ) ; return s } ) ( { 1 : [ function ( require , module , exports ) {
var _ = require ( "underscore" ) ;
var Acceptors = {
creators : null ,
current : null ,
tag : null ,
init : function ( ) {
this . creators = [ ] ;
this . current = [ ] ;
this . tag = { } ;
} ,
reset : function ( ) {
this . current = [ ] ;
this . tag = { }
} ,
transit : function ( ch ) {
var self = this ;
self . creators . forEach ( function ( creator ) {
var acceptor = creator . createAcceptor ( self . tag ) ;
if ( acceptor )
self . current . push ( acceptor ) ;
} ) ;
var _current = [ ] ;
self . tag = { } ;
for ( var i = 0 ; i < self . current . length ; i ++ ) {
var _acceptor = self . current [ i ]
, acceptor = _acceptor . transit ( ch ) ;
if ( ! acceptor . isError ) {
_current . push ( acceptor ) ;
self . tag [ acceptor . tag ] = acceptor ;
}
}
self . current = _current ;
} ,
getFinalAcceptors : function ( ) {
return this . current . filter ( function ( acceptor ) {
return acceptor . isFinal ;
} ) ;
}
} ;
module . exports = function ( ) {
var acceptors = _ . clone ( Acceptors ) ;
acceptors . init ( ) ;
return acceptors ;
} ;
} , { "underscore" : 25 } ] , 2 : [ function ( require , module , exports ) {
( function ( _ _dirname ) {
var LEFT = 0 ;
var RIGHT = 1 ;
var path = require ( "path" ) ;
var glob = require ( "glob" ) ;
var WordcutDict = {
init : function ( dictPathFile , withDefault , words ) {
withDefault = withDefault || false
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var defaultDict = path . normalize ( _ _dirname + "/.." ) + "/data/tdict-*.txt" ;
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this . dict = [ ]
var dictPathIsDefined = dictPathFile !== undefined
var dictPath = ( withDefault || ! dictPathIsDefined ) ? [ defaultDict ] : [ ] ;
var dictPathFile = dictPathFile || defaultDict
if ( dictPathIsDefined ) {
if ( Array . isArray ( dictPathFile ) ) {
dictPath . concat . apply ( dictPath , dictPathFile ) ;
} else {
dictPath . push ( dictPathFile )
}
}
this . addFiles ( dictPath , false )
if ( words !== undefined ) {
this . addWords ( words , false )
}
this . finalizeDict ( ) ;
} ,
addWords : function ( words , finalize ) {
finalize = finalize === undefined || finalize ;
this . dict . push . apply ( this . dict , words )
if ( finalize ) {
this . finalizeDict ( ) ;
}
} ,
finalizeDict : function ( ) {
this . dict = this . sortuniq ( this . dict ) ;
} ,
addFiles : function ( files , finalize ) {
finalize = finalize === undefined || finalize ;
for ( var i = 0 ; i < 1 ; i ++ ) {
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var words = " ก . ก . \ nก . ก . น . \ nก . ข . ค . \ nก . ค . \ nก . จ . \ nก . ช . น . \ nก . ฌ . \ nก . ต . \ nก . ต . ง . \ nก . ต . ช . \ nก . ตร . \ nก . ท . \ nก . น . ช . \ nก . บช . \ nก . บถ . \ nก . ป . ส . \ nก . พ . \ nก . ม . \ nก . ย . \ nก . ร . \ nก . ล . ต . \ nก . ว . \ nก . ศ . ว . \ nก . ส . ท . \ nก . ส . ธ . \ nก . ส . อ . \ nก . อ . \ nกก . ตชด . \ nกก . ตร . น . \ nกก . ภ . จว . \ nกก . รสช . \ nกกบ . ขส . ทบ . \ nกกล . รพน . \ nกง . กห . \ nกง . ทบ . \ nกง . ทร . \ nกซข . ป . \ nกซม . ป . \ nกทม . กร ุ งเทพมหานคร \ nกบ . ทบ . \ nกป . สป . \ nกพ . ทบ . \ nกพ . ทร . \ nกพ . ทหาร \ nกร . ทบ . \ nกรป . กลาง \ nกรอ . พอ . \ nกศ . ด . \ nกศ . บ . \ nกศ . บป . \ nกศ . ม . \ nกษ . ด . \ nกษ . บ . \ nกษ . ม . \ nกส . ด . \ nกส . ทบ . \ nกส . บ . \ nกส . ม . \ nกอ . ปค . \ nกอ . รพน . \ nกอ . รมน . \ nกอ . รสต . \ nข . ต . ว . \ nขว . ทบ . \ nขว . ทร . \ nขว . ทหาร \ nขส . ทบ . \ nขส . ทร . \ nขส . ทอ . \ nค . ด . \ nค . บ . \ nค . พ . ศ . \ nค . ม . \ nค . ร . น . \ nค . ร . ฟ . \ nค . ร . ม . \ nค . ศ . \ nค . อ . ด . \ nค . อ . บ . \ nค . อ . ม . \ nคศ . ด . \ nคศ . บ . \ nคศ . ม . \ nง . ด . \ nจ . จ . \ nจ . จ . จ . \ nจ . ช . \ nจ . ต . \ nจ . ท . \ nจ . ป . ร . \ nจ . ม . \ nจ . ศ . \ nจ . ส . ต . \ nจ . ส . ท . \ nจ . ส . อ . \ nจ . อ . \ nจ . อ . ร . \ nจ . ๑๘ \ nจก . ธน . \ nจก . สน . \ nช . ค . \ nช . ค . บ . \ nช . พ . ค . \ nช . ส . \ nช . ส . ค . \ nฌ . ป . ค . \ nฌ . ศ . ร . \ nฌ . ส . อ . \ nฐท . สห . \ nด . ช . \ nด . ญ . \ nด . ต . \ nด . ศ . ค . \ nด . ศ . ร . \ nดย . ทร . \ nต . ก . \ nต . ค . \ nต . จ . \ nต . จ . ว . \ nต . ช . \ nต . ต . \ nต . บ . \ nต . ม . \ nต . ร . \ nต . ศ . ร . \ nต . ห . \ nต . อ . \ nต . อ . จ . \ nตร . กม . \ nตร . ซม . \ nตร . ต . \ nตร . ทล . \ nตร . น . \ nตร . ปม . \ nตร . ภ . \ nตร . ม . \ nตร . รฟ . \ nตร . ว . \ nตร . ส . \ nตร . สข . \ nท . จ . \ nท . จ . ว . \ nท . ช . \ nท . ญ . \ nท . ด . \ nท . ท . ท . \ nท . ทบ . \ nท . บ . \ nท . พ . \ nท . ม . \ nท . ศ . \ nทก . ด . \ nทก . บ . \ nทก . ม . \ nทส . ปช . \ nทส . รมว . กห . \ nท ุ . ส . น ิ . ม . \ nธ . ก . ส . \ nธ . ค . \ nธ . ญ \ nธ . บ . \ nน . ช . \ nน . ญ . \ nน . ด . \ nน . ต . \ nน . ท . \ nน . น . \ nน . บ . \ nน . บ . ท . \ nน . ป . ท . \ nน . พ . \ nน . ม . \ nน . ร . \ nน . ว . \ nน . ศ . \ nน . ส . \ nน . ส . พ . \ nน . ส . ๓ \ nน . สพ . \ nน . อ . \ nนปพ . ภ . \ nนศ . ด . \ nนศ . บ . \ nนศ . ม . \ nบ . ก . \ nบ . ข . ส . \ nบ . ช . \ nบ . ด . ท . \ nบ . ตร . \ nบ . ภ . \ nบ . ม . \ nบก . จร . \ nบก . ตชด . \ nบก . ตม . \ nบก . ทล . \ nบก . น . \ nบก . ป . \ nบก . ปค . \ nบก . ปม . \ nบก . ภ . เขต \ nบก . รน . \ nบก . รฟ . \ nบก . ร ้ อย . ตชด . \ nบก . ส . \ nบกข . ป . \ nบจพ . ป . \ nบช . ก . \ nบช . ด . \ nบช . ตชด . \ nบช . น . \ nบช . บ . \ nบช . ปส . \ nบช . ภ . \ nบช . ม . \ nบชท . ป . \ nบชน . ป . \ nบชส . ป . \ nบธ . ด . \ nบธ . บ . \ nบธ . ม . \ nบนท . ป . \ nบนอ . ป . \ nบปช . ป . \ nป . กท . \ nป . กศ . \ nป . กศ . ส ู ง \ nป . จ . \ nป . จ . ว . \ nป . ช . \ nป . ธ . \ nป . ป . \ nป . ป . ก . \ nป . ป . ช . \ nป . ป . ป . \ nป . ป . ร . \ nป . ป . ส . \ nป . พ . \ nป . พ . พ . \ nป . พย . \ nป . ม . \ nป . ม . ก . \ nป . ม . ช . \ nป . ม . ธ . \ nป . ม . ศ . \ nป . ม . อ . \ nป . ร . ร . ๔ \ nป . ร . ร . ๕ \ nป . ร . ร . ๖ \ nป . ล . \ nป . ว . พ . \ nป . ว ิ . อ . \ nป . ส . ส . \ nป . อ . \ nป . อ . ร . ส . \ nป . ๑ \ nปม . วส . \ nปอ . พ . \ nผกก . ภ . \ nผช . ผอ . \ nผต . มท . \ nผบ . ตร . \ nผบ . ทบ . \ nผบ . ทร . \ nผบ . ทสส . \ nผบ . ทอ . \ nผบก . น . \ nผบก . ป . \ nผบก . ปค . \ nผบก . ปม . \ nผบก . ภ . \ nผบช . ก . \ nผบช . ตชด . \ nผบช . น . \ nผบช . ภ . \ nผว . กทม . \ nผอ . ปจ . \ nพ . ก . ง . \ nพ . กศ . \ nพ . ข . ต . \ nพ . ค . \ nพ . ค . ช . \ nพ . ค . ว . \ nพ . ค . ศ . \ nพ . จ . ต . \ nพ . จ . ท . \ nพ . จ . อ . \ nพ . ช . \ nพ . ช . ค . \ nพ . ด . \ nพ . ต . \ nพ . ต . ต . \ nพ . ต . ท . \ nพ . ต . <EFBFBD>
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. split ( /[\r\n]+/ )
. filter ( function ( w ) {
return w . length > 1 ;
} )
this . addWords ( words , false )
}
if ( finalize ) {
this . finalizeDict ( ) ;
}
} ,
dictSeek : function ( l , r , ch , strOffset , pos ) {
var ans = null ;
while ( l <= r ) {
var m = Math . floor ( ( l + r ) / 2 ) ,
dict _item = this . dict [ m ] ,
len = dict _item . length ;
if ( len <= strOffset ) {
l = m + 1 ;
} else {
var ch _ = dict _item [ strOffset ] ;
if ( ch _ < ch ) {
l = m + 1 ;
} else if ( ch _ > ch ) {
r = m - 1 ;
} else {
ans = m ;
if ( pos == LEFT ) {
r = m - 1 ;
} else {
l = m + 1 ;
}
}
}
}
return ans ;
} ,
isFinal : function ( acceptor ) {
return this . dict [ acceptor . l ] . length == acceptor . strOffset ;
} ,
createAcceptor : function ( ) {
return {
l : 0 ,
r : this . dict . length - 1 ,
strOffset : 0 ,
isFinal : false ,
dict : this ,
transit : function ( ch ) {
return this . dict . transit ( this , ch ) ;
} ,
isError : false ,
tag : "DICT" ,
w : 1 ,
type : "DICT"
} ;
} ,
transit : function ( acceptor , ch ) {
var l = this . dictSeek ( acceptor . l ,
acceptor . r ,
ch ,
acceptor . strOffset ,
LEFT ) ;
if ( l !== null ) {
var r = this . dictSeek ( l ,
acceptor . r ,
ch ,
acceptor . strOffset ,
RIGHT ) ;
acceptor . l = l ;
acceptor . r = r ;
acceptor . strOffset ++ ;
acceptor . isFinal = this . isFinal ( acceptor ) ;
} else {
acceptor . isError = true ;
}
return acceptor ;
} ,
sortuniq : function ( a ) {
return a . sort ( ) . filter ( function ( item , pos , arr ) {
return ! pos || item != arr [ pos - 1 ] ;
} )
} ,
flatten : function ( a ) {
//[[1,2],[3]] -> [1,2,3]
return [ ] . concat . apply ( [ ] , a ) ;
}
} ;
module . exports = WordcutDict ;
} ) . call ( this , "/dist/tmp" )
} , { "glob" : 16 , "path" : 22 } ] , 3 : [ function ( require , module , exports ) {
var WordRule = {
createAcceptor : function ( tag ) {
if ( tag [ "WORD_RULE" ] )
return null ;
return { strOffset : 0 ,
isFinal : false ,
transit : function ( ch ) {
var lch = ch . toLowerCase ( ) ;
if ( lch >= "a" && lch <= "z" ) {
this . isFinal = true ;
this . strOffset ++ ;
} else {
this . isError = true ;
}
return this ;
} ,
isError : false ,
tag : "WORD_RULE" ,
type : "WORD_RULE" ,
w : 1 } ;
}
} ;
var NumberRule = {
createAcceptor : function ( tag ) {
if ( tag [ "NUMBER_RULE" ] )
return null ;
return { strOffset : 0 ,
isFinal : false ,
transit : function ( ch ) {
if ( ch >= "0" && ch <= "9" ) {
this . isFinal = true ;
this . strOffset ++ ;
} else {
this . isError = true ;
}
return this ;
} ,
isError : false ,
tag : "NUMBER_RULE" ,
type : "NUMBER_RULE" ,
w : 1 } ;
}
} ;
var SpaceRule = {
tag : "SPACE_RULE" ,
createAcceptor : function ( tag ) {
if ( tag [ "SPACE_RULE" ] )
return null ;
return { strOffset : 0 ,
isFinal : false ,
transit : function ( ch ) {
if ( ch == " " || ch == "\t" || ch == "\r" || ch == "\n" ||
ch == "\u00A0" || ch == "\u2003" //nbsp and emsp
) {
this . isFinal = true ;
this . strOffset ++ ;
} else {
this . isError = true ;
}
return this ;
} ,
isError : false ,
tag : SpaceRule . tag ,
w : 1 ,
type : "SPACE_RULE" } ;
}
}
var SingleSymbolRule = {
tag : "SINSYM" ,
createAcceptor : function ( tag ) {
return { strOffset : 0 ,
isFinal : false ,
transit : function ( ch ) {
if ( this . strOffset == 0 && ch . match ( /^[\@\(\)\/\,\-\."`]$/ ) ) {
this . isFinal = true ;
this . strOffset ++ ;
} else {
this . isError = true ;
}
return this ;
} ,
isError : false ,
tag : "SINSYM" ,
w : 1 ,
type : "SINSYM" } ;
}
}
var LatinRules = [ WordRule , SpaceRule , SingleSymbolRule , NumberRule ] ;
module . exports = LatinRules ;
} , { } ] , 4 : [ function ( require , module , exports ) {
var _ = require ( "underscore" )
, WordcutCore = require ( "./wordcut_core" ) ;
var PathInfoBuilder = {
/ *
buildByPartAcceptors : function ( path , acceptors , i ) {
var
var genInfos = partAcceptors . reduce ( function ( genInfos , acceptor ) {
} , [ ] ) ;
return genInfos ;
}
* /
buildByAcceptors : function ( path , finalAcceptors , i ) {
var self = this ;
var infos = finalAcceptors . map ( function ( acceptor ) {
var p = i - acceptor . strOffset + 1
, _info = path [ p ] ;
var info = { p : p ,
mw : _info . mw + ( acceptor . mw === undefined ? 0 : acceptor . mw ) ,
w : acceptor . w + _info . w ,
unk : ( acceptor . unk ? acceptor . unk : 0 ) + _info . unk ,
type : acceptor . type } ;
if ( acceptor . type == "PART" ) {
for ( var j = p + 1 ; j <= i ; j ++ ) {
path [ j ] . merge = p ;
}
info . merge = p ;
}
return info ;
} ) ;
return infos . filter ( function ( info ) { return info ; } ) ;
} ,
fallback : function ( path , leftBoundary , text , i ) {
var _info = path [ leftBoundary ] ;
if ( text [ i ] . match ( /[\u0E48-\u0E4E]/ ) ) {
if ( leftBoundary != 0 )
leftBoundary = path [ leftBoundary ] . p ;
return { p : leftBoundary ,
mw : 0 ,
w : 1 + _info . w ,
unk : 1 + _info . unk ,
type : "UNK" } ;
/ * } e l s e i f ( l e f t B o u n d a r y > 0 & & p a t h [ l e f t B o u n d a r y ] . t y p e ! = = " U N K " ) {
leftBoundary = path [ leftBoundary ] . p ;
return { p : leftBoundary ,
w : 1 + _info . w ,
unk : 1 + _info . unk ,
type : "UNK" } ; * /
} else {
return { p : leftBoundary ,
mw : _info . mw ,
w : 1 + _info . w ,
unk : 1 + _info . unk ,
type : "UNK" } ;
}
} ,
build : function ( path , finalAcceptors , i , leftBoundary , text ) {
var basicPathInfos = this . buildByAcceptors ( path , finalAcceptors , i ) ;
if ( basicPathInfos . length > 0 ) {
return basicPathInfos ;
} else {
return [ this . fallback ( path , leftBoundary , text , i ) ] ;
}
}
} ;
module . exports = function ( ) {
return _ . clone ( PathInfoBuilder ) ;
}
} , { "./wordcut_core" : 8 , "underscore" : 25 } ] , 5 : [ function ( require , module , exports ) {
var _ = require ( "underscore" ) ;
var PathSelector = {
selectPath : function ( paths ) {
var path = paths . reduce ( function ( selectedPath , path ) {
if ( selectedPath == null ) {
return path ;
} else {
if ( path . unk < selectedPath . unk )
return path ;
if ( path . unk == selectedPath . unk ) {
if ( path . mw < selectedPath . mw )
return path
if ( path . mw == selectedPath . mw ) {
if ( path . w < selectedPath . w )
return path ;
}
}
return selectedPath ;
}
} , null ) ;
return path ;
} ,
createPath : function ( ) {
return [ { p : null , w : 0 , unk : 0 , type : "INIT" , mw : 0 } ] ;
}
} ;
module . exports = function ( ) {
return _ . clone ( PathSelector ) ;
} ;
} , { "underscore" : 25 } ] , 6 : [ function ( require , module , exports ) {
function isMatch ( pat , offset , ch ) {
if ( pat . length <= offset )
return false ;
var _ch = pat [ offset ] ;
return _ch == ch ||
( _ch . match ( /[กข]/ ) && ch . match ( /[ก-ฮ]/ ) ) ||
( _ch . match ( /[มบ]/ ) && ch . match ( /[ก-ฮ]/ ) ) ||
( _ch . match ( /\u0E49/ ) && ch . match ( /[\u0E48-\u0E4B]/ ) ) ;
}
var Rule0 = {
pat : "เหก็ม" ,
createAcceptor : function ( tag ) {
return { strOffset : 0 ,
isFinal : false ,
transit : function ( ch ) {
if ( isMatch ( Rule0 . pat , this . strOffset , ch ) ) {
this . isFinal = ( this . strOffset + 1 == Rule0 . pat . length ) ;
this . strOffset ++ ;
} else {
this . isError = true ;
}
return this ;
} ,
isError : false ,
tag : "THAI_RULE" ,
type : "THAI_RULE" ,
w : 1 } ;
}
} ;
var PartRule = {
createAcceptor : function ( tag ) {
return { strOffset : 0 ,
patterns : [
"แก" , "เก" , "ก้" , "กก์" , "กา" , "กี" , "กิ" , "กืก"
] ,
isFinal : false ,
transit : function ( ch ) {
var offset = this . strOffset ;
this . patterns = this . patterns . filter ( function ( pat ) {
return isMatch ( pat , offset , ch ) ;
} ) ;
if ( this . patterns . length > 0 ) {
var len = 1 + offset ;
this . isFinal = this . patterns . some ( function ( pat ) {
return pat . length == len ;
} ) ;
this . strOffset ++ ;
} else {
this . isError = true ;
}
return this ;
} ,
isError : false ,
tag : "PART" ,
type : "PART" ,
unk : 1 ,
w : 1 } ;
}
} ;
var ThaiRules = [ Rule0 , PartRule ] ;
module . exports = ThaiRules ;
} , { } ] , 7 : [ function ( require , module , exports ) {
var sys = require ( "sys" )
, WordcutDict = require ( "./dict" )
, WordcutCore = require ( "./wordcut_core" )
, PathInfoBuilder = require ( "./path_info_builder" )
, PathSelector = require ( "./path_selector" )
, Acceptors = require ( "./acceptors" )
, latinRules = require ( "./latin_rules" )
, thaiRules = require ( "./thai_rules" )
, _ = require ( "underscore" ) ;
var Wordcut = Object . create ( WordcutCore ) ;
Wordcut . defaultPathInfoBuilder = PathInfoBuilder ;
Wordcut . defaultPathSelector = PathSelector ;
Wordcut . defaultAcceptors = Acceptors ;
Wordcut . defaultLatinRules = latinRules ;
Wordcut . defaultThaiRules = thaiRules ;
Wordcut . defaultDict = WordcutDict ;
Wordcut . initNoDict = function ( dict _path ) {
var self = this ;
self . pathInfoBuilder = new self . defaultPathInfoBuilder ;
self . pathSelector = new self . defaultPathSelector ;
self . acceptors = new self . defaultAcceptors ;
self . defaultLatinRules . forEach ( function ( rule ) {
self . acceptors . creators . push ( rule ) ;
} ) ;
self . defaultThaiRules . forEach ( function ( rule ) {
self . acceptors . creators . push ( rule ) ;
} ) ;
} ;
Wordcut . init = function ( dict _path , withDefault , additionalWords ) {
withDefault = withDefault || false ;
this . initNoDict ( ) ;
var dict = _ . clone ( this . defaultDict ) ;
dict . init ( dict _path , withDefault , additionalWords ) ;
this . acceptors . creators . push ( dict ) ;
} ;
module . exports = Wordcut ;
} , { "./acceptors" : 1 , "./dict" : 2 , "./latin_rules" : 3 , "./path_info_builder" : 4 , "./path_selector" : 5 , "./thai_rules" : 6 , "./wordcut_core" : 8 , "sys" : 28 , "underscore" : 25 } ] , 8 : [ function ( require , module , exports ) {
var WordcutCore = {
buildPath : function ( text ) {
var self = this
, path = self . pathSelector . createPath ( )
, leftBoundary = 0 ;
self . acceptors . reset ( ) ;
for ( var i = 0 ; i < text . length ; i ++ ) {
var ch = text [ i ] ;
self . acceptors . transit ( ch ) ;
var possiblePathInfos = self
. pathInfoBuilder
. build ( path ,
self . acceptors . getFinalAcceptors ( ) ,
i ,
leftBoundary ,
text ) ;
var selectedPath = self . pathSelector . selectPath ( possiblePathInfos )
path . push ( selectedPath ) ;
if ( selectedPath . type !== "UNK" ) {
leftBoundary = i ;
}
}
return path ;
} ,
pathToRanges : function ( path ) {
var e = path . length - 1
, ranges = [ ] ;
while ( e > 0 ) {
var info = path [ e ]
, s = info . p ;
if ( info . merge !== undefined && ranges . length > 0 ) {
var r = ranges [ ranges . length - 1 ] ;
r . s = info . merge ;
s = r . s ;
} else {
ranges . push ( { s : s , e : e } ) ;
}
e = s ;
}
return ranges . reverse ( ) ;
} ,
rangesToText : function ( text , ranges , delimiter ) {
return ranges . map ( function ( r ) {
return text . substring ( r . s , r . e ) ;
} ) . join ( delimiter ) ;
} ,
cut : function ( text , delimiter ) {
var path = this . buildPath ( text )
, ranges = this . pathToRanges ( path ) ;
return this
. rangesToText ( text , ranges ,
( delimiter === undefined ? "|" : delimiter ) ) ;
} ,
cutIntoRanges : function ( text , noText ) {
var path = this . buildPath ( text )
, ranges = this . pathToRanges ( path ) ;
if ( ! noText ) {
ranges . forEach ( function ( r ) {
r . text = text . substring ( r . s , r . e ) ;
} ) ;
}
return ranges ;
} ,
cutIntoArray : function ( text ) {
var path = this . buildPath ( text )
, ranges = this . pathToRanges ( path ) ;
return ranges . map ( function ( r ) {
return text . substring ( r . s , r . e )
} ) ;
}
} ;
module . exports = WordcutCore ;
} , { } ] , 9 : [ function ( require , module , exports ) {
// http://wiki.commonjs.org/wiki/Unit_Testing/1.0
//
// THIS IS NOT TESTED NOR LIKELY TO WORK OUTSIDE V8!
//
// Originally from narwhal.js (http://narwhaljs.org)
// Copyright (c) 2009 Thomas Robinson <280north.com>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the 'Software'), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
// when used in node, this will actually load the util module we depend on
// versus loading the builtin util module as happens otherwise
// this is a bug in node module loading as far as I am concerned
var util = require ( 'util/' ) ;
var pSlice = Array . prototype . slice ;
var hasOwn = Object . prototype . hasOwnProperty ;
// 1. The assert module provides functions that throw
// AssertionError's when particular conditions are not met. The
// assert module must conform to the following interface.
var assert = module . exports = ok ;
// 2. The AssertionError is defined in assert.
