Merge pull request #846 from RichardKnop/bugfix/preload-panic

Fixed a nested preload panic bug.
This commit is contained in:
Jinzhu 2016-02-14 14:05:25 +08:00
commit 090272bf25
2 changed files with 81 additions and 26 deletions

View File

@ -294,6 +294,9 @@ func (scope *Scope) handleManyToManyPreload(field *Field, conditions []interface
objects := scope.IndirectValue()
for j := 0; j < objects.Len(); j++ {
object := reflect.Indirect(objects.Index(j))
if object.Kind() == reflect.Ptr {
object = object.Elem()
}
source := getRealValue(object, foreignFieldNames)
field := object.FieldByName(field.Name)
for _, link := range linkHash[toString(source)] {

View File

@ -611,62 +611,114 @@ func TestNestedPreload9(t *testing.T) {
}
}
type Level1A struct {
type LevelA1 struct {
ID uint
Value string
}
type Level1B struct {
type LevelA2 struct {
ID uint
Value string
Level2s []*Level2
LevelA3s []*LevelA3
}
type Level2 struct {
type LevelA3 struct {
ID uint
Value string
Level1AID sql.NullInt64
Level1A *Level1A
Level1BID sql.NullInt64
Level1B *Level1B
LevelA1ID sql.NullInt64
LevelA1 *LevelA1
LevelA2ID sql.NullInt64
LevelA2 *LevelA2
}
func TestNestedPreload10(t *testing.T) {
DB.DropTableIfExists(&Level2{})
DB.DropTableIfExists(&Level1B{})
DB.DropTableIfExists(&Level1A{})
DB.DropTableIfExists(&LevelA3{})
DB.DropTableIfExists(&LevelA2{})
DB.DropTableIfExists(&LevelA1{})
if err := DB.AutoMigrate(&Level1A{}, &Level1B{}, &Level2{}).Error; err != nil {
if err := DB.AutoMigrate(&LevelA1{}, &LevelA2{}, &LevelA3{}).Error; err != nil {
t.Error(err)
}
level1A := &Level1A{Value: "foo"}
if err := DB.Save(&level1A).Error; err != nil {
levelA1 := &LevelA1{Value: "foo"}
if err := DB.Save(levelA1).Error; err != nil {
t.Error(err)
}
want := []*Level1B{
&Level1B{
want := []*LevelA2{
&LevelA2{
Value: "bar",
Level2s: []*Level2{
&Level2{
LevelA3s: []*LevelA3{
&LevelA3{
Value: "qux",
Level1A: level1A,
LevelA1: levelA1,
},
},
},
&Level1B{
&LevelA2{
Value: "bar 2",
},
}
for _, level1B := range want {
if err := DB.Save(level1B).Error; err != nil {
for _, levelA2 := range want {
if err := DB.Save(levelA2).Error; err != nil {
t.Error(err)
}
}
var got []*Level1B
if err := DB.Preload("Level2s.Level1A").Find(&got).Error; err != nil {
var got []*LevelA2
if err := DB.Preload("LevelA3s.LevelA1").Find(&got).Error; err != nil {
t.Error(err)
}
if !reflect.DeepEqual(got, want) {
t.Errorf("got %s; want %s", toJSONString(got), toJSONString(want))
}
}
type LevelB1 struct {
ID uint
Value string
LevelB3s []*LevelB3
}
type LevelB2 struct {
ID uint
Value string
}
type LevelB3 struct {
ID uint
Value string
LevelB1ID sql.NullInt64
LevelB1 *LevelB1
LevelB2s []*LevelB2 `gorm:"many2many:levelb1_levelb3_levelb2s"`
}
func TestNestedPreload11(t *testing.T) {
DB.DropTableIfExists(&LevelB2{})
DB.DropTableIfExists(&LevelB3{})
DB.DropTableIfExists(&LevelB1{})
if err := DB.AutoMigrate(&LevelB1{}, &LevelB2{}, &LevelB3{}).Error; err != nil {
t.Error(err)
}
levelB1 := &LevelB1{Value: "foo"}
if err := DB.Create(levelB1).Error; err != nil {
t.Error(err)
}
levelB3 := &LevelB3{
Value: "bar",
LevelB1ID: sql.NullInt64{Valid: true, Int64: int64(levelB1.ID)},
}
if err := DB.Create(levelB3).Error; err != nil {
t.Error(err)
}
levelB1.LevelB3s = []*LevelB3{levelB3}
want := []*LevelB1{levelB1}
var got []*LevelB1
if err := DB.Preload("LevelB3s.LevelB2s").Find(&got).Error; err != nil {
t.Error(err)
}