package tests_test import ( "testing" "gorm.io/gorm" . "gorm.io/gorm/utils/tests" ) func TestUpdateMany2ManyAssociations(t *testing.T) { var user = *GetUser("update-many2many", Config{}) if err := DB.Create(&user).Error; err != nil { t.Fatalf("errors happened when create: %v", err) } user.Languages = []Language{{Code: "zh-CN", Name: "Chinese"}, {Code: "en", Name: "English"}} for _, lang := range user.Languages { DB.Create(&lang) } user.Friends = []*User{{Name: "friend-1"}, {Name: "friend-2"}} if err := DB.Save(&user).Error; err != nil { t.Fatalf("errors happened when update: %v", err) } var user2 User DB.Preload("Languages").Preload("Friends").Find(&user2, "id = ?", user.ID) CheckUser(t, user2, user) for idx := range user.Friends { user.Friends[idx].Name += "new" } for idx := range user.Languages { user.Languages[idx].Name += "new" } if err := DB.Save(&user).Error; err != nil { t.Fatalf("errors happened when update: %v", err) } var user3 User DB.Preload("Languages").Preload("Friends").Find(&user3, "id = ?", user.ID) CheckUser(t, user2, user3) if err := DB.Session(&gorm.Session{FullSaveAssociations: true}).Save(&user).Error; err != nil { t.Fatalf("errors happened when update: %v", err) } var user4 User DB.Preload("Languages").Preload("Friends").Find(&user4, "id = ?", user.ID) CheckUser(t, user4, user) }