// new assert.AssertionError({ message: message,
// actual: actual,
// expected: expected })
assert . AssertionError = function AssertionError ( options ) {
this . name = 'AssertionError' ;
this . actual = options . actual ;
this . expected = options . expected ;
this . operator = options . operator ;
if ( options . message ) {
this . message = options . message ;
this . generatedMessage = false ;
} else {
this . message = getMessage ( this ) ;
this . generatedMessage = true ;
}
var stackStartFunction = options . stackStartFunction || fail ;
if ( Error . captureStackTrace ) {
Error . captureStackTrace ( this , stackStartFunction ) ;
}
else {
// non v8 browsers so we can have a stacktrace
var err = new Error ( ) ;
if ( err . stack ) {
var out = err . stack ;
// try to strip useless frames
var fn _name = stackStartFunction . name ;
var idx = out . indexOf ( '\n' + fn _name ) ;
if ( idx >= 0 ) {
// once we have located the function frame
// we need to strip out everything before it (and its line)
var next _line = out . indexOf ( '\n' , idx + 1 ) ;
out = out . substring ( next _line + 1 ) ;
}
this . stack = out ;
}
}
} ;
// assert.AssertionError instanceof Error
util . inherits ( assert . AssertionError , Error ) ;
function replacer ( key , value ) {
if ( util . isUndefined ( value ) ) {
return '' + value ;
}
if ( util . isNumber ( value ) && ! isFinite ( value ) ) {
return value . toString ( ) ;
}
if ( util . isFunction ( value ) || util . isRegExp ( value ) ) {
return value . toString ( ) ;
}
return value ;
}
function truncate ( s , n ) {
if ( util . isString ( s ) ) {
return s . length < n ? s : s . slice ( 0 , n ) ;
} else {
return s ;
}
}
function getMessage ( self ) {
return truncate ( JSON . stringify ( self . actual , replacer ) , 128 ) + ' ' +
self . operator + ' ' +
truncate ( JSON . stringify ( self . expected , replacer ) , 128 ) ;
}
// At present only the three keys mentioned above are used and
// understood by the spec. Implementations or sub modules can pass
// other keys to the AssertionError's constructor - they will be
// ignored.
// 3. All of the following functions must throw an AssertionError
// when a corresponding condition is not met, with a message that
// may be undefined if not provided. All assertion methods provide
// both the actual and expected values to the assertion error for
// display purposes.
function fail ( actual , expected , message , operator , stackStartFunction ) {
throw new assert . AssertionError ( {
message : message ,
actual : actual ,
expected : expected ,
operator : operator ,
stackStartFunction : stackStartFunction
} ) ;
}
// EXTENSION! allows for well behaved errors defined elsewhere.
assert . fail = fail ;
// 4. Pure assertion tests whether a value is truthy, as determined
// by !!guard.
// assert.ok(guard, message_opt);
// This statement is equivalent to assert.equal(true, !!guard,
// message_opt);. To test strictly for the value true, use
// assert.strictEqual(true, guard, message_opt);.
function ok ( value , message ) {
if ( ! value ) fail ( value , true , message , '==' , assert . ok ) ;
}
assert . ok = ok ;
// 5. The equality assertion tests shallow, coercive equality with
// ==.
// assert.equal(actual, expected, message_opt);
assert . equal = function equal ( actual , expected , message ) {
if ( actual != expected ) fail ( actual , expected , message , '==' , assert . equal ) ;
} ;
// 6. The non-equality assertion tests for whether two objects are not equal
// with != assert.notEqual(actual, expected, message_opt);
assert . notEqual = function notEqual ( actual , expected , message ) {
if ( actual == expected ) {
fail ( actual , expected , message , '!=' , assert . notEqual ) ;
}
} ;
// 7. The equivalence assertion tests a deep equality relation.
// assert.deepEqual(actual, expected, message_opt);
assert . deepEqual = function deepEqual ( actual , expected , message ) {
if ( ! _deepEqual ( actual , expected ) ) {
fail ( actual , expected , message , 'deepEqual' , assert . deepEqual ) ;
}
} ;
function _deepEqual ( actual , expected ) {
// 7.1. All identical values are equivalent, as determined by ===.
if ( actual === expected ) {
return true ;
} else if ( util . isBuffer ( actual ) && util . isBuffer ( expected ) ) {
if ( actual . length != expected . length ) return false ;
for ( var i = 0 ; i < actual . length ; i ++ ) {
if ( actual [ i ] !== expected [ i ] ) return false ;
}
return true ;
// 7.2. If the expected value is a Date object, the actual value is
// equivalent if it is also a Date object that refers to the same time.
} else if ( util . isDate ( actual ) && util . isDate ( expected ) ) {
return actual . getTime ( ) === expected . getTime ( ) ;
// 7.3 If the expected value is a RegExp object, the actual value is
// equivalent if it is also a RegExp object with the same source and
// properties (`global`, `multiline`, `lastIndex`, `ignoreCase`).
} else if ( util . isRegExp ( actual ) && util . isRegExp ( expected ) ) {
return actual . source === expected . source &&
actual . global === expected . global &&
actual . multiline === expected . multiline &&
actual . lastIndex === expected . lastIndex &&
actual . ignoreCase === expected . ignoreCase ;
// 7.4. Other pairs that do not both pass typeof value == 'object',
// equivalence is determined by ==.
} else if ( ! util . isObject ( actual ) && ! util . isObject ( expected ) ) {
return actual == expected ;
// 7.5 For all other Object pairs, including Array objects, equivalence is
// determined by having the same number of owned properties (as verified
// with Object.prototype.hasOwnProperty.call), the same set of keys
// (although not necessarily the same order), equivalent values for every
// corresponding key, and an identical 'prototype' property. Note: this
// accounts for both named and indexed properties on Arrays.
} else {
return objEquiv ( actual , expected ) ;
}
}
function isArguments ( object ) {
return Object . prototype . toString . call ( object ) == '[object Arguments]' ;
}
function objEquiv ( a , b ) {
if ( util . isNullOrUndefined ( a ) || util . isNullOrUndefined ( b ) )
return false ;
// an identical 'prototype' property.
if ( a . prototype !== b . prototype ) return false ;
// if one is a primitive, the other must be same
if ( util . isPrimitive ( a ) || util . isPrimitive ( b ) ) {
return a === b ;
}
var aIsArgs = isArguments ( a ) ,
bIsArgs = isArguments ( b ) ;
if ( ( aIsArgs && ! bIsArgs ) || ( ! aIsArgs && bIsArgs ) )
return false ;
if ( aIsArgs ) {
a = pSlice . call ( a ) ;
b = pSlice . call ( b ) ;
return _deepEqual ( a , b ) ;
}
var ka = objectKeys ( a ) ,
kb = objectKeys ( b ) ,
key , i ;
// having the same number of owned properties (keys incorporates
// hasOwnProperty)
if ( ka . length != kb . length )
return false ;
//the same set of keys (although not necessarily the same order),
ka . sort ( ) ;
kb . sort ( ) ;
//~~~cheap key test
for ( i = ka . length - 1 ; i >= 0 ; i -- ) {
if ( ka [ i ] != kb [ i ] )
return false ;
}
//equivalent values for every corresponding key, and
//~~~possibly expensive deep test
for ( i = ka . length - 1 ; i >= 0 ; i -- ) {
key = ka [ i ] ;
if ( ! _deepEqual ( a [ key ] , b [ key ] ) ) return false ;
}
return true ;
}
// 8. The non-equivalence assertion tests for any deep inequality.
// assert.notDeepEqual(actual, expected, message_opt);
assert . notDeepEqual = function notDeepEqual ( actual , expected , message ) {
if ( _deepEqual ( actual , expected ) ) {
fail ( actual , expected , message , 'notDeepEqual' , assert . notDeepEqual ) ;
}
} ;
// 9. The strict equality assertion tests strict equality, as determined by ===.
// assert.strictEqual(actual, expected, message_opt);
assert . strictEqual = function strictEqual ( actual , expected , message ) {
if ( actual !== expected ) {
fail ( actual , expected , message , '===' , assert . strictEqual ) ;
}
} ;
// 10. The strict non-equality assertion tests for strict inequality, as
// determined by !==. assert.notStrictEqual(actual, expected, message_opt);
assert . notStrictEqual = function notStrictEqual ( actual , expected , message ) {
if ( actual === expected ) {
fail ( actual , expected , message , '!==' , assert . notStrictEqual ) ;
}
} ;
function expectedException ( actual , expected ) {
if ( ! actual || ! expected ) {
return false ;
}
if ( Object . prototype . toString . call ( expected ) == '[object RegExp]' ) {
return expected . test ( actual ) ;
} else if ( actual instanceof expected ) {
return true ;
} else if ( expected . call ( { } , actual ) === true ) {
return true ;
}
return false ;
}
function _throws ( shouldThrow , block , expected , message ) {
var actual ;
if ( util . isString ( expected ) ) {
message = expected ;
expected = null ;
}
try {
block ( ) ;
} catch ( e ) {
actual = e ;
}
message = ( expected && expected . name ? ' (' + expected . name + ').' : '.' ) +
( message ? ' ' + message : '.' ) ;
if ( shouldThrow && ! actual ) {
fail ( actual , expected , 'Missing expected exception' + message ) ;
}
if ( ! shouldThrow && expectedException ( actual , expected ) ) {
fail ( actual , expected , 'Got unwanted exception' + message ) ;
}
if ( ( shouldThrow && actual && expected &&
! expectedException ( actual , expected ) ) || ( ! shouldThrow && actual ) ) {
throw actual ;
}
}
// 11. Expected to throw an error:
// assert.throws(block, Error_opt, message_opt);
assert . throws = function ( block , /*optional*/ error , /*optional*/ message ) {
_throws . apply ( this , [ true ] . concat ( pSlice . call ( arguments ) ) ) ;
} ;
// EXTENSION! This is annoying to write outside this module.
assert . doesNotThrow = function ( block , /*optional*/ message ) {
_throws . apply ( this , [ false ] . concat ( pSlice . call ( arguments ) ) ) ;
} ;
assert . ifError = function ( err ) { if ( err ) { throw err ; } } ;
var objectKeys = Object . keys || function ( obj ) {
var keys = [ ] ;
for ( var key in obj ) {
if ( hasOwn . call ( obj , key ) ) keys . push ( key ) ;
}
return keys ;
} ;
} , { "util/" : 28 } ] , 10 : [ function ( require , module , exports ) {
'use strict' ;
module . exports = balanced ;
function balanced ( a , b , str ) {
if ( a instanceof RegExp ) a = maybeMatch ( a , str ) ;
if ( b instanceof RegExp ) b = maybeMatch ( b , str ) ;
var r = range ( a , b , str ) ;
return r && {
start : r [ 0 ] ,
end : r [ 1 ] ,
pre : str . slice ( 0 , r [ 0 ] ) ,
body : str . slice ( r [ 0 ] + a . length , r [ 1 ] ) ,
post : str . slice ( r [ 1 ] + b . length )
} ;
}
function maybeMatch ( reg , str ) {
var m = str . match ( reg ) ;
return m ? m [ 0 ] : null ;
}
balanced . range = range ;
function range ( a , b , str ) {
var begs , beg , left , right , result ;
var ai = str . indexOf ( a ) ;
var bi = str . indexOf ( b , ai + 1 ) ;
var i = ai ;
if ( ai >= 0 && bi > 0 ) {
begs = [ ] ;
left = str . length ;
while ( i >= 0 && ! result ) {
if ( i == ai ) {
begs . push ( i ) ;
ai = str . indexOf ( a , i + 1 ) ;
} else if ( begs . length == 1 ) {
result = [ begs . pop ( ) , bi ] ;
} else {
beg = begs . pop ( ) ;
if ( beg < left ) {
left = beg ;
right = bi ;
}
bi = str . indexOf ( b , i + 1 ) ;
}
i = ai < bi && ai >= 0 ? ai : bi ;
}
if ( begs . length ) {
result = [ left , right ] ;
}
}
return result ;
}
} , { } ] , 11 : [ function ( require , module , exports ) {
var concatMap = require ( 'concat-map' ) ;
var balanced = require ( 'balanced-match' ) ;
module . exports = expandTop ;
var escSlash = '\0SLASH' + Math . random ( ) + '\0' ;
var escOpen = '\0OPEN' + Math . random ( ) + '\0' ;
var escClose = '\0CLOSE' + Math . random ( ) + '\0' ;
var escComma = '\0COMMA' + Math . random ( ) + '\0' ;
var escPeriod = '\0PERIOD' + Math . random ( ) + '\0' ;
function numeric ( str ) {
return parseInt ( str , 10 ) == str
? parseInt ( str , 10 )
: str . charCodeAt ( 0 ) ;
}
function escapeBraces ( str ) {
return str . split ( '\\\\' ) . join ( escSlash )
. split ( '\\{' ) . join ( escOpen )
. split ( '\\}' ) . join ( escClose )
. split ( '\\,' ) . join ( escComma )
. split ( '\\.' ) . join ( escPeriod ) ;
}
function unescapeBraces ( str ) {
return str . split ( escSlash ) . join ( '\\' )
. split ( escOpen ) . join ( '{' )
. split ( escClose ) . join ( '}' )
. split ( escComma ) . join ( ',' )
. split ( escPeriod ) . join ( '.' ) ;
}
// Basically just str.split(","), but handling cases
// where we have nested braced sections, which should be
// treated as individual members, like {a,{b,c},d}
function parseCommaParts ( str ) {
if ( ! str )
return [ '' ] ;
var parts = [ ] ;
var m = balanced ( '{' , '}' , str ) ;
if ( ! m )
return str . split ( ',' ) ;
var pre = m . pre ;
var body = m . body ;
var post = m . post ;
var p = pre . split ( ',' ) ;
p [ p . length - 1 ] += '{' + body + '}' ;
var postParts = parseCommaParts ( post ) ;
if ( post . length ) {
p [ p . length - 1 ] += postParts . shift ( ) ;
p . push . apply ( p , postParts ) ;
}
parts . push . apply ( parts , p ) ;
return parts ;
}
function expandTop ( str ) {
if ( ! str )
return [ ] ;
// I don't know why Bash 4.3 does this, but it does.
// Anything starting with {} will have the first two bytes preserved
// but *only* at the top level, so {},a}b will not expand to anything,
// but a{},b}c will be expanded to [a}c,abc].
// One could argue that this is a bug in Bash, but since the goal of
// this module is to match Bash's rules, we escape a leading {}
if ( str . substr ( 0 , 2 ) === '{}' ) {
str = '\\{\\}' + str . substr ( 2 ) ;
}
return expand ( escapeBraces ( str ) , true ) . map ( unescapeBraces ) ;
}
function identity ( e ) {
return e ;
}
function embrace ( str ) {
return '{' + str + '}' ;
}
function isPadded ( el ) {
return /^-?0\d/ . test ( el ) ;
}
function lte ( i , y ) {
return i <= y ;
}
function gte ( i , y ) {
return i >= y ;
}
function expand ( str , isTop ) {
var expansions = [ ] ;
var m = balanced ( '{' , '}' , str ) ;
if ( ! m || /\$$/ . test ( m . pre ) ) return [ str ] ;
var isNumericSequence = /^-?\d+\.\.-?\d+(?:\.\.-?\d+)?$/ . test ( m . body ) ;
var isAlphaSequence = /^[a-zA-Z]\.\.[a-zA-Z](?:\.\.-?\d+)?$/ . test ( m . body ) ;
var isSequence = isNumericSequence || isAlphaSequence ;
var isOptions = m . body . indexOf ( ',' ) >= 0 ;
if ( ! isSequence && ! isOptions ) {
// {a},b}
if ( m . post . match ( /,.*\}/ ) ) {
str = m . pre + '{' + m . body + escClose + m . post ;
return expand ( str ) ;
}
return [ str ] ;
}
var n ;
if ( isSequence ) {
n = m . body . split ( /\.\./ ) ;
} else {
n = parseCommaParts ( m . body ) ;
if ( n . length === 1 ) {
// x{{a,b}}y ==> x{a}y x{b}y
n = expand ( n [ 0 ] , false ) . map ( embrace ) ;
if ( n . length === 1 ) {
var post = m . post . length
? expand ( m . post , false )
: [ '' ] ;
return post . map ( function ( p ) {
return m . pre + n [ 0 ] + p ;
} ) ;
}
}
}
// at this point, n is the parts, and we know it's not a comma set
// with a single entry.
// no need to expand pre, since it is guaranteed to be free of brace-sets
var pre = m . pre ;
var post = m . post . length
? expand ( m . post , false )
: [ '' ] ;
var N ;
if ( isSequence ) {
var x = numeric ( n [ 0 ] ) ;
var y = numeric ( n [ 1 ] ) ;
var width = Math . max ( n [ 0 ] . length , n [ 1 ] . length )
var incr = n . length == 3
? Math . abs ( numeric ( n [ 2 ] ) )
: 1 ;
var test = lte ;
var reverse = y < x ;
if ( reverse ) {
incr *= - 1 ;
test = gte ;
}
var pad = n . some ( isPadded ) ;
N = [ ] ;
for ( var i = x ; test ( i , y ) ; i += incr ) {
var c ;
if ( isAlphaSequence ) {
c = String . fromCharCode ( i ) ;
if ( c === '\\' )
c = '' ;
} else {
c = String ( i ) ;
if ( pad ) {
var need = width - c . length ;
if ( need > 0 ) {
var z = new Array ( need + 1 ) . join ( '0' ) ;
if ( i < 0 )
c = '-' + z + c . slice ( 1 ) ;
else
c = z + c ;
}
}
}
N . push ( c ) ;
}
} else {
N = concatMap ( n , function ( el ) { return expand ( el , false ) } ) ;
}
for ( var j = 0 ; j < N . length ; j ++ ) {
for ( var k = 0 ; k < post . length ; k ++ ) {
var expansion = pre + N [ j ] + post [ k ] ;
if ( ! isTop || isSequence || expansion )
expansions . push ( expansion ) ;
}
}
return expansions ;
}
} , { "balanced-match" : 10 , "concat-map" : 13 } ] , 12 : [ function ( require , module , exports ) {
} , { } ] , 13 : [ function ( require , module , exports ) {
module . exports = function ( xs , fn ) {
var res = [ ] ;
for ( var i = 0 ; i < xs . length ; i ++ ) {
var x = fn ( xs [ i ] , i ) ;
if ( isArray ( x ) ) res . push . apply ( res , x ) ;
else res . push ( x ) ;
}
return res ;
} ;
var isArray = Array . isArray || function ( xs ) {
return Object . prototype . toString . call ( xs ) === '[object Array]' ;
} ;
} , { } ] , 14 : [ function ( require , module , exports ) {
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
function EventEmitter ( ) {
this . _events = this . _events || { } ;
this . _maxListeners = this . _maxListeners || undefined ;
}
module . exports = EventEmitter ;
// Backwards-compat with node 0.10.x
EventEmitter . EventEmitter = EventEmitter ;
EventEmitter . prototype . _events = undefined ;
EventEmitter . prototype . _maxListeners = undefined ;
// By default EventEmitters will print a warning if more than 10 listeners are
// added to it. This is a useful default which helps finding memory leaks.
EventEmitter . defaultMaxListeners = 10 ;
// Obviously not all Emitters should be limited to 10. This function allows
// that to be increased. Set to zero for unlimited.
EventEmitter . prototype . setMaxListeners = function ( n ) {
if ( ! isNumber ( n ) || n < 0 || isNaN ( n ) )
throw TypeError ( 'n must be a positive number' ) ;
this . _maxListeners = n ;
return this ;
} ;
EventEmitter . prototype . emit = function ( type ) {
var er , handler , len , args , i , listeners ;
if ( ! this . _events )
this . _events = { } ;
// If there is no 'error' event listener then throw.
if ( type === 'error' ) {
if ( ! this . _events . error ||
( isObject ( this . _events . error ) && ! this . _events . error . length ) ) {
er = arguments [ 1 ] ;
if ( er instanceof Error ) {
throw er ; // Unhandled 'error' event
}
throw TypeError ( 'Uncaught, unspecified "error" event.' ) ;
}
}
handler = this . _events [ type ] ;
if ( isUndefined ( handler ) )
return false ;
if ( isFunction ( handler ) ) {
switch ( arguments . length ) {
// fast cases
case 1 :
handler . call ( this ) ;
break ;
case 2 :
handler . call ( this , arguments [ 1 ] ) ;
break ;
case 3 :
handler . call ( this , arguments [ 1 ] , arguments [ 2 ] ) ;
break ;
// slower
default :
len = arguments . length ;
args = new Array ( len - 1 ) ;
for ( i = 1 ; i < len ; i ++ )
args [ i - 1 ] = arguments [ i ] ;
handler . apply ( this , args ) ;
}
} else if ( isObject ( handler ) ) {
len = arguments . length ;
args = new Array ( len - 1 ) ;
for ( i = 1 ; i < len ; i ++ )
args [ i - 1 ] = arguments [ i ] ;
listeners = handler . slice ( ) ;
len = listeners . length ;
for ( i = 0 ; i < len ; i ++ )
listeners [ i ] . apply ( this , args ) ;
}
return true ;
} ;
EventEmitter . prototype . addListener = function ( type , listener ) {
var m ;
if ( ! isFunction ( listener ) )
throw TypeError ( 'listener must be a function' ) ;
if ( ! this . _events )
this . _events = { } ;
// To avoid recursion in the case that type === "newListener"! Before
// adding it to the listeners, first emit "newListener".
if ( this . _events . newListener )
this . emit ( 'newListener' , type ,
isFunction ( listener . listener ) ?
listener . listener : listener ) ;
if ( ! this . _events [ type ] )
// Optimize the case of one listener. Don't need the extra array object.
this . _events [ type ] = listener ;
else if ( isObject ( this . _events [ type ] ) )
// If we've already got an array, just append.
this . _events [ type ] . push ( listener ) ;
else
// Adding the second element, need to change to array.
this . _events [ type ] = [ this . _events [ type ] , listener ] ;
// Check for listener leak
if ( isObject ( this . _events [ type ] ) && ! this . _events [ type ] . warned ) {
var m ;
if ( ! isUndefined ( this . _maxListeners ) ) {
m = this . _maxListeners ;
} else {
m = EventEmitter . defaultMaxListeners ;
}
if ( m && m > 0 && this . _events [ type ] . length > m ) {
this . _events [ type ] . warned = true ;
console . error ( '(node) warning: possible EventEmitter memory ' +
'leak detected. %d listeners added. ' +
'Use emitter.setMaxListeners() to increase limit.' ,
this . _events [ type ] . length ) ;
if ( typeof console . trace === 'function' ) {
// not supported in IE 10
console . trace ( ) ;
}
}
}
return this ;
} ;
EventEmitter . prototype . on = EventEmitter . prototype . addListener ;
EventEmitter . prototype . once = function ( type , listener ) {
if ( ! isFunction ( listener ) )
throw TypeError ( 'listener must be a function' ) ;
var fired = false ;
function g ( ) {
this . removeListener ( type , g ) ;
if ( ! fired ) {
fired = true ;
listener . apply ( this , arguments ) ;
}
}
g . listener = listener ;
this . on ( type , g ) ;
return this ;
} ;
// emits a 'removeListener' event iff the listener was removed
EventEmitter . prototype . removeListener = function ( type , listener ) {
var list , position , length , i ;
if ( ! isFunction ( listener ) )
throw TypeError ( 'listener must be a function' ) ;
if ( ! this . _events || ! this . _events [ type ] )
return this ;
list = this . _events [ type ] ;
length = list . length ;
position = - 1 ;
if ( list === listener ||
( isFunction ( list . listener ) && list . listener === listener ) ) {
delete this . _events [ type ] ;
if ( this . _events . removeListener )
this . emit ( 'removeListener' , type , listener ) ;
} else if ( isObject ( list ) ) {
for ( i = length ; i -- > 0 ; ) {
if ( list [ i ] === listener ||
( list [ i ] . listener && list [ i ] . listener === listener ) ) {
position = i ;
break ;
}
}
if ( position < 0 )
return this ;
if ( list . length === 1 ) {
list . length = 0 ;
delete this . _events [ type ] ;
} else {
list . splice ( position , 1 ) ;
}
if ( this . _events . removeListener )
this . emit ( 'removeListener' , type , listener ) ;
}
return this ;
} ;
EventEmitter . prototype . removeAllListeners = function ( type ) {
var key , listeners ;
if ( ! this . _events )
return this ;
// not listening for removeListener, no need to emit
if ( ! this . _events . removeListener ) {
if ( arguments . length === 0 )
this . _events = { } ;
else if ( this . _events [ type ] )
delete this . _events [ type ] ;
return this ;
}
// emit removeListener for all listeners on all events
if ( arguments . length === 0 ) {
for ( key in this . _events ) {
if ( key === 'removeListener' ) continue ;
this . removeAllListeners ( key ) ;
}
this . removeAllListeners ( 'removeListener' ) ;
this . _events = { } ;
return this ;
}
listeners = this . _events [ type ] ;
if ( isFunction ( listeners ) ) {
this . removeListener ( type , listeners ) ;
} else {
// LIFO order
while ( listeners . length )
this . removeListener ( type , listeners [ listeners . length - 1 ] ) ;
}
delete this . _events [ type ] ;
return this ;
} ;
EventEmitter . prototype . listeners = function ( type ) {
var ret ;
if ( ! this . _events || ! this . _events [ type ] )
ret = [ ] ;
else if ( isFunction ( this . _events [ type ] ) )
ret = [ this . _events [ type ] ] ;
else
ret = this . _events [ type ] . slice ( ) ;
return ret ;
} ;
EventEmitter . listenerCount = function ( emitter , type ) {
var ret ;
if ( ! emitter . _events || ! emitter . _events [ type ] )
ret = 0 ;
else if ( isFunction ( emitter . _events [ type ] ) )
ret = 1 ;
else
ret = emitter . _events [ type ] . length ;
return ret ;
} ;
function isFunction ( arg ) {
return typeof arg === 'function' ;
}
function isNumber ( arg ) {
return typeof arg === 'number' ;
}
function isObject ( arg ) {
return typeof arg === 'object' && arg !== null ;
}
function isUndefined ( arg ) {
return arg === void 0 ;
}
} , { } ] , 15 : [ function ( require , module , exports ) {
( function ( process ) {
exports . alphasort = alphasort
exports . alphasorti = alphasorti
exports . setopts = setopts
exports . ownProp = ownProp
exports . makeAbs = makeAbs
exports . finish = finish
exports . mark = mark
exports . isIgnored = isIgnored
exports . childrenIgnored = childrenIgnored
function ownProp ( obj , field ) {
return Object . prototype . hasOwnProperty . call ( obj , field )
}
var path = require ( "path" )
var minimatch = require ( "minimatch" )
var isAbsolute = require ( "path-is-absolute" )
var Minimatch = minimatch . Minimatch
function alphasorti ( a , b ) {
return a . toLowerCase ( ) . localeCompare ( b . toLowerCase ( ) )
}
function alphasort ( a , b ) {
return a . localeCompare ( b )
}
function setupIgnores ( self , options ) {
self . ignore = options . ignore || [ ]
if ( ! Array . isArray ( self . ignore ) )
self . ignore = [ self . ignore ]
if ( self . ignore . length ) {
self . ignore = self . ignore . map ( ignoreMap )
}
}
function ignoreMap ( pattern ) {
var gmatcher = null
if ( pattern . slice ( - 3 ) === '/**' ) {
var gpattern = pattern . replace ( /(\/\*\*)+$/ , '' )
gmatcher = new Minimatch ( gpattern )
}
return {
matcher : new Minimatch ( pattern ) ,
gmatcher : gmatcher
}
}
function setopts ( self , pattern , options ) {
if ( ! options )
options = { }
// base-matching: just use globstar for that.
