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README.md
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README.md
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@ -20,37 +20,17 @@ Yet Another ORM library for Go, aims for developer friendly
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* Database Pool
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* Convention Over Configuration
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## Opening a Database
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```go
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db, err = Open("postgres", "user=gorm dbname=gorm sslmode=disable")
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// Gorm is goroutines friendly, so you can create a global variable to keep the connection and use it everywhere like this
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var DB gorm.DB
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func init() {
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DB, err = gorm.Open("postgres", "user=gorm dbname=gorm sslmode=disable")
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if err != nil {
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panic(fmt.Sprintf("Got error when connect database, the error is '%v'", err))
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}
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}
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// Set the maximum idle database connections
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db.SetPool(100)
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```
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## Conventions
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```go
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type User struct { // TableName: `users`, gorm will pluralize struct name as table name
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type User struct { // TableName: `users`, gorm will pluralize struct's name as table name
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Id int64 // Id: Database Primary key
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Birthday time.Time
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Age int64
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Name string
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CreatedAt time.Time // Time of record is created, will be insert automatically
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UpdatedAt time.Time // Time of record is updated, will be updated automatically
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DeletedAt time.Time // Time of record is deleted, refer Soft Delete for more
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DeletedAt time.Time // Time of record is deleted, refer `Soft Delete` for more
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Email []Email // Embedded structs
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BillingAddress Address // Embedded struct
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@ -74,6 +54,26 @@ type Address struct { // TableName: `addresses`
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}
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```
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## Opening a Database
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```go
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db, err = Open("postgres", "user=gorm dbname=gorm sslmode=disable")
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// Gorm is goroutines friendly, so you can create a global variable to keep the connection and use it everywhere like this
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var DB gorm.DB
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func init() {
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DB, err = gorm.Open("postgres", "user=gorm dbname=gorm sslmode=disable")
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if err != nil {
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panic(fmt.Sprintf("Got error when connect database, the error is '%v'", err))
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}
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}
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// Set the maximum idle database connections
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db.SetPool(100)
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```
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## Struct & Database Mapping
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```go
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@ -528,7 +528,7 @@ func (u *User) BeforeUpdate() (err error) {
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## Specify Table Name
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```
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```go
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// When Create Table from struct
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db.Table("deleted_users").CreateTable(&User{})
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