if ( options . matchBase && - 1 === pattern . indexOf ( "/" ) ) {
if ( options . noglobstar ) {
throw new Error ( "base matching requires globstar" )
}
pattern = "**/" + pattern
}
self . silent = ! ! options . silent
self . pattern = pattern
self . strict = options . strict !== false
self . realpath = ! ! options . realpath
self . realpathCache = options . realpathCache || Object . create ( null )
self . follow = ! ! options . follow
self . dot = ! ! options . dot
self . mark = ! ! options . mark
self . nodir = ! ! options . nodir
if ( self . nodir )
self . mark = true
self . sync = ! ! options . sync
self . nounique = ! ! options . nounique
self . nonull = ! ! options . nonull
self . nosort = ! ! options . nosort
self . nocase = ! ! options . nocase
self . stat = ! ! options . stat
self . noprocess = ! ! options . noprocess
self . maxLength = options . maxLength || Infinity
self . cache = options . cache || Object . create ( null )
self . statCache = options . statCache || Object . create ( null )
self . symlinks = options . symlinks || Object . create ( null )
setupIgnores ( self , options )
self . changedCwd = false
var cwd = process . cwd ( )
if ( ! ownProp ( options , "cwd" ) )
self . cwd = cwd
else {
self . cwd = options . cwd
self . changedCwd = path . resolve ( options . cwd ) !== cwd
}
self . root = options . root || path . resolve ( self . cwd , "/" )
self . root = path . resolve ( self . root )
if ( process . platform === "win32" )
self . root = self . root . replace ( /\\/g , "/" )
self . nomount = ! ! options . nomount
// disable comments and negation unless the user explicitly
// passes in false as the option.
options . nonegate = options . nonegate === false ? false : true
options . nocomment = options . nocomment === false ? false : true
deprecationWarning ( options )
self . minimatch = new Minimatch ( pattern , options )
self . options = self . minimatch . options
}
// TODO(isaacs): remove entirely in v6
// exported to reset in tests
exports . deprecationWarned
function deprecationWarning ( options ) {
if ( ! options . nonegate || ! options . nocomment ) {
if ( process . noDeprecation !== true && ! exports . deprecationWarned ) {
var msg = 'glob WARNING: comments and negation will be disabled in v6'
if ( process . throwDeprecation )
throw new Error ( msg )
else if ( process . traceDeprecation )
console . trace ( msg )
else
console . error ( msg )
exports . deprecationWarned = true
}
}
}
function finish ( self ) {
var nou = self . nounique
var all = nou ? [ ] : Object . create ( null )
for ( var i = 0 , l = self . matches . length ; i < l ; i ++ ) {
var matches = self . matches [ i ]
if ( ! matches || Object . keys ( matches ) . length === 0 ) {
if ( self . nonull ) {
// do like the shell, and spit out the literal glob
var literal = self . minimatch . globSet [ i ]
if ( nou )
all . push ( literal )
else
all [ literal ] = true
}
} else {
// had matches
var m = Object . keys ( matches )
if ( nou )
all . push . apply ( all , m )
else
m . forEach ( function ( m ) {
all [ m ] = true
} )
}
}
if ( ! nou )
all = Object . keys ( all )
if ( ! self . nosort )
all = all . sort ( self . nocase ? alphasorti : alphasort )
// at *some* point we statted all of these
if ( self . mark ) {
for ( var i = 0 ; i < all . length ; i ++ ) {
all [ i ] = self . _mark ( all [ i ] )
}
if ( self . nodir ) {
all = all . filter ( function ( e ) {
return ! ( /\/$/ . test ( e ) )
} )
}
}
if ( self . ignore . length )
all = all . filter ( function ( m ) {
return ! isIgnored ( self , m )
} )
self . found = all
}
function mark ( self , p ) {
var abs = makeAbs ( self , p )
var c = self . cache [ abs ]
var m = p
if ( c ) {
var isDir = c === 'DIR' || Array . isArray ( c )
var slash = p . slice ( - 1 ) === '/'
if ( isDir && ! slash )
m += '/'
else if ( ! isDir && slash )
m = m . slice ( 0 , - 1 )
if ( m !== p ) {
var mabs = makeAbs ( self , m )
self . statCache [ mabs ] = self . statCache [ abs ]
self . cache [ mabs ] = self . cache [ abs ]
}
}
return m
}
// lotta situps...
function makeAbs ( self , f ) {
var abs = f
if ( f . charAt ( 0 ) === '/' ) {
abs = path . join ( self . root , f )
} else if ( isAbsolute ( f ) || f === '' ) {
abs = f
} else if ( self . changedCwd ) {
abs = path . resolve ( self . cwd , f )
} else {
abs = path . resolve ( f )
}
return abs
}
// Return true, if pattern ends with globstar '**', for the accompanying parent directory.
// Ex:- If node_modules/** is the pattern, add 'node_modules' to ignore list along with it's contents
function isIgnored ( self , path ) {
if ( ! self . ignore . length )
return false
return self . ignore . some ( function ( item ) {
return item . matcher . match ( path ) || ! ! ( item . gmatcher && item . gmatcher . match ( path ) )
} )
}
function childrenIgnored ( self , path ) {
if ( ! self . ignore . length )
return false
return self . ignore . some ( function ( item ) {
return ! ! ( item . gmatcher && item . gmatcher . match ( path ) )
} )
}
} ) . call ( this , require ( '_process' ) )
} , { "_process" : 24 , "minimatch" : 20 , "path" : 22 , "path-is-absolute" : 23 } ] , 16 : [ function ( require , module , exports ) {
( function ( process ) {
// Approach:
//
// 1. Get the minimatch set
// 2. For each pattern in the set, PROCESS(pattern, false)
// 3. Store matches per-set, then uniq them
//
// PROCESS(pattern, inGlobStar)
// Get the first [n] items from pattern that are all strings
// Join these together. This is PREFIX.
// If there is no more remaining, then stat(PREFIX) and
// add to matches if it succeeds. END.
//
// If inGlobStar and PREFIX is symlink and points to dir
// set ENTRIES = []
// else readdir(PREFIX) as ENTRIES
// If fail, END
//
// with ENTRIES
// If pattern[n] is GLOBSTAR
// // handle the case where the globstar match is empty
// // by pruning it out, and testing the resulting pattern
// PROCESS(pattern[0..n] + pattern[n+1 .. $], false)
// // handle other cases.
// for ENTRY in ENTRIES (not dotfiles)
// // attach globstar + tail onto the entry
// // Mark that this entry is a globstar match
// PROCESS(pattern[0..n] + ENTRY + pattern[n .. $], true)
//
// else // not globstar
// for ENTRY in ENTRIES (not dotfiles, unless pattern[n] is dot)
// Test ENTRY against pattern[n]
// If fails, continue
// If passes, PROCESS(pattern[0..n] + item + pattern[n+1 .. $])
//
// Caveat:
// Cache all stats and readdirs results to minimize syscall. Since all
// we ever care about is existence and directory-ness, we can just keep
// `true` for files, and [children,...] for directories, or `false` for
// things that don't exist.
module . exports = glob
var fs = require ( 'fs' )
var minimatch = require ( 'minimatch' )
var Minimatch = minimatch . Minimatch
var inherits = require ( 'inherits' )
var EE = require ( 'events' ) . EventEmitter
var path = require ( 'path' )
var assert = require ( 'assert' )
var isAbsolute = require ( 'path-is-absolute' )
var globSync = require ( './sync.js' )
var common = require ( './common.js' )
var alphasort = common . alphasort
var alphasorti = common . alphasorti
var setopts = common . setopts
var ownProp = common . ownProp
var inflight = require ( 'inflight' )
var util = require ( 'util' )
var childrenIgnored = common . childrenIgnored
var isIgnored = common . isIgnored
var once = require ( 'once' )
function glob ( pattern , options , cb ) {
if ( typeof options === 'function' ) cb = options , options = { }
if ( ! options ) options = { }
if ( options . sync ) {
if ( cb )
throw new TypeError ( 'callback provided to sync glob' )
return globSync ( pattern , options )
}
return new Glob ( pattern , options , cb )
}
glob . sync = globSync
var GlobSync = glob . GlobSync = globSync . GlobSync
// old api surface
glob . glob = glob
glob . hasMagic = function ( pattern , options _ ) {
var options = util . _extend ( { } , options _ )
options . noprocess = true
var g = new Glob ( pattern , options )
var set = g . minimatch . set
if ( set . length > 1 )
return true
for ( var j = 0 ; j < set [ 0 ] . length ; j ++ ) {
if ( typeof set [ 0 ] [ j ] !== 'string' )
return true
}
return false
}
glob . Glob = Glob
inherits ( Glob , EE )
function Glob ( pattern , options , cb ) {
if ( typeof options === 'function' ) {
cb = options
options = null
}
if ( options && options . sync ) {
if ( cb )
throw new TypeError ( 'callback provided to sync glob' )
return new GlobSync ( pattern , options )
}
if ( ! ( this instanceof Glob ) )
return new Glob ( pattern , options , cb )
setopts ( this , pattern , options )
this . _didRealPath = false
// process each pattern in the minimatch set
var n = this . minimatch . set . length
// The matches are stored as {<filename>: true,...} so that
// duplicates are automagically pruned.
// Later, we do an Object.keys() on these.
// Keep them as a list so we can fill in when nonull is set.
this . matches = new Array ( n )
if ( typeof cb === 'function' ) {
cb = once ( cb )
this . on ( 'error' , cb )
this . on ( 'end' , function ( matches ) {
cb ( null , matches )
} )
}
var self = this
var n = this . minimatch . set . length
this . _processing = 0
this . matches = new Array ( n )
this . _emitQueue = [ ]
this . _processQueue = [ ]
this . paused = false
if ( this . noprocess )
return this
if ( n === 0 )
return done ( )
for ( var i = 0 ; i < n ; i ++ ) {
this . _process ( this . minimatch . set [ i ] , i , false , done )
}
function done ( ) {
-- self . _processing
if ( self . _processing <= 0 )
self . _finish ( )
}
}
Glob . prototype . _finish = function ( ) {
assert ( this instanceof Glob )
if ( this . aborted )
return
if ( this . realpath && ! this . _didRealpath )
return this . _realpath ( )
common . finish ( this )
this . emit ( 'end' , this . found )
}
Glob . prototype . _realpath = function ( ) {
if ( this . _didRealpath )
return
this . _didRealpath = true
var n = this . matches . length
if ( n === 0 )
return this . _finish ( )
var self = this
for ( var i = 0 ; i < this . matches . length ; i ++ )
this . _realpathSet ( i , next )
function next ( ) {
if ( -- n === 0 )
self . _finish ( )
}
}
Glob . prototype . _realpathSet = function ( index , cb ) {
var matchset = this . matches [ index ]
if ( ! matchset )
return cb ( )
var found = Object . keys ( matchset )
var self = this
var n = found . length
if ( n === 0 )
return cb ( )
var set = this . matches [ index ] = Object . create ( null )
found . forEach ( function ( p , i ) {
// If there's a problem with the stat, then it means that
// one or more of the links in the realpath couldn't be
// resolved. just return the abs value in that case.
p = self . _makeAbs ( p )
fs . realpath ( p , self . realpathCache , function ( er , real ) {
if ( ! er )
set [ real ] = true
else if ( er . syscall === 'stat' )
set [ p ] = true
else
self . emit ( 'error' , er ) // srsly wtf right here
if ( -- n === 0 ) {
self . matches [ index ] = set
cb ( )
}
} )
} )
}
Glob . prototype . _mark = function ( p ) {
return common . mark ( this , p )
}
Glob . prototype . _makeAbs = function ( f ) {
return common . makeAbs ( this , f )
}
Glob . prototype . abort = function ( ) {
this . aborted = true
this . emit ( 'abort' )
}
Glob . prototype . pause = function ( ) {
if ( ! this . paused ) {
this . paused = true
this . emit ( 'pause' )
}
}
Glob . prototype . resume = function ( ) {
if ( this . paused ) {
this . emit ( 'resume' )
this . paused = false
if ( this . _emitQueue . length ) {
var eq = this . _emitQueue . slice ( 0 )
this . _emitQueue . length = 0
for ( var i = 0 ; i < eq . length ; i ++ ) {
var e = eq [ i ]
this . _emitMatch ( e [ 0 ] , e [ 1 ] )
}
}
if ( this . _processQueue . length ) {
var pq = this . _processQueue . slice ( 0 )
this . _processQueue . length = 0
for ( var i = 0 ; i < pq . length ; i ++ ) {
var p = pq [ i ]
this . _processing --
this . _process ( p [ 0 ] , p [ 1 ] , p [ 2 ] , p [ 3 ] )
}
}
}
}
Glob . prototype . _process = function ( pattern , index , inGlobStar , cb ) {
assert ( this instanceof Glob )
assert ( typeof cb === 'function' )
if ( this . aborted )
return
this . _processing ++
if ( this . paused ) {
this . _processQueue . push ( [ pattern , index , inGlobStar , cb ] )
return
}
//console.error('PROCESS %d', this._processing, pattern)
// Get the first [n] parts of pattern that are all strings.
var n = 0
while ( typeof pattern [ n ] === 'string' ) {
n ++
}
// now n is the index of the first one that is *not* a string.
// see if there's anything else
var prefix
switch ( n ) {
// if not, then this is rather simple
case pattern . length :
this . _processSimple ( pattern . join ( '/' ) , index , cb )
return
case 0 :
// pattern *starts* with some non-trivial item.
// going to readdir(cwd), but not include the prefix in matches.
prefix = null
break
default :
// pattern has some string bits in the front.
// whatever it starts with, whether that's 'absolute' like /foo/bar,
// or 'relative' like '../baz'
prefix = pattern . slice ( 0 , n ) . join ( '/' )
break
}
var remain = pattern . slice ( n )
// get the list of entries.
var read
if ( prefix === null )
read = '.'
else if ( isAbsolute ( prefix ) || isAbsolute ( pattern . join ( '/' ) ) ) {
if ( ! prefix || ! isAbsolute ( prefix ) )
prefix = '/' + prefix
read = prefix
} else
read = prefix
var abs = this . _makeAbs ( read )
//if ignored, skip _processing
if ( childrenIgnored ( this , read ) )
return cb ( )
var isGlobStar = remain [ 0 ] === minimatch . GLOBSTAR
if ( isGlobStar )
this . _processGlobStar ( prefix , read , abs , remain , index , inGlobStar , cb )
else
this . _processReaddir ( prefix , read , abs , remain , index , inGlobStar , cb )
}
Glob . prototype . _processReaddir = function ( prefix , read , abs , remain , index , inGlobStar , cb ) {
var self = this
this . _readdir ( abs , inGlobStar , function ( er , entries ) {
return self . _processReaddir2 ( prefix , read , abs , remain , index , inGlobStar , entries , cb )
} )
}
Glob . prototype . _processReaddir2 = function ( prefix , read , abs , remain , index , inGlobStar , entries , cb ) {
// if the abs isn't a dir, then nothing can match!
if ( ! entries )
return cb ( )
// It will only match dot entries if it starts with a dot, or if
// dot is set. Stuff like @(.foo|.bar) isn't allowed.
var pn = remain [ 0 ]
var negate = ! ! this . minimatch . negate
var rawGlob = pn . _glob
var dotOk = this . dot || rawGlob . charAt ( 0 ) === '.'
var matchedEntries = [ ]
for ( var i = 0 ; i < entries . length ; i ++ ) {
var e = entries [ i ]
if ( e . charAt ( 0 ) !== '.' || dotOk ) {
var m
if ( negate && ! prefix ) {
m = ! e . match ( pn )
} else {
m = e . match ( pn )
}
if ( m )
matchedEntries . push ( e )
}
}
//console.error('prd2', prefix, entries, remain[0]._glob, matchedEntries)
var len = matchedEntries . length
// If there are no matched entries, then nothing matches.
if ( len === 0 )
return cb ( )
// if this is the last remaining pattern bit, then no need for
// an additional stat *unless* the user has specified mark or
// stat explicitly. We know they exist, since readdir returned
// them.
if ( remain . length === 1 && ! this . mark && ! this . stat ) {
if ( ! this . matches [ index ] )
this . matches [ index ] = Object . create ( null )
for ( var i = 0 ; i < len ; i ++ ) {
var e = matchedEntries [ i ]
if ( prefix ) {
if ( prefix !== '/' )
e = prefix + '/' + e
else
e = prefix + e
}
if ( e . charAt ( 0 ) === '/' && ! this . nomount ) {
e = path . join ( this . root , e )
}
this . _emitMatch ( index , e )
}
// This was the last one, and no stats were needed
return cb ( )
}
// now test all matched entries as stand-ins for that part
// of the pattern.
remain . shift ( )
for ( var i = 0 ; i < len ; i ++ ) {
var e = matchedEntries [ i ]
var newPattern
if ( prefix ) {
if ( prefix !== '/' )
e = prefix + '/' + e
else
e = prefix + e
}
this . _process ( [ e ] . concat ( remain ) , index , inGlobStar , cb )
}
cb ( )
}
Glob . prototype . _emitMatch = function ( index , e ) {
if ( this . aborted )
return
if ( this . matches [ index ] [ e ] )
return
if ( isIgnored ( this , e ) )
return
if ( this . paused ) {
this . _emitQueue . push ( [ index , e ] )
return
}
var abs = this . _makeAbs ( e )
if ( this . nodir ) {
var c = this . cache [ abs ]
if ( c === 'DIR' || Array . isArray ( c ) )
return
}
if ( this . mark )
e = this . _mark ( e )
this . matches [ index ] [ e ] = true
var st = this . statCache [ abs ]
if ( st )
this . emit ( 'stat' , e , st )
this . emit ( 'match' , e )
}
Glob . prototype . _readdirInGlobStar = function ( abs , cb ) {
if ( this . aborted )
return
// follow all symlinked directories forever
// just proceed as if this is a non-globstar situation
if ( this . follow )
return this . _readdir ( abs , false , cb )
var lstatkey = 'lstat\0' + abs
var self = this
var lstatcb = inflight ( lstatkey , lstatcb _ )
if ( lstatcb )
fs . lstat ( abs , lstatcb )
function lstatcb _ ( er , lstat ) {
if ( er )
return cb ( )
var isSym = lstat . isSymbolicLink ( )
self . symlinks [ abs ] = isSym
// If it's not a symlink or a dir, then it's definitely a regular file.
// don't bother doing a readdir in that case.
if ( ! isSym && ! lstat . isDirectory ( ) ) {
self . cache [ abs ] = 'FILE'
cb ( )
} else
self . _readdir ( abs , false , cb )
}
}
Glob . prototype . _readdir = function ( abs , inGlobStar , cb ) {
if ( this . aborted )
return
cb = inflight ( 'readdir\0' + abs + '\0' + inGlobStar , cb )
if ( ! cb )
return
//console.error('RD %j %j', +inGlobStar, abs)
if ( inGlobStar && ! ownProp ( this . symlinks , abs ) )
return this . _readdirInGlobStar ( abs , cb )
if ( ownProp ( this . cache , abs ) ) {
var c = this . cache [ abs ]
if ( ! c || c === 'FILE' )
return cb ( )
if ( Array . isArray ( c ) )
return cb ( null , c )
}
var self = this
fs . readdir ( abs , readdirCb ( this , abs , cb ) )
}
function readdirCb ( self , abs , cb ) {
return function ( er , entries ) {
if ( er )
self . _readdirError ( abs , er , cb )
else
self . _readdirEntries ( abs , entries , cb )
}
}
Glob . prototype . _readdirEntries = function ( abs , entries , cb ) {
if ( this . aborted )
return
// if we haven't asked to stat everything, then just
// assume that everything in there exists, so we can avoid
// having to stat it a second time.
if ( ! this . mark && ! this . stat ) {
for ( var i = 0 ; i < entries . length ; i ++ ) {
var e = entries [ i ]
if ( abs === '/' )
e = abs + e
else
e = abs + '/' + e
this . cache [ e ] = true
}
}
this . cache [ abs ] = entries
return cb ( null , entries )
}
Glob . prototype . _readdirError = function ( f , er , cb ) {
if ( this . aborted )
return
// handle errors, and cache the information
switch ( er . code ) {
case 'ENOTSUP' : // https://github.com/isaacs/node-glob/issues/205
case 'ENOTDIR' : // totally normal. means it *does* exist.
this . cache [ this . _makeAbs ( f ) ] = 'FILE'
break
case 'ENOENT' : // not terribly unusual
case 'ELOOP' :
case 'ENAMETOOLONG' :
case 'UNKNOWN' :
this . cache [ this . _makeAbs ( f ) ] = false
break
default : // some unusual error. Treat as failure.
this . cache [ this . _makeAbs ( f ) ] = false
if ( this . strict ) {
this . emit ( 'error' , er )
// If the error is handled, then we abort
// if not, we threw out of here
this . abort ( )
}
if ( ! this . silent )
console . error ( 'glob error' , er )
break
}
return cb ( )
}
Glob . prototype . _processGlobStar = function ( prefix , read , abs , remain , index , inGlobStar , cb ) {
var self = this
this . _readdir ( abs , inGlobStar , function ( er , entries ) {
self . _processGlobStar2 ( prefix , read , abs , remain , index , inGlobStar , entries , cb )
} )
}
Glob . prototype . _processGlobStar2 = function ( prefix , read , abs , remain , index , inGlobStar , entries , cb ) {
//console.error('pgs2', prefix, remain[0], entries)
// no entries means not a dir, so it can never have matches
// foo.txt/** doesn't match foo.txt
if ( ! entries )
return cb ( )
// test without the globstar, and with every child both below
// and replacing the globstar.
var remainWithoutGlobStar = remain . slice ( 1 )
var gspref = prefix ? [ prefix ] : [ ]
var noGlobStar = gspref . concat ( remainWithoutGlobStar )
// the noGlobStar pattern exits the inGlobStar state
this . _process ( noGlobStar , index , false , cb )
var isSym = this . symlinks [ abs ]
var len = entries . length
// If it's a symlink, and we're in a globstar, then stop
if ( isSym && inGlobStar )
return cb ( )
for ( var i = 0 ; i < len ; i ++ ) {
var e = entries [ i ]
if ( e . charAt ( 0 ) === '.' && ! this . dot )
continue
// these two cases enter the inGlobStar state
var instead = gspref . concat ( entries [ i ] , remainWithoutGlobStar )
this . _process ( instead , index , true , cb )
var below = gspref . concat ( entries [ i ] , remain )
this . _process ( below , index , true , cb )
}
cb ( )
}
Glob . prototype . _processSimple = function ( prefix , index , cb ) {
// XXX review this. Shouldn't it be doing the mounting etc
// before doing stat? kinda weird?
var self = this
this . _stat ( prefix , function ( er , exists ) {
self . _processSimple2 ( prefix , index , er , exists , cb )
} )
}
Glob . prototype . _processSimple2 = function ( prefix , index , er , exists , cb ) {
//console.error('ps2', prefix, exists)
if ( ! this . matches [ index ] )
this . matches [ index ] = Object . create ( null )
// If it doesn't exist, then just mark the lack of results
if ( ! exists )
return cb ( )
if ( prefix && isAbsolute ( prefix ) && ! this . nomount ) {
var trail = /[\/\\]$/ . test ( prefix )
if ( prefix . charAt ( 0 ) === '/' ) {
prefix = path . join ( this . root , prefix )
} else {
prefix = path . resolve ( this . root , prefix )
if ( trail )
prefix += '/'
}
}
if ( process . platform === 'win32' )
prefix = prefix . replace ( /\\/g , '/' )
// Mark this as a match
this . _emitMatch ( index , prefix )
cb ( )
}
// Returns either 'DIR', 'FILE', or false
Glob . prototype . _stat = function ( f , cb ) {
var abs = this . _makeAbs ( f )
var needDir = f . slice ( - 1 ) === '/'
if ( f . length > this . maxLength )
return cb ( )
if ( ! this . stat && ownProp ( this . cache , abs ) ) {
var c = this . cache [ abs ]
if ( Array . isArray ( c ) )
c = 'DIR'
// It exists, but maybe not how we need it
if ( ! needDir || c === 'DIR' )
return cb ( null , c )
if ( needDir && c === 'FILE' )
return cb ( )
// otherwise we have to stat, because maybe c=true
// if we know it exists, but not what it is.
}
var exists
var stat = this . statCache [ abs ]
if ( stat !== undefined ) {
if ( stat === false )
return cb ( null , stat )
else {
var type = stat . isDirectory ( ) ? 'DIR' : 'FILE'
if ( needDir && type === 'FILE' )
return cb ( )
else
return cb ( null , type , stat )
}
}
var self = this
var statcb = inflight ( 'stat\0' + abs , lstatcb _ )
if ( statcb )
fs . lstat ( abs , statcb )
function lstatcb _ ( er , lstat ) {
if ( lstat && lstat . isSymbolicLink ( ) ) {
// If it's a symlink, then treat it as the target, unless
// the target does not exist, then treat it as a file.
return fs . stat ( abs , function ( er , stat ) {
if ( er )
self . _stat2 ( f , abs , null , lstat , cb )
else
self . _stat2 ( f , abs , er , stat , cb )
} )
} else {
self . _stat2 ( f , abs , er , lstat , cb )
}
}
}
Glob . prototype . _stat2 = function ( f , abs , er , stat , cb ) {
if ( er ) {
this . statCache [ abs ] = false
return cb ( )
}
var needDir = f . slice ( - 1 ) === '/'
this . statCache [ abs ] = stat
if ( abs . slice ( - 1 ) === '/' && ! stat . isDirectory ( ) )
return cb ( null , false , stat )
var c = stat . isDirectory ( ) ? 'DIR' : 'FILE'
this . cache [ abs ] = this . cache [ abs ] || c
if ( needDir && c !== 'DIR' )
return cb ( )
return cb ( null , c , stat )
}
} ) . call ( this , require ( '_process' ) )
} , { "./common.js" : 15 , "./sync.js" : 17 , "_process" : 24 , "assert" : 9 , "events" : 14 , "fs" : 12 , "inflight" : 18 , "inherits" : 19 , "minimatch" : 20 , "once" : 21 , "path" : 22 , "path-is-absolute" : 23 , "util" : 28 } ] , 17 : [ function ( require , module , exports ) {
( function ( process ) {
module . exports = globSync
globSync . GlobSync = GlobSync
var fs = require ( 'fs' )
var minimatch = require ( 'minimatch' )
var Minimatch = minimatch . Minimatch
var Glob = require ( './glob.js' ) . Glob
var util = require ( 'util' )
var path = require ( 'path' )
var assert = require ( 'assert' )
var isAbsolute = require ( 'path-is-absolute' )
var common = require ( './common.js' )
var alphasort = common . alphasort
var alphasorti = common . alphasorti
var setopts = common . setopts
var ownProp = common . ownProp
var childrenIgnored = common . childrenIgnored
function globSync ( pattern , options ) {
if ( typeof options === 'function' || arguments . length === 3 )
throw new TypeError ( 'callback provided to sync glob\n' +
'See: https://github.com/isaacs/node-glob/issues/167' )
return new GlobSync ( pattern , options ) . found
}
function GlobSync ( pattern , options ) {
if ( ! pattern )
throw new Error ( 'must provide pattern' )
if ( typeof options === 'function' || arguments . length === 3 )
throw new TypeError ( 'callback provided to sync glob\n' +
'See: https://github.com/isaacs/node-glob/issues/167' )
if ( ! ( this instanceof GlobSync ) )
return new GlobSync ( pattern , options )
setopts ( this , pattern , options )
if ( this . noprocess )
return this
var n = this . minimatch . set . length
this . matches = new Array ( n )
for ( var i = 0 ; i < n ; i ++ ) {
this . _process ( this . minimatch . set [ i ] , i , false )
}
this . _finish ( )
}
GlobSync . prototype . _finish = function ( ) {
assert ( this instanceof GlobSync )
if ( this . realpath ) {
var self = this
this . matches . forEach ( function ( matchset , index ) {
var set = self . matches [ index ] = Object . create ( null )
for ( var p in matchset ) {
try {
p = self . _makeAbs ( p )
var real = fs . realpathSync ( p , self . realpathCache )
set [ real ] = true
} catch ( er ) {
if ( er . syscall === 'stat' )
set [ self . _makeAbs ( p ) ] = true
else
throw er
}
}
} )
}
common . finish ( this )
}
GlobSync . prototype . _process = function ( pattern , index , inGlobStar ) {
assert ( this instanceof GlobSync )
// Get the first [n] parts of pattern that are all strings.
var n = 0
while ( typeof pattern [ n ] === 'string' ) {
n ++
}
// now n is the index of the first one that is *not* a string.
// See if there's anything else
var prefix
switch ( n ) {
// if not, then this is rather simple
case pattern . length :
this . _processSimple ( pattern . join ( '/' ) , index )
return
case 0 :
// pattern *starts* with some non-trivial item.
// going to readdir(cwd), but not include the prefix in matches.
prefix = null
break
default :
// pattern has some string bits in the front.
// whatever it starts with, whether that's 'absolute' like /foo/bar,
// or 'relative' like '../baz'
prefix = pattern . slice ( 0 , n ) . join ( '/' )
break
}
var remain = pattern . slice ( n )
// get the list of entries.
var read
if ( prefix === null )
read = '.'
else if ( isAbsolute ( prefix ) || isAbsolute ( pattern . join ( '/' ) ) ) {
if ( ! prefix || ! isAbsolute ( prefix ) )
prefix = '/' + prefix
read = prefix
} else
read = prefix
var abs = this . _makeAbs ( read )
//if ignored, skip processing
if ( childrenIgnored ( this , read ) )
return
var isGlobStar = remain [ 0 ] === minimatch . GLOBSTAR
if ( isGlobStar )
this . _processGlobStar ( prefix , read , abs , remain , index , inGlobStar )
else
this . _processReaddir ( prefix , read , abs , remain , index , inGlobStar )
}
GlobSync . prototype . _processReaddir = function ( prefix , read , abs , remain , index , inGlobStar ) {
var entries = this . _readdir ( abs , inGlobStar )
// if the abs isn't a dir, then nothing can match!
if ( ! entries )
return
// It will only match dot entries if it starts with a dot, or if
// dot is set. Stuff like @(.foo|.bar) isn't allowed.
var pn = remain [ 0 ]
var negate = ! ! this . minimatch . negate
var rawGlob = pn . _glob
var dotOk = this . dot || rawGlob . charAt ( 0 ) === '.'
var matchedEntries = [ ]
for ( var i = 0 ; i < entries . length ; i ++ ) {
var e = entries [ i ]
if ( e . charAt ( 0 ) !== '.' || dotOk ) {
var m
if ( negate && ! prefix ) {
m = ! e . match ( pn )
} else {
m = e . match ( pn )
}
if ( m )
matchedEntries . push ( e )
}
}
var len = matchedEntries . length
// If there are no matched entries, then nothing matches.
if ( len === 0 )
return
// if this is the last remaining pattern bit, then no need for
// an additional stat *unless* the user has specified mark or
// stat explicitly. We know they exist, since readdir returned
// them.
if ( remain . length === 1 && ! this . mark && ! this . stat ) {
if ( ! this . matches [ index ] )
this . matches [ index ] = Object . create ( null )
for ( var i = 0 ; i < len ; i ++ ) {
var e = matchedEntries [ i ]
if ( prefix ) {
if ( prefix . slice ( - 1 ) !== '/' )
e = prefix + '/' + e
else
e = prefix + e
}
if ( e . charAt ( 0 ) === '/' && ! this . nomount ) {
e = path . join ( this . root , e )
}
this . matches [ index ] [ e ] = true
}
// This was the last one, and no stats were needed
return
}
// now test all matched entries as stand-ins for that part
// of the pattern.
remain . shift ( )
for ( var i = 0 ; i < len ; i ++ ) {
var e = matchedEntries [ i ]
var newPattern
if ( prefix )
newPattern = [ prefix , e ]
else
newPattern = [ e ]
this . _process ( newPattern . concat ( remain ) , index , inGlobStar )
}
}
GlobSync . prototype . _emitMatch = function ( index , e ) {
var abs = this . _makeAbs ( e )
if ( this . mark )
e = this . _mark ( e )
if ( this . matches [ index ] [ e ] )
return
if ( this . nodir ) {
var c = this . cache [ this . _makeAbs ( e ) ]
if ( c === 'DIR' || Array . isArray ( c ) )
return
}
this . matches [ index ] [ e ] = true
if ( this . stat )
this . _stat ( e )
}
GlobSync . prototype . _readdirInGlobStar = function ( abs ) {
// follow all symlinked directories forever
// just proceed as if this is a non-globstar situation
if ( this . follow )
return this . _readdir ( abs , false )
var entries
var lstat
var stat
try {
lstat = fs . lstatSync ( abs )
} catch ( er ) {
// lstat failed, doesn't exist
return null
}
var isSym = lstat . isSymbolicLink ( )
this . symlinks [ abs ] = isSym
// If it's not a symlink or a dir, then it's definitely a regular file.
// don't bother doing a readdir in that case.
if ( ! isSym && ! lstat . isDirectory ( ) )
this . cache [ abs ] = 'FILE'
else
entries = this . _readdir ( abs , false )
return entries
}
GlobSync . prototype . _readdir = function ( abs , inGlobStar ) {
var entries
if ( inGlobStar && ! ownProp ( this . symlinks , abs ) )
return this . _readdirInGlobStar ( abs )
if ( ownProp ( this . cache , abs ) ) {
var c = this . cache [ abs ]
if ( ! c || c === 'FILE' )
return null
if ( Array . isArray ( c ) )
return c
}
try {
return this . _readdirEntries ( abs , fs . readdirSync ( abs ) )
} catch ( er ) {
this . _readdirError ( abs , er )
return null
}
}
GlobSync . prototype . _readdirEntries = function ( abs , entries ) {
// if we haven't asked to stat everything, then just
// assume that everything in there exists, so we can avoid
// having to stat it a second time.
if ( ! this . mark && ! this . stat ) {
for ( var i = 0 ; i < entries . length ; i ++ ) {
var e = entries [ i ]
if ( abs === '/' )
e = abs + e
else
e = abs + '/' + e
this . cache [ e ] = true
}
}
this . cache [ abs ] = entries
// mark and cache dir-ness
return entries
}
GlobSync . prototype . _readdirError = function ( f , er ) {
// handle errors, and cache the information
switch ( er . code ) {
case 'ENOTSUP' : // https://github.com/isaacs/node-glob/issues/205
case 'ENOTDIR' : // totally normal. means it *does* exist.
this . cache [ this . _makeAbs ( f ) ] = 'FILE'
break
case 'ENOENT' : // not terribly unusual
case 'ELOOP' :
case 'ENAMETOOLONG' :
case 'UNKNOWN' :
this . cache [ this . _makeAbs ( f ) ] = false
break
default : // some unusual error. Treat as failure.
this . cache [ this . _makeAbs ( f ) ] = false
if ( this . strict )
throw er
if ( ! this . silent )
console . error ( 'glob error' , er )
break
}
}
GlobSync . prototype . _processGlobStar = function ( prefix , read , abs , remain , index , inGlobStar ) {
var entries = this . _readdir ( abs , inGlobStar )
// no entries means not a dir, so it can never have matches
// foo.txt/** doesn't match foo.txt
if ( ! entries )
return
// test without the globstar, and with every child both below
// and replacing the globstar.
var remainWithoutGlobStar = remain . slice ( 1 )
var gspref = prefix ? [ prefix ] : [ ]
var noGlobStar = gspref . concat ( remainWithoutGlobStar )
// the noGlobStar pattern exits the inGlobStar state
this . _process ( noGlobStar , index , false )
var len = entries . length
var isSym = this . symlinks [ abs ]
// If it's a symlink, and we're in a globstar, then stop
if ( isSym && inGlobStar )
return
for ( var i = 0 ; i < len ; i ++ ) {
var e = entries [ i ]
if ( e . charAt ( 0 ) === '.' && ! this . dot )
continue
// these two cases enter the inGlobStar state
var instead = gspref . concat ( entries [ i ] , remainWithoutGlobStar )
this . _process ( instead , index , true )
var below = gspref . concat ( entries [ i ] , remain )
this . _process ( below , index , true )
}
}
GlobSync . prototype . _processSimple = function ( prefix , index ) {
// XXX review this. Shouldn't it be doing the mounting etc
// before doing stat? kinda weird?
var exists = this . _stat ( prefix )
if ( ! this . matches [ index ] )
this . matches [ index ] = Object . create ( null )
// If it doesn't exist, then just mark the lack of results
if ( ! exists )
return
if ( prefix && isAbsolute ( prefix ) && ! this . nomount ) {
var trail = /[\/\\]$/ . test ( prefix )
if ( prefix . charAt ( 0 ) === '/' ) {
prefix = path . join ( this . root , prefix )
} else {
prefix = path . resolve ( this . root , prefix )
if ( trail )
prefix += '/'
}
}
if ( process . platform === 'win32' )
prefix = prefix . replace ( /\\/g , '/' )
// Mark this as a match
this . matches [ index ] [ prefix ] = true
}
// Returns either 'DIR', 'FILE', or false
GlobSync . prototype . _stat = function ( f ) {
var abs = this . _makeAbs ( f )
var needDir = f . slice ( - 1 ) === '/'
if ( f . length > this . maxLength )
return false
if ( ! this . stat && ownProp ( this . cache , abs ) ) {
var c = this . cache [ abs ]
if ( Array . isArray ( c ) )
c = 'DIR'
// It exists, but maybe not how we need it
if ( ! needDir || c === 'DIR' )
return c
if ( needDir && c === 'FILE' )
return false
// otherwise we have to stat, because maybe c=true
// if we know it exists, but not what it is.
}
var exists
var stat = this . statCache [ abs ]
if ( ! stat ) {
var lstat
try {
lstat = fs . lstatSync ( abs )
} catch ( er ) {
return false
}
if ( lstat . isSymbolicLink ( ) ) {
try {
stat = fs . statSync ( abs )
} catch ( er ) {
stat = lstat
}
} else {
stat = lstat
}
}
this . statCache [ abs ] = stat
var c = stat . isDirectory ( ) ? 'DIR' : 'FILE'
this . cache [ abs ] = this . cache [ abs ] || c
if ( needDir && c !== 'DIR' )
return false
return c
}
GlobSync . prototype . _mark = function ( p ) {
return common . mark ( this , p )
}
GlobSync . prototype . _makeAbs = function ( f ) {
return common . makeAbs ( this , f )
}
} ) . call ( this , require ( '_process' ) )
} , { "./common.js" : 15 , "./glob.js" : 16 , "_process" : 24 , "assert" : 9 , "fs" : 12 , "minimatch" : 20 , "path" : 22 , "path-is-absolute" : 23 , "util" : 28 } ] , 18 : [ function ( require , module , exports ) {
( function ( process ) {
var wrappy = require ( 'wrappy' )
var reqs = Object . create ( null )
var once = require ( 'once' )
module . exports = wrappy ( inflight )
function inflight ( key , cb ) {
if ( reqs [ key ] ) {
reqs [ key ] . push ( cb )
return null
} else {
reqs [ key ] = [ cb ]
return makeres ( key )
}
}
function makeres ( key ) {
return once ( function RES ( ) {
var cbs = reqs [ key ]
var len = cbs . length
var args = slice ( arguments )
// XXX It's somewhat ambiguous whether a new callback added in this
// pass should be queued for later execution if something in the
// list of callbacks throws, or if it should just be discarded.
// However, it's such an edge case that it hardly matters, and either
// choice is likely as surprising as the other.
// As it happens, we do go ahead and schedule it for later execution.
try {
for ( var i = 0 ; i < len ; i ++ ) {
cbs [ i ] . apply ( null , args )
}
} finally {
if ( cbs . length > len ) {
// added more in the interim.
// de-zalgo, just in case, but don't call again.
cbs . splice ( 0 , len )
process . nextTick ( function ( ) {
RES . apply ( null , args )
} )
} else {
delete reqs [ key ]
}
}
} )
}
function slice ( args ) {
var length = args . length
var array = [ ]
for ( var i = 0 ; i < length ; i ++ ) array [ i ] = args [ i ]
return array
}
} ) . call ( this , require ( '_process' ) )
} , { "_process" : 24 , "once" : 21 , "wrappy" : 29 } ] , 19 : [ function ( require , module , exports ) {
if ( typeof Object . create === 'function' ) {
// implementation from standard node.js 'util' module
module . exports = function inherits ( ctor , superCtor ) {
ctor . super _ = superCtor
ctor . prototype = Object . create ( superCtor . prototype , {
constructor : {
value : ctor ,
enumerable : false ,
writable : true ,
configurable : true
}
} ) ;
} ;
} else {
// old school shim for old browsers
module . exports = function inherits ( ctor , superCtor ) {
ctor . super _ = superCtor
var TempCtor = function ( ) { }
TempCtor . prototype = superCtor . prototype
ctor . prototype = new TempCtor ( )
ctor . prototype . constructor = ctor
}
}
} , { } ] , 20 : [ function ( require , module , exports ) {
module . exports = minimatch
minimatch . Minimatch = Minimatch
var path = { sep : '/' }
try {
path = require ( 'path' )
} catch ( er ) { }
var GLOBSTAR = minimatch . GLOBSTAR = Minimatch . GLOBSTAR = { }
var expand = require ( 'brace-expansion' )
var plTypes = {
'!' : { open : '(?:(?!(?:' , close : '))[^/]*?)' } ,
'?' : { open : '(?:' , close : ')?' } ,
'+' : { open : '(?:' , close : ')+' } ,
'*' : { open : '(?:' , close : ')*' } ,
'@' : { open : '(?:' , close : ')' }
}
// any single thing other than /
// don't need to escape / when using new RegExp()
var qmark = '[^/]'
// * => any number of characters
var star = qmark + '*?'
// ** when dots are allowed. Anything goes, except .. and .
// not (^ or / followed by one or two dots followed by $ or /),
// followed by anything, any number of times.
var twoStarDot = '(?:(?!(?:\\\/|^)(?:\\.{1,2})($|\\\/)).)*?'
// not a ^ or / followed by a dot,
// followed by anything, any number of times.
var twoStarNoDot = '(?:(?!(?:\\\/|^)\\.).)*?'
// characters that need to be escaped in RegExp.
var reSpecials = charSet ( '().*{}+?[]^$\\!' )
// "abc" -> { a:true, b:true, c:true }
function charSet ( s ) {
return s . split ( '' ) . reduce ( function ( set , c ) {
set [ c ] = true
return set
} , { } )
}
// normalizes slashes.
var slashSplit = /\/+/
minimatch . filter = filter
function filter ( pattern , options ) {
options = options || { }
return function ( p , i , list ) {
return minimatch ( p , pattern , options )
}
}
function ext ( a , b ) {
a = a || { }
b = b || { }
var t = { }
Object . keys ( b ) . forEach ( function ( k ) {
t [ k ] = b [ k ]
} )
Object . keys ( a ) . forEach ( function ( k ) {
t [ k ] = a [ k ]
} )
return t
}
minimatch . defaults = function ( def ) {
if ( ! def || ! Object . keys ( def ) . length ) return minimatch
var orig = minimatch
var m = function minimatch ( p , pattern , options ) {
return orig . minimatch ( p , pattern , ext ( def , options ) )
}
m . Minimatch = function Minimatch ( pattern , options ) {
return new orig . Minimatch ( pattern , ext ( def , options ) )
}
return m
}
Minimatch . defaults = function ( def ) {
if ( ! def || ! Object . keys ( def ) . length ) return Minimatch
return minimatch . defaults ( def ) . Minimatch
}
function minimatch ( p , pattern , options ) {
if ( typeof pattern !== 'string' ) {
throw new TypeError ( 'glob pattern string required' )
}
if ( ! options ) options = { }
// shortcut: comments match nothing.
if ( ! options . nocomment && pattern . charAt ( 0 ) === '#' ) {
return false
}
// "" only matches ""
if ( pattern . trim ( ) === '' ) return p === ''
return new Minimatch ( pattern , options ) . match ( p )
}
function Minimatch ( pattern , options ) {
if ( ! ( this instanceof Minimatch ) ) {
return new Minimatch ( pattern , options )
}
if ( typeof pattern !== 'string' ) {
throw new TypeError ( 'glob pattern string required' )
}
if ( ! options ) options = { }
pattern = pattern . trim ( )
// windows support: need to use /, not \
if ( path . sep !== '/' ) {
pattern = pattern . split ( path . sep ) . join ( '/' )
}
this . options = options
this . set = [ ]
this . pattern = pattern
this . regexp = null
this . negate = false
this . comment = false
this . empty = false
// make the set of regexps etc.
this . make ( )
}
Minimatch . prototype . debug = function ( ) { }
Minimatch . prototype . make = make
function make ( ) {
// don't do it more than once.
if ( this . _made ) return
var pattern = this . pattern
var options = this . options
// empty patterns and comments match nothing.
if ( ! options . nocomment && pattern . charAt ( 0 ) === '#' ) {
this . comment = true
return
}
if ( ! pattern ) {
this . empty = true
return
}
// step 1: figure out negation, etc.
this . parseNegate ( )
// step 2: expand braces
var set = this . globSet = this . braceExpand ( )
if ( options . debug ) this . debug = console . error
this . debug ( this . pattern , set )
// step 3: now we have a set, so turn each one into a series of path-portion
// matching patterns.
// These will be regexps, except in the case of "**", which is
// set to the GLOBSTAR object for globstar behavior,
// and will not contain any / characters
set = this . globParts = set . map ( function ( s ) {
return s . split ( slashSplit )
} )
this . debug ( this . pattern , set )
// glob --> regexps
set = set . map ( function ( s , si , set ) {
return s . map ( this . parse , this )
} , this )
this . debug ( this . pattern , set )
// filter out everything that didn't compile properly.
set = set . filter ( function ( s ) {
return s . indexOf ( false ) === - 1
} )
this . debug ( this . pattern , set )
this . set = set
}
Minimatch . prototype . parseNegate = parseNegate
function parseNegate ( ) {
var pattern = this . pattern
var negate = false
var options = this . options
var negateOffset = 0
if ( options . nonegate ) return
for ( var i = 0 , l = pattern . length
; i < l && pattern . charAt ( i ) === '!'
; i ++ ) {
negate = ! negate
negateOffset ++
}
if ( negateOffset ) this . pattern = pattern . substr ( negateOffset )
this . negate = negate
}
// Brace expansion:
// a{b,c}d -> abd acd
// a{b,}c -> abc ac
// a{0..3}d -> a0d a1d a2d a3d
// a{b,c{d,e}f}g -> abg acdfg acefg
// a{b,c}d{e,f}g -> abdeg acdeg abdeg abdfg
//
// Invalid sets are not expanded.
// a{2..}b -> a{2..}b
// a{b}c -> a{b}c
minimatch . braceExpand = function ( pattern , options ) {
return braceExpand ( pattern , options )
}
Minimatch . prototype . braceExpand = braceExpand
function braceExpand ( pattern , options ) {
if ( ! options ) {
if ( this instanceof Minimatch ) {
options = this . options
} else {
options = { }
}
}
pattern = typeof pattern === 'undefined'
? this . pattern : pattern
if ( typeof pattern === 'undefined' ) {
throw new TypeError ( 'undefined pattern' )
}
if ( options . nobrace ||
! pattern . match ( /\{.*\}/ ) ) {
// shortcut. no need to expand.
return [ pattern ]
}
return expand ( pattern )
}
// parse a component of the expanded set.
// At this point, no pattern may contain "/" in it
// so we're going to return a 2d array, where each entry is the full
// pattern, split on '/', and then turned into a regular expression.
// A regexp is made at the end which joins each array with an
// escaped /, and another full one which joins each regexp with |.
//
// Following the lead of Bash 4.1, note that "**" only has special meaning
// when it is the *only* thing in a path portion. Otherwise, any series
// of * is equivalent to a single *. Globstar behavior is enabled by
// default, and can be disabled by setting options.noglobstar.
Minimatch . prototype . parse = parse
var SUBPARSE = { }
function parse ( pattern , isSub ) {
if ( pattern . length > 1024 * 64 ) {
throw new TypeError ( 'pattern is too long' )
}
var options = this . options
// shortcuts
if ( ! options . noglobstar && pattern === '**' ) return GLOBSTAR
if ( pattern === '' ) return ''
var re = ''
var hasMagic = ! ! options . nocase
var escaping = false
// ? => one single character
var patternListStack = [ ]
var negativeLists = [ ]
var stateChar
var inClass = false
var reClassStart = - 1
var classStart = - 1
// . and .. never match anything that doesn't start with .,
// even when options.dot is set.
var patternStart = pattern . charAt ( 0 ) === '.' ? '' // anything
// not (start or / followed by . or .. followed by / or end)
: options . dot ? '(?!(?:^|\\\/)\\.{1,2}(?:$|\\\/))'
: '(?!\\.)'
var self = this
function clearStateChar ( ) {
if ( stateChar ) {
// we had some state-tracking character
// that wasn't consumed by this pass.
switch ( stateChar ) {
case '*' :
re += star
hasMagic = true
break
case '?' :
re += qmark
hasMagic = true
break
default :
re += '\\' + stateChar
break
}
self . debug ( 'clearStateChar %j %j' , stateChar , re )
stateChar = false
}
}
for ( var i = 0 , len = pattern . length , c
; ( i < len ) && ( c = pattern . charAt ( i ) )
; i ++ ) {
this . debug ( '%s\t%s %s %j' , pattern , i , re , c )
// skip over any that are escaped.
if ( escaping && reSpecials [ c ] ) {
re += '\\' + c
escaping = false
continue
}
switch ( c ) {
case '/' :
// completely not allowed, even escaped.
// Should already be path-split by now.
return false
case '\\' :
clearStateChar ( )
escaping = true
continue
// the various stateChar values
// for the "extglob" stuff.
case '?' :
case '*' :
case '+' :
case '@' :
case '!' :
this . debug ( '%s\t%s %s %j <-- stateChar' , pattern , i , re , c )
// all of those are literals inside a class, except that
// the glob [!a] means [^a] in regexp
if ( inClass ) {
this . debug ( ' in class' )
if ( c === '!' && i === classStart + 1 ) c = '^'
re += c
continue
}
// if we already have a stateChar, then it means
// that there was something like ** or +? in there.
// Handle the stateChar, then proceed with this one.
self . debug ( 'call clearStateChar %j' , stateChar )
clearStateChar ( )
stateChar = c
// if extglob is disabled, then +(asdf|foo) isn't a thing.
// just clear the statechar *now*, rather than even diving into
// the patternList stuff.
if ( options . noext ) clearStateChar ( )
continue
case '(' :
if ( inClass ) {
re += '('
continue
}
if ( ! stateChar ) {
re += '\\('
continue
}
patternListStack . push ( {
type : stateChar ,
start : i - 1 ,
reStart : re . length ,
open : plTypes [ stateChar ] . open ,
close : plTypes [ stateChar ] . close
} )
// negation is (?:(?!js)[^/]*)
re += stateChar === '!' ? '(?:(?!(?:' : '(?:'
this . debug ( 'plType %j %j' , stateChar , re )
stateChar = false
continue
case ')' :
if ( inClass || ! patternListStack . length ) {
re += '\\)'
continue
}
clearStateChar ( )
hasMagic = true
var pl = patternListStack . pop ( )
// negation is (?:(?!js)[^/]*)
// The others are (?:<pattern>)<type>
re += pl . close
if ( pl . type === '!' ) {
negativeLists . push ( pl )
}
pl . reEnd = re . length
continue
case '|' :
if ( inClass || ! patternListStack . length || escaping ) {
re += '\\|'
escaping = false
continue
}
clearStateChar ( )
re += '|'
continue
// these are mostly the same in regexp and glob
case '[' :
// swallow any state-tracking char before the [
clearStateChar ( )
if ( inClass ) {
re += '\\' + c
continue
}
inClass = true
classStart = i
reClassStart = re . length
re += c
continue
case ']' :
// a right bracket shall lose its special
// meaning and represent itself in
// a bracket expression if it occurs
// first in the list. -- POSIX.2 2.8.3.2
if ( i === classStart + 1 || ! inClass ) {
re += '\\' + c
escaping = false
continue
}
// handle the case where we left a class open.
// "[z-a]" is valid, equivalent to "\[z-a\]"
if ( inClass ) {
// split where the last [ was, make sure we don't have
// an invalid re. if so, re-walk the contents of the
// would-be class to re-translate any characters that
// were passed through as-is
// TODO: It would probably be faster to determine this
// without a try/catch and a new RegExp, but it's tricky
// to do safely. For now, this is safe and works.
var cs = pattern . substring ( classStart + 1 , i )
try {
RegExp ( '[' + cs + ']' )
} catch ( er ) {
// not a valid class!
var sp = this . parse ( cs , SUBPARSE )
re = re . substr ( 0 , reClassStart ) + '\\[' + sp [ 0 ] + '\\]'
hasMagic = hasMagic || sp [ 1 ]
inClass = false
continue
}
}
// finish up the class.
hasMagic = true
inClass = false
re += c
continue
default :
// swallow any state char that wasn't consumed
clearStateChar ( )
if ( escaping ) {
// no need
escaping = false
} else if ( reSpecials [ c ]
&& ! ( c === '^' && inClass ) ) {
re += '\\'
}
re += c
} // switch
} // for
// handle the case where we left a class open.
// "[abc" is valid, equivalent to "\[abc"
if ( inClass ) {
// split where the last [ was, and escape it
// this is a huge pita. We now have to re-walk
// the contents of the would-be class to re-translate
// any characters that were passed through as-is
cs = pattern . substr ( classStart + 1 )
sp = this . parse ( cs , SUBPARSE )
re = re . substr ( 0 , reClassStart ) + '\\[' + sp [ 0 ]
hasMagic = hasMagic || sp [ 1 ]
}
// handle the case where we had a +( thing at the *end*
// of the pattern.
// each pattern list stack adds 3 chars, and we need to go through
// and escape any | chars that were passed through as-is for the regexp.
// Go through and escape them, taking care not to double-escape any
// | chars that were already escaped.
for ( pl = patternListStack . pop ( ) ; pl ; pl = patternListStack . pop ( ) ) {
var tail = re . slice ( pl . reStart + pl . open . length )
this . debug ( 'setting tail' , re , pl )
// maybe some even number of \, then maybe 1 \, followed by a |
tail = tail . replace ( /((?:\\{2}){0,64})(\\?)\|/g , function ( _ , $1 , $2 ) {
if ( ! $2 ) {
// the | isn't already escaped, so escape it.
$2 = '\\'
}
// need to escape all those slashes *again*, without escaping the
// one that we need for escaping the | character. As it works out,
// escaping an even number of slashes can be done by simply repeating
// it exactly after itself. That's why this trick works.
//
// I am sorry that you have to see this.
return $1 + $1 + $2 + '|'
} )
this . debug ( 'tail=%j\n %s' , tail , tail , pl , re )
var t = pl . type === '*' ? star
: pl . type === '?' ? qmark
: '\\' + pl . type
hasMagic = true
re = re . slice ( 0 , pl . reStart ) + t + '\\(' + tail
}
// handle trailing things that only matter at the very end.
clearStateChar ( )
if ( escaping ) {
// trailing \\
re += '\\\\'
}
// only need to apply the nodot start if the re starts with
// something that could conceivably capture a dot
var addPatternStart = false
switch ( re . charAt ( 0 ) ) {
case '.' :
case '[' :
case '(' : addPatternStart = true
}
// Hack to work around lack of negative lookbehind in JS
// A pattern like: *.!(x).!(y|z) needs to ensure that a name
// like 'a.xyz.yz' doesn't match. So, the first negative
// lookahead, has to look ALL the way ahead, to the end of
// the pattern.
for ( var n = negativeLists . length - 1 ; n > - 1 ; n -- ) {
var nl = negativeLists [ n ]
var nlBefore = re . slice ( 0 , nl . reStart )
var nlFirst = re . slice ( nl . reStart , nl . reEnd - 8 )
var nlLast = re . slice ( nl . reEnd - 8 , nl . reEnd )
var nlAfter = re . slice ( nl . reEnd )
nlLast += nlAfter
// Handle nested stuff like *(*.js|!(*.json)), where open parens
// mean that we should *not* include the ) in the bit that is considered
// "after" the negated section.
var openParensBefore = nlBefore . split ( '(' ) . length - 1
var cleanAfter = nlAfter
for ( i = 0 ; i < openParensBefore ; i ++ ) {
cleanAfter = cleanAfter . replace ( /\)[+*?]?/ , '' )
}
nlAfter = cleanAfter
var dollar = ''
if ( nlAfter === '' && isSub !== SUBPARSE ) {
dollar = '$'
}
var newRe = nlBefore + nlFirst + nlAfter + dollar + nlLast
re = newRe
}
// if the re is not "" at this point, then we need to make sure
// it doesn't match against an empty path part.
// Otherwise a/* will match a/, which it should not.
if ( re !== '' && hasMagic ) {
re = '(?=.)' + re
}
if ( addPatternStart ) {
re = patternStart + re
}
// parsing just a piece of a larger pattern.
if ( isSub === SUBPARSE ) {
return [ re , hasMagic ]
}
// skip the regexp for non-magical patterns
// unescape anything in it, though, so that it'll be
// an exact match against a file etc.
if ( ! hasMagic ) {
return globUnescape ( pattern )
}
var flags = options . nocase ? 'i' : ''
try {
var regExp = new RegExp ( '^' + re + '$' , flags )
} catch ( er ) {
// If it was an invalid regular expression, then it can't match
// anything. This trick looks for a character after the end of
// the string, which is of course impossible, except in multi-line
// mode, but it's not a /m regex.
return new RegExp ( '$.' )
}
regExp . _glob = pattern
regExp . _src = re
return regExp
}
minimatch . makeRe = function ( pattern , options ) {
return new Minimatch ( pattern , options || { } ) . makeRe ( )
}
Minimatch . prototype . makeRe = makeRe
function makeRe ( ) {
if ( this . regexp || this . regexp === false ) return this . regexp
// at this point, this.set is a 2d array of partial
// pattern strings, or "**".
//
// It's better to use .match(). This function shouldn't
// be used, really, but it's pretty convenient sometimes,
// when you just want to work with a regex.
var set = this . set
if ( ! set . length ) {
this . regexp = false
return this . regexp
}
var options = this . options
var twoStar = options . noglobstar ? star
: options . dot ? twoStarDot
: twoStarNoDot
var flags = options . nocase ? 'i' : ''
var re = set . map ( function ( pattern ) {
return pattern . map ( function ( p ) {
return ( p === GLOBSTAR ) ? twoStar
: ( typeof p === 'string' ) ? regExpEscape ( p )
: p . _src
} ) . join ( '\\\/' )
} ) . join ( '|' )
// must match entire pattern
// ending in a * or ** will make it less strict.
re = '^(?:' + re + ')$'
// can match anything, as long as it's not this.
if ( this . negate ) re = '^(?!' + re + ').*$'
try {
this . regexp = new RegExp ( re , flags )
} catch ( ex ) {
this . regexp = false
}
return this . regexp
}
minimatch . match = function ( list , pattern , options ) {
options = options || { }
var mm = new Minimatch ( pattern , options )
list = list . filter ( function ( f ) {
return mm . match ( f )
} )
if ( mm . options . nonull && ! list . length ) {
list . push ( pattern )
}
return list
}
Minimatch . prototype . match = match
function match ( f , partial ) {
this . debug ( 'match' , f , this . pattern )
// short-circuit in the case of busted things.
// comments, etc.
if ( this . comment ) return false
if ( this . empty ) return f === ''
if ( f === '/' && partial ) return true
var options = this . options
// windows: need to use /, not \
if ( path . sep !== '/' ) {
f = f . split ( path . sep ) . join ( '/' )
}
// treat the test path as a set of pathparts.
f = f . split ( slashSplit )
this . debug ( this . pattern , 'split' , f )
// just ONE of the pattern sets in this.set needs to match
// in order for it to be valid. If negating, then just one
// match means that we have failed.
// Either way, return on the first hit.
var set = this . set
this . debug ( this . pattern , 'set' , set )
// Find the basename of the path by looking for the last non-empty segment
var filename
var i
for ( i = f . length - 1 ; i >= 0 ; i -- ) {
filename = f [ i ]
if ( filename ) break
}
for ( i = 0 ; i < set . length ; i ++ ) {
var pattern = set [ i ]
var file = f
if ( options . matchBase && pattern . length === 1 ) {
file = [ filename ]
}
var hit = this . matchOne ( file , pattern , partial )
if ( hit ) {
if ( options . flipNegate ) return true
return ! this . negate
}
}
// didn't get any hits. this is success if it's a negative
// pattern, failure otherwise.
if ( options . flipNegate ) return false
return this . negate
}
// set partial to true to test if, for example,
// "/a/b" matches the start of "/*/b/*/d"
// Partial means, if you run out of file before you run
// out of pattern, then that's fine, as long as all
// the parts match.
Minimatch . prototype . matchOne = function ( file , pattern , partial ) {
var options = this . options
this . debug ( 'matchOne' ,
{ 'this' : this , file : file , pattern : pattern } )
this . debug ( 'matchOne' , file . length , pattern . length )
for ( var fi = 0 ,
pi = 0 ,
fl = file . length ,
pl = pattern . length
; ( fi < fl ) && ( pi < pl )
; fi ++ , pi ++ ) {
this . debug ( 'matchOne loop' )
var p = pattern [ pi ]
var f = file [ fi ]
this . debug ( pattern , p , f )
// should be impossible.
// some invalid regexp stuff in the set.
if ( p === false ) return false
if ( p === GLOBSTAR ) {
this . debug ( 'GLOBSTAR' , [ pattern , p , f ] )
// "**"
// a/**/b/**/c would match the following:
// a/b/x/y/z/c
// a/x/y/z/b/c
// a/b/x/b/x/c
// a/b/c
// To do this, take the rest of the pattern after
// the **, and see if it would match the file remainder.
// If so, return success.
// If not, the ** "swallows" a segment, and try again.
// This is recursively awful.
//
// a/**/b/**/c matching a/b/x/y/z/c
// - a matches a
// - doublestar
// - matchOne(b/x/y/z/c, b/**/c)
// - b matches b
// - doublestar
// - matchOne(x/y/z/c, c) -> no
// - matchOne(y/z/c, c) -> no
// - matchOne(z/c, c) -> no
// - matchOne(c, c) yes, hit
var fr = fi
var pr = pi + 1
if ( pr === pl ) {
this . debug ( '** at the end' )
// a ** at the end will just swallow the rest.
// We have found a match.
// however, it will not swallow /.x, unless
// options.dot is set.
// . and .. are *never* matched by **, for explosively
// exponential reasons.
for ( ; fi < fl ; fi ++ ) {
if ( file [ fi ] === '.' || file [ fi ] === '..' ||
( ! options . dot && file [ fi ] . charAt ( 0 ) === '.' ) ) return false
}
return true
}
// ok, let's see if we can swallow whatever we can.
while ( fr < fl ) {
var swallowee = file [ fr ]
this . debug ( '\nglobstar while' , file , fr , pattern , pr , swallowee )
// XXX remove this slice. Just pass the start index.
if ( this . matchOne ( file . slice ( fr ) , pattern . slice ( pr ) , partial ) ) {
this . debug ( 'globstar found match!' , fr , fl , swallowee )
// found a match.
return true
} else {
// can't swallow "." or ".." ever.
// can only swallow ".foo" when explicitly asked.
if ( swallowee === '.' || swallowee === '..' ||
( ! options . dot && swallowee . charAt ( 0 ) === '.' ) ) {
this . debug ( 'dot detected!' , file , fr , pattern , pr )
break
}
// ** swallows a segment, and continue.
this . debug ( 'globstar swallow a segment, and continue' )
fr ++
}
}
// no match was found.
// However, in partial mode, we can't say this is necessarily over.
// If there's more *pattern* left, then
if ( partial ) {
// ran out of file
this . debug ( '\n>>> no match, partial?' , file , fr , pattern , pr )
if ( fr === fl ) return true
}
return false
}
// something other than **
// non-magic patterns just have to match exactly
// patterns with magic have been turned into regexps.
var hit
if ( typeof p === 'string' ) {
if ( options . nocase ) {
hit = f . toLowerCase ( ) === p . toLowerCase ( )
} else {
hit = f === p
}
this . debug ( 'string match' , p , f , hit )
} else {
hit = f . match ( p )
this . debug ( 'pattern match' , p , f , hit )
}
if ( ! hit ) return false
}
// Note: ending in / means that we'll get a final ""
// at the end of the pattern. This can only match a
// corresponding "" at the end of the file.
// If the file ends in /, then it can only match a
// a pattern that ends in /, unless the pattern just
// doesn't have any more for it. But, a/b/ should *not*
// match "a/b/*", even though "" matches against the
// [^/]*? pattern, except in partial mode, where it might
// simply not be reached yet.
// However, a/b/ should still satisfy a/*
// now either we fell off the end of the pattern, or we're done.
if ( fi === fl && pi === pl ) {
// ran out of pattern and filename at the same time.
// an exact hit!
return true
} else if ( fi === fl ) {
// ran out of file, but still had pattern left.
// this is ok if we're doing the match as part of
// a glob fs traversal.
return partial
} else if ( pi === pl ) {
// ran out of pattern, still have file left.
// this is only acceptable if we're on the very last
// empty segment of a file with a trailing slash.
// a/* should match a/b/
var emptyFileEnd = ( fi === fl - 1 ) && ( file [ fi ] === '' )
return emptyFileEnd
}
// should be unreachable.
throw new Error ( 'wtf?' )
}
// replace stuff like \* with *
function globUnescape ( s ) {
return s . replace ( /\\(.)/g , '$1' )
}
function regExpEscape ( s ) {
return s . replace ( /[-[\]{}()*+?.,\\^$|#\s]/g , '\\$&' )
}
} , { "brace-expansion" : 11 , "path" : 22 } ] , 21 : [ function ( require , module , exports ) {
var wrappy = require ( 'wrappy' )
module . exports = wrappy ( once )
module . exports . strict = wrappy ( onceStrict )
once . proto = once ( function ( ) {
Object . defineProperty ( Function . prototype , 'once' , {
value : function ( ) {
return once ( this )
} ,
configurable : true
} )
Object . defineProperty ( Function . prototype , 'onceStrict' , {
value : function ( ) {
return onceStrict ( this )
} ,
configurable : true
} )
} )
function once ( fn ) {
var f = function ( ) {
if ( f . called ) return f . value
f . called = true
return f . value = fn . apply ( this , arguments )
}
f . called = false
return f
}
function onceStrict ( fn ) {
var f = function ( ) {
if ( f . called )
throw new Error ( f . onceError )
f . called = true
return f . value = fn . apply ( this , arguments )
}
var name = fn . name || 'Function wrapped with `once`'
f . onceError = name + " shouldn't be called more than once"
f . called = false
return f
}
} , { "wrappy" : 29 } ] , 22 : [ function ( require , module , exports ) {
( function ( process ) {
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// resolves . and .. elements in a path array with directory names there
// must be no slashes, empty elements, or device names (c:\) in the array
// (so also no leading and trailing slashes - it does not distinguish
// relative and absolute paths)
function normalizeArray ( parts , allowAboveRoot ) {
// if the path tries to go above the root, `up` ends up > 0
var up = 0 ;
for ( var i = parts . length - 1 ; i >= 0 ; i -- ) {
var last = parts [ i ] ;
if ( last === '.' ) {
parts . splice ( i , 1 ) ;
} else if ( last === '..' ) {
parts . splice ( i , 1 ) ;
up ++ ;
} else if ( up ) {
parts . splice ( i , 1 ) ;
up -- ;
}
}
// if the path is allowed to go above the root, restore leading ..s
if ( allowAboveRoot ) {
for ( ; up -- ; up ) {
parts . unshift ( '..' ) ;
}
}
return parts ;
}
// Split a filename into [root, dir, basename, ext], unix version
// 'root' is just a slash, or nothing.
var splitPathRe =
/^(\/?|)([\s\S]*?)((?:\.{1,2}|[^\/]+?|)(\.[^.\/]*|))(?:[\/]*)$/ ;
var splitPath = function ( filename ) {
return splitPathRe . exec ( filename ) . slice ( 1 ) ;
} ;
// path.resolve([from ...], to)
// posix version
exports . resolve = function ( ) {
var resolvedPath = '' ,
resolvedAbsolute = false ;
for ( var i = arguments . length - 1 ; i >= - 1 && ! resolvedAbsolute ; i -- ) {
var path = ( i >= 0 ) ? arguments [ i ] : process . cwd ( ) ;
// Skip empty and invalid entries
if ( typeof path !== 'string' ) {
throw new TypeError ( 'Arguments to path.resolve must be strings' ) ;
} else if ( ! path ) {
continue ;
}
resolvedPath = path + '/' + resolvedPath ;
resolvedAbsolute = path . charAt ( 0 ) === '/' ;
}
// At this point the path should be resolved to a full absolute path, but
// handle relative paths to be safe (might happen when process.cwd() fails)
// Normalize the path
resolvedPath = normalizeArray ( filter ( resolvedPath . split ( '/' ) , function ( p ) {
return ! ! p ;
} ) , ! resolvedAbsolute ) . join ( '/' ) ;
return ( ( resolvedAbsolute ? '/' : '' ) + resolvedPath ) || '.' ;
} ;
// path.normalize(path)
// posix version
exports . normalize = function ( path ) {
var isAbsolute = exports . isAbsolute ( path ) ,
trailingSlash = substr ( path , - 1 ) === '/' ;
// Normalize the path
path = normalizeArray ( filter ( path . split ( '/' ) , function ( p ) {
return ! ! p ;
} ) , ! isAbsolute ) . join ( '/' ) ;
if ( ! path && ! isAbsolute ) {
path = '.' ;
}
if ( path && trailingSlash ) {
path += '/' ;
}
return ( isAbsolute ? '/' : '' ) + path ;
} ;
// posix version
exports . isAbsolute = function ( path ) {
return path . charAt ( 0 ) === '/' ;
} ;
// posix version
exports . join = function ( ) {
var paths = Array . prototype . slice . call ( arguments , 0 ) ;
return exports . normalize ( filter ( paths , function ( p , index ) {
if ( typeof p !== 'string' ) {
throw new TypeError ( 'Arguments to path.join must be strings' ) ;
}
return p ;
} ) . join ( '/' ) ) ;
} ;
// path.relative(from, to)
// posix version
exports . relative = function ( from , to ) {
from = exports . resolve ( from ) . substr ( 1 ) ;
to = exports . resolve ( to ) . substr ( 1 ) ;
function trim ( arr ) {
var start = 0 ;
for ( ; start < arr . length ; start ++ ) {
if ( arr [ start ] !== '' ) break ;
}
var end = arr . length - 1 ;
for ( ; end >= 0 ; end -- ) {
if ( arr [ end ] !== '' ) break ;
}
if ( start > end ) return [ ] ;
return arr . slice ( start , end - start + 1 ) ;
}
var fromParts = trim ( from . split ( '/' ) ) ;
var toParts = trim ( to . split ( '/' ) ) ;
var length = Math . min ( fromParts . length , toParts . length ) ;
var samePartsLength = length ;
for ( var i = 0 ; i < length ; i ++ ) {
if ( fromParts [ i ] !== toParts [ i ] ) {
samePartsLength = i ;
break ;
}
}
var outputParts = [ ] ;
for ( var i = samePartsLength ; i < fromParts . length ; i ++ ) {
outputParts . push ( '..' ) ;
}
outputParts = outputParts . concat ( toParts . slice ( samePartsLength ) ) ;
return outputParts . join ( '/' ) ;
} ;
exports . sep = '/' ;
exports . delimiter = ':' ;
exports . dirname = function ( path ) {
var result = splitPath ( path ) ,
root = result [ 0 ] ,
dir = result [ 1 ] ;
if ( ! root && ! dir ) {
// No dirname whatsoever
return '.' ;
}
if ( dir ) {
// It has a dirname, strip trailing slash
dir = dir . substr ( 0 , dir . length - 1 ) ;
}
return root + dir ;
} ;
exports . basename = function ( path , ext ) {
var f = splitPath ( path ) [ 2 ] ;
// TODO: make this comparison case-insensitive on windows?
if ( ext && f . substr ( - 1 * ext . length ) === ext ) {
f = f . substr ( 0 , f . length - ext . length ) ;
}
return f ;
} ;
exports . extname = function ( path ) {
return splitPath ( path ) [ 3 ] ;
} ;
function filter ( xs , f ) {
if ( xs . filter ) return xs . filter ( f ) ;
var res = [ ] ;
for ( var i = 0 ; i < xs . length ; i ++ ) {
if ( f ( xs [ i ] , i , xs ) ) res . push ( xs [ i ] ) ;
}
return res ;
}
// String.prototype.substr - negative index don't work in IE8
var substr = 'ab' . substr ( - 1 ) === 'b'
? function ( str , start , len ) { return str . substr ( start , len ) }
: function ( str , start , len ) {
if ( start < 0 ) start = str . length + start ;
return str . substr ( start , len ) ;
}
;
} ) . call ( this , require ( '_process' ) )
} , { "_process" : 24 } ] , 23 : [ function ( require , module , exports ) {
( function ( process ) {
'use strict' ;
function posix ( path ) {
return path . charAt ( 0 ) === '/' ;
}
function win32 ( path ) {
// https://github.com/nodejs/node/blob/b3fcc245fb25539909ef1d5eaa01dbf92e168633/lib/path.js#L56
var splitDeviceRe = /^([a-zA-Z]:|[\\\/]{2}[^\\\/]+[\\\/]+[^\\\/]+)?([\\\/])?([\s\S]*?)$/ ;
var result = splitDeviceRe . exec ( path ) ;
var device = result [ 1 ] || '' ;
var isUnc = Boolean ( device && device . charAt ( 1 ) !== ':' ) ;
// UNC paths are always absolute
return Boolean ( result [ 2 ] || isUnc ) ;
}
module . exports = process . platform === 'win32' ? win32 : posix ;
module . exports . posix = posix ;
module . exports . win32 = win32 ;
} ) . call ( this , require ( '_process' ) )
} , { "_process" : 24 } ] , 24 : [ function ( require , module , exports ) {
// shim for using process in browser
var process = module . exports = { } ;
// cached from whatever global is present so that test runners that stub it
// don't break things. But we need to wrap it in a try catch in case it is
// wrapped in strict mode code which doesn't define any globals. It's inside a
// function because try/catches deoptimize in certain engines.
var cachedSetTimeout ;
var cachedClearTimeout ;
function defaultSetTimout ( ) {
throw new Error ( 'setTimeout has not been defined' ) ;
}
function defaultClearTimeout ( ) {
throw new Error ( 'clearTimeout has not been defined' ) ;
}
( function ( ) {
try {
if ( typeof setTimeout === 'function' ) {
cachedSetTimeout = setTimeout ;
} else {
cachedSetTimeout = defaultSetTimout ;
}
} catch ( e ) {
cachedSetTimeout = defaultSetTimout ;
}
try {
if ( typeof clearTimeout === 'function' ) {
cachedClearTimeout = clearTimeout ;
} else {
cachedClearTimeout = defaultClearTimeout ;
}
} catch ( e ) {
cachedClearTimeout = defaultClearTimeout ;
}
} ( ) )
function runTimeout ( fun ) {
if ( cachedSetTimeout === setTimeout ) {
//normal enviroments in sane situations
return setTimeout ( fun , 0 ) ;
}
// if setTimeout wasn't available but was latter defined
if ( ( cachedSetTimeout === defaultSetTimout || ! cachedSetTimeout ) && setTimeout ) {
cachedSetTimeout = setTimeout ;
return setTimeout ( fun , 0 ) ;
}
try {
// when when somebody has screwed with setTimeout but no I.E. maddness
return cachedSetTimeout ( fun , 0 ) ;
} catch ( e ) {
try {
// When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
return cachedSetTimeout . call ( null , fun , 0 ) ;
} catch ( e ) {
// same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error
return cachedSetTimeout . call ( this , fun , 0 ) ;
}
}
}
function runClearTimeout ( marker ) {
if ( cachedClearTimeout === clearTimeout ) {
//normal enviroments in sane situations
return clearTimeout ( marker ) ;
}
// if clearTimeout wasn't available but was latter defined
if ( ( cachedClearTimeout === defaultClearTimeout || ! cachedClearTimeout ) && clearTimeout ) {
cachedClearTimeout = clearTimeout ;
return clearTimeout ( marker ) ;
}
try {
// when when somebody has screwed with setTimeout but no I.E. maddness
return cachedClearTimeout ( marker ) ;
} catch ( e ) {
try {
// When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
return cachedClearTimeout . call ( null , marker ) ;
} catch ( e ) {
// same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.
// Some versions of I.E. have different rules for clearTimeout vs setTimeout
return cachedClearTimeout . call ( this , marker ) ;
}
}
}
var queue = [ ] ;
var draining = false ;
var currentQueue ;
var queueIndex = - 1 ;
function cleanUpNextTick ( ) {
if ( ! draining || ! currentQueue ) {
return ;
}
draining = false ;
if ( currentQueue . length ) {
queue = currentQueue . concat ( queue ) ;
} else {
queueIndex = - 1 ;
}
if ( queue . length ) {
drainQueue ( ) ;
}
}
function drainQueue ( ) {
if ( draining ) {
return ;
}
var timeout = runTimeout ( cleanUpNextTick ) ;
draining = true ;
var len = queue . length ;
while ( len ) {
currentQueue = queue ;
queue = [ ] ;
while ( ++ queueIndex < len ) {
if ( currentQueue ) {
currentQueue [ queueIndex ] . run ( ) ;
}
}
queueIndex = - 1 ;
len = queue . length ;
}
currentQueue = null ;
draining = false ;
runClearTimeout ( timeout ) ;
}
process . nextTick = function ( fun ) {
var args = new Array ( arguments . length - 1 ) ;
if ( arguments . length > 1 ) {
for ( var i = 1 ; i < arguments . length ; i ++ ) {
args [ i - 1 ] = arguments [ i ] ;
}
}
queue . push ( new Item ( fun , args ) ) ;
if ( queue . length === 1 && ! draining ) {
runTimeout ( drainQueue ) ;
}
} ;
// v8 likes predictible objects
function Item ( fun , array ) {
this . fun = fun ;
this . array = array ;
}
Item . prototype . run = function ( ) {
this . fun . apply ( null , this . array ) ;
} ;
process . title = 'browser' ;
process . browser = true ;
process . env = { } ;
process . argv = [ ] ;
process . version = '' ; // empty string to avoid regexp issues
process . versions = { } ;
function noop ( ) { }
process . on = noop ;
process . addListener = noop ;
process . once = noop ;
process . off = noop ;
process . removeListener = noop ;
process . removeAllListeners = noop ;
process . emit = noop ;
process . prependListener = noop ;
process . prependOnceListener = noop ;
process . listeners = function ( name ) { return [ ] }
process . binding = function ( name ) {
throw new Error ( 'process.binding is not supported' ) ;
} ;
process . cwd = function ( ) { return '/' } ;
process . chdir = function ( dir ) {
throw new Error ( 'process.chdir is not supported' ) ;
} ;
process . umask = function ( ) { return 0 ; } ;
} , { } ] , 25 : [ function ( require , module , exports ) {
// Underscore.js 1.8.3
// http://underscorejs.org
// (c) 2009-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
// Underscore may be freely distributed under the MIT license.
( function ( ) {
// Baseline setup
// --------------
// Establish the root object, `window` in the browser, or `exports` on the server.
var root = this ;
// Save the previous value of the `_` variable.
var previousUnderscore = root . _ ;
// Save bytes in the minified (but not gzipped) version:
var ArrayProto = Array . prototype , ObjProto = Object . prototype , FuncProto = Function . prototype ;
// Create quick reference variables for speed access to core prototypes.
var
push = ArrayProto . push ,
slice = ArrayProto . slice ,
toString = ObjProto . toString ,
hasOwnProperty = ObjProto . hasOwnProperty ;
// All **ECMAScript 5** native function implementations that we hope to use
// are declared here.
var
nativeIsArray = Array . isArray ,
nativeKeys = Object . keys ,
nativeBind = FuncProto . bind ,
nativeCreate = Object . create ;
// Naked function reference for surrogate-prototype-swapping.
var Ctor = function ( ) { } ;
// Create a safe reference to the Underscore object for use below.
var _ = function ( obj ) {
if ( obj instanceof _ ) return obj ;
if ( ! ( this instanceof _ ) ) return new _ ( obj ) ;
this . _wrapped = obj ;
} ;
// Export the Underscore object for **Node.js**, with
// backwards-compatibility for the old `require()` API. If we're in
// the browser, add `_` as a global object.
if ( typeof exports !== 'undefined' ) {
if ( typeof module !== 'undefined' && module . exports ) {
exports = module . exports = _ ;
}
exports . _ = _ ;
} else {
root . _ = _ ;
}
// Current version.
_ . VERSION = '1.8.3' ;
// Internal function that returns an efficient (for current engines) version
// of the passed-in callback, to be repeatedly applied in other Underscore
// functions.
var optimizeCb = function ( func , context , argCount ) {
if ( context === void 0 ) return func ;
switch ( argCount == null ? 3 : argCount ) {
case 1 : return function ( value ) {
return func . call ( context , value ) ;
} ;
case 2 : return function ( value , other ) {
return func . call ( context , value , other ) ;
} ;
case 3 : return function ( value , index , collection ) {
return func . call ( context , value , index , collection ) ;
} ;
case 4 : return function ( accumulator , value , index , collection ) {
return func . call ( context , accumulator , value , index , collection ) ;
} ;
}
return function ( ) {
return func . apply ( context , arguments ) ;
} ;
} ;
// A mostly-internal function to generate callbacks that can be applied
// to each element in a collection, returning the desired result — either
// identity, an arbitrary callback, a property matcher, or a property accessor.
var cb = function ( value , context , argCount ) {
if ( value == null ) return _ . identity ;
if ( _ . isFunction ( value ) ) return optimizeCb ( value , context , argCount ) ;
if ( _ . isObject ( value ) ) return _ . matcher ( value ) ;
return _ . property ( value ) ;
} ;
_ . iteratee = function ( value , context ) {
return cb ( value , context , Infinity ) ;
} ;
// An internal function for creating assigner functions.
var createAssigner = function ( keysFunc , undefinedOnly ) {
return function ( obj ) {
var length = arguments . length ;
if ( length < 2 || obj == null ) return obj ;
for ( var index = 1 ; index < length ; index ++ ) {
var source = arguments [ index ] ,
keys = keysFunc ( source ) ,
l = keys . length ;
for ( var i = 0 ; i < l ; i ++ ) {
var key = keys [ i ] ;
if ( ! undefinedOnly || obj [ key ] === void 0 ) obj [ key ] = source [ key ] ;
}
}
return obj ;
} ;
} ;
// An internal function for creating a new object that inherits from another.
var baseCreate = function ( prototype ) {
if ( ! _ . isObject ( prototype ) ) return { } ;
if ( nativeCreate ) return nativeCreate ( prototype ) ;
Ctor . prototype = prototype ;
var result = new Ctor ;
Ctor . prototype = null ;
return result ;
} ;
var property = function ( key ) {
return function ( obj ) {
return obj == null ? void 0 : obj [ key ] ;
} ;
} ;
// Helper for collection methods to determine whether a collection
// should be iterated as an array or as an object
// Related: http://people.mozilla.org/~jorendorff/es6-draft.html#sec-tolength
// Avoids a very nasty iOS 8 JIT bug on ARM-64. #2094
var MAX _ARRAY _INDEX = Math . pow ( 2 , 53 ) - 1 ;
var getLength = property ( 'length' ) ;
var isArrayLike = function ( collection ) {
var length = getLength ( collection ) ;
return typeof length == 'number' && length >= 0 && length <= MAX _ARRAY _INDEX ;
} ;
// Collection Functions
// --------------------
// The cornerstone, an `each` implementation, aka `forEach`.
// Handles raw objects in addition to array-likes. Treats all
// sparse array-likes as if they were dense.
_ . each = _ . forEach = function ( obj , iteratee , context ) {
iteratee = optimizeCb ( iteratee , context ) ;
var i , length ;
if ( isArrayLike ( obj ) ) {
for ( i = 0 , length = obj . length ; i < length ; i ++ ) {
iteratee ( obj [ i ] , i , obj ) ;
}
} else {
var keys = _ . keys ( obj ) ;
for ( i = 0 , length = keys . length ; i < length ; i ++ ) {
iteratee ( obj [ keys [ i ] ] , keys [ i ] , obj ) ;
}
}
return obj ;
} ;
// Return the results of applying the iteratee to each element.
_ . map = _ . collect = function ( obj , iteratee , context ) {
iteratee = cb ( iteratee , context ) ;
var keys = ! isArrayLike ( obj ) && _ . keys ( obj ) ,
length = ( keys || obj ) . length ,
results = Array ( length ) ;
for ( var index = 0 ; index < length ; index ++ ) {
var currentKey = keys ? keys [ index ] : index ;
results [ index ] = iteratee ( obj [ currentKey ] , currentKey , obj ) ;
}
return results ;
} ;
// Create a reducing function iterating left or right.
function createReduce ( dir ) {
// Optimized iterator function as using arguments.length
// in the main function will deoptimize the, see #1991.
function iterator ( obj , iteratee , memo , keys , index , length ) {
for ( ; index >= 0 && index < length ; index += dir ) {
var currentKey = keys ? keys [ index ] : index ;
memo = iteratee ( memo , obj [ currentKey ] , currentKey , obj ) ;
}
return memo ;
}
return function ( obj , iteratee , memo , context ) {
iteratee = optimizeCb ( iteratee , context , 4 ) ;
var keys = ! isArrayLike ( obj ) && _ . keys ( obj ) ,
length = ( keys || obj ) . length ,
index = dir > 0 ? 0 : length - 1 ;
// Determine the initial value if none is provided.
if ( arguments . length < 3 ) {
memo = obj [ keys ? keys [ index ] : index ] ;
index += dir ;
}
return iterator ( obj , iteratee , memo , keys , index , length ) ;
} ;
}
// **Reduce** builds up a single result from a list of values, aka `inject`,
// or `foldl`.
_ . reduce = _ . foldl = _ . inject = createReduce ( 1 ) ;
// The right-associative version of reduce, also known as `foldr`.
_ . reduceRight = _ . foldr = createReduce ( - 1 ) ;
// Return the first value which passes a truth test. Aliased as `detect`.
_ . find = _ . detect = function ( obj , predicate , context ) {
var key ;
if ( isArrayLike ( obj ) ) {
key = _ . findIndex ( obj , predicate , context ) ;
} else {
key = _ . findKey ( obj , predicate , context ) ;
}
if ( key !== void 0 && key !== - 1 ) return obj [ key ] ;
} ;
// Return all the elements that pass a truth test.
// Aliased as `select`.
_ . filter = _ . select = function ( obj , predicate , context ) {
var results = [ ] ;
predicate = cb ( predicate , context ) ;
_ . each ( obj , function ( value , index , list ) {
if ( predicate ( value , index , list ) ) results . push ( value ) ;
} ) ;
return results ;
} ;
// Return all the elements for which a truth test fails.
_ . reject = function ( obj , predicate , context ) {
return _ . filter ( obj , _ . negate ( cb ( predicate ) ) , context ) ;
} ;
// Determine whether all of the elements match a truth test.
// Aliased as `all`.
_ . every = _ . all = function ( obj , predicate , context ) {
predicate = cb ( predicate , context ) ;
var keys = ! isArrayLike ( obj ) && _ . keys ( obj ) ,
length = ( keys || obj ) . length ;
for ( var index = 0 ; index < length ; index ++ ) {
var currentKey = keys ? keys [ index ] : index ;
if ( ! predicate ( obj [ currentKey ] , currentKey , obj ) ) return false ;
}
return true ;
} ;
// Determine if at least one element in the object matches a truth test.
// Aliased as `any`.
_ . some = _ . any = function ( obj , predicate , context ) {
predicate = cb ( predicate , context ) ;
var keys = ! isArrayLike ( obj ) && _ . keys ( obj ) ,
length = ( keys || obj ) . length ;
for ( var index = 0 ; index < length ; index ++ ) {
var currentKey = keys ? keys [ index ] : index ;
if ( predicate ( obj [ currentKey ] , currentKey , obj ) ) return true ;
}
return false ;
} ;
// Determine if the array or object contains a given item (using `===`).
// Aliased as `includes` and `include`.
_ . contains = _ . includes = _ . include = function ( obj , item , fromIndex , guard ) {
if ( ! isArrayLike ( obj ) ) obj = _ . values ( obj ) ;
if ( typeof fromIndex != 'number' || guard ) fromIndex = 0 ;
return _ . indexOf ( obj , item , fromIndex ) >= 0 ;
} ;
// Invoke a method (with arguments) on every item in a collection.
_ . invoke = function ( obj , method ) {
var args = slice . call ( arguments , 2 ) ;
var isFunc = _ . isFunction ( method ) ;
return _ . map ( obj , function ( value ) {
var func = isFunc ? method : value [ method ] ;
return func == null ? func : func . apply ( value , args ) ;
} ) ;
} ;
// Convenience version of a common use case of `map`: fetching a property.
_ . pluck = function ( obj , key ) {
return _ . map ( obj , _ . property ( key ) ) ;
} ;
// Convenience version of a common use case of `filter`: selecting only objects
// containing specific `key:value` pairs.
_ . where = function ( obj , attrs ) {
return _ . filter ( obj , _ . matcher ( attrs ) ) ;
} ;
// Convenience version of a common use case of `find`: getting the first object
// containing specific `key:value` pairs.
_ . findWhere = function ( obj , attrs ) {
return _ . find ( obj , _ . matcher ( attrs ) ) ;
} ;
// Return the maximum element (or element-based computation).
_ . max = function ( obj , iteratee , context ) {
var result = - Infinity , lastComputed = - Infinity ,
value , computed ;
if ( iteratee == null && obj != null ) {
obj = isArrayLike ( obj ) ? obj : _ . values ( obj ) ;
for ( var i = 0 , length = obj . length ; i < length ; i ++ ) {
value = obj [ i ] ;
if ( value > result ) {
result = value ;
}
}
} else {
iteratee = cb ( iteratee , context ) ;
_ . each ( obj , function ( value , index , list ) {
computed = iteratee ( value , index , list ) ;
if ( computed > lastComputed || computed === - Infinity && result === - Infinity ) {
result = value ;
lastComputed = computed ;
}
} ) ;
}
return result ;
} ;
// Return the minimum element (or element-based computation).
_ . min = function ( obj , iteratee , context ) {
var result = Infinity , lastComputed = Infinity ,
value , computed ;
if ( iteratee == null && obj != null ) {
obj = isArrayLike ( obj ) ? obj : _ . values ( obj ) ;
for ( var i = 0 , length = obj . length ; i < length ; i ++ ) {
value = obj [ i ] ;
if ( value < result ) {
result = value ;
}
}
} else {
iteratee = cb ( iteratee , context ) ;
_ . each ( obj , function ( value , index , list ) {
computed = iteratee ( value , index , list ) ;
if ( computed < lastComputed || computed === Infinity && result === Infinity ) {
result = value ;
lastComputed = computed ;
}
} ) ;
}
return result ;
} ;
// Shuffle a collection, using the modern version of the
// [Fisher-Yates shuffle](http://en.wikipedia.org/wiki/Fisher– Yates_shuffle).
_ . shuffle = function ( obj ) {
var set = isArrayLike ( obj ) ? obj : _ . values ( obj ) ;
var length = set . length ;
var shuffled = Array ( length ) ;
for ( var index = 0 , rand ; index < length ; index ++ ) {
rand = _ . random ( 0 , index ) ;
if ( rand !== index ) shuffled [ index ] = shuffled [ rand ] ;
shuffled [ rand ] = set [ index ] ;
}
return shuffled ;
} ;
// Sample **n** random values from a collection.
// If **n** is not specified, returns a single random element.
// The internal `guard` argument allows it to work with `map`.
_ . sample = function ( obj , n , guard ) {
if ( n == null || guard ) {
if ( ! isArrayLike ( obj ) ) obj = _ . values ( obj ) ;
return obj [ _ . random ( obj . length - 1 ) ] ;
}
return _ . shuffle ( obj ) . slice ( 0 , Math . max ( 0 , n ) ) ;
} ;
// Sort the object's values by a criterion produced by an iteratee.
_ . sortBy = function ( obj , iteratee , context ) {
iteratee = cb ( iteratee , context ) ;
return _ . pluck ( _ . map ( obj , function ( value , index , list ) {
return {
value : value ,
index : index ,
criteria : iteratee ( value , index , list )
} ;
} ) . sort ( function ( left , right ) {
var a = left . criteria ;
var b = right . criteria ;
if ( a !== b ) {
if ( a > b || a === void 0 ) return 1 ;
if ( a < b || b === void 0 ) return - 1 ;
}
return left . index - right . index ;
} ) , 'value' ) ;
} ;
// An internal function used for aggregate "group by" operations.
var group = function ( behavior ) {
return function ( obj , iteratee , context ) {
var result = { } ;
iteratee = cb ( iteratee , context ) ;
_ . each ( obj , function ( value , index ) {
var key = iteratee ( value , index , obj ) ;
behavior ( result , value , key ) ;
} ) ;
return result ;
} ;
} ;
// Groups the object's values by a criterion. Pass either a string attribute
// to group by, or a function that returns the criterion.
_ . groupBy = group ( function ( result , value , key ) {
if ( _ . has ( result , key ) ) result [ key ] . push ( value ) ; else result [ key ] = [ value ] ;
} ) ;
// Indexes the object's values by a criterion, similar to `groupBy`, but for
// when you know that your index values will be unique.
_ . indexBy = group ( function ( result , value , key ) {
result [ key ] = value ;
} ) ;
// Counts instances of an object that group by a certain criterion. Pass
// either a string attribute to count by, or a function that returns the
// criterion.
_ . countBy = group ( function ( result , value , key ) {
if ( _ . has ( result , key ) ) result [ key ] ++ ; else result [ key ] = 1 ;
} ) ;
// Safely create a real, live array from anything iterable.
_ . toArray = function ( obj ) {
if ( ! obj ) return [ ] ;
if ( _ . isArray ( obj ) ) return slice . call ( obj ) ;
if ( isArrayLike ( obj ) ) return _ . map ( obj , _ . identity ) ;
return _ . values ( obj ) ;
} ;
// Return the number of elements in an object.
_ . size = function ( obj ) {
if ( obj == null ) return 0 ;
return isArrayLike ( obj ) ? obj . length : _ . keys ( obj ) . length ;
} ;
// Split a collection into two arrays: one whose elements all satisfy the given
// predicate, and one whose elements all do not satisfy the predicate.
_ . partition = function ( obj , predicate , context ) {
predicate = cb ( predicate , context ) ;
var pass = [ ] , fail = [ ] ;
_ . each ( obj , function ( value , key , obj ) {
( predicate ( value , key , obj ) ? pass : fail ) . push ( value ) ;
} ) ;
return [ pass , fail ] ;
} ;
// Array Functions
// ---------------
// Get the first element of an array. Passing **n** will return the first N
// values in the array. Aliased as `head` and `take`. The **guard** check
// allows it to work with `_.map`.
_ . first = _ . head = _ . take = function ( array , n , guard ) {
if ( array == null ) return void 0 ;
if ( n == null || guard ) return array [ 0 ] ;
return _ . initial ( array , array . length - n ) ;
} ;
// Returns everything but the last entry of the array. Especially useful on
// the arguments object. Passing **n** will return all the values in
// the array, excluding the last N.
_ . initial = function ( array , n , guard ) {
return slice . call ( array , 0 , Math . max ( 0 , array . length - ( n == null || guard ? 1 : n ) ) ) ;
} ;
// Get the last element of an array. Passing **n** will return the last N
// values in the array.
_ . last = function ( array , n , guard ) {
if ( array == null ) return void 0 ;
if ( n == null || guard ) return array [ array . length - 1 ] ;
return _ . rest ( array , Math . max ( 0 , array . length - n ) ) ;
} ;
// Returns everything but the first entry of the array. Aliased as `tail` and `drop`.
// Especially useful on the arguments object. Passing an **n** will return
// the rest N values in the array.
_ . rest = _ . tail = _ . drop = function ( array , n , guard ) {
return slice . call ( array , n == null || guard ? 1 : n ) ;
} ;
// Trim out all falsy values from an array.
_ . compact = function ( array ) {
return _ . filter ( array , _ . identity ) ;
} ;
// Internal implementation of a recursive `flatten` function.
var flatten = function ( input , shallow , strict , startIndex ) {
var output = [ ] , idx = 0 ;
for ( var i = startIndex || 0 , length = getLength ( input ) ; i < length ; i ++ ) {
var value = input [ i ] ;
if ( isArrayLike ( value ) && ( _ . isArray ( value ) || _ . isArguments ( value ) ) ) {
//flatten current level of array or arguments object
if ( ! shallow ) value = flatten ( value , shallow , strict ) ;
var j = 0 , len = value . length ;
output . length += len ;
while ( j < len ) {
output [ idx ++ ] = value [ j ++ ] ;
}
} else if ( ! strict ) {
output [ idx ++ ] = value ;
}
}
return output ;
} ;
// Flatten out an array, either recursively (by default), or just one level.
_ . flatten = function ( array , shallow ) {
return flatten ( array , shallow , false ) ;
} ;
// Return a version of the array that does not contain the specified value(s).
_ . without = function ( array ) {
return _ . difference ( array , slice . call ( arguments , 1 ) ) ;
} ;
// Produce a duplicate-free version of the array. If the array has already
// been sorted, you have the option of using a faster algorithm.
// Aliased as `unique`.
_ . uniq = _ . unique = function ( array , isSorted , iteratee , context ) {
if ( ! _ . isBoolean ( isSorted ) ) {
context = iteratee ;
iteratee = isSorted ;
isSorted = false ;
}
if ( iteratee != null ) iteratee = cb ( iteratee , context ) ;
var result = [ ] ;
var seen = [ ] ;
for ( var i = 0 , length = getLength ( array ) ; i < length ; i ++ ) {
var value = array [ i ] ,
computed = iteratee ? iteratee ( value , i , array ) : value ;
if ( isSorted ) {
if ( ! i || seen !== computed ) result . push ( value ) ;
seen = computed ;
} else if ( iteratee ) {
if ( ! _ . contains ( seen , computed ) ) {
seen . push ( computed ) ;
result . push ( value ) ;
}
} else if ( ! _ . contains ( result , value ) ) {
result . push ( value ) ;
}
}
return result ;
} ;
// Produce an array that contains the union: each distinct element from all of
// the passed-in arrays.
_ . union = function ( ) {
return _ . uniq ( flatten ( arguments , true , true ) ) ;
} ;
// Produce an array that contains every item shared between all the
// passed-in arrays.
_ . intersection = function ( array ) {
var result = [ ] ;
var argsLength = arguments . length ;
for ( var i = 0 , length = getLength ( array ) ; i < length ; i ++ ) {
var item = array [ i ] ;
if ( _ . contains ( result , item ) ) continue ;
for ( var j = 1 ; j < argsLength ; j ++ ) {
if ( ! _ . contains ( arguments [ j ] , item ) ) break ;
}
if ( j === argsLength ) result . push ( item ) ;
}
return result ;
} ;
// Take the difference between one array and a number of other arrays.
// Only the elements present in just the first array will remain.
_ . difference = function ( array ) {
var rest = flatten ( arguments , true , true , 1 ) ;
return _ . filter ( array , function ( value ) {
return ! _ . contains ( rest , value ) ;
} ) ;
} ;
// Zip together multiple lists into a single array -- elements that share
// an index go together.
_ . zip = function ( ) {
return _ . unzip ( arguments ) ;
} ;
// Complement of _.zip. Unzip accepts an array of arrays and groups
// each array's elements on shared indices
_ . unzip = function ( array ) {
var length = array && _ . max ( array , getLength ) . length || 0 ;
var result = Array ( length ) ;
for ( var index = 0 ; index < length ; index ++ ) {
result [ index ] = _ . pluck ( array , index ) ;
}
return result ;
} ;
// Converts lists into objects. Pass either a single array of `[key, value]`
// pairs, or two parallel arrays of the same length -- one of keys, and one of
// the corresponding values.
_ . object = function ( list , values ) {
var result = { } ;
for ( var i = 0 , length = getLength ( list ) ; i < length ; i ++ ) {
if ( values ) {
result [ list [ i ] ] = values [ i ] ;
} else {
result [ list [ i ] [ 0 ] ] = list [ i ] [ 1 ] ;
}
}
return result ;
} ;
// Generator function to create the findIndex and findLastIndex functions
function createPredicateIndexFinder ( dir ) {
return function ( array , predicate , context ) {
predicate = cb ( predicate , context ) ;
var length = getLength ( array ) ;
var index = dir > 0 ? 0 : length - 1 ;
for ( ; index >= 0 && index < length ; index += dir ) {
if ( predicate ( array [ index ] , index , array ) ) return index ;
}
return - 1 ;
} ;
}
// Returns the first index on an array-like that passes a predicate test
_ . findIndex = createPredicateIndexFinder ( 1 ) ;
_ . findLastIndex = createPredicateIndexFinder ( - 1 ) ;
// Use a comparator function to figure out the smallest index at which
// an object should be inserted so as to maintain order. Uses binary search.
_ . sortedIndex = function ( array , obj , iteratee , context ) {
iteratee = cb ( iteratee , context , 1 ) ;
var value = iteratee ( obj ) ;
var low = 0 , high = getLength ( array ) ;
while ( low < high ) {
var mid = Math . floor ( ( low + high ) / 2 ) ;
if ( iteratee ( array [ mid ] ) < value ) low = mid + 1 ; else high = mid ;
}
return low ;
} ;
// Generator function to create the indexOf and lastIndexOf functions
function createIndexFinder ( dir , predicateFind , sortedIndex ) {
return function ( array , item , idx ) {
var i = 0 , length = getLength ( array ) ;
if ( typeof idx == 'number' ) {
if ( dir > 0 ) {
i = idx >= 0 ? idx : Math . max ( idx + length , i ) ;
} else {
length = idx >= 0 ? Math . min ( idx + 1 , length ) : idx + length + 1 ;
}
} else if ( sortedIndex && idx && length ) {
idx = sortedIndex ( array , item ) ;
return array [ idx ] === item ? idx : - 1 ;
}
if ( item !== item ) {
idx = predicateFind ( slice . call ( array , i , length ) , _ . isNaN ) ;
return idx >= 0 ? idx + i : - 1 ;
}
for ( idx = dir > 0 ? i : length - 1 ; idx >= 0 && idx < length ; idx += dir ) {
if ( array [ idx ] === item ) return idx ;
}
return - 1 ;
} ;
}
// Return the position of the first occurrence of an item in an array,
// or -1 if the item is not included in the array.
// If the array is large and already in sort order, pass `true`
// for **isSorted** to use binary search.
_ . indexOf = createIndexFinder ( 1 , _ . findIndex , _ . sortedIndex ) ;
_ . lastIndexOf = createIndexFinder ( - 1 , _ . findLastIndex ) ;
// Generate an integer Array containing an arithmetic progression. A port of
// the native Python `range()` function. See
// [the Python documentation](http://docs.python.org/library/functions.html#range).
_ . range = function ( start , stop , step ) {
if ( stop == null ) {
stop = start || 0 ;
start = 0 ;
}
step = step || 1 ;
var length = Math . max ( Math . ceil ( ( stop - start ) / step ) , 0 ) ;
var range = Array ( length ) ;
for ( var idx = 0 ; idx < length ; idx ++ , start += step ) {
range [ idx ] = start ;
}
return range ;
} ;
// Function (ahem) Functions
// ------------------
// Determines whether to execute a function as a constructor
// or a normal function with the provided arguments
var executeBound = function ( sourceFunc , boundFunc , context , callingContext , args ) {
if ( ! ( callingContext instanceof boundFunc ) ) return sourceFunc . apply ( context , args ) ;
var self = baseCreate ( sourceFunc . prototype ) ;
var result = sourceFunc . apply ( self , args ) ;
if ( _ . isObject ( result ) ) return result ;
return self ;
} ;
// Create a function bound to a given object (assigning `this`, and arguments,
// optionally). Delegates to **ECMAScript 5**'s native `Function.bind` if
// available.
_ . bind = function ( func , context ) {
if ( nativeBind && func . bind === nativeBind ) return nativeBind . apply ( func , slice . call ( arguments , 1 ) ) ;
if ( ! _ . isFunction ( func ) ) throw new TypeError ( 'Bind must be called on a function' ) ;
var args = slice . call ( arguments , 2 ) ;
var bound = function ( ) {
return executeBound ( func , bound , context , this , args . concat ( slice . call ( arguments ) ) ) ;
} ;
return bound ;
} ;
// Partially apply a function by creating a version that has had some of its
// arguments pre-filled, without changing its dynamic `this` context. _ acts
// as a placeholder, allowing any combination of arguments to be pre-filled.
_ . partial = function ( func ) {
var boundArgs = slice . call ( arguments , 1 ) ;
var bound = function ( ) {
var position = 0 , length = boundArgs . length ;
var args = Array ( length ) ;
for ( var i = 0 ; i < length ; i ++ ) {
args [ i ] = boundArgs [ i ] === _ ? arguments [ position ++ ] : boundArgs [ i ] ;
}
while ( position < arguments . length ) args . push ( arguments [ position ++ ] ) ;
return executeBound ( func , bound , this , this , args ) ;
} ;
return bound ;
} ;
// Bind a number of an object's methods to that object. Remaining arguments
// are the method names to be bound. Useful for ensuring that all callbacks
// defined on an object belong to it.
_ . bindAll = function ( obj ) {
var i , length = arguments . length , key ;
if ( length <= 1 ) throw new Error ( 'bindAll must be passed function names' ) ;
for ( i = 1 ; i < length ; i ++ ) {
key = arguments [ i ] ;
obj [ key ] = _ . bind ( obj [ key ] , obj ) ;
}
return obj ;
} ;
// Memoize an expensive function by storing its results.
_ . memoize = function ( func , hasher ) {
var memoize = function ( key ) {
var cache = memoize . cache ;
var address = '' + ( hasher ? hasher . apply ( this , arguments ) : key ) ;
if ( ! _ . has ( cache , address ) ) cache [ address ] = func . apply ( this , arguments ) ;
return cache [ address ] ;
} ;
memoize . cache = { } ;
return memoize ;
} ;
// Delays a function for the given number of milliseconds, and then calls
// it with the arguments supplied.
_ . delay = function ( func , wait ) {
var args = slice . call ( arguments , 2 ) ;
return setTimeout ( function ( ) {
return func . apply ( null , args ) ;
} , wait ) ;
} ;
// Defers a function, scheduling it to run after the current call stack has
// cleared.
_ . defer = _ . partial ( _ . delay , _ , 1 ) ;
// Returns a function, that, when invoked, will only be triggered at most once
// during a given window of time. Normally, the throttled function will run
// as much as it can, without ever going more than once per `wait` duration;
// but if you'd like to disable the execution on the leading edge, pass
// `{leading: false}`. To disable execution on the trailing edge, ditto.
_ . throttle = function ( func , wait , options ) {
var context , args , result ;
var timeout = null ;
var previous = 0 ;
if ( ! options ) options = { } ;
var later = function ( ) {
previous = options . leading === false ? 0 : _ . now ( ) ;
timeout = null ;
result = func . apply ( context , args ) ;
if ( ! timeout ) context = args = null ;
} ;
return function ( ) {
var now = _ . now ( ) ;
if ( ! previous && options . leading === false ) previous = now ;
var remaining = wait - ( now - previous ) ;
context = this ;
args = arguments ;
if ( remaining <= 0 || remaining > wait ) {
if ( timeout ) {
clearTimeout ( timeout ) ;
timeout = null ;
}
previous = now ;
result = func . apply ( context , args ) ;
if ( ! timeout ) context = args = null ;
} else if ( ! timeout && options . trailing !== false ) {
timeout = setTimeout ( later , remaining ) ;
}
return result ;
} ;
} ;
// Returns a function, that, as long as it continues to be invoked, will not
// be triggered. The function will be called after it stops being called for
// N milliseconds. If `immediate` is passed, trigger the function on the
// leading edge, instead of the trailing.
_ . debounce = function ( func , wait , immediate ) {
var timeout , args , context , timestamp , result ;
var later = function ( ) {
var last = _ . now ( ) - timestamp ;
if ( last < wait && last >= 0 ) {
timeout = setTimeout ( later , wait - last ) ;
} else {
timeout = null ;
if ( ! immediate ) {
result = func . apply ( context , args ) ;
if ( ! timeout ) context = args = null ;
}
}
} ;
return function ( ) {
context = this ;
args = arguments ;
timestamp = _ . now ( ) ;
var callNow = immediate && ! timeout ;
if ( ! timeout ) timeout = setTimeout ( later , wait ) ;
if ( callNow ) {
result = func . apply ( context , args ) ;
context = args = null ;
}
return result ;
} ;
} ;
// Returns the first function passed as an argument to the second,
// allowing you to adjust arguments, run code before and after, and
// conditionally execute the original function.
_ . wrap = function ( func , wrapper ) {
return _ . partial ( wrapper , func ) ;
} ;
// Returns a negated version of the passed-in predicate.
_ . negate = function ( predicate ) {
return function ( ) {
return ! predicate . apply ( this , arguments ) ;
} ;
} ;
// Returns a function that is the composition of a list of functions, each
// consuming the return value of the function that follows.
_ . compose = function ( ) {
var args = arguments ;
var start = args . length - 1 ;
return function ( ) {
var i = start ;
var result = args [ start ] . apply ( this , arguments ) ;
while ( i -- ) result = args [ i ] . call ( this , result ) ;
return result ;
} ;
} ;
// Returns a function that will only be executed on and after the Nth call.
_ . after = function ( times , func ) {
return function ( ) {
if ( -- times < 1 ) {
return func . apply ( this , arguments ) ;
}
} ;
} ;
// Returns a function that will only be executed up to (but not including) the Nth call.
_ . before = function ( times , func ) {
var memo ;
return function ( ) {
if ( -- times > 0 ) {
memo = func . apply ( this , arguments ) ;
}
if ( times <= 1 ) func = null ;
return memo ;
} ;
} ;
// Returns a function that will be executed at most one time, no matter how
// often you call it. Useful for lazy initialization.
_ . once = _ . partial ( _ . before , 2 ) ;
// Object Functions
// ----------------
// Keys in IE < 9 that won't be iterated by `for key in ...` and thus missed.
var hasEnumBug = ! { toString : null } . propertyIsEnumerable ( 'toString' ) ;
var nonEnumerableProps = [ 'valueOf' , 'isPrototypeOf' , 'toString' ,
'propertyIsEnumerable' , 'hasOwnProperty' , 'toLocaleString' ] ;
function collectNonEnumProps ( obj , keys ) {
var nonEnumIdx = nonEnumerableProps . length ;
var constructor = obj . constructor ;
var proto = ( _ . isFunction ( constructor ) && constructor . prototype ) || ObjProto ;
// Constructor is a special case.
var prop = 'constructor' ;
if ( _ . has ( obj , prop ) && ! _ . contains ( keys , prop ) ) keys . push ( prop ) ;
while ( nonEnumIdx -- ) {
prop = nonEnumerableProps [ nonEnumIdx ] ;
if ( prop in obj && obj [ prop ] !== proto [ prop ] && ! _ . contains ( keys , prop ) ) {
keys . push ( prop ) ;
}
}
}
// Retrieve the names of an object's own properties.
// Delegates to **ECMAScript 5**'s native `Object.keys`
_ . keys = function ( obj ) {
if ( ! _ . isObject ( obj ) ) return [ ] ;
if ( nativeKeys ) return nativeKeys ( obj ) ;
var keys = [ ] ;
for ( var key in obj ) if ( _ . has ( obj , key ) ) keys . push ( key ) ;
// Ahem, IE < 9.
if ( hasEnumBug ) collectNonEnumProps ( obj , keys ) ;
return keys ;
} ;
// Retrieve all the property names of an object.
_ . allKeys = function ( obj ) {
if ( ! _ . isObject ( obj ) ) return [ ] ;
var keys = [ ] ;
for ( var key in obj ) keys . push ( key ) ;
// Ahem, IE < 9.
if ( hasEnumBug ) collectNonEnumProps ( obj , keys ) ;
return keys ;
} ;
// Retrieve the values of an object's properties.
_ . values = function ( obj ) {
var keys = _ . keys ( obj ) ;
var length = keys . length ;
var values = Array ( length ) ;
for ( var i = 0 ; i < length ; i ++ ) {
values [ i ] = obj [ keys [ i ] ] ;
}
return values ;
} ;
// Returns the results of applying the iteratee to each element of the object
// In contrast to _.map it returns an object
_ . mapObject = function ( obj , iteratee , context ) {
iteratee = cb ( iteratee , context ) ;
var keys = _ . keys ( obj ) ,
length = keys . length ,
results = { } ,
currentKey ;
for ( var index = 0 ; index < length ; index ++ ) {
currentKey = keys [ index ] ;
results [ currentKey ] = iteratee ( obj [ currentKey ] , currentKey , obj ) ;
}
return results ;
} ;
// Convert an object into a list of `[key, value]` pairs.
_ . pairs = function ( obj ) {
var keys = _ . keys ( obj ) ;
var length = keys . length ;
var pairs = Array ( length ) ;
for ( var i = 0 ; i < length ; i ++ ) {
pairs [ i ] = [ keys [ i ] , obj [ keys [ i ] ] ] ;
}
return pairs ;
} ;
// Invert the keys and values of an object. The values must be serializable.
_ . invert = function ( obj ) {
var result = { } ;
var keys = _ . keys ( obj ) ;
for ( var i = 0 , length = keys . length ; i < length ; i ++ ) {
result [ obj [ keys [ i ] ] ] = keys [ i ] ;
}
return result ;
} ;
// Return a sorted list of the function names available on the object.
// Aliased as `methods`
_ . functions = _ . methods = function ( obj ) {
var names = [ ] ;
for ( var key in obj ) {
if ( _ . isFunction ( obj [ key ] ) ) names . push ( key ) ;
}
return names . sort ( ) ;
} ;
// Extend a given object with all the properties in passed-in object(s).
_ . extend = createAssigner ( _ . allKeys ) ;
// Assigns a given object with all the own properties in the passed-in object(s)
// (https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Object/assign)
_ . extendOwn = _ . assign = createAssigner ( _ . keys ) ;
// Returns the first key on an object that passes a predicate test
_ . findKey = function ( obj , predicate , context ) {
predicate = cb ( predicate , context ) ;
var keys = _ . keys ( obj ) , key ;
for ( var i = 0 , length = keys . length ; i < length ; i ++ ) {
key = keys [ i ] ;
if ( predicate ( obj [ key ] , key , obj ) ) return key ;
}
} ;
// Return a copy of the object only containing the whitelisted properties.
_ . pick = function ( object , oiteratee , context ) {
var result = { } , obj = object , iteratee , keys ;
if ( obj == null ) return result ;
if ( _ . isFunction ( oiteratee ) ) {
keys = _ . allKeys ( obj ) ;
iteratee = optimizeCb ( oiteratee , context ) ;
} else {
keys = flatten ( arguments , false , false , 1 ) ;
iteratee = function ( value , key , obj ) { return key in obj ; } ;
obj = Object ( obj ) ;
}
for ( var i = 0 , length = keys . length ; i < length ; i ++ ) {
var key = keys [ i ] ;
var value = obj [ key ] ;
if ( iteratee ( value , key , obj ) ) result [ key ] = value ;
}
return result ;
} ;
// Return a copy of the object without the blacklisted properties.
_ . omit = function ( obj , iteratee , context ) {
if ( _ . isFunction ( iteratee ) ) {
iteratee = _ . negate ( iteratee ) ;
} else {
var keys = _ . map ( flatten ( arguments , false , false , 1 ) , String ) ;
iteratee = function ( value , key ) {
return ! _ . contains ( keys , key ) ;
} ;
}
return _ . pick ( obj , iteratee , context ) ;
} ;
// Fill in a given object with default properties.
_ . defaults = createAssigner ( _ . allKeys , true ) ;
// Creates an object that inherits from the given prototype object.
// If additional properties are provided then they will be added to the
// created object.
_ . create = function ( prototype , props ) {
var result = baseCreate ( prototype ) ;
if ( props ) _ . extendOwn ( result , props ) ;
return result ;
} ;
// Create a (shallow-cloned) duplicate of an object.
_ . clone = function ( obj ) {
if ( ! _ . isObject ( obj ) ) return obj ;
return _ . isArray ( obj ) ? obj . slice ( ) : _ . extend ( { } , obj ) ;
} ;
// Invokes interceptor with the obj, and then returns obj.
// The primary purpose of this method is to "tap into" a method chain, in
// order to perform operations on intermediate results within the chain.
_ . tap = function ( obj , interceptor ) {
interceptor ( obj ) ;
return obj ;
} ;
// Returns whether an object has a given set of `key:value` pairs.
_ . isMatch = function ( object , attrs ) {
var keys = _ . keys ( attrs ) , length = keys . length ;
if ( object == null ) return ! length ;
var obj = Object ( object ) ;
for ( var i = 0 ; i < length ; i ++ ) {
var key = keys [ i ] ;
if ( attrs [ key ] !== obj [ key ] || ! ( key in obj ) ) return false ;
}
return true ;
} ;
// Internal recursive comparison function for `isEqual`.
var eq = function ( a , b , aStack , bStack ) {
// Identical objects are equal. `0 === -0`, but they aren't identical.
// See the [Harmony `egal` proposal](http://wiki.ecmascript.org/doku.php?id=harmony:egal).
if ( a === b ) return a !== 0 || 1 / a === 1 / b ;
// A strict comparison is necessary because `null == undefined`.
if ( a == null || b == null ) return a === b ;
// Unwrap any wrapped objects.
if ( a instanceof _ ) a = a . _wrapped ;
if ( b instanceof _ ) b = b . _wrapped ;
// Compare `[[Class]]` names.
var className = toString . call ( a ) ;
if ( className !== toString . call ( b ) ) return false ;
switch ( className ) {
// Strings, numbers, regular expressions, dates, and booleans are compared by value.
case '[object RegExp]' :
// RegExps are coerced to strings for comparison (Note: '' + /a/i === '/a/i')
case '[object String]' :
// Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is
// equivalent to `new String("5")`.
return '' + a === '' + b ;
case '[object Number]' :
// `NaN`s are equivalent, but non-reflexive.
// Object(NaN) is equivalent to NaN
if ( + a !== + a ) return + b !== + b ;
// An `egal` comparison is performed for other numeric values.
return + a === 0 ? 1 / + a === 1 / b : + a === + b ;
case '[object Date]' :
case '[object Boolean]' :
// Coerce dates and booleans to numeric primitive values. Dates are compared by their
// millisecond representations. Note that invalid dates with millisecond representations
// of `NaN` are not equivalent.
return + a === + b ;
}
var areArrays = className === '[object Array]' ;
if ( ! areArrays ) {
if ( typeof a != 'object' || typeof b != 'object' ) return false ;
// Objects with different constructors are not equivalent, but `Object`s or `Array`s
// from different frames are.
var aCtor = a . constructor , bCtor = b . constructor ;
if ( aCtor !== bCtor && ! ( _ . isFunction ( aCtor ) && aCtor instanceof aCtor &&
_ . isFunction ( bCtor ) && bCtor instanceof bCtor )
&& ( 'constructor' in a && 'constructor' in b ) ) {
return false ;
}
}
// Assume equality for cyclic structures. The algorithm for detecting cyclic
// structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.
// Initializing stack of traversed objects.
// It's done here since we only need them for objects and arrays comparison.
aStack = aStack || [ ] ;
bStack = bStack || [ ] ;
var length = aStack . length ;
while ( length -- ) {
// Linear search. Performance is inversely proportional to the number of
// unique nested structures.
if ( aStack [ length ] === a ) return bStack [ length ] === b ;
}
// Add the first object to the stack of traversed objects.
aStack . push ( a ) ;
bStack . push ( b ) ;
// Recursively compare objects and arrays.
if ( areArrays ) {
// Compare array lengths to determine if a deep comparison is necessary.
length = a . length ;
if ( length !== b . length ) return false ;
// Deep compare the contents, ignoring non-numeric properties.
while ( length -- ) {
if ( ! eq ( a [ length ] , b [ length ] , aStack , bStack ) ) return false ;
}
} else {
// Deep compare objects.
var keys = _ . keys ( a ) , key ;
length = keys . length ;
// Ensure that both objects contain the same number of properties before comparing deep equality.
if ( _ . keys ( b ) . length !== length ) return false ;
while ( length -- ) {
// Deep compare each member
key = keys [ length ] ;
if ( ! ( _ . has ( b , key ) && eq ( a [ key ] , b [ key ] , aStack , bStack ) ) ) return false ;
}
}
// Remove the first object from the stack of traversed objects.
aStack . pop ( ) ;
bStack . pop ( ) ;
return true ;
} ;
// Perform a deep comparison to check if two objects are equal.
_ . isEqual = function ( a , b ) {
return eq ( a , b ) ;
} ;
// Is a given array, string, or object empty?
// An "empty" object has no enumerable own-properties.
_ . isEmpty = function ( obj ) {
if ( obj == null ) return true ;
if ( isArrayLike ( obj ) && ( _ . isArray ( obj ) || _ . isString ( obj ) || _ . isArguments ( obj ) ) ) return obj . length === 0 ;
return _ . keys ( obj ) . length === 0 ;
} ;
// Is a given value a DOM element?
_ . isElement = function ( obj ) {
return ! ! ( obj && obj . nodeType === 1 ) ;
} ;
// Is a given value an array?
// Delegates to ECMA5's native Array.isArray
_ . isArray = nativeIsArray || function ( obj ) {
return toString . call ( obj ) === '[object Array]' ;
} ;
// Is a given variable an object?
_ . isObject = function ( obj ) {
var type = typeof obj ;
return type === 'function' || type === 'object' && ! ! obj ;
} ;
// Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp, isError.
_ . each ( [ 'Arguments' , 'Function' , 'String' , 'Number' , 'Date' , 'RegExp' , 'Error' ] , function ( name ) {
_ [ 'is' + name ] = function ( obj ) {
return toString . call ( obj ) === '[object ' + name + ']' ;
} ;
} ) ;
// Define a fallback version of the method in browsers (ahem, IE < 9), where
// there isn't any inspectable "Arguments" type.
if ( ! _ . isArguments ( arguments ) ) {
_ . isArguments = function ( obj ) {
return _ . has ( obj , 'callee' ) ;
} ;
}
// Optimize `isFunction` if appropriate. Work around some typeof bugs in old v8,
// IE 11 (#1621), and in Safari 8 (#1929).
if ( typeof /./ != 'function' && typeof Int8Array != 'object' ) {
_ . isFunction = function ( obj ) {
return typeof obj == 'function' || false ;
} ;
}
// Is a given object a finite number?
_ . isFinite = function ( obj ) {
return isFinite ( obj ) && ! isNaN ( parseFloat ( obj ) ) ;
} ;
// Is the given value `NaN`? (NaN is the only number which does not equal itself).
_ . isNaN = function ( obj ) {
return _ . isNumber ( obj ) && obj !== + obj ;
} ;
// Is a given value a boolean?
_ . isBoolean = function ( obj ) {
return obj === true || obj === false || toString . call ( obj ) === '[object Boolean]' ;
} ;
// Is a given value equal to null?
_ . isNull = function ( obj ) {
return obj === null ;
} ;
// Is a given variable undefined?
_ . isUndefined = function ( obj ) {
return obj === void 0 ;
} ;
// Shortcut function for checking if an object has a given property directly
// on itself (in other words, not on a prototype).
_ . has = function ( obj , key ) {
return obj != null && hasOwnProperty . call ( obj , key ) ;
} ;
// Utility Functions
// -----------------
// Run Underscore.js in *noConflict* mode, returning the `_` variable to its
// previous owner. Returns a reference to the Underscore object.
_ . noConflict = function ( ) {
root . _ = previousUnderscore ;
return this ;
} ;
// Keep the identity function around for default iteratees.
_ . identity = function ( value ) {
return value ;
} ;
// Predicate-generating functions. Often useful outside of Underscore.
_ . constant = function ( value ) {
return function ( ) {
return value ;
} ;
} ;
_ . noop = function ( ) { } ;
_ . property = property ;
// Generates a function for a given object that returns a given property.
_ . propertyOf = function ( obj ) {
return obj == null ? function ( ) { } : function ( key ) {
return obj [ key ] ;
} ;
} ;
// Returns a predicate for checking whether an object has a given set of
// `key:value` pairs.
_ . matcher = _ . matches = function ( attrs ) {
attrs = _ . extendOwn ( { } , attrs ) ;
return function ( obj ) {
return _ . isMatch ( obj , attrs ) ;
} ;
} ;
// Run a function **n** times.
_ . times = function ( n , iteratee , context ) {
var accum = Array ( Math . max ( 0 , n ) ) ;
iteratee = optimizeCb ( iteratee , context , 1 ) ;
for ( var i = 0 ; i < n ; i ++ ) accum [ i ] = iteratee ( i ) ;
return accum ;
} ;
// Return a random integer between min and max (inclusive).
_ . random = function ( min , max ) {
if ( max == null ) {
max = min ;
min = 0 ;
}
return min + Math . floor ( Math . random ( ) * ( max - min + 1 ) ) ;
} ;
// A (possibly faster) way to get the current timestamp as an integer.
_ . now = Date . now || function ( ) {
return new Date ( ) . getTime ( ) ;
} ;
// List of HTML entities for escaping.
var escapeMap = {
'&' : '&' ,
'<' : '<' ,
'>' : '>' ,
'"' : '"' ,
"'" : ''' ,
'`' : '`'
} ;
var unescapeMap = _ . invert ( escapeMap ) ;
// Functions for escaping and unescaping strings to/from HTML interpolation.
var createEscaper = function ( map ) {
var escaper = function ( match ) {
return map [ match ] ;
} ;
// Regexes for identifying a key that needs to be escaped
var source = '(?:' + _ . keys ( map ) . join ( '|' ) + ')' ;
var testRegexp = RegExp ( source ) ;
var replaceRegexp = RegExp ( source , 'g' ) ;
return function ( string ) {
string = string == null ? '' : '' + string ;
return testRegexp . test ( string ) ? string . replace ( replaceRegexp , escaper ) : string ;
} ;
} ;
_ . escape = createEscaper ( escapeMap ) ;
_ . unescape = createEscaper ( unescapeMap ) ;
// If the value of the named `property` is a function then invoke it with the
// `object` as context; otherwise, return it.
_ . result = function ( object , property , fallback ) {
var value = object == null ? void 0 : object [ property ] ;
if ( value === void 0 ) {
value = fallback ;
}
return _ . isFunction ( value ) ? value . call ( object ) : value ;
} ;
// Generate a unique integer id (unique within the entire client session).
// Useful for temporary DOM ids.
var idCounter = 0 ;
_ . uniqueId = function ( prefix ) {
var id = ++ idCounter + '' ;
return prefix ? prefix + id : id ;
} ;
// By default, Underscore uses ERB-style template delimiters, change the
// following template settings to use alternative delimiters.
_ . templateSettings = {
evaluate : /<%([\s\S]+?)%>/g ,
interpolate : /<%=([\s\S]+?)%>/g ,
escape : /<%-([\s\S]+?)%>/g
} ;
// When customizing `templateSettings`, if you don't want to define an
// interpolation, evaluation or escaping regex, we need one that is
// guaranteed not to match.
var noMatch = /(.)^/ ;
// Certain characters need to be escaped so that they can be put into a
// string literal.
var escapes = {
"'" : "'" ,
'\\' : '\\' ,
'\r' : 'r' ,
'\n' : 'n' ,
'\u2028' : 'u2028' ,
'\u2029' : 'u2029'
} ;
var escaper = /\\|'|\r|\n|\u2028|\u2029/g ;
var escapeChar = function ( match ) {
return '\\' + escapes [ match ] ;
} ;
// JavaScript micro-templating, similar to John Resig's implementation.
// Underscore templating handles arbitrary delimiters, preserves whitespace,
// and correctly escapes quotes within interpolated code.
// NB: `oldSettings` only exists for backwards compatibility.
_ . template = function ( text , settings , oldSettings ) {
if ( ! settings && oldSettings ) settings = oldSettings ;
settings = _ . defaults ( { } , settings , _ . templateSettings ) ;
// Combine delimiters into one regular expression via alternation.
var matcher = RegExp ( [
( settings . escape || noMatch ) . source ,
( settings . interpolate || noMatch ) . source ,
( settings . evaluate || noMatch ) . source
] . join ( '|' ) + '|$' , 'g' ) ;
// Compile the template source, escaping string literals appropriately.
var index = 0 ;
var source = "__p+='" ;
text . replace ( matcher , function ( match , escape , interpolate , evaluate , offset ) {
source += text . slice ( index , offset ) . replace ( escaper , escapeChar ) ;
index = offset + match . length ;
if ( escape ) {
source += "'+\n((__t=(" + escape + "))==null?'':_.escape(__t))+\n'" ;
} else if ( interpolate ) {
source += "'+\n((__t=(" + interpolate + "))==null?'':__t)+\n'" ;
} else if ( evaluate ) {
source += "';\n" + evaluate + "\n__p+='" ;
}
// Adobe VMs need the match returned to produce the correct offest.
return match ;
} ) ;
source += "';\n" ;
// If a variable is not specified, place data values in local scope.
if ( ! settings . variable ) source = 'with(obj||{}){\n' + source + '}\n' ;
source = "var __t,__p='',__j=Array.prototype.join," +
"print=function(){__p+=__j.call(arguments,'');};\n" +
source + 'return __p;\n' ;
try {
var render = new Function ( settings . variable || 'obj' , '_' , source ) ;
} catch ( e ) {
e . source = source ;
throw e ;
}
var template = function ( data ) {
return render . call ( this , data , _ ) ;
} ;
// Provide the compiled source as a convenience for precompilation.
var argument = settings . variable || 'obj' ;
template . source = 'function(' + argument + '){\n' + source + '}' ;
return template ;
} ;
// Add a "chain" function. Start chaining a wrapped Underscore object.
_ . chain = function ( obj ) {
var instance = _ ( obj ) ;
instance . _chain = true ;
return instance ;
} ;
// OOP
// ---------------
// If Underscore is called as a function, it returns a wrapped object that
// can be used OO-style. This wrapper holds altered versions of all the
// underscore functions. Wrapped objects may be chained.
// Helper function to continue chaining intermediate results.
var result = function ( instance , obj ) {
return instance . _chain ? _ ( obj ) . chain ( ) : obj ;
} ;
// Add your own custom functions to the Underscore object.
_ . mixin = function ( obj ) {
_ . each ( _ . functions ( obj ) , function ( name ) {
var func = _ [ name ] = obj [ name ] ;
_ . prototype [ name ] = function ( ) {
var args = [ this . _wrapped ] ;
push . apply ( args , arguments ) ;
return result ( this , func . apply ( _ , args ) ) ;
} ;
} ) ;
} ;
// Add all of the Underscore functions to the wrapper object.
_ . mixin ( _ ) ;
// Add all mutator Array functions to the wrapper.
_ . each ( [ 'pop' , 'push' , 'reverse' , 'shift' , 'sort' , 'splice' , 'unshift' ] , function ( name ) {
var method = ArrayProto [ name ] ;
_ . prototype [ name ] = function ( ) {
var obj = this . _wrapped ;
method . apply ( obj , arguments ) ;
if ( ( name === 'shift' || name === 'splice' ) && obj . length === 0 ) delete obj [ 0 ] ;
return result ( this , obj ) ;
} ;
} ) ;
// Add all accessor Array functions to the wrapper.
_ . each ( [ 'concat' , 'join' , 'slice' ] , function ( name ) {
var method = ArrayProto [ name ] ;
_ . prototype [ name ] = function ( ) {
return result ( this , method . apply ( this . _wrapped , arguments ) ) ;
} ;
} ) ;
// Extracts the result from a wrapped and chained object.
_ . prototype . value = function ( ) {
return this . _wrapped ;
} ;
// Provide unwrapping proxy for some methods used in engine operations
// such as arithmetic and JSON stringification.
_ . prototype . valueOf = _ . prototype . toJSON = _ . prototype . value ;
_ . prototype . toString = function ( ) {
return '' + this . _wrapped ;
} ;
// AMD registration happens at the end for compatibility with AMD loaders
// that may not enforce next-turn semantics on modules. Even though general
// practice for AMD registration is to be anonymous, underscore registers
// as a named module because, like jQuery, it is a base library that is
// popular enough to be bundled in a third party lib, but not be part of
// an AMD load request. Those cases could generate an error when an
// anonymous define() is called outside of a loader request.
if ( typeof define === 'function' && define . amd ) {
define ( 'underscore' , [ ] , function ( ) {
return _ ;
} ) ;
}
} . call ( this ) ) ;
} , { } ] , 26 : [ function ( require , module , exports ) {
arguments [ 4 ] [ 19 ] [ 0 ] . apply ( exports , arguments )
} , { "dup" : 19 } ] , 27 : [ function ( require , module , exports ) {
module . exports = function isBuffer ( arg ) {
return arg && typeof arg === 'object'
&& typeof arg . copy === 'function'
&& typeof arg . fill === 'function'
&& typeof arg . readUInt8 === 'function' ;
}
} , { } ] , 28 : [ function ( require , module , exports ) {
( function ( process , global ) {
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
var formatRegExp = /%[sdj%]/g ;
exports . format = function ( f ) {
if ( ! isString ( f ) ) {
var objects = [ ] ;
for ( var i = 0 ; i < arguments . length ; i ++ ) {
objects . push ( inspect ( arguments [ i ] ) ) ;
}
return objects . join ( ' ' ) ;
}
var i = 1 ;
var args = arguments ;
var len = args . length ;
var str = String ( f ) . replace ( formatRegExp , function ( x ) {
if ( x === '%%' ) return '%' ;
if ( i >= len ) return x ;
switch ( x ) {
case '%s' : return String ( args [ i ++ ] ) ;
case '%d' : return Number ( args [ i ++ ] ) ;
case '%j' :
try {
return JSON . stringify ( args [ i ++ ] ) ;
} catch ( _ ) {
return '[Circular]' ;
}
default :
return x ;
}
} ) ;
for ( var x = args [ i ] ; i < len ; x = args [ ++ i ] ) {
if ( isNull ( x ) || ! isObject ( x ) ) {
str += ' ' + x ;
} else {
str += ' ' + inspect ( x ) ;
}
}
return str ;
} ;
// Mark that a method should not be used.
// Returns a modified function which warns once by default.
// If --no-deprecation is set, then it is a no-op.
exports . deprecate = function ( fn , msg ) {
// Allow for deprecating things in the process of starting up.
if ( isUndefined ( global . process ) ) {
return function ( ) {
return exports . deprecate ( fn , msg ) . apply ( this , arguments ) ;
} ;
}
if ( process . noDeprecation === true ) {
return fn ;
}
var warned = false ;
function deprecated ( ) {
if ( ! warned ) {
if ( process . throwDeprecation ) {
throw new Error ( msg ) ;
} else if ( process . traceDeprecation ) {
console . trace ( msg ) ;
} else {
console . error ( msg ) ;
}
warned = true ;
}
return fn . apply ( this , arguments ) ;
}
return deprecated ;
} ;
var debugs = { } ;
var debugEnviron ;
exports . debuglog = function ( set ) {
if ( isUndefined ( debugEnviron ) )
debugEnviron = process . env . NODE _DEBUG || '' ;
set = set . toUpperCase ( ) ;
if ( ! debugs [ set ] ) {
if ( new RegExp ( '\\b' + set + '\\b' , 'i' ) . test ( debugEnviron ) ) {
var pid = process . pid ;
debugs [ set ] = function ( ) {
var msg = exports . format . apply ( exports , arguments ) ;
console . error ( '%s %d: %s' , set , pid , msg ) ;
} ;
} else {
debugs [ set ] = function ( ) { } ;
}
}
return debugs [ set ] ;
} ;
/ * *
* Echos the value of a value . Trys to print the value out
* in the best way possible given the different types .
*
* @ param { Object } obj The object to print out .
* @ param { Object } opts Optional options object that alters the output .
* /
/* legacy: obj, showHidden, depth, colors*/
function inspect ( obj , opts ) {
// default options
var ctx = {
seen : [ ] ,
stylize : stylizeNoColor
} ;
// legacy...
if ( arguments . length >= 3 ) ctx . depth = arguments [ 2 ] ;
if ( arguments . length >= 4 ) ctx . colors = arguments [ 3 ] ;
if ( isBoolean ( opts ) ) {
// legacy...
ctx . showHidden = opts ;
} else if ( opts ) {
// got an "options" object
exports . _extend ( ctx , opts ) ;
}
// set default options
if ( isUndefined ( ctx . showHidden ) ) ctx . showHidden = false ;
if ( isUndefined ( ctx . depth ) ) ctx . depth = 2 ;
if ( isUndefined ( ctx . colors ) ) ctx . colors = false ;
if ( isUndefined ( ctx . customInspect ) ) ctx . customInspect = true ;
if ( ctx . colors ) ctx . stylize = stylizeWithColor ;
return formatValue ( ctx , obj , ctx . depth ) ;
}
exports . inspect = inspect ;
// http://en.wikipedia.org/wiki/ANSI_escape_code#graphics
inspect . colors = {
'bold' : [ 1 , 22 ] ,
'italic' : [ 3 , 23 ] ,
'underline' : [ 4 , 24 ] ,
'inverse' : [ 7 , 27 ] ,
'white' : [ 37 , 39 ] ,
'grey' : [ 90 , 39 ] ,
'black' : [ 30 , 39 ] ,
'blue' : [ 34 , 39 ] ,
'cyan' : [ 36 , 39 ] ,
'green' : [ 32 , 39 ] ,
'magenta' : [ 35 , 39 ] ,
'red' : [ 31 , 39 ] ,
'yellow' : [ 33 , 39 ]
} ;
// Don't use 'blue' not visible on cmd.exe
inspect . styles = {
'special' : 'cyan' ,
'number' : 'yellow' ,
'boolean' : 'yellow' ,
'undefined' : 'grey' ,
'null' : 'bold' ,
'string' : 'green' ,
'date' : 'magenta' ,
// "name": intentionally not styling
'regexp' : 'red'
} ;
function stylizeWithColor ( str , styleType ) {
var style = inspect . styles [ styleType ] ;
if ( style ) {
return '\u001b[' + inspect . colors [ style ] [ 0 ] + 'm' + str +
'\u001b[' + inspect . colors [ style ] [ 1 ] + 'm' ;
} else {
return str ;
}
}
function stylizeNoColor ( str , styleType ) {
return str ;
}
function arrayToHash ( array ) {
var hash = { } ;
array . forEach ( function ( val , idx ) {
hash [ val ] = true ;
} ) ;
return hash ;
}
function formatValue ( ctx , value , recurseTimes ) {
// Provide a hook for user-specified inspect functions.
// Check that value is an object with an inspect function on it
if ( ctx . customInspect &&
value &&
isFunction ( value . inspect ) &&
// Filter out the util module, it's inspect function is special
value . inspect !== exports . inspect &&
// Also filter out any prototype objects using the circular check.
! ( value . constructor && value . constructor . prototype === value ) ) {
var ret = value . inspect ( recurseTimes , ctx ) ;
if ( ! isString ( ret ) ) {
ret = formatValue ( ctx , ret , recurseTimes ) ;
}
return ret ;
}
// Primitive types cannot have properties
var primitive = formatPrimitive ( ctx , value ) ;
if ( primitive ) {
return primitive ;
}
// Look up the keys of the object.
var keys = Object . keys ( value ) ;
var visibleKeys = arrayToHash ( keys ) ;
if ( ctx . showHidden ) {
keys = Object . getOwnPropertyNames ( value ) ;
}
// IE doesn't make error fields non-enumerable
// http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx
if ( isError ( value )
&& ( keys . indexOf ( 'message' ) >= 0 || keys . indexOf ( 'description' ) >= 0 ) ) {
return formatError ( value ) ;
}
// Some type of object without properties can be shortcutted.
if ( keys . length === 0 ) {
if ( isFunction ( value ) ) {
var name = value . name ? ': ' + value . name : '' ;
return ctx . stylize ( '[Function' + name + ']' , 'special' ) ;
}
if ( isRegExp ( value ) ) {
return ctx . stylize ( RegExp . prototype . toString . call ( value ) , 'regexp' ) ;
}
if ( isDate ( value ) ) {
return ctx . stylize ( Date . prototype . toString . call ( value ) , 'date' ) ;
}
if ( isError ( value ) ) {
return formatError ( value ) ;
}
}
var base = '' , array = false , braces = [ '{' , '}' ] ;
// Make Array say that they are Array
if ( isArray ( value ) ) {
array = true ;
braces = [ '[' , ']' ] ;
}
// Make functions say that they are functions
if ( isFunction ( value ) ) {
var n = value . name ? ': ' + value . name : '' ;
base = ' [Function' + n + ']' ;
}
// Make RegExps say that they are RegExps
if ( isRegExp ( value ) ) {
base = ' ' + RegExp . prototype . toString . call ( value ) ;
}
// Make dates with properties first say the date
if ( isDate ( value ) ) {
base = ' ' + Date . prototype . toUTCString . call ( value ) ;
}
// Make error with message first say the error
if ( isError ( value ) ) {
base = ' ' + formatError ( value ) ;
}
if ( keys . length === 0 && ( ! array || value . length == 0 ) ) {
return braces [ 0 ] + base + braces [ 1 ] ;
}
if ( recurseTimes < 0 ) {
if ( isRegExp ( value ) ) {
return ctx . stylize ( RegExp . prototype . toString . call ( value ) , 'regexp' ) ;
} else {
return ctx . stylize ( '[Object]' , 'special' ) ;
}
}
ctx . seen . push ( value ) ;
var output ;
if ( array ) {
output = formatArray ( ctx , value , recurseTimes , visibleKeys , keys ) ;
} else {
output = keys . map ( function ( key ) {
return formatProperty ( ctx , value , recurseTimes , visibleKeys , key , array ) ;
} ) ;
}
ctx . seen . pop ( ) ;
return reduceToSingleString ( output , base , braces ) ;
}
function formatPrimitive ( ctx , value ) {
if ( isUndefined ( value ) )
return ctx . stylize ( 'undefined' , 'undefined' ) ;
if ( isString ( value ) ) {
var simple = '\'' + JSON . stringify ( value ) . replace ( /^"|"$/g , '' )
. replace ( /'/g , "\\'" )
. replace ( /\\"/g , '"' ) + '\'' ;
return ctx . stylize ( simple , 'string' ) ;
}
if ( isNumber ( value ) )
return ctx . stylize ( '' + value , 'number' ) ;
if ( isBoolean ( value ) )
return ctx . stylize ( '' + value , 'boolean' ) ;
// For some reason typeof null is "object", so special case here.
if ( isNull ( value ) )
return ctx . stylize ( 'null' , 'null' ) ;
}
function formatError ( value ) {
return '[' + Error . prototype . toString . call ( value ) + ']' ;
}
function formatArray ( ctx , value , recurseTimes , visibleKeys , keys ) {
var output = [ ] ;
for ( var i = 0 , l = value . length ; i < l ; ++ i ) {
if ( hasOwnProperty ( value , String ( i ) ) ) {
output . push ( formatProperty ( ctx , value , recurseTimes , visibleKeys ,
String ( i ) , true ) ) ;
} else {
output . push ( '' ) ;
}
}
keys . forEach ( function ( key ) {
if ( ! key . match ( /^\d+$/ ) ) {
output . push ( formatProperty ( ctx , value , recurseTimes , visibleKeys ,
key , true ) ) ;
}
} ) ;
return output ;
}
function formatProperty ( ctx , value , recurseTimes , visibleKeys , key , array ) {
var name , str , desc ;
desc = Object . getOwnPropertyDescriptor ( value , key ) || { value : value [ key ] } ;
if ( desc . get ) {
if ( desc . set ) {
str = ctx . stylize ( '[Getter/Setter]' , 'special' ) ;
} else {
str = ctx . stylize ( '[Getter]' , 'special' ) ;
}
} else {
if ( desc . set ) {
str = ctx . stylize ( '[Setter]' , 'special' ) ;
}
}
if ( ! hasOwnProperty ( visibleKeys , key ) ) {
name = '[' + key + ']' ;
}
if ( ! str ) {
if ( ctx . seen . indexOf ( desc . value ) < 0 ) {
if ( isNull ( recurseTimes ) ) {
str = formatValue ( ctx , desc . value , null ) ;
} else {
str = formatValue ( ctx , desc . value , recurseTimes - 1 ) ;
}
if ( str . indexOf ( '\n' ) > - 1 ) {
if ( array ) {
str = str . split ( '\n' ) . map ( function ( line ) {
return ' ' + line ;
} ) . join ( '\n' ) . substr ( 2 ) ;
} else {
str = '\n' + str . split ( '\n' ) . map ( function ( line ) {
return ' ' + line ;
} ) . join ( '\n' ) ;
}
}
} else {
str = ctx . stylize ( '[Circular]' , 'special' ) ;
}
}
if ( isUndefined ( name ) ) {
if ( array && key . match ( /^\d+$/ ) ) {
return str ;
}
name = JSON . stringify ( '' + key ) ;
if ( name . match ( /^"([a-zA-Z_][a-zA-Z_0-9]*)"$/ ) ) {
name = name . substr ( 1 , name . length - 2 ) ;
name = ctx . stylize ( name , 'name' ) ;
} else {
name = name . replace ( /'/g , "\\'" )
. replace ( /\\"/g , '"' )
. replace ( /(^"|"$)/g , "'" ) ;
name = ctx . stylize ( name , 'string' ) ;
}
}
return name + ': ' + str ;
}
function reduceToSingleString ( output , base , braces ) {
var numLinesEst = 0 ;
var length = output . reduce ( function ( prev , cur ) {
numLinesEst ++ ;
if ( cur . indexOf ( '\n' ) >= 0 ) numLinesEst ++ ;
return prev + cur . replace ( /\u001b\[\d\d?m/g , '' ) . length + 1 ;
} , 0 ) ;
if ( length > 60 ) {
return braces [ 0 ] +
( base === '' ? '' : base + '\n ' ) +
' ' +
output . join ( ',\n ' ) +
' ' +
braces [ 1 ] ;
}
return braces [ 0 ] + base + ' ' + output . join ( ', ' ) + ' ' + braces [ 1 ] ;
}
// NOTE: These type checking functions intentionally don't use `instanceof`
// because it is fragile and can be easily faked with `Object.create()`.
function isArray ( ar ) {
return Array . isArray ( ar ) ;
}
exports . isArray = isArray ;
function isBoolean ( arg ) {
return typeof arg === 'boolean' ;
}
exports . isBoolean = isBoolean ;
function isNull ( arg ) {
return arg === null ;
}
exports . isNull = isNull ;
function isNullOrUndefined ( arg ) {
return arg == null ;
}
exports . isNullOrUndefined = isNullOrUndefined ;
function isNumber ( arg ) {
return typeof arg === 'number' ;
}
exports . isNumber = isNumber ;
function isString ( arg ) {
return typeof arg === 'string' ;
}
exports . isString = isString ;
function isSymbol ( arg ) {
return typeof arg === 'symbol' ;
}
exports . isSymbol = isSymbol ;
function isUndefined ( arg ) {
return arg === void 0 ;
}
exports . isUndefined = isUndefined ;
function isRegExp ( re ) {
return isObject ( re ) && objectToString ( re ) === '[object RegExp]' ;
}
exports . isRegExp = isRegExp ;
function isObject ( arg ) {
return typeof arg === 'object' && arg !== null ;
}
exports . isObject = isObject ;
function isDate ( d ) {
return isObject ( d ) && objectToString ( d ) === '[object Date]' ;
}
exports . isDate = isDate ;
function isError ( e ) {
return isObject ( e ) &&
( objectToString ( e ) === '[object Error]' || e instanceof Error ) ;
}
exports . isError = isError ;
function isFunction ( arg ) {
return typeof arg === 'function' ;
}
exports . isFunction = isFunction ;
function isPrimitive ( arg ) {
return arg === null ||
typeof arg === 'boolean' ||
typeof arg === 'number' ||
typeof arg === 'string' ||
typeof arg === 'symbol' || // ES6 symbol
typeof arg === 'undefined' ;
}
exports . isPrimitive = isPrimitive ;
exports . isBuffer = require ( './support/isBuffer' ) ;
function objectToString ( o ) {
return Object . prototype . toString . call ( o ) ;
}
function pad ( n ) {
return n < 10 ? '0' + n . toString ( 10 ) : n . toString ( 10 ) ;
}
var months = [ 'Jan' , 'Feb' , 'Mar' , 'Apr' , 'May' , 'Jun' , 'Jul' , 'Aug' , 'Sep' ,
'Oct' , 'Nov' , 'Dec' ] ;
// 26 Feb 16:19:34
function timestamp ( ) {
var d = new Date ( ) ;
var time = [ pad ( d . getHours ( ) ) ,
pad ( d . getMinutes ( ) ) ,
pad ( d . getSeconds ( ) ) ] . join ( ':' ) ;
return [ d . getDate ( ) , months [ d . getMonth ( ) ] , time ] . join ( ' ' ) ;
}
// log is just a thin wrapper to console.log that prepends a timestamp
exports . log = function ( ) {
console . log ( '%s - %s' , timestamp ( ) , exports . format . apply ( exports , arguments ) ) ;
} ;
/ * *
* Inherit the prototype methods from one constructor into another .
*
* The Function . prototype . inherits from lang . js rewritten as a standalone
* function ( not on Function . prototype ) . NOTE : If this file is to be loaded
* during bootstrapping this function needs to be rewritten using some native
* functions as prototype setup using normal JavaScript does not work as
* expected during bootstrapping ( see mirror . js in r114903 ) .
*
* @ param { function } ctor Constructor function which needs to inherit the
* prototype .
* @ param { function } superCtor Constructor function to inherit prototype from .
* /
exports . inherits = require ( 'inherits' ) ;
exports . _extend = function ( origin , add ) {
// Don't do anything if add isn't an object
if ( ! add || ! isObject ( add ) ) return origin ;
var keys = Object . keys ( add ) ;
var i = keys . length ;
while ( i -- ) {
origin [ keys [ i ] ] = add [ keys [ i ] ] ;
}
return origin ;
} ;
function hasOwnProperty ( obj , prop ) {
return Object . prototype . hasOwnProperty . call ( obj , prop ) ;
}
} ) . call ( this , require ( '_process' ) , typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : { } )
} , { "./support/isBuffer" : 27 , "_process" : 24 , "inherits" : 26 } ] , 29 : [ function ( require , module , exports ) {
// Returns a wrapper function that returns a wrapped callback
// The wrapper function should do some stuff, and return a
// presumably different callback function.
// This makes sure that own properties are retained, so that
// decorations and such are not lost along the way.
module . exports = wrappy
function wrappy ( fn , cb ) {
if ( fn && cb ) return wrappy ( fn ) ( cb )
if ( typeof fn !== 'function' )
throw new TypeError ( 'need wrapper function' )
Object . keys ( fn ) . forEach ( function ( k ) {
wrapper [ k ] = fn [ k ]
} )
return wrapper
function wrapper ( ) {
var args = new Array ( arguments . length )
for ( var i = 0 ; i < args . length ; i ++ ) {
args [ i ] = arguments [ i ]
}
var ret = fn . apply ( this , args )
var cb = args [ args . length - 1 ]
if ( typeof ret === 'function' && ret !== cb ) {
Object . keys ( cb ) . forEach ( function ( k ) {
ret [ k ] = cb [ k ]
} )
}
return ret
}
}
} , { } ] } , { } , [ 7 ] ) ( 7 )
} ) ;